[Cache start]
#234 - Stantler
PadrãoShiny
Categoria: Big Horn Pokémon
Altura: 1,4 mPeso: 71,2 Kg
Habitat: Forest (Habitat)
Cor: Brown
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 163
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Frisk: Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Sap Sipper(H): This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Base stats
HP
Atk
Def
SpA
SpD
Spe
73
95
62
85
65
85
Level 50
Level 100
133 180
256 350
90 161
175 317
60 125
116 245
81 150
157 295
63 128
121 251
81 150
157 295
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
301001530% chance to causar flinch.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Level up
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Double Kick
Egg
3010030Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Megahorn
Egg
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshield Bash
Egg
709010100% chance to raise the user's Defense by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
10User replaces its Ability with the target's.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
Egg
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
Virtual Console
6010025Tem 30% de chance de causar flinch.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Disable
Egg
Virtual Console
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
Virtual Console
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roar
Machine
Virtual Console
20Forces the target to switch to a random ally.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
Virtual Console
10015Lowers the target's accuracy by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Egg
Virtual Console
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
Virtual Console
651002030% chance to causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Take Down
Level up
Virtual Console
908520Tem 1/4 de recoil.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Level up
10010Confuses the target.
Disable
Egg
Dream World
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
Dream World
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
Dream World
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Level up
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Level up
10010Confuses the target.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
Egg
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Egg
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Level up
10010Confuses the target.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leer
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Egg
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Role Play
Level up
10User replaces its Ability with the target's.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Stomp
Level up
651002030% chance to causar flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Egg
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Evento
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Stantler
Agile Style Move
Wyrdeer
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Its strangely shaped antlers have the power to bewitch those who see them. Medicine made by grinding up the black orbs from fallen antlers is an effective treatment for insomnia.
Alpha Sapphire
Stantler’s magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Exibir mais
Omega Ruby
Stantler’s magnificent antlers were traded at high prices as works of art. As a result, this Pokémon was hunted close to extinction by those who were after the priceless antlers.
Y
The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
X
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White 2
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Black 2
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
White
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Black
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
SoulSilver
Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
HeartGold
The curved antlers subtly change the flow of air to create a strange space where reality is distorted.
Platinum
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Pearl
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
Diamond
Staring at its antlers creates an odd sensation as if one were being drawn into their centers.
LeafGreen
Its curved antlers subtly change the flow of air to create a strange space where reality is distorted.
FireRed
Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Emerald
STANTLER’s magnificent antlers were once traded at high prices as works of art. As a result, this POKéMON was hunted close to extinction.
Sapphire
STANTLER’s magnificent antlers were traded at high prices as works of art. As a result, this POKéMON was hunted close to extinction by those who were after the priceless antlers.
Ruby
STANTLER’s magnificent antlers were traded at high prices as works of art. As a result, this POKéMON was hunted close to extinction by those who were after the priceless antlers.
Crystal
The round balls found on the fallen antlers can be ground into a powder that aids in sleeping.
Silver
Those who stare at its antlers will gradually lose control of their senses and be unable to stand.
Gold
The curved antlers subtly change the flow of air to create a strange space where real­ ity is distorted.
Locais de encontro
White
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 58
Black
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 58
Exibir mais
SoulSilver
Road 36
Road 37
Safari Zone Plains
Road 36:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 13
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Safari Zone Plains:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Road 36
Road 37
Safari Zone Plains
Road 36:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 13
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Safari Zone Plains:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Platinum
Road 207
Road 207:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 7
Pearl
Road 207
Road 207:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 7
LeafGreen
Altering Cave (H)
Altering Cave (H):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 26
FireRed
Altering Cave (H)
Altering Cave (H):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 26
Emerald
Safari Zone (expansion south)
Altering Cave (H)
Safari Zone (expansion south):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 39
Altering Cave (H):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 26
Crystal
Road 37
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Silver
Road 36
Road 37
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 13
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 15
Gold
Road 36
Road 37
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 13
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 15
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 32
10User replaces its Ability with the target's.
Zen Headbutt
Level 37
80901520% chance to causar flinch.
Imprison
Level 49
10No foe can use any Move known by the user.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Machine
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Megahorn
Egg
1208510No additional effect.
Psyshield Bash
Egg
709010100% chance to raise the user's Defense by 1.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Lunge
Level 43
8010015100% chance to lower the target's Attack by 1.
