[Cache start]
#855 - Polteageist
PadrãoShiny
Categoria: Black Tea Pokémon
Altura: 0,2 mPeso: 0,4 Kg
Cor: Purple
Formato:
Egg groups: Mineral, Amorphous20 ciclos
Gênero: 100%
Felicidade base: 50
Experiência base: 178
Taxa de captura: 60
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Weak Armor: If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Cursed Body(H): If this Pokemon is hit by an attack, there is a 30% chance that Move gets disabled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
65
65
134
114
70
Level 50
Level 100
120 167
230 324
63 128
121 251
63 128
121 251
125 204
245 403
107 182
209 359
67 134
130 262
Dano recebido
×½
×2
×1
×1
×1
×0
×1
×1
×2
×1
×1
×1
×0
×½
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Aromatic Mist
Level up
20Raises an ally's Sp Def by 1.
Astonish
Level up
301001530% chance to causar flinch.
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Machine
10010Confuses the target.
Curse
Level up
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Level up
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Memento
Level up
10010Lowers target's Attack, Sp Atk by 2. User faints.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Strength Sap
Level up
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Teatime
Level up
10All active Pokemon consume held Berries.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Withdraw
Level up
40Raises the user's Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Aromatic Mist
Level up
20Raises an ally's Sp Def by 1.
Astonish
Level up
301001530% chance to causar flinch.
Baton Pass
Machine
40User switches, passing stat changes and more.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Level up
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Memento
Level up
10010Lowers target's Attack, Sp Atk by 2. User faints.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Shell Smash
Level up
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Strength Sap
Level up
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Teatime
Level up
10All active Pokemon consume held Berries.
Trick
Machine
10010User switches its held item with the target's.
Will-O-Wisp
Machine
8515Queima o alvo.
Withdraw
Level up
40Raises the user's Defense by 1.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Cadeia evolutiva
Sinistea
Usar item
Polteageist
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Leaving leftover black tea unattended is asking for this Pokémon to come along and pour itself into it, turning the tea into a new Polteageist.
Sword
This species lives in antique teapots. Most pots are forgeries, but on rare occasions, an authentic work is found.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatic Mist
Level 1
20Raises an ally's Sp Def by 1.
Astonish
Level 1
301001530% chance to causar flinch.
Curse
Level 66
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Giga Drain
Level 36
7510010User recovers 50% of the damage dealt.
Mega Drain
Level 1
4010015User recovers 50% of the damage dealt.
Memento
Level 54
10010Lowers target's Attack, Sp Atk by 2. User faints.
Nasty Plot
Level 42
20Raises the user's Sp Atk by 2.
Protect
Level 18
10Prevents Moves from affecting the user this turn.
Shadow Ball
Level 48
801001520% chance to lower the target's Sp Def by 1.
Shell Smash
Level 60
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Strength Sap
Level 1
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Sucker Punch
Level 24
701005Usually goes first. Fails if target is not attacking.
Sweet Scent
Level 30
10020Lowers the foe(s) evasiveness by 2.
Teatime
Ao Evoluir
10All active Pokemon consume held Berries.
Withdraw
Level 1
40Raises the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatic Mist
Level 1
20Raises an ally's Sp Def by 1.
Astonish
Level 1
301001530% chance to causar flinch.
Mega Drain
Level 1
4010015User recovers 50% of the damage dealt.
Strength Sap
Level 1
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Teatime
Level 1
10All active Pokemon consume held Berries.
Withdraw
Level 1
40Raises the user's Defense by 1.
Protect
Level 18
10Prevents Moves from affecting the user this turn.
Sucker Punch
Level 24
701005Usually goes first. Fails if target is not attacking.
Aromatherapy
Level 30
5Cures the user's time of all status conditions.
Giga Drain
Level 36
7510010User recovers 50% of the damage dealt.
Nasty Plot
Level 42
20Raises the user's Sp Atk by 2.
Shadow Ball
Level 48
801001520% chance to lower the target's Sp Def by 1.
Memento
Level 54
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shell Smash
Level 60
15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Curse
Level 66
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Baton Pass
Machine
40User switches, passing stat changes and more.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Trick
Machine
10010User switches its held item with the target's.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
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