[Cache start]
#658 - Greninja
PadrãoShiny
Categoria: Ninja Pokémon
Altura: 1,5 mPeso: 40,0 Kg
Cor: Blue
Formato:
Egg group: Water 120 ciclos
Gêneros: 87,5%12,5%
Felicidade base: 70
Experiência base: 239
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Spe +3Total: 3
Competitivo
In-Game
Abilities
Torrent: At 1/3 or less of its HP máximo, this Pokemon's offensive stat is 1,5x with Water attacks.
Protean(H): This Pokemon's type changes to the type of the Move it is using. Once per switch-in.
Battle Bond: After KOing a Pokemon: raises Attack, Sp Atk, Speed by 1 stage. Once per battle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
72
95
67
103
71
122
Level 50
Level 100
132 179
254 348
90 161
175 317
64 130
125 256
97 170
189 335
68 135
132 265
114 191
224 377
Dano recebido
×2
×½
×1
×2
×2
×2
×½
×1
×½
×2
×1
×½
×1
×1
×0
×1
×½
×½
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Counter
Egg
10020If hit by physical attack, returns double damage.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Level up
Machine
30Eliminates all stat changes.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Cannon
Machine
150905User cannot Move next turn.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
301003030% chance to paralyze the target.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Night Slash
Level up
7010015High critical hit ratio.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Egg
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
10User replaces its Ability with the target's.
Shadow Sneak
Level up
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Spikes
Level up
Machine
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Level up
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Switcheroo
Egg
10010User switches its held item with the target's.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic Spikes
Machine
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pledge
Machine
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Water Shuriken
Level up
1510020Usually goes first. Hits 2-5 times in one turn.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bestow
Egg
15User passes its held item to the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Cannon
Tutor
150905User cannot Move next turn.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
301003030% chance to paralyze the target.
Low Kick
Tutor
10020More power the heavier the target.
Mat Block
Level up
10Protects allies from damaging attacks. Turn 1 only.
Mind Reader
Egg
5User's next Move will not miss the target.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Night Slash
Level up
7010015High critical hit ratio.
Pound
Level up
4010035No additional effect.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Sneak
Level up
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Level up
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Water Shuriken
Level up
1510020Usually goes first. Hits 2-5 times in one turn.
Water Sport
Egg
15For 5 turns, Fire-type attacks have 1/3 power.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bestow
Egg
15User passes its held item to the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble
Level up
401003010% chance to lower the foe(s) Speed by 1.
Camouflage
Egg
20Changes user's type by terrain (default Normal).
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Tutor
Evento
12080530% chance to envenenar the target.
Happy Hour
Evento
30No competitive use.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Cannon
Tutor
Evento
150905User cannot Move next turn.
Hydro Pump
Level up
Evento
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Lick
Level up
301003030% chance to paralyze the target.
Low Kick
Tutor
10020More power the heavier the target.
Mat Block
Level up
Evento
10Protects allies from damaging attacks. Turn 1 only.
Mind Reader
Egg
5User's next Move will not miss the target.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Night Slash
Level up
7010015High critical hit ratio.
Pound
Level up
4010035No additional effect.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Sneak
Level up
Evento
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spikes
Level up
20Hurts grounded foes on switch-in. Max 3 layers.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Level up
Machine
Evento
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Water Shuriken
Level up
Evento
1510020Usually goes first. Hits 2-5 times in one turn.
Water Sport
Egg
15For 5 turns, Fire-type attacks have 1/3 power.
Cadeia evolutiva
Froakie
Lv. 16
Frogadier
Lv. 36
Greninja
3 níveis evolutivos.
Formas alternativas
2 formas alternativas.
Descrição In-game:
Alpha Sapphire
It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.
Omega Ruby
It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.
Exibir mais
Y
It appears and vanishes with a ninja’s grace. It toys with its enemies using swift movements, while slicing them with throwing stars of sharpest water.
X
It creates throwing stars out of compressed water. When it spins them and throws them at high speed, these stars can split metal in two.
Locais de encontro
Ultra Moon
Poni Wilds Area
Poni Wilds Area:
  • Método: Island Scan
  • 100% de chance
  • Level 44
Ultra Sun
Poni Wilds Area
Poni Wilds Area:
  • Método: Island Scan
  • 100% de chance
  • Level 44
Moves que aprende
Gen IX
Gen VII
Gen VI
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level 33
6020Este Move não verifica accuracy.
Double Team
Level 56
15Aumenta a evasão do usuário em 1 estágio.
Extrasensory
Level 49
801002010% chance to causar flinch.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Haze
Level 1
30Eliminates all stat changes.
Hydro Pump
Level 68
110805No additional effect.
Lick
Level 10
301003030% chance to paralyze the target.
Night Slash
Level 1
7010015High critical hit ratio.
Pound
Level 1
4010035No additional effect.
Quick Attack
Level 1
4010030Usually goes first.
Role Play
Level 1
10User replaces its Ability with the target's.
Shadow Sneak
Level 23
4010030Usually goes first.
