[Cache start]
#658 - Greninja-Bond
Altura: 1,5 mPeso: 40,0 Kg
Cor: Blue
Egg group: Undiscovered
Gênero: 100%
Competitivo
In-Game
Abilities
Battle Bond: After KOing a Pokemon: raises Attack, Sp Atk, Speed by 1 stage. Once per battle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
72
95
67
103
71
122
Level 50
Level 100
132 179
254 348
90 161
175 317
64 130
125 256
97 170
189 335
68 135
132 265
114 191
224 377
Dano recebido
×2
×½
×1
×2
×2
×2
×½
×1
×½
×2
×1
×½
×1
×1
×0
×1
×½
×½
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Level up
Machine
30Eliminates all stat changes.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Cannon
Machine
150905User cannot Move next turn.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
301003030% chance to paralyze the target.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Night Slash
Level up
7010015High critical hit ratio.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
10User replaces its Ability with the target's.
Shadow Sneak
Level up
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Spikes
Level up
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Level up
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pledge
Machine
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Water Shuriken
Level up
1510020Usually goes first. Hits 2-5 times in one turn.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
Evento
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Level up
Machine
Evento
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Cannon
Tutor
150905User cannot Move next turn.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
301003030% chance to paralyze the target.
Low Kick
Tutor
10020More power the heavier the target.
Mat Block
Level up
10Protects allies from damaging attacks. Turn 1 only.
Night Slash
Level up
Evento
7010015High critical hit ratio.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Sneak
Level up
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Level up
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Water Shuriken
Level up
Evento
1510020Usually goes first. Hits 2-5 times in one turn.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Cadeia evolutiva
Greninja-Bond
1 nível evolutivo.
Formas alternativas
2 formas alternativas.
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