[Cache start]
#599 - Klink
PadrãoShiny
Categoria: Gear Pokémon
Altura: 0,3 mPeso: 21,0 Kg
Cor: Gray
Formato:
Egg group: Mineral20 ciclos
Gênero: 100%
Felicidade base: 50
Experiência base: 60
Taxa de captura: 130
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Def +1Total: 1
Competitivo
In-Game
Abilities
Plus: If an active ally has this Ability or the Minus Ability, this Pokémon's Sp Atk is 1,5x.
Minus: If an active ally has this Ability or the Plus Ability, this Pokémon's Sp Atk is 1,5x.
Clear Body(H): Impede que outros Pokémon reduzam os stats deste Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
55
70
45
60
30
Level 50
Level 100
100 147
190 284
54 117
103 229
67 134
130 262
45 106
85 207
58 123
112 240
31 90
58 174
Dano recebido
×½
×1
×½
×1
×½
×2
×2
×½
×1
×½
×2
×½
×½
×0
×½
×½
×½
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
158520Traps and damages the alvo for 4-5 turnos.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level up
50901070% chance to raise the user's Sp Atk by 1.
Discharge
Level up
801001530% chance to paralyze adjacent Pokémon.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Gear Grind
Level up
508515Hits 2 times in one turn.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Lock-On
Level up
5User's next Move will not miss the alvo.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Power Gem
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
Machine
8540Lowers the alvo's Defense by 2.
Shift Gear
Level up
10Raises the user's Speed by 2 and Attack by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Vise Grip
Level up
5510030Nenhum efeito adicional.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zap Cannon
Level up
120505100% chance to paralyze the alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level up
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Discharge
Level up
801001530% chance to paralyze adjacent Pokémon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Gear Grind
Level up
508515Hits 2 times in one turn.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Lock-On
Level up
5User's next Move will not miss the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Mirror Shot
Level up
65851030% chance to lower the alvo's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the alvo's Defense by 2.
Shift Gear
Level up
10Raises the user's Speed by 2 and Attack by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Vise Grip
Level up
5510030Nenhum efeito adicional.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zap Cannon
Level up
120505100% chance to paralyze the alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level up
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Discharge
Level up
801001530% chance to paralyze adjacent Pokémon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Gear Grind
Level up
508515Hits 2 times in one turn.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Lock-On
Level up
5User's next Move will not miss the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Mirror Shot
Level up
65851030% chance to lower the alvo's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the alvo's Defense by 2.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Shift Gear
Level up
10Raises the user's Speed by 2 and Attack by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Vise Grip
Level up
5510030Nenhum efeito adicional.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zap Cannon
Level up
120505100% chance to paralyze the alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level up
Machine
50901070% chance to raise the user's Sp Atk by 1.
Discharge
Level up
801001530% chance to paralyze adjacent Pokémon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Gear Grind
Level up
508515Hits 2 times in one turn.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Lock-On
Level up
5User's next Move will not miss the alvo.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Mirror Shot
Level up
65851030% chance to lower the alvo's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the alvo's Defense by 2.
Shift Gear
Level up
10Raises the user's Speed by 2 and Attack by 1.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Vise Grip
Level up
5510030Nenhum efeito adicional.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zap Cannon
Level up
120505100% chance to paralyze the alvo.
Cadeia evolutiva
Klink
Lv. 38
Klang
Lv. 49
Klinklang
3 níveis evolutivos.
Descrição In-game:
Shield
It’s suspected that Klink were the inspiration behind ancient people’s invention of the first gears.
Sword
The two minigears that compose this Pokémon are closer than twins. They mesh well only with each other.
Exibir mais
Alpha Sapphire
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Omega Ruby
Interlocking two bodies and spinning around generates the energy they need to live.
Y
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
X
Interlocking two bodies and spinning around generates the energy they need to live.
White 2
Two bodies comprise a fixed pair. They spin around each other to generate energy.
Black 2
Two bodies comprise a fixed pair. They spin around each other to generate energy.
White
Interlocking two bodies and spinning around generates the energy they need to live.
Black
The two minigears that mesh together are predetermined. Each will rebound from other minigears without meshing.
Locais de encontro
Moon
Hauoli City Main
Hauoli City Main:
  • Método: Island Scan
  • 100% de chance
  • Level 8
Sun
Hauoli City Main
Hauoli City Main:
  • Método: Island Scan
  • 100% de chance
  • Level 8
Exibir mais
White 2
Chargestone Cave (1F)
Chargestone Cave (B1F)
Chargestone Cave (B2F)
Chargestone Cave (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 28
Chargestone Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 31
Chargestone Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Black 2
Chargestone Cave (1F)
Chargestone Cave (B1F)
Chargestone Cave (B2F)
Chargestone Cave (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 28
Chargestone Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 31
Chargestone Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
White
Chargestone Cave (1F)
Chargestone Cave (B1F)
Chargestone Cave (B2F)
P2 Laboratory
Chargestone Cave (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Chargestone Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Chargestone Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 31
Black
Chargestone Cave (1F)
Chargestone Cave (B1F)
Chargestone Cave (B2F)
P2 Laboratory
Chargestone Cave (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Chargestone Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Chargestone Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
P2 Laboratory:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 31
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
4010030Tem 10% de chance de paralisar o alvo.
Bind
Level 4
158520Traps and damages the alvo for 4-5 turnos.
Charge
Level 8
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level 12
50901070% chance to raise the user's Sp Atk by 1.
Metal Sound
Level 16
8540Lowers the alvo's Sp Def by 2.
Autotomize
Level 20
15Raises the user's Speed by 2; user loses 100 kg.
Discharge
Level 24
801001530% chance to paralyze adjacent Pokémon.
Screech
Level 28
8540Lowers the alvo's Defense by 2.
Gear Grind
Level 32
508515Hits 2 times in one turn.
Lock-On
Level 36
5User's next Move will not miss the alvo.
Shift Gear
Level 40
10Raises the user's Speed by 2 and Attack by 1.
Zap Cannon
Level 44
120505100% chance to paralyze the alvo.
Hyper Beam
Level 48
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Power Gem
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Screech
Machine
8540Lowers the alvo's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 50
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 50
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Telekinesis
Tutor
15For 3 turnos, alvo floats but Moves can't miss it.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 50
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 50
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020O efeito varia conforme o terreno. Tem 30% de chance de paralisar.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 51
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 6
20+1 SpD, user's next Electric Move 2x power.
Thunder Shock
Level 11
4010030Tem 10% de chance de paralisar o alvo.
Gear Grind
Level 16
508515Hits 2 times in one turn.
Bind
Level 21
158520Traps and damages the alvo for 4-5 turnos.
Charge Beam
Level 26
50901070% chance to raise the user's Sp Atk by 1.
Autotomize
Level 31
15Raises the user's Speed by 2; user loses 100 kg.
Mirror Shot
Level 36
65851030% chance to lower the alvo's accuracy by 1.
Screech
Level 39
8540Lowers the alvo's Defense by 2.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokémon.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Shift Gear
Level 48
10Raises the user's Speed by 2 and Attack by 1.
Lock-On
Level 51
5User's next Move will not miss the alvo.
Zap Cannon
Level 54
120505100% chance to paralyze the alvo.
Hyper Beam
Level 57
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Smash
Machine
401001550% chance to lower the alvo's Defense by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the alvo for 4-5 turnos.
Gravity
Tutor
55 turnos: no Ground immunities, 1,67x accuracy.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magnet Rise
Tutor
10For 5 turnos, the user has immunity to Ground.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Uproar
Tutor
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.