[Cache start]
#240 - Magby
PadrãoShiny
Pokémon bebê
Categoria: Live Coal Pokémon
Altura: 0,7 mPeso: 21,4 Kg
Habitat: Mountain (Habitat)
Cor: Red
Formato:
Egg group: Undiscovered
Gêneros: 75,0%25,0%
Felicidade base: 50
Experiência base: 73
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Flame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
Vital Spirit(H): This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
45
75
37
70
55
83
Level 50
Level 100
105 152
200 294
72 139
139 273
37 97
71 190
67 134
130 262
54 117
103 229
79 148
153 291
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×1
×1
×½
×2
×½
×1
×1
×1
×2
×½
×2
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Machine
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flame Wheel
Level up
601002510% chance to burn the target. Thaws user.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
Egg
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Level up
Machine
10020More power the heavier the target.
Mach Punch
Egg
4010030Usually goes first.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flame Wheel
Level up
601002510% chance to burn the target. Thaws user.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Level up
Machine
10020More power the heavier the target.
Mach Punch
Egg
4010030Usually goes first.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
Virtual Console
20Raises the user's Defense by 2.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
Virtual Console
100805High critical hit ratio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
Virtual Console
100505100% chance to confuse the target.
Ember
Level up
Virtual Console
401002510% chance to burn the target.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Virtual Console
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Egg
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
Virtual Console
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
Virtual Console
808520No additional effect.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
Virtual Console
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Smog
Level up
Virtual Console
30702040% chance to envenenar the target.
Smokescreen
Level up
Virtual Console
10020Lowers the target's accuracy by 1.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
Dream World
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Heat Wave
Tutor
Dream World
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
Dream World
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confuse Ray
Level up
10010Confuses the target.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
100805High critical hit ratio.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Egg
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Magby
Baby Pokémon
Lv. 30
Magmar
Trocar
Magmortar
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
This Pokémon lives in volcanic areas. With each breath, sparks spurt from its mouth and nose. When Magby is in good health, its flames gain a yellow tint.
Shield
This Pokémon makes its home near volcanoes. At the end of the day, Magby soaks in magma, resting and recovering from the day’s fatigue.
Exibir mais
Sword
This Pokémon is still small and timid. Whenever Magby gets excited or surprised, flames leak from its mouth and its nose.
Ultra Moon
Its body temperature is always around 1,100 degrees Fahrenheit. If Magby falls into a small- enough pond, the whole thing will dry up.
Ultra Sun
When flames drip from its nose, that means it has a cold. Have it lie down for a nice rest in some magma.
Moon
A famous potter lives with a Magby. Apparently its soft flames produce fine works.
Sun
Many of these Pokémon can be seen in areas with volcanic activity. Feeding can get them so excited, they exhale flames of 1,100 degrees F.
Alpha Sapphire
Magby’s state of health is determined by observing the fire it breathes. If the Pokémon is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Omega Ruby
Magby’s state of health is determined by observing the fire it breathes. If the Pokémon is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Y
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees Fahrenheit.
X
It’s small, but its body temperature is over 1,100 degrees Fahrenheit. Embers escape its mouth and nose when it breathes.
White 2
It’s small, but its body temperature is over 1,100 degrees F. Embers escape its mouth and nose when it breathes.
Black 2
It’s small, but its body temperature is over 1,100 degrees F. Embers escape its mouth and nose when it breathes.
White
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
Black
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
SoulSilver
It is found in volcanic craters. Its body temperature is over 1,100 degrees Fahrenheit, so don’t underestimate it.
HeartGold
Each and every time it inhales and exhales, hot embers dribble from its mouth and nostrils.
Platinum
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
Pearl
Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
Diamond
Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
LeafGreen
Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
FireRed
It is found in volcanic craters. Its body heat exceeds 1,100 degrees Fahrenheit, so don’t underestimate it.
Emerald
If a MAGBY is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Sapphire
MAGBY’s state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Ruby
MAGBY’s state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Crystal
It naturally spits an 1100-degree flame. It is said when many appear, it heralds a volcanic eruption.
Silver
It is found in volcanic craters. Its body temp. is over 1100 degrees, so don't under­ estimate it.
Gold
Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
Locais de encontro
Ultra Moon
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 16 ~ Level 19
Ultra Sun
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 16 ~ Level 19
Exibir mais
Moon
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 16 ~ Level 19
Sun
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 16 ~ Level 19
Black 2
Virbank Complex (outer)
Virbank Complex (inner)
Virbank Complex (outer):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 11
Virbank Complex (inner):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 12
Pearl
Stark Mountain exterior
Stark Mountain entrance
Stark Mountain main cavern
Road 227
Stark Mountain exterior:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 22
Stark Mountain entrance:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 25
Stark Mountain main cavern:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 27
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 22
Diamond
Stark Mountain exterior
Stark Mountain entrance
Stark Mountain main cavern
Road 227
Stark Mountain exterior:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 22
Stark Mountain entrance:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 25
Stark Mountain main cavern:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 27
Road 227:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 22
Crystal
Road 34
Road 34:
  • Método: Receive egg as a gift
  • 100% de chance
  • Level 5
Itens que segura
Ultra Moon
Magmarizer
(5% de chance)
Ultra Sun
Magmarizer
(5% de chance)
Exibir mais
Moon
Magmarizer
(5% de chance)
Sun
Magmarizer
(5% de chance)
Alpha Sapphire
Magmarizer
(5% de chance)
Omega Ruby
Magmarizer
(5% de chance)
Platinum
Magmarizer
(50% de chance)
Pearl
Magmarizer
(50% de chance)
Diamond
Magmarizer
(5% de chance)
Emerald
Rawst Berry
(100% de chance)
Sapphire
Rawst Berry
(100% de chance)
Ruby
Rawst Berry
(100% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Focus Punch
Level 1
15010020Fails if the user takes damage before it hits.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Smog
Level 1
30702040% chance to envenenar the target.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Follow Me
Level 1
20The foes' Moves target the user on the turn used.
Mach Punch
Level 1
4010030Usually goes first.
Cross Chop
Level 1
100805High critical hit ratio.
Ember
Level 4
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 32
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 36
10020More power the heavier the target.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 44
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 48
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Machine
10020More power the heavier the target.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Focus Punch
Level 1
15010020Fails if the user takes damage before it hits.
Smog
Level 1
30702040% chance to envenenar the target.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Cross Chop
Level 1
100805High critical hit ratio.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Mach Punch
Level 1
4010030Usually goes first.
Ember
Level 4
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 32
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 36
10020More power the heavier the target.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 44
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 48
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Mega Punch
Level 1
808520No additional effect.
Mach Punch
Level 1
4010030Usually goes first.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Cross Chop
Level 1
100805High critical hit ratio.
Ember
Level 4
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 32
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 36
10020More power the heavier the target.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 44
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 48
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Screech
Level 1
8540Lowers the target's Defense by 2.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mega Punch
Level 1
808520No additional effect.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Cross Chop
Level 1
100805High critical hit ratio.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Mach Punch
Level 1
4010030Usually goes first.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 33
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 36
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 43
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Screech
Level 1
8540Lowers the target's Defense by 2.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mega Punch
Level 1
808520No additional effect.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Cross Chop
Level 1
100805High critical hit ratio.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Mach Punch
Level 1
4010030Usually goes first.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 33
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 36
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 43
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Screech
Level 1
8540Lowers the target's Defense by 2.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mega Punch
Level 1
808520No additional effect.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Cross Chop
Level 1
100805High critical hit ratio.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Mach Punch
Level 1
4010030Usually goes first.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 33
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 36
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 43
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Screech
Level 1
8540Lowers the target's Defense by 2.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mega Punch
Level 1
808520No additional effect.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Power Swap
Level 1
10Swaps Attack and Sp Atk stat stages with target.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Cross Chop
Level 1
100805High critical hit ratio.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Mach Punch
Level 1
4010030Usually goes first.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 33
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 36
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 43
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Mach Punch
Level 1
4010030Usually goes first.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Cross Chop
Level 1
100805High critical hit ratio.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Mega Punch
Level 1
808520No additional effect.
Screech
Level 1
8540Lowers the target's Defense by 2.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Flame Burst
Level 28
7010015Damages Pokemon next to the target as well.
Fire Punch
Level 34
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 37
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 43
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 46
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Cross Chop
Level 1
100805High critical hit ratio.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Screech
Level 1
8540Lowers the target's Defense by 2.
Mega Punch
Level 1
808520No additional effect.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mach Punch
Level 1
4010030Usually goes first.
Smog
Level 1
30702040% chance to envenenar the target.
Barrier
Level 1
20Raises the user's Defense by 2.
Iron Tail
Level 1
100751530% chance to lower the target's Defense by 1.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 33
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 36
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 43
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mach Punch
Level 1
4010030Usually goes first.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Smog
Level 1
30702040% chance to envenenar the target.
Barrier
Level 1
20Raises the user's Defense by 2.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 43
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 46
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Mach Punch
Level 1
4010030Usually goes first.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Smog
Level 1
30702040% chance to envenenar the target.
Barrier
Level 1
20Raises the user's Defense by 2.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 43
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 46
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Cross Chop
Level 1
100805High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Barrier
Level 1
20Raises the user's Defense by 2.
Smog
Level 1
30702040% chance to envenenar the target.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Flare Blitz
Level 1
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Dynamic Punch
Level 1
100505100% chance to confuse the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Belly Drum
Level 1
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Mach Punch
Level 1
4010030Usually goes first.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 43
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 46
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Ember
Level 1
401002510% chance to burn the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Barrier
Level 1
20Raises the user's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Ember
Level 1
401002510% chance to burn the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Barrier
Level 1
20Raises the user's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Ember
Level 1
401002510% chance to burn the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Barrier
Level 1
20Raises the user's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Ember
Level 1
401002510% chance to burn the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Barrier
Level 1
20Raises the user's Defense by 2.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Karate Chop
Level 1
5010025High critical hit ratio.
Mega Punch
Level 1
808520No additional effect.
Ember
Level 1
401002510% chance to burn the target.
Screech
Level 1
8540Lowers the target's Defense by 2.
Barrier
Level 1
20Raises the user's Defense by 2.
Cross Chop
Level 1
100805High critical hit ratio.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 31
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 43
10010Confuses the target.
Fire Blast
Level 49
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
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