Imprison
Level 49
10No foe can use any Move known by the user.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Megahorn
Egg
1208510No additional effect.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 53
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Jump Kick
Level 43
1009510User is hurt by 50% of its HP máximo if it misses.
Imprison
Level 49
10No foe can use any Move known by the user.
Captivate
Level 53
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 55
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Rage
Egg
2010020Raises the user's Attack by 1 if hit during use.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Imprison
Level 43
10No foe can use any Move known by the user.
Captivate
Level 49
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 53
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Imprison
Level 43
10No foe can use any Move known by the user.
Captivate
Level 49
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 53
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 3
10030Lowers the foe(s) Defense by 1.
Astonish
Level 7
301001530% chance to causar flinch.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Stomp
Level 13
651002030% chance to causar flinch.
Sand Attack
Level 16
10015Lowers the target's accuracy by 1.
Take Down
Level 21
908520Tem 1/4 de recoil.
Confuse Ray
Level 23
10010Confuses the target.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Role Play
Level 33
10User replaces its Ability with the target's.
Zen Headbutt
Level 38
80901520% chance to causar flinch.
Imprison
Level 43
10No foe can use any Move known by the user.
Captivate
Level 49
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Me First
Level 53
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Tutor
701001530% chance to causar flinch.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Egg
3010030Hits 2 times in one turn.
Extrasensory
Egg
801002010% chance to causar flinch.
Megahorn
Egg
1208510No additional effect.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Thrash
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Astonish
Level 13
301001530% chance to causar flinch.
Hypnosis
Level 19
6020Causes the target to fall asleep.
Stomp
Level 25
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 37
908520Tem 1/4 de recoil.
Confuse Ray
Level 43
10010Confuses the target.
Calm Mind
Level 49
20Raises the user's Sp Atk and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Astonish
Level 13
301001530% chance to causar flinch.
Hypnosis
Level 19
6020Causes the target to fall asleep.
Stomp
Level 25
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 37
908520Tem 1/4 de recoil.
Confuse Ray
Level 43
10010Confuses the target.
Calm Mind
Level 49
20Raises the user's Sp Atk and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Astonish
Level 11
301001530% chance to causar flinch.
Hypnosis
Level 17
6020Causes the target to fall asleep.
Stomp
Level 21
651002030% chance to causar flinch.
Sand Attack
Level 27
10015Lowers the target's accuracy by 1.
Role Play
Level 31
10User replaces its Ability with the target's.
Take Down
Level 37
908520Tem 1/4 de recoil.
Confuse Ray
Level 41
10010Confuses the target.
Calm Mind
Level 47
20Raises the user's Sp Atk and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Swagger
Egg
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Astonish
Level 13
301001530% chance to causar flinch.
Hypnosis
Level 19
6020Causes the target to fall asleep.
Stomp
Level 25
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 37
908520Tem 1/4 de recoil.
Confuse Ray
Level 43
10010Confuses the target.
Calm Mind
Level 49
20Raises the user's Sp Atk and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Astonish
Level 13
301001530% chance to causar flinch.
Hypnosis
Level 19
6020Causes the target to fall asleep.
Stomp
Level 25
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 37
908520Tem 1/4 de recoil.
Confuse Ray
Level 43
10010Confuses the target.
Calm Mind
Level 49
20Raises the user's Sp Atk and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 8
10030Lowers the foe(s) Defense by 1.
Hypnosis
Level 15
6020Causes the target to fall asleep.
Stomp
Level 23
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 40
908520Tem 1/4 de recoil.
Confuse Ray
Level 49
10010Confuses the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Light Screen
Egg
30For 5 turns, special damage to allies is halved.
Reflect
Egg
20For 5 turns, physical damage to allies is halved.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 8
10030Lowers the foe(s) Defense by 1.
Hypnosis
Level 15
6020Causes the target to fall asleep.
Stomp
Level 23
651002030% chance to causar flinch.
Sand Attack
Level 31
10015Lowers the target's accuracy by 1.
Take Down
Level 40
908520Tem 1/4 de recoil.
Confuse Ray
Level 49
10010Confuses the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Light Screen
Egg
30For 5 turns, special damage to allies is halved.
Reflect
Egg
20For 5 turns, physical damage to allies is halved.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.