

PadrãoShiny
Gêneros:
50,0%
50,0%


Felicidade base: 140
Experiência base: 203
Taxa de captura: 60
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Scrappy: Fighting, Normal Moves hit Ghost. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
126 206
249 408
89 160
173 315
53 116
101 227
90 162
177 320
126 205
247 405
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | ![]() | 55 | 100 | 15 | O Power dobra se o usuário não estiver segurando um item. | |
After You Level up | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Agility Level up Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the alvo's Attack by 1. | |
Baton Pass Level up Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Bounce Level up Machine | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Circle Throw Egg | ![]() | 60 | 90 | 10 | Forces the alvo to switch to a random ally. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Copycat Egg | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Hit Egg | ![]() | 35 | 90 | 10 | Hits 2 times in one turn. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Ataca 2 vezes em um mesmo turno. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Entrainment Level up | ![]() | — | 100 | 15 | The alvo's Ability changes to match the user's. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Egg | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flatter Level up | ![]() | — | 100 | 15 | Raises the alvo's Sp Atk by 1 and confuses it. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Healing Wish Level up | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Jump Kick Level up | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Magic Coat Level up | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Splash Level up | ![]() | — | — | 40 | No competitive use. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Sweet Kiss Egg | ![]() | — | 75 | 10 | Causes the alvo to become confused. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Egg | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Teeter Dance Egg | ![]() | — | 100 | 20 | Confuses adjacent Pokémon. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Triple Axel Tutor | ![]() | 20 | 90 | 10 | Hits 3 times. Each hit can miss, but power rises. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Cadeia evolutiva
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Its fur is warm and yet remarkably light. This Pokémon kicks as though it were a master of karate, driving back its opponents with ease.
Shield
Once hot seasons are over, Lopunny’s coat will be replaced with fur that holds a lot of insulating air in preparation for colder weather.
Exibir mais
Sword
Lopunny is constantly monitoring its surroundings. If danger approaches, this Pokémon responds with superdestructive kicks.
Ultra Moon
It’s notably wary and has a dislike of fighting, but at the same time, it can deliver powerful kicks with its lithe legs.
Ultra Sun
Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm.
Alpha Sapphire
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Omega Ruby
Extremely cautious, it quickly bounds off when it senses danger.
Y
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
X
Extremely cautious, it quickly bounds off when it senses danger.
White 2
Extremely cautious, it quickly bounds off when it senses danger.
Black 2
Extremely cautious, it quickly bounds off when it senses danger.
White
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Black
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
SoulSilver
It sheds its fur twice a year. Its winter fur is soft and fluffy.
HeartGold
It sheds its fur twice a year. Its winter fur is soft and fluffy.
Platinum
The ears appear to be delicate. If they are touched roughly, it kicks with its graceful legs.
Pearl
It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps.
Diamond
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Foresight Level 1 | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Return Level 1 | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Splash Level 1 | ![]() | — | — | 40 | No competitive use. | |
Mirror Coat Level 1 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Magic Coat Level 1 | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Rototiller Level 1 | ![]() | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | |
Endure Level 6 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Baby-Doll Eyes Level 13 | ![]() | — | 100 | 30 | Lowers the alvo's Attack by 1. | |
Quick Attack Level 16 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Jump Kick Level 23 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Baton Pass Level 26 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Agility Level 33 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Dizzy Punch Level 36 | ![]() | 70 | 100 | 10 | 20% chance to confuse the alvo. | |
After You Level 43 | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Charm Level 46 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Entrainment Level 53 | ![]() | — | 100 | 15 | The alvo's Ability changes to match the user's. | |
Bounce Level 56 | ![]() | 85 | 85 | 5 | Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar. | |
Healing Wish Level 63 | ![]() | — | — | 10 | User faints. Next hurt Pokémon is fully healed. | |
High Jump Kick Level 66 | ![]() | 130 | 90 | 10 | User is hurt by 50% of its HP máximo if it misses. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the alvo's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |