PadrãoShiny
Competitivo
In-Game
Abilities
Poison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
Rivalry: This Pokemon's attacks do 1,25x on same gender targets; 0,75x on opposite gender.
Hustle(H): This Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
106 153
202 296
55 119
107 234
40 101
76 196
40 101
76 196
40 101
76 196
49 112
94 218
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Dig Machine Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Kick Level up Virtual Console | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Drill Run Machine Virtual Console | 80 | 95 | 10 | High critical hit ratio. | ||
Earth Power Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up Machine Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level up Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Helping Hand Level up Machine Virtual Console | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Horn Attack Level up Virtual Console | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Egg Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine Virtual Console | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level up Virtual Console | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Level up Machine Virtual Console | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up Virtual Console | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine Virtual Console | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Thunder Machine Virtual Console | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine Virtual Console | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Level up Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg Virtual Console | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg Virtual Console | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confusion Egg Virtual Console | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Disable Egg Virtual Console | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Level up Virtual Console | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Egg Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up Virtual Console | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up Virtual Console | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Egg Virtual Console Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up Virtual Console | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Supersonic Egg Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Egg Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine Virtual Console | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine Virtual Console | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Kick Level up | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg Dream World | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Kick Level up | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level up Dream World | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Tutor Dream World | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Level up Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Kick Level up | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sucker Punch Egg Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Level up | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flatter Level up | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Helping Hand Level up | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Level up | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Descrição In-game:
Shield
Small but brave, this Pokémon will hold its ground and even risk its life in battle to protect the female it’s friendly with.
Sword
The horn on a male Nidoran’s forehead contains a powerful poison. This is a very cautious Pokémon, always straining its large ears.
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Let's Go, Eevee!
Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.
Let's Go, Pikachu!
Its large ears are always kept upright. If it senses danger, it will attack with a poisonous sting.
Alpha Sapphire
Nidoran♂ has developed muscles for moving its ears. Thanks to them, the ears can be freely moved in any direction. Even the slightest sound does not escape this Pokémon’s notice.
Omega Ruby
Nidoran♂ has developed muscles for moving its ears. Thanks to them, the ears can be freely moved in any direction. Even the slightest sound does not escape this Pokémon’s notice.
Y
Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.
X
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
White 2
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Black 2
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
White
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Black
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
SoulSilver
It raises its big ears to check its surroundings. It will strike first if it senses any danger.
HeartGold
It is small, but its horn is filled with poison. It charges then stabs with the horn to inject poison.
Platinum
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Pearl
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
Diamond
It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
LeafGreen
It stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.
FireRed
Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered.
Emerald
The male NIDORAN has developed muscles that freely move its ears in any direction. Even the slightest sound does not escape this POKéMON’s notice.
Sapphire
The male NIDORAN has developed muscles for moving its ears. Thanks to them, the ears can be freely moved inany direction. Even the slightest sound does not escape this POKéMON’s notice.
Ruby
The male NIDORAN has developed muscles for moving its ears. Thanks to them, the ears can be freely moved inany direction. Even the slightest sound does not escape this POKéMON’s notice.
Crystal
It constantly moves its large ears in manydirections in order to detect danger right away.
Silver
It raises its big ears to check its surroundings.It will strike first if it senses any danger.
Gold
It is small, but its horn is filled with poison. Itcharges then stabs with the horn to inject poison.
Yellow
Its large ears are always kept upright. If itsenses danger, it will attack with a poisonous sting.
Blue
Stiffens its ears to sense danger. The larger itshorns, the more powerful its secreted venom.
Red
Stiffens its ears to sense danger. The larger itshorns, the more powerful its secreted venom.
Locais de encontro
SoulSilver
Road 35
Road 36
Road 35:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 12
Road 36:
- Método: Walking in tall grass or a cave
- Condições: 1) In the morning; 2) Radio off
- 10% de chance
- Level 13
HeartGold
Road 35
Road 36
Road 35:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 12
Road 36:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 12
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Platinum
Road 201
Road 201:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 2
Pearl
Road 201
Road 201:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 10% de chance
- Level 3
Diamond
Road 201
Road 201:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 2
LeafGreen
Road 3
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Road 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 30
FireRed
Road 3
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Road 3:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 7
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 24
Safari Zone (Area 2, north):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 30
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Crystal
Road 35
National Park
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) During a swarm; 2) At night
- 30% de chance
- Level 12
National Park:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 12
Silver
Road 35
Road 36
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 30% de chance
- Level 12
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 12
Gold
Road 35
Road 36
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 30% de chance
- Level 12
Road 36:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 12
Yellow
Road 2 (south, towards Viridian City)
Road 9
Road 10
Road 22
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Road 9:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 18
Road 10:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 4
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 14
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 21
Safari Zone (Area 2, north):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 36
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 29
Blue
Road 22
Safari Zone (Area 1, east)
Safari Zone (Area 3, west)
Road 22:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Red
Road 22
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 2
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 24
Safari Zone (Area 2, north):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Safari Zone (Area 3, west):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 25
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 5 | 35 | 100 | 35 | No additional effect. | ||
Focus Energy Level 10 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 15 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Toxic Spikes Level 20 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Double Kick Level 25 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Horn Attack Level 30 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 35 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Level 40 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Flatter Level 45 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 50 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Earth Power Level 55 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Peck Level 5 | 35 | 100 | 35 | No additional effect. | ||
Focus Energy Level 10 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 15 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Toxic Spikes Level 20 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Double Kick Level 25 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Horn Attack Level 30 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 35 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Level 40 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Flatter Level 45 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 50 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Earth Power Level 55 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Horn Drill Egg | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Smart Strike Machine | 70 | — | 10 | This Move does not check accuracy. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 3 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Poison Sting Level 6 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Horn Attack Level 12 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 15 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Level 18 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Fury Attack Level 21 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Level 24 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Horn Drill Level 27 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Venom Drench Egg | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hone Claws Machine | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Run Tutor | 80 | 95 | 10 | High critical hit ratio. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Chip Away Egg | 70 | 100 | 20 | Ignores the target's stat stage changes. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Poison Tail Egg | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sucker Punch Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 7 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 9 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 13 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Fury Attack Level 19 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Attack Level 21 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 25 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Toxic Spikes Level 31 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Flatter Level 33 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Poison Jab Level 37 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Captivate Level 43 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Horn Drill Level 45 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sucker Punch Tutor | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Super Fang Tutor | — | 90 | 10 | Does damage equal to 1/2 target's current HP. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Sucker Punch Egg | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Horn Attack Level 20 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 23 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Flatter Level 38 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Horn Drill Level 47 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Horn Attack Level 20 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 23 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Flatter Level 38 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Horn Drill Level 47 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Horn Attack Level 20 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 23 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Flatter Level 38 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Horn Drill Level 47 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Horn Attack Level 20 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 23 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Flatter Level 38 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Horn Drill Level 47 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Horn Attack Level 20 | 65 | 100 | 25 | No additional effect. | ||
Helping Hand Level 23 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Flatter Level 38 | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Horn Drill Level 47 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Drill Level 38 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Drill Level 38 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thunderbolt Tutor | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Egg | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Beat Up Egg | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Confusion Egg | 50 | 100 | 25 | 10% chance to confuse the target. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Poison Sting Level 14 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Focus Energy Level 21 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 29 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Drill Level 36 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Double Kick Level 43 | 30 | 100 | 30 | Hits 2 times in one turn. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Horn Attack Level 8 | 65 | 100 | 25 | No additional effect. | ||
Double Kick Level 12 | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Poison Sting Level 17 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Attack Level 30 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Horn Drill Level 38 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |