PadrãoShiny
Categoria: Live Coal Pokémon
Altura: 0,7 mPeso: 21,4 Kg
Habitat: Mountain (Habitat)
Cor:
Red
Formato:
Egg group: Undiscovered
Gêneros: 75,0%25,0%
Felicidade base: 50
Experiência base: 73
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Flame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
Vital Spirit(H): This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
72 139
139 273
37 97
71 190
67 134
130 262
54 117
103 229
79 148
153 291
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Burning Jealousy Machine | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | ||
Clear Smog Level up | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confuse Ray Level up Machine | — | 100 | 10 | Confuses the target. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flame Wheel Level up | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Follow Me Egg | — | — | 20 | The foes' Moves target the user on the turn used. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Level up Machine | — | 100 | 20 | More power the heavier the target. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Clear Smog Level up | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flame Wheel Level up | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Egg | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Level up Machine | — | 100 | 20 | More power the heavier the target. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power Swap Machine | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Barrier Egg Virtual Console | — | — | 20 | Raises the user's Defense by 2. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Clear Smog Level up | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Level up Virtual Console | — | 100 | 10 | Confuses the target. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cross Chop Egg Virtual Console | 100 | 80 | 5 | High critical hit ratio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Dynamic Punch Egg Virtual Console | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up Virtual Console | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Blast Level up Machine Virtual Console | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Burst Level up | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Level up Machine Virtual Console | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Egg | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Egg Virtual Console Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Karate Chop Egg Virtual Console | 50 | 100 | 25 | High critical hit ratio. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Egg Virtual Console | 80 | 85 | 20 | No additional effect. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power Swap Egg | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine Virtual Console | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Egg Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up Virtual Console | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up Virtual Console | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Egg Virtual Console Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Barrier Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Belch Egg | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Clear Smog Level up | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Burst Level up | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Egg | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Karate Chop Egg | 50 | 100 | 25 | High critical hit ratio. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Egg | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power Swap Egg | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Egg Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Barrier Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Clear Smog Level up | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up Dream World | 40 | 100 | 25 | 10% chance to burn the target. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Burst Level up | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Egg | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Heat Wave Tutor Dream World | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Karate Chop Egg | 50 | 100 | 25 | High critical hit ratio. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Egg | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Egg Tutor Dream World | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Barrier Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Belly Drum Egg | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Egg | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Karate Chop Egg | 50 | 100 | 25 | High critical hit ratio. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Egg | 40 | 100 | 30 | Usually goes first. | ||
Mega Punch Egg | 80 | 85 | 20 | No additional effect. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Egg Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Barrier Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cross Chop Egg | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Level up Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Level up Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Karate Chop Egg | 50 | 100 | 25 | High critical hit ratio. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Egg Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Egg Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Descrição In-game:
Legends: Arceus
This Pokémon lives in volcanic areas. With each breath, sparks spurt from its mouth and nose. When Magby is in good health, its flames gain a yellow tint.
Shield
This Pokémon makes its home near volcanoes. At the end of the day, Magby soaks in magma, resting and recovering from the day’s fatigue.
Exibir mais
Sword
This Pokémon is still small and timid. Whenever Magby gets excited or surprised, flames leak from its mouth and its nose.
Ultra Moon
Its body temperature is always around 1,100 degrees Fahrenheit. If Magby falls into a small- enough pond, the whole thing will dry up.
Ultra Sun
When flames drip from its nose, that means it has a cold. Have it lie down for a nice rest in some magma.
Moon
A famous potter lives with a Magby. Apparently its soft flames produce fine works.
Sun
Many of these Pokémon can be seen in areas with volcanic activity. Feeding can get them so excited, they exhale flames of 1,100 degrees F.
Alpha Sapphire
Magby’s state of health is determined by observing the fire it breathes. If the Pokémon is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Omega Ruby
Magby’s state of health is determined by observing the fire it breathes. If the Pokémon is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Y
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees Fahrenheit.
X
It’s small, but its body temperature is over 1,100 degrees Fahrenheit. Embers escape its mouth and nose when it breathes.
