PadrãoShiny
Competitivo
In-Game
Abilities
Water Absorb: This Pokemon heals 1/4 of its HP máximo when hit by Water Moves; Water immunity.
Cursed Body: If this Pokemon is hit by an attack, there is a 30% chance that Move gets disabled.
Damp(H): Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
115 162
220 314
40 101
76 196
49 112
94 218
63 128
121 251
81 150
157 295
40 101
76 196
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Level up Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Night Shade Level up | — | 100 | 15 | Does damage equal to the user's level. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poltergeist Tutor | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recover Level up | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Level up Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Sap Egg | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Trick Machine | — | 100 | 10 | User switches its held item with the target's. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Night Shade Level up | — | 100 | 15 | Does damage equal to the user's level. | ||
Ominous Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Pain Split Egg Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recover Level up Egg | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Night Shade Level up | — | 100 | 15 | Does damage equal to the user's level. | ||
Ominous Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Pain Split Egg Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recover Level up Egg | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dark Pulse Tutor | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Night Shade Level up | — | 100 | 15 | Does damage equal to the user's level. | ||
Ominous Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Pain Split Egg Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Recover Level up Egg | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Water Spout Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Descrição In-game:
Shield
Legend has it that the residents of a sunken ancient city changed into these Pokémon.
Sword
It envelops its prey in its veillike arms and draws it down to the deeps, five miles below the ocean’s surface.
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Ultra Moon
Using the invisible poison spikes on its veillike arms and legs, it paralyzes its enemies and causes them to drown.
Ultra Sun
It wraps its veillike arms and legs around prey swimming by and drags them down to the depths of the ocean.
Alpha Sapphire
If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
Omega Ruby
They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
Y
If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
X
They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
White 2
If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
Black 2
If its veil-like arms stun and wrap a foe, that foe will be dragged miles below the surface, never to return.
White
They paralyze prey with poison, then drag them down to their lairs, five miles below the surface.
Black
With its thin, veil-like arms wrapped around the body of its opponent, it sinks to the ocean floor.
Locais de encontro
Ultra Moon
Alola Route 14 Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
Ultra Sun
Alola Route 14 Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
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White 2
P2 Laboratory
Undella Bay
Road 4
Road 13
Road 18
Undella Town
Road 17
Virbank City
Humilau City
Virbank Complex (outer)
Seaside Cave (1F)
Road 21
P2 Laboratory:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Undella Bay:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 4:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 13:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 18:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Undella Town:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 17:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Virbank City:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Humilau City:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 45
Virbank Complex (outer):
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Seaside Cave (1F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 45
Black 2
P2 Laboratory
Undella Bay
Road 4
Road 13
Road 18
Undella Town
Road 17
Virbank City
Humilau City
Virbank Complex (outer)
Seaside Cave (1F)
Road 21
P2 Laboratory:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Undella Bay:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 4:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 13:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 18:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Undella Town:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 17:
- Método: Surfing
- 1% de chance
- Level 50 ~ Level 60
Virbank City:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Humilau City:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 45
Virbank Complex (outer):
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Seaside Cave (1F):
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 45
White
Driftveil City
P2 Laboratory
Road 4
Road 18
Road 17
Driftveil City:
- Método: Surfing
- 1% de chance
- Level 10 ~ Level 25
P2 Laboratory:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 4:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 18:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 17:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Black
Driftveil City
P2 Laboratory
Road 4
Road 18
Road 17
Driftveil City:
- Método: Surfing
- 1% de chance
- Level 10 ~ Level 25
P2 Laboratory:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 4:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 18:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Road 17:
- Método: Surfing
- 1% de chance
- Level 5 ~ Level 15
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Absorb Level 1 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Poison Sting Level 4 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Night Shade Level 8 | — | 100 | 15 | Does damage equal to the user's level. | ||
Water Pulse Level 12 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Rain Dance Level 16 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 20 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Brine Level 24 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Recover Level 28 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Shadow Ball Level 32 | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Whirlpool Level 36 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Hydro Pump Level 41 | 110 | 80 | 5 | No additional effect. | ||
Destiny Bond Level 44 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Water Spout Level 48 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Trick Machine | — | 100 | 10 | User switches its held item with the target's. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poltergeist Tutor | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Bubble Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Strength Sap Egg | — | 100 | 10 | User heals HP=target's Atk stat. Lowers Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Bubble Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Absorb Level 5 | 20 | 100 | 25 | User recovers 50% of the damage dealt. | ||
Night Shade Level 9 | — | 100 | 15 | Does damage equal to the user's level. | ||
Bubble Beam Level 13 | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. | ||
Recover Level 17 | — | — | 5 | Heals the user by 50% of its HP máximo. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Ominous Wind Level 27 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Brine Level 32 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Rain Dance Level 37 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Hex Level 43 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. | ||
Water Spout Level 61 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Dark Pulse Tutor | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Trick Tutor | — | 100 | 10 | User switches its held item with the target's. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Armor Egg | — | — | 20 | Raises the user's Defense by 2. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Egg | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Pain Split Egg | — | — | 20 | Shares HP of user and target equally. | ||
Recover Egg | — | — | 5 | Heals the user by 50% of its HP máximo. |