PadrãoShiny
Competitivo
In-Game
Abilities
Rain Dish(H): If Rain Dance is active, this Pokemon heals 1/16 of its HP máximo each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
104 151
198 292
47 110
90 214
63 128
121 251
49 112
94 218
62 127
119 249
43 104
81 203
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Life Dew Egg | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Shell Smash Level up | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pledge Machine | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Wave Crash Level up | 120 | 100 | 10 | Has 33% recoil. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Bite Level up Virtual Console | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine Virtual Console | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Virtual Console | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Dig Machine Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Dragon Pulse Machine Virtual Console | 85 | 100 | 10 | No additional effect. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine Virtual Console | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Machine Virtual Console | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Life Dew Egg | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Outrage Virtual Console | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Level up Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine Virtual Console | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Shell Smash Level up | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Skull Bash Level up Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bite Level up Virtual Console | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up Virtual Console | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confusion Virtual Console | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Egg Tutor | 85 | 100 | 10 | No additional effect. | ||
Dynamic Punch Virtual Console | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg Virtual Console | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foresight Egg Virtual Console | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg Virtual Console | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Virtual Console Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Virtual Console Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Virtual Console Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mega Kick Virtual Console | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Virtual Console | 80 | 85 | 20 | No additional effect. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Coat Egg Virtual Console | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg Virtual Console | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Level up Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Level up Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up Virtual Console | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Virtual Console | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Level up Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Virtual Console | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Virtual Console | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Virtual Console | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up Evento | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Celebrate Evento | — | — | 40 | No competitive use. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Egg Tutor | 85 | 100 | 10 | No additional effect. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Skull Bash Level up | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up Evento | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Evento | 40 | 100 | 25 | No additional effect. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Withdraw Level up Evento | — | — | 40 | Raises the user's Defense by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Block Evento | — | — | 5 | Prevents the target from switching out. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up Evento | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
False Swipe Evento | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Follow Me Evento | — | — | 20 | The foes' Moves target the user on the turn used. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Cannon Evento | 150 | 90 | 5 | User cannot Move next turn. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Skull Bash Level up | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up Evento | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Withdraw Level up Evento | — | — | 40 | Raises the user's Defense by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Level up Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Skull Bash Level up | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bubble Level up Evento | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level up | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Level up | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up Evento | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Withdraw Level up Evento | — | — | 40 | Raises the user's Defense by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Cadeia evolutiva
Squirtle |
|
4 níveis evolutivos.
Descrição In-game:
Shield
When it feels threatened, it draws its limbs inside its shell and sprays water from its mouth.
Sword
When it retracts its long neck into its shell, it squirts out water with vigorous force.
Exibir mais
Let's Go, Eevee!
Shoots water at prey while in the water. Withdraws into its shell when in danger.
Let's Go, Pikachu!
Shoots water at prey while in the water. Withdraws into its shell when in danger.
Alpha Sapphire
Squirtle’s shell is not merely used for protection. The shell’s rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Omega Ruby
Squirtle’s shell is not merely used for protection. The shell’s rounded shape and the grooves on its surface help minimize resistance in water, enabling this Pokémon to swim at high speeds.
Y
Shoots water at prey while in the water. Withdraws into its shell when in danger.
X
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
White 2
It shelters itself in its shell then strikes back with spouts of water at every opportunity.
Black 2
It shelters itself in its shell then strikes back with spouts of water at every opportunity.
White
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Black
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
SoulSilver
The shell, which hardens soon after it is born, is resilient. If you poke it, it will bounce back out.
HeartGold
The shell is soft when it is born. It soon becomes so resilient, prodding fingers will bounce off it.
Platinum
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Pearl
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
Diamond
It shelters itself in its shell, then strikes back with spouts of water at every opportunity.
LeafGreen
After birth, its back swells and hardens into a shell. It powerfully sprays foam from its mouth.
FireRed
When it retracts its long neck into its shell, it squirts out water with vigorous force.
Emerald
Its shell is not just for protection. Its rounded shape and the grooves on its surface minimize resistance in water, enabling SQUIRTLE to swim at high speeds.
Sapphire
SQUIRTLE’s shell is not merely used for protection. The shell’s rounded shape and thegrooves on its surface help minimize resistance in water, enabling this POKéMON to swim at high speeds.
Ruby
SQUIRTLE’s shell is not merely used for protection. The shell’s rounded shape and thegrooves on its surface help minimize resistance in water, enabling this POKéMON to swim at high speeds.
Crystal
When it feels threatened, it draws its legsinside its shell and sprays water from its mouth.
Silver
The shell, which hardens soon after it is born, isresilient. If you poke it, it will bounce back out.
Gold
The shell is soft when it is born. It soon becomes soresilient, prod ding fingers will bounce off it.
Yellow
Shoots water at prey while in the water.Withdraws into its shell when in danger.
