PadrãoShiny
Competitivo
In-Game
Abilities
Sweet Veil: This Pokemon and its allies cannot fall asleep; those already asleep do not wake up.
Aroma Veil(H): Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
58 123
112 240
72 139
139 273
103 178
202 350
113 190
222 375
62 127
119 249
Moves que aprende
SV
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Aromatic Mist Level up | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Attract Level up | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charm Level up Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dazzling Gleam Level up Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Decorate Level up | — | — | 15 | Raises the target's Attack and Sp Atk by 2. | ||
Disarming Voice Machine | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Draining Kiss Level up Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Entrainment Level up | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Last Resort Egg | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Misty Explosion Machine | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | ||
Misty Terrain Level up Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Recover Level up | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sweet Kiss Level up | — | 75 | 10 | Causes the target to become confused. | ||
Sweet Scent Level up | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Aromatherapy Level up | — | — | 5 | Cures the user's time of all status conditions. | ||
Aromatic Mist Level up | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dazzling Gleam Level up Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Decorate Level up | — | — | 15 | Raises the target's Attack and Sp Atk by 2. | ||
Draining Kiss Level up Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Entrainment Level up | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Last Resort Egg | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Magic Room Machine | — | — | 10 | For 5 turns, all held items have no effect. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Misty Explosion Tutor | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | ||
Misty Terrain Level up Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Mystical Fire Machine | 75 | 100 | 10 | 100% chance to lower the target's Sp Atk by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Recover Level up | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sweet Kiss Level up | — | 75 | 10 | Causes the target to become confused. | ||
Sweet Scent Level up | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tri Attack Machine | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | ||
Wonder Room Machine | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Gigantamax
Descrição In-game:
Shield
When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.
Sword
When it trusts a Trainer, it will treat them to berries it’s decorated with cream.