White 2
It’s small, but its body temperature is over 1,100 degrees F. Embers escape its mouth and nose when it breathes.
Black 2
It’s small, but its body temperature is over 1,100 degrees F. Embers escape its mouth and nose when it breathes.
White
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
Black
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
SoulSilver
It is found in volcanic craters. Its body temperature is over 1,100 degrees Fahrenheit, so don’t underestimate it.
HeartGold
Each and every time it inhales and exhales, hot embers dribble from its mouth and nostrils.
Platinum
Its magma-like blood circulates throughout its body. Its body’s heat can top 1,100 degrees F.
Pearl
Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
Diamond
Its body temperature is around 1,100 degrees F. It is healthy if it is breathing yellow flames.
LeafGreen
Each and every time it inhales and exhales, hot embers dribble out of its mouth and nostrils.
FireRed
It is found in volcanic craters. Its body heat exceeds 1,100 degrees Fahrenheit, so don’t underestimate it.
Emerald
If a MAGBY is spouting yellow flames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Sapphire
MAGBY’s state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellowflames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Ruby
MAGBY’s state of health is determined by observing the fire it breathes. If the POKéMON is spouting yellowflames from its mouth, it is in good health. When it is fatigued, black smoke will be mixed in with the flames.
Crystal
It naturally spits an 1100-degree flame. It is saidwhen many appear, it heralds a volcanic eruption.
Silver
It is found in volcanic craters. Its body temp. isover 1100 degrees, so don't under estimate it.
Gold
Each and every time it inhales and exhales, hotembers dribble out of its mouth and nostrils.
Locais de encontro
Ultra Moon
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 16 ~ Level 19
Ultra Sun
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 16 ~ Level 19
Exibir mais
Moon
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 16 ~ Level 19
Sun
Wela Volcano Park Area
Wela Volcano Park Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 16 ~ Level 19
Black 2
Virbank Complex (outer)
Virbank Complex (inner)
Virbank Complex (outer):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Virbank Complex (inner):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 12
Pearl
Stark Mountain exterior
Stark Mountain entrance
Stark Mountain main cavern
Road 227
Stark Mountain exterior:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 22
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 25
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 27
Road 227:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 22
Diamond
Stark Mountain exterior
Stark Mountain entrance
Stark Mountain main cavern
Road 227
Stark Mountain exterior:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 22
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 25
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 27
Road 227:
- Método: Walking in tall grass or a cave
- Condição: LeafGreen in slot 2
- 4% de chance
- Level 22
Crystal
Road 34
Road 34:
- Método: Receive egg as a gift
- 100% de chance
- Level 5
Itens que segura
Ultra Moon
Magmarizer
(5% de chance)
Ultra Sun
Magmarizer
(5% de chance)
Exibir mais
Moon
Magmarizer
(5% de chance)
Sun
Magmarizer
(5% de chance)
Alpha Sapphire
Magmarizer
(5% de chance)
Omega Ruby
Magmarizer
(5% de chance)
Platinum
Magmarizer
(50% de chance)
Pearl
Magmarizer
(50% de chance)
Diamond
Magmarizer
(5% de chance)
Emerald
Rawst Berry
(100% de chance)
Sapphire
Rawst Berry
(100% de chance)
Ruby
Rawst Berry
(100% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Punch Level 1 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Follow Me Level 1 | — | — | 20 | The foes' Moves target the user on the turn used. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Ember Level 4 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Clear Smog Level 12 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Wheel Level 16 | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Confuse Ray Level 20 | — | 100 | 10 | Confuses the target. | ||
Scary Face Level 24 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 32 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Low Kick Level 36 | — | 100 | 20 | More power the heavier the target. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 44 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 48 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Burning Jealousy Machine | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Punch Level 1 | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Ember Level 4 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Clear Smog Level 12 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Wheel Level 16 | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Confuse Ray Level 20 | — | 100 | 10 | Confuses the target. | ||
Scary Face Level 24 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 32 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Low Kick Level 36 | — | 100 | 20 | More power the heavier the target. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 44 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 48 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Mega Kick Machine | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Machine | 80 | 85 | 20 | No additional effect. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power Swap Machine | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Power Swap Level 1 | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Ember Level 4 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Clear Smog Level 12 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Wheel Level 16 | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Confuse Ray Level 20 | — | 100 | 10 | Confuses the target. | ||
Scary Face Level 24 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 32 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Low Kick Level 36 | — | 100 | 20 | More power the heavier the target. