PadrãoShiny
Competitivo
In-Game
Abilities
Vital Spirit: This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Pickup: If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
Run Away(H): No competitive use.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
58 123
112 240
45 106
85 207
27 84
49 163
45 106
85 207
54 117
103 229
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baby-Doll Eyes Level up | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crunch Level up Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Giga Impact Level up Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Fang Machine | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Last Resort Level up | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Play Rough Level up Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Fangs Machine | 85 | 100 | 10 | Destroys screens, unless the target is immune. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level up Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Fang Machine | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
After You Egg Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baby-Doll Eyes Level up | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crunch Level up | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Level up Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Odor Sleuth Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Play Rough Level up | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Fangs Egg | 85 | 100 | 10 | Destroys screens, unless the target is immune. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Level up Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
After You Egg Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baby-Doll Eyes Level up | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crunch Level up | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Level up Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Odor Sleuth Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Play Rough Level up | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Level up Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Level up | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crunch Level up | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Level up Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Last Resort Level up Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Odor Sleuth Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Level up Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Level up Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Level up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Descrição In-game:
Shield
This Pokémon is far brighter than the average child, and Lillipup won’t forget the love it receives or any abuse it suffers.
Sword
This Pokémon is courageous but also cautious. It uses the soft fur covering its face to collect information about its surroundings.
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Ultra Moon
This Pokémon is popular with beginners because it’s intelligent, obedient to its Trainer’s commands, and easy to raise.
Ultra Sun
This Pokémon has excellent judgment. If it decides it can’t defeat an opponent, it immediately turns tail and vamooses.
Moon
The long fur surrounding its face functions as radar, enabling it to probe the condition of its battle opponents.
Sun
Because it doesn’t yelp, it’s extremely popular with Trainers who live in apartment buildings.
Alpha Sapphire
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
Omega Ruby
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
Y
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
X
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
White 2
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
Black 2
Though it is a very brave Pokémon, it’s also smart enough to check its foe’s strength and avoid battle.
White
The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.
Black
It faces strong opponents with great courage. But, when at a disadvantage in a fight, this intelligent Pokémon flees.
Locais de encontro
Ultra Moon
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12 ~ Level 15
Ultra Sun
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 12 ~ Level 15
Exibir mais
Moon
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Brooklet Hill North
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Brooklet Hill North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 12 ~ Level 15
Sun
Alola Route 4 Area
Alola Route 5 Area
Alola Route 6 North
Alola Route 6 South
Brooklet Hill North
Paniola Ranch Area
Alola Route 4 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Alola Route 5 Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 13 ~ Level 16
Alola Route 6 North:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Alola Route 6 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 14 ~ Level 17
Brooklet Hill North:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 14 ~ Level 17
Paniola Ranch Area:
- Método: Walking in tall grass or a cave
- 40% de chance
- Level 12 ~ Level 15
White 2
Floccesy Ranch (inner)
Floccesy Ranch (inner):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Black 2
Floccesy Ranch (inner)
Floccesy Ranch (inner):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
White
Road 1
Road 2
Road 3
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Road 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 3:
- Método: Walking in dark grass
- 10% de chance
- Level 11
Black
Road 1
Road 2
Road 3
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 4
Road 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 3:
- Método: Walking in dark grass
- 10% de chance
- Level 11
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Work Up Level 4 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Retaliate Level 12 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Baby-Doll Eyes Level 17 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Play Rough Level 20 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Crunch Level 24 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Helping Hand Level 32 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Reversal Level 36 | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Level 40 | — | — | 20 | Forces the target to switch to a random ally. | ||
Last Resort Level 44 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 48 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Crunch Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Fang Machine | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Fangs Machine | 85 | 100 | 10 | Destroys screens, unless the target is immune. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thunder Fang Machine | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Baby-Doll Eyes Level 10 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Play Rough Level 45 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psychic Fangs Egg | 85 | 100 | 10 | Destroys screens, unless the target is immune. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Baby-Doll Eyes Level 10 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Play Rough Level 45 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psychic Fangs Egg | 85 | 100 | 10 | Destroys screens, unless the target is immune. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Baby-Doll Eyes Level 10 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Play Rough Level 45 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Baby-Doll Eyes Level 10 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Play Rough Level 45 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Odor Sleuth Level 5 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Bite Level 8 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Helping Hand Level 12 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Take Down Level 15 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Work Up Level 19 | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Crunch Level 22 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Roar Level 26 | — | — | 20 | Forces the target to switch to a random ally. | ||
Retaliate Level 29 | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Reversal Level 33 | — | 100 | 15 | More power the less HP the user has left. | ||
Last Resort Level 36 | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Giga Impact Level 40 | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Retaliate Machine | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Tutor | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Last Resort Tutor | 140 | 100 | 5 | Fails unless each known Move has been used. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fire Fang Egg | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Ice Fang Egg | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | ||
Lick Egg | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Mud-Slap Egg | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Sand Attack Egg | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Thunder Fang Egg | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Yawn Egg | — | — | 10 | Puts the target to adormecer after 1 turn. |