Smokescreen
Level 19
10020Lowers the target's accuracy by 1.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Level 42
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Water Gun
Level 1
4010025No additional effect.
Water Pulse
Level 14
601002020% chance to confuse the target.
Water Shuriken
Ao Evoluir
1510020Usually goes first. Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Machine
30Eliminates all stat changes.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Cannon
Machine
150905User cannot Move next turn.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Water Pledge
Machine
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Shuriken
Level 1
1510020Usually goes first. Hits 2-5 times in one turn.
Mat Block
Level 1
10Protects allies from damaging attacks. Turn 1 only.
Role Play
Level 1
10User replaces its Ability with the target's.
Pound
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Bubble
Level 5
401003010% chance to lower the foe(s) Speed by 1.
Quick Attack
Level 8
4010030Usually goes first.
Lick
Level 10
301003030% chance to paralyze the target.
Water Pulse
Level 14
601002020% chance to confuse the target.
Smokescreen
Level 19
10020Lowers the target's accuracy by 1.
Shadow Sneak
Level 23
4010030Usually goes first.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Feint Attack
Level 33
6020This Move does not check accuracy.
Substitute
Level 42
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Extrasensory
Level 49
801002010% chance to causar flinch.
Double Team
Level 56
15Aumenta a evasão do usuário em 1 estágio.
Hydro Pump
Level 68
110805No additional effect.
Haze
Level 70
30Eliminates all stat changes.
Night Slash
Level 77
7010015High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hydro Cannon
Tutor
150905User cannot Move next turn.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Shuriken
Level 1
1510020Usually goes first. Hits 2-5 times in one turn.
Mat Block
Level 1
10Protects allies from damaging attacks. Turn 1 only.
Role Play
Level 1
10User replaces its Ability with the target's.
Pound
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Bubble
Level 5
401003010% chance to lower the foe(s) Speed by 1.
Quick Attack
Level 8
4010030Usually goes first.
Lick
Level 10
301003030% chance to paralyze the target.
Water Pulse
Level 14
601002020% chance to confuse the target.
Smokescreen
Level 19
10020Lowers the target's accuracy by 1.
Shadow Sneak
Level 23
4010030Usually goes first.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Feint Attack
Level 33
6020This Move does not check accuracy.
Substitute
Level 42
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Extrasensory
Level 49
801002010% chance to causar flinch.
Double Team
Level 56
15Aumenta a evasão do usuário em 1 estágio.
Hydro Pump
Level 68
110805No additional effect.
Haze
Level 70
30Eliminates all stat changes.
Night Slash
Level 77
7010015High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Hydro Cannon
Tutor
150905User cannot Move next turn.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Mat Block
Level 1
10Protects allies from damaging attacks. Turn 1 only.
Role Play
Level 1
10User replaces its Ability with the target's.
Bubble
Level 5
401003010% chance to lower the foe(s) Speed by 1.
Quick Attack
Level 8
4010030Usually goes first.
Lick
Level 10
301003030% chance to paralyze the target.
Water Pulse
Level 14
601002020% chance to confuse the target.
Smokescreen
Level 20
10020Lowers the target's accuracy by 1.
Shadow Sneak
Level 23
4010030Usually goes first.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Feint Attack
Level 33
6020This Move does not check accuracy.
Substitute
Level 43
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Extrasensory
Level 49
801002010% chance to causar flinch.
Double Team
Level 52
15Aumenta a evasão do usuário em 1 estágio.
Haze
Level 56
30Eliminates all stat changes.
Hydro Pump
Level 60
110805No additional effect.
Night Slash
Level 70
7010015High critical hit ratio.
Water Shuriken
Level 75
1510020Usually goes first. Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Hydro Cannon
Tutor
150905User cannot Move next turn.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Mat Block
Level 1
10Protects allies from damaging attacks. Turn 1 only.
Role Play
Level 1
10User replaces its Ability with the target's.
Bubble
Level 5
401003010% chance to lower the foe(s) Speed by 1.
Quick Attack
Level 8
4010030Usually goes first.
Lick
Level 10
301003030% chance to paralyze the target.
Water Pulse
Level 14
601002020% chance to confuse the target.
Smokescreen
Level 20
10020Lowers the target's accuracy by 1.
Shadow Sneak
Level 23
4010030Usually goes first.
Spikes
Level 28
20Hurts grounded foes on switch-in. Max 3 layers.
Feint Attack
Level 33
6020This Move does not check accuracy.
Substitute
Level 43
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Extrasensory
Level 49
801002010% chance to causar flinch.
Double Team
Level 52
15Aumenta a evasão do usuário em 1 estágio.
Haze
Level 56
30Eliminates all stat changes.
Hydro Pump
Level 60
110805No additional effect.
Night Slash
Level 70
7010015High critical hit ratio.
Water Shuriken
Level 75
1510020Usually goes first. Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Hydro Cannon
Tutor
150905User cannot Move next turn.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Water Pledge
Tutor
8010010Use with Grass or Fire Pledge for added effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
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