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 44 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 48 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Power Swap Level 1 | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Ember Level 5 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 12 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 15 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Clear Smog Level 19 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Burst Level 22 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Confuse Ray Level 26 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 29 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 33 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Sunny Day Level 36 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Blast Level 43 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Power Swap Level 1 | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Ember Level 5 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 12 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 15 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Clear Smog Level 19 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Burst Level 22 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Confuse Ray Level 26 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 29 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 33 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Sunny Day Level 36 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Blast Level 43 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Power Swap Level 1 | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Ember Level 5 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 12 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 15 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Clear Smog Level 19 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Burst Level 22 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Confuse Ray Level 26 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 29 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 33 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Sunny Day Level 36 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Blast Level 43 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Power Swap Level 1 | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Ember Level 5 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 12 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 15 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Clear Smog Level 19 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Burst Level 22 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Confuse Ray Level 26 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 29 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 33 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Sunny Day Level 36 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Blast Level 43 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Power-Up Punch Machine | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Tutor | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Ember Level 7 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 10 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 16 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 19 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Confuse Ray Level 25 | — | 100 | 10 | Confuses the target. | ||
Flame Burst Level 28 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Fire Punch Level 34 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 37 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Flamethrower Level 43 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 46 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Focus Energy Level 1 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Iron Tail Level 1 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Ember Level 5 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 8 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 12 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 15 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Clear Smog Level 19 | 50 | — | 15 | Resets all of the target's stat stages to 0. | ||
Flame Burst Level 22 | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Confuse Ray Level 26 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 29 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 33 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Sunny Day Level 36 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 40 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Blast Level 43 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dual Chop Tutor | 40 | 90 | 15 | Hits 2 times in one turn. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Ember Level 7 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 10 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 16 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 19 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Confuse Ray Level 25 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 34 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 43 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 46 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Ember Level 7 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 10 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 16 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 19 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Confuse Ray Level 25 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 34 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 43 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 46 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Smog Level 1 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Flare Blitz Level 1 | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Dynamic Punch Level 1 | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Belly Drum Level 1 | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | ||
Mach Punch Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Ember Level 7 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Smokescreen Level 10 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Feint Attack Level 16 | 60 | — | 20 | This Move does not check accuracy. | ||
Fire Spin Level 19 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Confuse Ray Level 25 | — | 100 | 10 | Confuses the target. | ||
Fire Punch Level 28 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Lava Plume Level 34 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Sunny Day Level 43 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Fire Blast Level 46 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dynamic Punch Tutor | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Punch Tutor | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Thunder Punch Level 1 | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mega Kick Tutor | 120 | 75 | 5 | No additional effect. | ||
Mega Punch Tutor | 80 | 85 | 20 | No additional effect. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | 50 | 100 | 25 | High critical hit ratio. | ||
Mega Punch Level 1 | 80 | 85 | 20 | No additional effect. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Barrier Level 1 | — | — | 20 | Raises the user's Defense by 2. | ||
Cross Chop Level 1 | 100 | 80 | 5 | High critical hit ratio. | ||
Leer Level 7 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Smog Level 13 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Fire Punch Level 19 | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Smokescreen Level 25 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Sunny Day Level 31 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Flamethrower Level 37 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Confuse Ray Level 43 | — | 100 | 10 | Confuses the target. | ||
Fire Blast Level 49 | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dynamic Punch Machine | 100 | 50 | 5 | 100% chance to confuse the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flamethrower Tutor | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |