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PadrãoShiny
Competitivo
In-Game
Abilities
Damp: Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
Cloud Nine: While this Pokemon is active, the effects of weather conditions are disabled.
Swift Swim(H): If Rain Dance is active, this Pokemon's Speed is doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
78 147
152 289
74 143
144 280
90 161
175 317
76 145
148 284
81 150
157 295
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Level up | ![]() | 90 | 90 | 10 | No additional effect. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confuse Ray Machine Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Flip Turn Machine | ![]() | 60 | 100 | 20 | User switches out after damaging the target. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Haze Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Level up Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Machine Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Usually goes first. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Wonder Room Level up | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine Virtual Console | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Level up | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine Virtual Console | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine Virtual Console | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up Virtual Console | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up Virtual Console | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Encore Machine Virtual Console | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Flip Turn Tutor | ![]() | 60 | 100 | 20 | User switches out after damaging the target. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Fury Swipes Level up Virtual Console | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hydro Pump Level up Machine Virtual Console | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine Virtual Console | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine Virtual Console | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine Virtual Console | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Pay Day Machine Virtual Console | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg Virtual Console | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine Virtual Console | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Scratch Level up Virtual Console | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up Machine Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine Virtual Console | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tail Whip Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up Virtual Console | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Wonder Room Level up Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Yawn Egg Virtual Console | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Amnesia Level up | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Level up Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bide Virtual Console | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine Virtual Console | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Virtual Console | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bubble Beam Virtual Console | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up Virtual Console | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Counter Virtual Console | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Virtual Console | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up Virtual Console | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Double-Edge Virtual Console | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Virtual Console | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Encore Egg Evento | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Virtual Console | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Fury Swipes Level up Virtual Console | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Egg | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hydro Pump Level up Virtual Console Evento | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Virtual Console Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Virtual Console Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Virtual Console Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Tutor | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Me First Level up | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Mega Kick Virtual Console | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Virtual Console | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud Bomb Egg | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Mud-Slap Virtual Console | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Pay Day Virtual Console | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine Virtual Console Evento | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up Machine Virtual Console | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Virtual Console | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine Evento | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Scratch Level up Virtual Console | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Virtual Console | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skull Bash Virtual Console | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Sleep Talk Machine Egg Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Strength Virtual Console | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Virtual Console | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine Virtual Console | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tail Whip Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up Virtual Console | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Water Sport Level up | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Whirlpool Virtual Console | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Wonder Room Level up Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Amnesia Level up | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Level up Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Clear Smog Egg | ![]() | 50 | — | 15 | Resets all of the target's stat stages to 0. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Encore Egg | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Egg | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mud Bomb Egg | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Water Sport Level up | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Wonder Room Level up Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Amnesia Level up | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Level up Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Encore Egg | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Egg | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mud Bomb Egg | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Egg | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Egg Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Soak Level up | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Water Sport Level up | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Wonder Room Level up Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Amnesia Level up | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Aqua Jet Level up | ![]() | 40 | 100 | 20 | Usually goes first. | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Confuse Ray Egg | ![]() | — | 100 | 10 | Confuses the target. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Encore Egg | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Egg | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Egg | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud Bomb Egg | ![]() | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine Egg | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Gun Level up | ![]() | 40 | 100 | 25 | No additional effect. | |
Water Pulse Level up Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Water Sport Level up | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Yawn Egg | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Zen Headbutt Level up Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine Evento | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Charm Evento | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Disable Level up | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Future Sight Egg | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hydro Pump Level up | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Egg | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Egg | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Egg | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Level up Tutor Evento | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine Evento | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Water Sport Level up | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Descrição In-game:
Legends: Arceus
Its body is strong, and it has webbing on its hands and feet. Golduck can swim easily through rough seas, clawing its way through the high waves.
Shield
Old tales tell of Golduck punishing those that defiled its river. The guilty were dragged into the water and taken away.
Exibir mais
Sword
This Pokémon lives in gently flowing rivers. It paddles through the water with its long limbs, putting its graceful swimming skills on display.
Let's Go, Eevee!
Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Let's Go, Pikachu!
Its long, slim limbs end in broad flippers. They are used for swimming gracefully in lakes.
Ultra Moon
A professional swimmer, it can continue swimming for two days straight by waving its long tail skillfully.
Ultra Sun
Even fast-swimming fish Pokémon can be disabled by Golduck. It brings them to a standstill and seizes them.
Moon
It swims along the banks of lakes and catches fish Pokémon. It takes them to the shore and quietly eats them up.
Sun
It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
Alpha Sapphire
Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.
Omega Ruby
The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.
Y
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
X
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
White 2
When its forehead shines mysteriously, Golduck can use the full extent of its power.
Black 2
When its forehead shines mysteriously, Golduck can use the full extent of its power.
White
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
Black
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
SoulSilver
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
HeartGold
When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.
Platinum
It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.
Pearl
The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.
Diamond
A Pokémon that lives in lakes. It swims faster than any human swimming champion.
LeafGreen
Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.
FireRed
The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.
Emerald
A GOLDUCK is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
Sapphire
GOLDUCK is the fastest swimmer among all POKéMON. It swims effortlessly, even in a rough, stormy sea.It sometimes rescues people from wrecked ships floundering in high seas.
Ruby
The webbed flippers on its forelegs and hind legs and the streamlined body of GOLDUCK give it frightening speed.This POKéMON is definitely much faster than even the most athletic swimmer.
Crystal
It swims grace fully along on the quiet, slow-movingrivers and lakes of which it is so fond.
Silver
It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.
Gold
When it swims at full speed using its long, webbedlimbs, its fore head somehow be gins to glow.
Yellow
Its slim and long limbs end in broad flippers. Theyare used for swim ming gracefully in lakes.
Blue
Often seen swim ming elegantly by lake shores. Itis often mistaken for the Japanese monster, Kappa.
Red
Often seen swim ming elegantly by lake shores. Itis often mistaken for the Japanese monster, Kappa.
Locais de encontro
Ultra Moon
Poni Gauntlet Area
Vast Poni Canyon Northwest
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58 ~ Level 61
Vast Poni Canyon Northwest:
- Método: Surfing
- 20% de chance
- Level 42 ~ Level 45
Ultra Sun
Poni Gauntlet Area
Vast Poni Canyon Northwest
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 58 ~ Level 61
Vast Poni Canyon Northwest:
- Método: Surfing
- 20% de chance
- Level 42 ~ Level 45
Exibir mais
Moon
Poni Gauntlet Area
Vast Poni Canyon Northwest
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 56 ~ Level 59
Vast Poni Canyon Northwest:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
Sun
Poni Gauntlet Area
Vast Poni Canyon Northwest
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 56 ~ Level 59
Vast Poni Canyon Northwest:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
White 2
Village Bridge
Road 11
Road 14
Abundant Shrine
Seaside Cave (1F)
Seaside Cave (B1F)
Nature Sanctuary
Road 22
Road 23
Village Bridge:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 38
Road 11:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 36
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 35
Abundant Shrine:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 34
Seaside Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Seaside Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
Nature Sanctuary:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
Road 23:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Black 2
Village Bridge
Road 11
Road 14
Abundant Shrine
Seaside Cave (1F)
Seaside Cave (B1F)
Nature Sanctuary
Road 22
Road 23
Village Bridge:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 38
Road 11:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 36
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 35
Abundant Shrine:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 34
Seaside Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Seaside Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
Nature Sanctuary:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
Road 23:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
White
Village Bridge
Road 11
Road 14
Village Bridge:
- Método: Walking in dark grass
- 5% de chance
- Level 59
Road 11:
- Método: Walking in dark grass
- 20% de chance
- Level 57
Road 14:
- Método: Walking in dark grass
- 20% de chance
- Level 57
Black
Village Bridge
Road 11
Road 14
Village Bridge:
- Método: Walking in dark grass
- 5% de chance
- Level 59
Road 11:
- Método: Walking in dark grass
- 20% de chance
- Level 57
Road 14:
- Método: Walking in dark grass
- 20% de chance
- Level 57
SoulSilver
Ilex Forest
Road 35
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Road 6
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Wetland
Ilex Forest:
- Método: Surfing
- 1% de chance
- Level 10 ~ Level 20
Road 35:
- Método: Surfing
- 1% de chance
- Level 31
Seafoam Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 32
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 32
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 33
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 34
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 37
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (1F top):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (4F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 51
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 48
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 48
Road 6:
- Método: Surfing
- 1% de chance
- Level 10
Cerulean Cave (1F):
- Método: Surfing
- 1% de chance
- Level 40
Cerulean Cave (2F):
- Método: Surfing
- 1% de chance
- Level 40
Cerulean Cave (B1F):
- Método: Surfing
- 1% de chance
- Level 40
Safari Zone Wetland:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
HeartGold
Ilex Forest
Road 35
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Road 6
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Wetland
Ilex Forest:
- Método: Surfing
- 1% de chance
- Level 10 ~ Level 20
Road 35:
- Método: Surfing
- 1% de chance
- Level 31
Seafoam Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 32
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 32
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 33
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 34
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 37
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (1F top):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (4F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 51
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 48
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 48
Road 6:
- Método: Surfing
- 1% de chance
- Level 10
Cerulean Cave (1F):
- Método: Surfing
- 1% de chance
- Level 40
Cerulean Cave (2F):
- Método: Surfing
- 1% de chance
- Level 40
Cerulean Cave (B1F):
- Método: Surfing
- 1% de chance
- Level 40
Safari Zone Wetland:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Platinum
Eterna City
Ravaged Path
Oreburgh Gate (B1F)
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 205 (east, towards Eterna City)
Road 208
Road 209
Road 210 (west, towards Celestic Town)
Road 212 (north, towards Hearthome City)
Road 214
Road 225
Twinleaf Town
Celestic Town
Resort Area
Eterna City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Ravaged Path:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Oreburgh Gate (B1F):
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Sendoff Spring:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Verity (before Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Verity (after Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Valor:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Acuity:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 203:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (south, towards Jubilife City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (north, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (east, towards Eterna City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 208:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 209:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 210 (west, towards Celestic Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 212 (north, towards Hearthome City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 214:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 225:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Twinleaf Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Celestic Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Resort Area:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Pearl
Eterna City
Ravaged Path
Oreburgh Gate (B1F)
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 205 (east, towards Eterna City)
Road 208
Road 209
Road 210 (west, towards Celestic Town)
Road 212 (north, towards Hearthome City)
Road 214
Road 225
Twinleaf Town
Celestic Town
Resort Area
Road 226
Road 230
Eterna City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Ravaged Path:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Oreburgh Gate (B1F):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Sendoff Spring:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Lake Verity (before Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Verity (after Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Valor:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Acuity:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 203:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (south, towards Jubilife City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (north, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (east, towards Eterna City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 208:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 209:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 210 (west, towards Celestic Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 212 (north, towards Hearthome City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 214:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 225:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Twinleaf Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Celestic Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Resort Area:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Road 226:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 51
Road 230:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 52
Diamond
Eterna City
Ravaged Path
Oreburgh Gate (B1F)
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 205 (east, towards Eterna City)
Road 208
Road 209
Road 210 (west, towards Celestic Town)
Road 212 (north, towards Hearthome City)
Road 214
Road 225
Twinleaf Town
Celestic Town
Resort Area
Road 226
Road 230
Eterna City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Ravaged Path:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Oreburgh Gate (B1F):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Sendoff Spring:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Lake Verity (before Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Verity (after Galactic intervention):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Valor:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Lake Acuity:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 203:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (south, towards Jubilife City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 204 (north, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (east, towards Eterna City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 208:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 209:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 210 (west, towards Celestic Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 212 (north, towards Hearthome City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 214:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 225:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Twinleaf Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Celestic Town:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Resort Area:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Road 226:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 51
Road 230:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 52
FireRed
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Cerulean Cave (1F)
Cerulean Cave (B1F)
Berry Forest
Cape Brink
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 35
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 32
Seafoam Islands (B3F):
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Seafoam Islands (B4F):
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Cerulean Cave (1F):
- Método: Surfing
- 5% de chance
- Level 45 ~ Level 55
Cerulean Cave (B1F):
- Método: Surfing
- 5% de chance
- Level 55 ~ Level 65
Berry Forest:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Cape Brink:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Emerald
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 40
Sapphire
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 40
Ruby
Safari Zone (NW/mach bike area)
Safari Zone (NW/mach bike area):
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 40
Crystal
Ilex Forest
Road 35
Mount Silver (2F)
Mount Silver (top)
Road 6
Ilex Forest:
- Método: Surfing
- 10% de chance
- Level 15 ~ Level 19
Road 35:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Mount Silver (2F):
- Método: Surfing
- 30% de chance
- Level 40 ~ Level 44
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 45
Road 6:
- Método: Surfing
- 10% de chance
- Level 10 ~ Level 14
Silver
Ilex Forest
Road 35
Mount Silver (2F)
Mount Silver (top)
Road 6
Ilex Forest:
- Método: Surfing
- 10% de chance
- Level 15 ~ Level 19
Road 35:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 48
Mount Silver (top):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 51
Road 6:
- Método: Surfing
- 10% de chance
- Level 10 ~ Level 14
Gold
Ilex Forest
Road 35
Mount Silver (2F)
Mount Silver (top)
Road 6
Ilex Forest:
- Método: Surfing
- 10% de chance
- Level 15 ~ Level 19
Road 35:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 48
Mount Silver (top):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 51
Road 6:
- Método: Surfing
- 10% de chance
- Level 10 ~ Level 14
Yellow
Road 6
Road 6:
- Método: Surfing
- 1% de chance
- Level 20
Blue
Seafoam Islands (B2F)
Seafoam Islands (B4F)
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 39
Red
Seafoam Islands (1F)
Seafoam Islands (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 38
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Fury Swipes Level 9 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 12 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 15 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Zen Headbutt Level 18 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Screech Level 21 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Aqua Tail Level 24 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 27 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 30 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 36 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 40 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 45 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Flip Turn Machine | ![]() | 60 | 100 | 20 | User switches out after damaging the target. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Haze Machine | ![]() | — | — | 30 | Eliminates all stat changes. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Noise Machine | ![]() | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Usually goes first. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Fury Swipes Level 9 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 12 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 15 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Zen Headbutt Level 18 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Screech Level 21 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Aqua Tail Level 24 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 27 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 30 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 36 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 40 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 45 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hydro Pump Machine | ![]() | 110 | 80 | 5 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Liquidation Machine | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Muddy Water Machine | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flip Turn Tutor | ![]() | 60 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 1 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Fury Swipes Level 9 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 12 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 15 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Zen Headbutt Level 18 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Screech Level 21 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Aqua Tail Level 24 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 27 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 30 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 36 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 40 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 45 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Me First Level 1 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 7 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 10 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 13 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 16 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 19 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Screech Level 22 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Zen Headbutt Level 25 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Aqua Tail Level 28 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 31 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 36 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 41 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 46 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 51 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Me First Level 1 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 7 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 10 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 13 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 16 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 19 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Screech Level 22 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Zen Headbutt Level 25 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Aqua Tail Level 28 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 31 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 36 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 41 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 46 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 51 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Liquidation Tutor | ![]() | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Encore Level 1 | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Yawn Level 1 | ![]() | — | — | 10 | Puts the target to adormecer after 1 turn. