[Cache start]
#899 - Wyrdeer
PadrãoShiny
Categoria: Big Horn Pokémon
Altura: 1,8 mPeso: 95,1 Kg
Cor: Gray
Formato:
Egg group: Field
Gêneros: 50,0%50,0%
Felicidade base:
Experiência base: 263
Taxa de captura: 135
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Frisk: Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Sap Sipper(H): This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
103
105
72
105
75
65
Level 50
Level 100
163 210
316 410
99 172
193 339
69 136
134 267
99 172
193 339
72 139
139 273
63 128
121 251
Dano recebido
×2
×2
×1
×1
×1
×1
×1
×1
×0
×1
×1
×1
×1
×1
×½
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
301001530% chance to causar flinch.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Level up
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Double Kick
Egg
3010030Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Megahorn
Level up
Egg
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshield Bash
Level up
Egg
709010100% chance to raise the user's Defense by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
10User replaces its Ability with the target's.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
Egg
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Megahorn
Egg
1208510No additional effect.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Cadeia evolutiva
Stantler
Agile Style Move
Wyrdeer
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 7
301001530% chance to causar flinch.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Level 23
10010Confuses the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Imprison
Level 49
10No foe can use any Move known by the user.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Megahorn
Level 62
1208510No additional effect.
Psyshield Bash
Ao Evoluir
709010100% chance to raise the user's Defense by 1.
Role Play
Level 32
10User replaces its Ability with the target's.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Stomp
Level 13
651002030% chance to causar flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Take Down
Level 21
908520Tem 1/4 de recoil.
Zen Headbutt
Level 37
80901520% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
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