Blue
After birth, its back swells and hardens into ashell. Powerfully sprays foam from its mouth.
Red
After birth, its back swells and hardens into ashell. Powerfully sprays foam from its mouth.
Locais de encontro
Ultra Moon
Seaward Cave Area
Seaward Cave Area:
- Método: Island Scan
- 100% de chance
- Level 12
Ultra Sun
Seaward Cave Area
Seaward Cave Area:
- Método: Island Scan
- 100% de chance
- Level 12
Exibir mais
Y
Lumiose City
Lumiose City:
- Método: Receive as a gift
- 100% de chance
- Level 10
X
Lumiose City
Lumiose City:
- Método: Receive as a gift
- 100% de chance
- Level 10
SoulSilver
Pallet Town
Pallet Town:
- Método: Receive as a gift
- Condição: Defeat Red
- 100% de chance
- Level 5
HeartGold
Pallet Town
Pallet Town:
- Método: Receive as a gift
- Condição: Defeat Red
- 100% de chance
- Level 5
LeafGreen
Pallet Town
Pallet Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
FireRed
Pallet Town
Pallet Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
Yellow
Vermilion City
Vermilion City:
- Método: Receive as a gift
- 100% de chance
- Level 10
Blue
Pallet Town
Pallet Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
Red
Pallet Town
Pallet Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 6 | — | — | 40 | Raises the user's Defense by 1. | ||
Rapid Spin Level 9 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Bite Level 12 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Protect Level 18 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 21 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Shell Smash Level 27 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Iron Defense Level 30 | — | — | 15 | Raises the user's Defense by 2. | ||
Hydro Pump Level 33 | 110 | 80 | 5 | No additional effect. | ||
Wave Crash Level 36 | 120 | 100 | 10 | Has 33% recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Ice Spinner Machine | 80 | 100 | 15 | Ends the effects of terrain. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Water Pledge Machine | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Life Dew Egg | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 6 | — | — | 40 | Raises the user's Defense by 1. | ||
Rapid Spin Level 9 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Bite Level 12 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Protect Level 18 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 21 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Shell Smash Level 27 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Iron Defense Level 30 | — | — | 15 | Raises the user's Defense by 2. | ||
Hydro Pump Level 33 | 110 | 80 | 5 | No additional effect. | ||
Skull Bash Level 36 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aura Sphere Machine | 80 | — | 20 | Este Move não verifica accuracy. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Life Dew Egg | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 6 | — | — | 40 | Raises the user's Defense by 1. | ||
Rapid Spin Level 9 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Bite Level 12 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Protect Level 18 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 21 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Shell Smash Level 27 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Iron Defense Level 30 | — | — | 15 | Raises the user's Defense by 2. | ||
Hydro Pump Level 33 | 110 | 80 | 5 | No additional effect. | ||
Skull Bash Level 36 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Life Dew Egg | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 7 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Bubble Level 13 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dragon Pulse Egg | 85 | 100 | 10 | No additional effect. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 7 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Bubble Level 13 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dragon Pulse Egg | 85 | 100 | 10 | No additional effect. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 5 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 9 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 14 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 18 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 23 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Bubble Beam Level 27 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Level 32 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Headbutt Level 36 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hydro Pump Level 41 | 110 | 80 | 5 | No additional effect. | ||
Skull Bash Level 45 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 7 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Bubble Level 13 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dragon Pulse Egg | 85 | 100 | 10 | No additional effect. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 7 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Bubble Level 13 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aura Sphere Egg | 80 | — | 20 | Este Move não verifica accuracy. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dragon Pulse Egg | 85 | 100 | 10 | No additional effect. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pledge Tutor | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Rain Dance Level 34 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 37 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 16 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 19 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 22 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Pulse Level 25 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Skull Bash Level 31 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Iron Defense Level 34 | — | — | 15 | Raises the user's Defense by 2. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hydro Pump Level 40 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Jet Egg | 40 | 100 | 20 | Usually goes first. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Fake Out Egg | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Ice Punch Tutor | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Follow Me Ao Evoluir | — | — | 20 | The foes' Moves target the user on the turn used. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud Sport Egg | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Machine | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 7 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Withdraw Level 10 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 13 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 18 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rapid Spin Level 23 | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Protect Level 28 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Level 33 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Skull Bash Level 40 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 47 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Punch Machine | 75 | 100 | 15 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Machine | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 8 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Water Gun Level 15 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 22 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Withdraw Level 28 | — | — | 40 | Raises the user's Defense by 1. | ||
Skull Bash Level 35 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Counter Machine | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Bubble Level 8 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Water Gun Level 15 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 22 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Withdraw Level 28 | — | — | 40 | Raises the user's Defense by 1. | ||
Skull Bash Level 35 | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Counter Machine | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |