[Cache start]
#440 - Happiny
PadrãoShiny
Pokémon bebê
Categoria: Playhouse Pokémon
Altura: 0,6 mPeso: 24,4 Kg
Cor: Pink
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 140
Experiência base: 110
Taxa de captura: 130
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: HP +1Total: 1
Competitivo
In-Game
Abilities
Natural Cure: This Pokemon has its non-volatile status condition cured when it switches out.
Serene Grace: This Pokemon's Moves have their secondary effect chance doubled.
Friend Guard(H): This Pokemon's allies receive 3/4 damage from other Pokemon's attacks.
Base stats
HP
Atk
Def
SpA
SpD
Spe
100
5
5
15
65
30
Level 50
Level 100
160 207
310 404
9 62
13 119
9 62
13 119
18 73
31 141
63 128
121 251
31 90
58 174
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Level up
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Disarming Voice
Level up
Machine
4015This Move does not check accuracy. Hits foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
Egg
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Egg
5Cures the user's time of all status conditions.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Machine
10Picks a random Move.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Sweet Kiss
Level up
7510Causes the target to become confused.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Egg
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Level up
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Machine
10Picks a random Move.
Minimize
Level up
10Raises the user's evasiveness by 2.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Sweet Kiss
Level up
7510Causes the target to become confused.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Egg
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Egg
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Bell
Egg
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Egg
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Egg
10Picks a random Move.
Mud Bomb
Egg
65851030% chance to lower the target's accuracy by 1.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Refresh
Level up
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Kiss
Level up
7510Causes the target to become confused.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Egg
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Egg
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Bell
Egg
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Egg
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Egg
10Picks a random Move.
Mud Bomb
Egg
65851030% chance to lower the target's accuracy by 1.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Refresh
Level up
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Kiss
Level up
7510Causes the target to become confused.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Egg
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Egg
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Bell
Egg
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Egg
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Egg
10Picks a random Move.
Mud Bomb
Egg
65851030% chance to lower the target's accuracy by 1.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Refresh
Level up
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Kiss
Level up
7510Causes the target to become confused.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Egg
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Egg
10020If hit by physical attack, returns double damage.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Egg
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Tutor
701001530% chance to causar flinch.
Heal Bell
Egg
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Egg
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Egg
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Egg
10Picks a random Move.
Mud Bomb
Egg
65851030% chance to lower the target's accuracy by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pound
Level up
4010035No additional effect.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Refresh
Level up
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Kiss
Level up
7510Causes the target to become confused.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Machine
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Happiny
Baby Pokémon
Trigger item:
Lv. up
Chansey
Lv. up
Blissey
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
In imitation of Chansey, it keeps a round stone tucked into its belly pouch and cherishes it dearly. It gets along well with children and will sometimes play house with them for fun.
Shield
Happiny’s willing to lend its precious round stone to those it’s friendly with, but if the stone isn’t returned, Happiny will cry and throw a tantrum.
Exibir mais
Sword
Mimicking Chansey, Happiny will place an egg- shaped stone in its belly pouch. Happiny will treasure this stone.
Ultra Moon
When it sees something round and white, Happiny puts it into the pouch on its stomach. It sometimes becomes overloaded and can’t move.
Ultra Sun
Usually it’s a well-behaved Pokémon, but if you take its round rock away, it will cry and fuss and throw a big old tantrum.
Moon
It’s too small to lay eggs yet. As a surrogate, it searches out round white stones.
Sun
It carries a round white rock in its belly pouch. If it gets along well with someone, it will sometimes give that person the rock.
Alpha Sapphire
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
Omega Ruby
It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
Y
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
X
It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
White 2
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
Black 2
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
White
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
Black
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
SoulSilver
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
HeartGold
It carefully carries a round, white rock that it thinks is an egg. It’s bothered by how curly its hair looks.
Platinum
It likes to carry around a small rock. It may wander around others’ feet and cause them to stumble.
Pearl
It carries a round, egg-shaped rock in its belly pouch and gives the rock to its friends.
Diamond
It loves round white things. It carries an egg-shaped rock in imitation of CHANSEY.
