[Cache start]
#1013 - Sinistcha
PadrãoShiny
Categoria: Matcha Pokémon
Altura: 0,2 mPeso: 2,2 Kg
Cor: Green
Egg groups: Mineral, Amorphous50 ciclos
Gênero: 100%
Felicidade base: 0
Experiência base: 178
Taxa de captura: 60
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Hospitality: On switch-in, this Pokemon restores 1/4 of its ally's maximum HP, rounded down.
Heatproof(H): Fire damage against this Pokemon is dealt with 1/2 offensive stat; 1/2 burn damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
71
60
106
121
80
70
Level 50
Level 100
131 178
252 346
58 123
112 240
99 173
195 342
113 190
222 375
76 145
148 284
67 134
130 262
Dano recebido
×1
×2
×1
×½
×1
×0
×2
×2
×2
×½
×½
×2
×0
×1
×1
×1
×1
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Astonish
Level up
301001530% chance to causar flinch.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Foul Play
Level up
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Hex
Level up
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Leaf Storm
Level up
Machine
130905Lowers the user's Sp Atk by 2.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Magical Leaf
Machine
6020This Move does not check accuracy.
Matcha Gotcha
Level up
80901520% burn. Recovers 50% dmg dealt. Thaws foe(s).
Mega Drain
Level up
4010015User recovers 50% of the damage dealt.
Memento
Level up
10010Lowers target's Attack, Sp Atk by 2. User faints.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rage Powder
Level up
20Os Moves dos adversários terão o usuário como alvo no turno usado.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Level up
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Strength Sap
Level up
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Stun Spore
Level up
7530Paralisa o alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Withdraw
Level up
40Raises the user's Defense by 1.
Cadeia evolutiva
Poltchageist
Sinistcha
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Violet
It prefers cool, dark places, such as the back of a shelf or the space beneath a home's floorboards. It wanders in search of prey after sunset.
Scarlet
It pretends to be tea, trying to fool people into drinking it so it can drain their life-force. Its ruse is generally unsuccessful.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 6
2010025User recovers 50% of the damage dealt.
Astonish
Level 1
301001530% chance to causar flinch.
Foul Play
Level 18
9510015Uses target's Attack stat in damage calculation.
Hex
Level 30
6510010Power doubles if the target has a status ailment.
Leaf Storm
Level 60
130905Lowers the user's Sp Atk by 2.
Life Dew
Level 12
10Heals the user and its allies by 1/4 their HP máximo.
Matcha Gotcha
Ao Evoluir
80901520% burn. Recovers 50% dmg dealt. Thaws foe(s).
Mega Drain
Level 24
4010015User recovers 50% of the damage dealt.
Memento
Level 54
10010Lowers target's Attack, Sp Atk by 2. User faints.
Rage Powder
Level 36
20Os Moves dos adversários terão o usuário como alvo no turno usado.
Shadow Ball
Level 48
801001520% chance to lower the target's Sp Def by 1.
Strength Sap
Level 42
10010User heals HP=target's Atk stat. Lowers Atk by 1.
Stun Spore
Level 1
7530Paralisa o alvo.
Withdraw
Level 1
40Raises the user's Defense by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Magical Leaf
Machine
6020This Move does not check accuracy.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poltergeist
Machine
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
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