[Cache start]
#903 - Sneasler
PadrãoShiny
Categoria: Free Climb Pokémon
Altura: 1,3 mPeso: 43,0 Kg
Cor: Blue
Formato:
Egg group: Field
Gêneros: 50,0%50,0%
Felicidade base:
Experiência base: 102
Taxa de captura: 135
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +1Spe +1Total: 2
Competitivo
In-Game
Abilities
Pressure: Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Unburden: Dobra a Speed caso o Pokémon perca o item que segura. O boost é perdido caso o Pokémon seja trocado ou receba outro item/Ability.
Poison Touch(H): This Pokemon's contact Moves have a 30% chance of poisoning.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
130
60
40
80
120
Level 50
Level 100
140 187
270 364
121 200
238 394
58 123
112 240
40 101
76 196
76 145
148 284
112 189
220 372
Dano recebido
×¼
×½
×1
×1
×1
×½
×1
×2
×1
×½
×2
×1
×1
×½
×4
×½
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Brick Break
Level up
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Counter
Egg
10020If hit by physical attack, returns double damage.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dire Claw
Level up
801001550% chance to adormecer, envenenar, or paralyze target.
Double Hit
Egg
359010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Level up
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metal Claw
Level up
Machine
50953510% chance to raise the user's Attack by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Slash
Egg
7010015High critical hit ratio.
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scratch
Level up
4010035No additional effect.
Screech
Level up
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
U-turn
Machine
7010020User switches out after damaging the target.
Vacuum Wave
Machine
4010030Usually goes first.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Cadeia evolutiva
Sneasel-Hisui
Lv. up
Sneasler
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Because of Sneasler's virulent poison and daunting physical prowess, no other species could hope to best it on the frozen highlands. Preferring solitude, this species does not form packs.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level 48
30Aumenta a Speed do usuário em 2 estágios.
Brick Break
Level 30
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Close Combat
Level 60
1201005Lowers the user's Defense and Sp Def by 1.
Dire Claw
Ao Evoluir
801001550% chance to adormecer, envenenar, or paralyze target.
Fling
Level 1
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Hone Claws
Level 36
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Metal Claw
Level 18
50953510% chance to raise the user's Attack by 1.
Poison Jab
Level 24
801002030% chance to envenenar the target.
Quick Attack
Level 12
4010030Usually goes first.
Rock Smash
Level 1
401001550% chance to lower the target's Defense by 1.
Scratch
Level 1
4010035No additional effect.
Screech
Level 54
8540Lowers the target's Defense by 2.
Slash
Level 42
7010020High critical hit ratio.
Taunt
Level 6
10020Target can't use status Moves its next 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Vacuum Wave
Machine
4010030Usually goes first.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
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