Locais de encontro
Ultra Moon
Alola Route 1 East
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Blush Mountain Area
Hauoli City Shopping District
Lush Jungle North
Lush Jungle South
Lush Jungle West
Mount Hokulani East
Mount Hokulani West
Poni Grove Area
Seaward Cave Area
Wela Volcano Park Area
Alola Route 1 East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 2 ~ Level 3
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Blush Mountain Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 29 ~ Level 32
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 6 ~ Level 9
Lush Jungle North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Mount Hokulani East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 27 ~ Level 30
Mount Hokulani West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 27 ~ Level 30
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Seaward Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 9 ~ Level 12
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Ultra Sun
Alola Route 1 East
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Blush Mountain Area
Hauoli City Shopping District
Lush Jungle North
Lush Jungle South
Lush Jungle West
Mount Hokulani East
Mount Hokulani West
Poni Grove Area
Seaward Cave Area
Wela Volcano Park Area
Alola Route 1 East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 2 ~ Level 3
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Blush Mountain Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 29 ~ Level 32
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 6 ~ Level 9
Lush Jungle North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 19 ~ Level 22
Mount Hokulani East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 27 ~ Level 30
Mount Hokulani West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 27 ~ Level 30
Poni Grove Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 52 ~ Level 55
Seaward Cave Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 9 ~ Level 12
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Exibir mais
Moon
Alola Route 1 South
Alola Route 1 West
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Hauoli City Shopping District
Lush Jungle South
Malie City Main
Alola Route 1 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 3 ~ Level 5
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 5 ~ Level 8
Lush Jungle South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 18 ~ Level 21
Malie City Main:
  • Método: NPC Troca
  • 100% de chance
  • Level 27
Sun
Alola Route 1 South
Alola Route 1 West
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Hauoli City Shopping District
Lush Jungle South
Malie City Main
Alola Route 1 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 3 ~ Level 5
Alola Route 4 Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 14 ~ Level 17
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 5 ~ Level 8
Lush Jungle South:
  • Método: Sos Encounter
  • 15% de chance
  • Level 18 ~ Level 21
Malie City Main:
  • Método: NPC Troca
  • 100% de chance
  • Level 27
White 2
Nacrene City (west gate)
Nacrene City (west gate):
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 1
Black 2
Nacrene City (west gate)
Nacrene City (west gate):
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 1
Pearl
Hearthome City (west gate)
Hearthome City (west gate):
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 1
Diamond
Hearthome City (west gate)
Hearthome City (west gate):
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 1
Itens que segura
Ultra Moon
Oval Stone
(50% de chance)
Ultra Sun
Oval Stone
(50% de chance)
Exibir mais
Moon
Oval Stone
(50% de chance)
Sun
Oval Stone
(50% de chance)
Alpha Sapphire
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
Omega Ruby
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
Y
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
X
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
White 2
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
Black 2
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
White
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
Black
Oval Stone
(50% de chance)
Lucky Egg
(5% de chance)
SoulSilver
Oval Stone
(50% de chance)
Lucky Punch
(5% de chance)
HeartGold
Oval Stone
(50% de chance)
Lucky Punch
(5% de chance)
Platinum
Oval Stone
(50% de chance)
Lucky Punch
(5% de chance)
Pearl
Oval Stone
(50% de chance)
Lucky Punch
(5% de chance)
Diamond
Oval Stone
(50% de chance)
Lucky Punch
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Seismic Toss
Level 1
10020Does damage equal to the user's level.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Copycat
Level 1
20Uses the last Move used in the battle.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Sweet Kiss
Level 8
7510Causes the target to become confused.
Disarming Voice
Level 12
4015This Move does not check accuracy. Hits foes.
Covet
Level 16
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Charm
Level 20
10020Reduz o Attack do alvo em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Machine
10Picks a random Move.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Seismic Toss
Level 1
10020Does damage equal to the user's level.
Minimize
Level 1
10Raises the user's evasiveness by 2.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Copycat
Level 1
20Uses the last Move used in the battle.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Sweet Kiss
Level 8
7510Causes the target to become confused.
Disarming Voice
Level 12
4015This Move does not check accuracy. Hits foes.
Covet
Level 16
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Charm
Level 20
10020Reduz o Attack do alvo em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metronome
Machine
10Picks a random Move.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Copycat
Level 1
20Uses the last Move used in the battle.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Metronome
Level 1
10Picks a random Move.
Minimize
Level 1
10Raises the user's evasiveness by 2.
Seismic Toss
Level 1
10020Does damage equal to the user's level.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Sweet Kiss
Level 8
7510Causes the target to become confused.
Disarming Voice
Level 12
4015This Move does not check accuracy. Hits foes.
Covet
Level 16
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Charm
Level 20
10020Reduz o Attack do alvo em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Water Pulse
Machine
601002020% chance to confuse the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Endure
Level 1
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Natural Gift
Level 1
10015Power and type depends on the user's Berry.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Recycle
Tutor
10Restores the item the user last used.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Substitute
Level 1
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Substitute
Level 1
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Metronome
Level 1
10Picks a random Move.
Substitute
Level 1
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Heal Bell
Level 1
5Cures the user's time of all status conditions.
Present
Level 1
901540, 80, 120 power, or heals target 1/4 HP máximo.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Last Resort
Level 1
1401005Fails unless each known Move has been used.
Mud Bomb
Level 1
65851030% chance to lower the target's accuracy by 1.
Copycat
Level 5
20Uses the last Move used in the battle.
Refresh
Level 9
20User cures its burn, envenenar, or paralisar.
Sweet Kiss
Level 12
7510Causes the target to become confused.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Tutor
701001530% chance to causar flinch.
Heal Bell
Tutor
5Cures the user's time of all status conditions.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.