

PadrãoShiny
Competitivo
In-Game
Abilities
Vital Spirit: This Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.
Pickup: If this Pokémon has no item, it finds one used by an adjacent Pokémon neste turno.
Run Away(H): No competitive use.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
58 123
112 240
45 106
85 207
27 84
49 163
45 106
85 207
54 117
103 229
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Egg | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the alvo's Attack by 1. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Giga Impact Level up Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Howl Egg | ![]() | — | — | 40 | Raises the user's and ally's Attack by 1. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Last Resort Level up | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Lick Egg | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Mud-Slap Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the alvo is immune. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Level up Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Level up Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Level up | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Level up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Yawn Egg | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Descrição In-game:
Shield
This Pokémon is far brighter than the average child, and Lillipup won’t forget the love it receives or any abuse it suffers.
Sword
This Pokémon is courageous but also cautious. It uses the soft fur covering its face to collect information about its surroundings.
Exibir mais
Ultra Moon
This Pokémon is popular with beginners because it’s intelligent, obedient to its Trainer’s commands, and easy to raise.
Ultra Sun
This Pokémon has excellent judgment. If it decides it can’t defeat an opponent, it immediately turns tail and vamooses.
Moon
The long fur surrounding its face functions as radar, enabling it to probe the condition of its battle opponents.
Sun
Because it doesn’t yelp, it’s extremely popular with Trainers who live in apartment buildings.
Alpha Sapphire
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
Omega Ruby
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
Y
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
X
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
White 2
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
Black 2
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
White
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
Black
It faces strong opponents with great courage. But, when at a disadvantage in a fight, this intelligent Pokémon flees.
Locais de encontro
Ultra Moon
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12 ~ Level 15
Ultra Sun
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12 ~ Level 15
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Moon
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Brooklet Hill North
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Brooklet Hill North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 12 ~ Level 15
Sun
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Brooklet Hill North
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Brooklet Hill North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 12 ~ Level 15
White 2
Floccesy Ranch (inner)
Floccesy Ranch (inner):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Black 2
Floccesy Ranch (inner)
Floccesy Ranch (inner):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
White
Road 1
Road 2
Road 3
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Road 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 3:
- Método: Walking in dark grass
- 10% de chance
- Level 11
Black
Road 1
Road 2
Road 3
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Road 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 3:
- Método: Walking in dark grass
- 10% de chance
- Level 11
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Work Up Level 4 | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Bite Level 8 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Retaliate Level 12 | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Baby-Doll Eyes Level 17 | ![]() | — | 100 | 30 | Lowers the alvo's Attack by 1. | |
Play Rough Level 20 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Crunch Level 24 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Take Down Level 28 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Helping Hand Level 32 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Reversal Level 36 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Roar Level 40 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Last Resort Level 44 | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Giga Impact Level 48 | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the alvo is immune. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Howl Egg | ![]() | — | — | 40 | Raises the user's and ally's Attack by 1. | |
Lick Egg | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Mud-Slap Egg | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Yawn Egg | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |