PadrãoShiny
Competitivo
In-Game
Abilities
Hospitality: On switch-in, this Pokemon restores 1/4 of its ally's maximum HP, rounded down.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
131 178
252 346
58 123
112 240
99 173
195 342
113 190
222 375
76 145
148 284
67 134
130 262
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Astonish Level up | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Foul Play Level up Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Hex Level up Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Life Dew Level up | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Matcha Gotcha Level up | 80 | 90 | 15 | 20% burn. Recovers 50% dmg dealt. Thaws foe(s). | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Memento Level up | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Phantom Force Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rage Powder Level up | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Level up Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Strength Sap Level up | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Violet
It prefers cool, dark places, such as the back of a shelf or the space beneath a home's floorboards. It wanders in search of prey after sunset.
Scarlet
It pretends to be tea, trying to fool people into drinking it so it can drain their life-force. Its ruse is generally unsuccessful.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 6 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Astonish Level 1 | 30 | 100 | 15 | 30% chance to causar flinch. | ||
Foul Play Level 18 | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Hex Level 30 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Leaf Storm Level 60 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Life Dew Level 12 | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | ||
Matcha Gotcha Ao Evoluir | 80 | 90 | 15 | 20% burn. Recovers 50% dmg dealt. Thaws foe(s). | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Memento Level 54 | — | 100 | 10 | Lowers target's Attack, Sp Atk by 2. User faints. | ||
Rage Powder Level 36 | — | — | 20 | Os Moves dos adversários terão o usuário como alvo no turno usado. | ||
Shadow Ball Level 48 | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Strength Sap Level 42 | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. | ||
Stun Spore Level 1 | — | 75 | 30 | Paralisa o alvo. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Phantom Force Machine | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |