
Ground Pokémon
Ground Moves
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Bone Club | ![]() | 65 | 85 | 20 | Tem 10% de chance de causar flinch. | |
Bone Rush | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Bonemerang | ![]() | 50 | 90 | 10 | Hits 2 times in one turn. | |
Bulldoze | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Drill Run | ![]() | 80 | 95 | 10 | High critical hit ratio. | |
Earth Power | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Earthquake | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Fissure | ![]() | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | |
G-Max Sandblast | ![]() | 10 | — | 5 | Base Move affects power. Foes: bound 4-5 turns. | |
Headlong Rush | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Hidden Power Ground | ![]() | 60 | 100 | 15 | --- | |
High Horsepower | ![]() | 95 | 95 | 10 | No additional effect. | |
Land's Wrath | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Magnitude | ![]() | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | |
Max Quake | ![]() | 10 | — | 10 | Base Move affects power. Allies: +1 Sp Def. | |
Mud Bomb | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Mud Shot | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud Sport | ![]() | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | |
Mud-Slap | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Precipice Blades | ![]() | 120 | 85 | 10 | No additional effect. Hits adjacent foes. | |
Rototiller | ![]() | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | |
Sand Attack | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Sand Tomb | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Sandsear Storm | ![]() | 100 | 80 | 10 | 20% chance to burn foe(s). Can't miss in rain. | |
Scorching Sands | ![]() | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | |
Shore Up | ![]() | — | — | 5 | User restores 1/2 its HP máximo; 2/3 in Sandstorm. | |
Spikes | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stomping Tantrum | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Tectonic Rage | ![]() | 1 | — | 1 | O Power é igual ao Z-Power do Move base. | |
Thousand Arrows | ![]() | 90 | 100 | 10 | Grounds adjacent foes. First hit neutral on Flying. | |
Thousand Waves | ![]() | 90 | 100 | 10 | Hits adjacent foes. Prevents them from switching. |