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 9 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 14 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 18 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Disable Level 23 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Psybeam Level 27 | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Screech Level 32 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Surf Level 42 | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Amnesia Level 53 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 63 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 8 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 11 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 15 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 18 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 22 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 25 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Zen Headbutt Level 29 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Aqua Tail Level 32 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 38 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 49 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 54 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 60 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 8 | ![]() | 40 | 100 | 25 | No additional effect. | |
Confusion Level 11 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 15 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Water Pulse Level 18 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Disable Level 22 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Zen Headbutt Level 25 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Screech Level 29 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Aqua Tail Level 32 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 38 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 49 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 54 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 60 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 9 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 14 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 22 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 27 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Soak Level 37 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 44 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Zen Headbutt Level 50 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Amnesia Level 56 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 63 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 69 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 4 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 8 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 11 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 15 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 18 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 22 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 25 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Zen Headbutt Level 29 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Aqua Tail Level 32 | ![]() | 90 | 90 | 10 | No additional effect. | |
Soak Level 38 | ![]() | — | 100 | 20 | Changes the target's type to Water. | |
Psych Up Level 43 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Amnesia Level 49 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 54 | ![]() | 110 | 80 | 5 | No additional effect. | |
Wonder Room Level 60 | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scald Machine | ![]() | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Wonder Room Tutor | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 9 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 14 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 22 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 27 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 37 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Zen Headbutt Level 44 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Amnesia Level 50 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 56 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 9 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 14 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 22 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 27 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 37 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Zen Headbutt Level 44 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Amnesia Level 50 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 56 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Aqua Jet Level 1 | ![]() | 40 | 100 | 20 | Usually goes first. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Water Gun Level 9 | ![]() | 40 | 100 | 25 | No additional effect. | |
Disable Level 14 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 18 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Water Pulse Level 22 | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Fury Swipes Level 27 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 31 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 37 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Zen Headbutt Level 44 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. | |
Amnesia Level 50 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Hydro Pump Level 56 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brine Machine | ![]() | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | ![]() | 90 | 90 | 10 | No additional effect. | |
Dive Tutor | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | ![]() | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dive Machine | ![]() | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Pulse Machine | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Machine | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 5 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 10 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 16 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Psych Up Level 31 | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Fury Swipes Level 44 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 58 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Machine | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Waterfall Machine | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 28 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 31 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 39 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 48 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 59 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Tail Whip Level 28 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Disable Level 31 | ![]() | — | 100 | 20 | For 4 turns, disables the target's last Move used. | |
Confusion Level 39 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Fury Swipes Level 48 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Hydro Pump Level 59 | ![]() | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Waits 2 turns; deals double the damage taken. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bubble Beam Machine | ![]() | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | |
Counter Machine | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Seismic Toss Machine | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Skull Bash Machine | ![]() | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Submission Machine | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Water Gun Machine | ![]() | 40 | 100 | 25 | No additional effect. |