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#180 - Flaaffy
PadrãoShiny
Categoria: Wool Pokémon
Altura: 0,8 mPeso: 13,3 Kg
Habitat: Grassland (Habitat)
Cor: Pink
Formato:
Egg groups: Monster, Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 128
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Static: 30% chance a Pokémon making contact with this Pokémon will be paralyzed.
Plus(H): If an active ally has this Ability or the Minus Ability, this Pokémon's Sp Atk is 1,5x.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
55
55
80
60
45
Level 50
Level 100
130 177
250 344
54 117
103 229
54 117
103 229
76 145
148 284
58 123
112 240
45 106
85 207
Dano recebido
×1
×1
×1
×½
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
Cadeia evolutiva
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Egg
15O alvo usa o seu Move logo após o usuário.
Agility
Machine
Egg
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Level up
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Level up
Machine
10010Confunde o alvo.
Cotton Guard
Level up
10Raises the user's Defense by 3.
Cotton Spore
Level up
10040Lowers the alvo's Speed by 2.
Dazzling Gleam
Level up
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Discharge
Level up
801001530% chance to paralyze adjacent Pokémon.
Double-Edge
Machine
12010015Tem 33% de recoil.
Eerie Impulse
Machine
Egg
10015Reduz o Sp. Atk do alvo em 2 estágios.
Electric Terrain
Machine
Egg
105 turnos. Grounded: +Electric power, can't adormecer.
Electro Ball
Level up
Machine
10010More power the faster the user is than the alvo.
Electroweb
Machine
Egg
559515100% chance to lower the foe(s) Speed by 1.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flatter
Egg
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Level up
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Power Gem
Level up
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Machine
20Forces the alvo to switch to a random ally.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Mareep
Lv. 15
Flaaffy
Lv. 30
Ampharos
Mega Evoluir
Ampharos-Mega
4 níveis evolutivos.
Descrição In-game:
Ultra Moon
It stores electricity in its fluffy fleece. If it stores up too much, it will start to go bald in those patches.
Ultra Sun
In the places on its body where fleece doesn’t grow, its skin is rubbery and doesn’t conduct electricity. Those spots are safe to touch.
Exibir mais
Alpha Sapphire
Flaaffy’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Omega Ruby
Flaaffy’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Y
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
X
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
White 2
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.
Black 2
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.
White
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Black
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
SoulSilver
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
HeartGold
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
Platinum
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Pearl
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Diamond
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
LeafGreen
As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
FireRed
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Emerald
Its fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
Sapphire
FLAAFFY’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Ruby
FLAAFFY’s wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Crystal
Because of its rubbery, electric­ ity-resistant skin, it can store lots of electric­ ity in its fur.
Silver
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Gold
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
Locais de encontro
Ultra Moon
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 3% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 3% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 2% de chance
  • Level 49 ~ Level 55
Ultra Sun
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 3% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 3% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 2% de chance
  • Level 49 ~ Level 55
Exibir mais
SoulSilver
Road 42
Road 43
Road 42:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 17
HeartGold
Road 42
Road 43
Road 42:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 17
Platinum
Road 222
Road 222:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 41
Pearl
Road 222
Road 222:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 42
Diamond
Road 222
Road 222:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 42
Silver
Road 42
Road 43
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 17
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 17
Gold
Road 42
Road 43
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 17
Road 43:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 17
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 6
4010030Tem 10% de chance de paralisar o alvo.
Thunder Wave
Level 9
9020Paralisa o alvo.
Cotton Spore
Level 11
10040Lowers the alvo's Speed by 2.
Charge
Level 16
20+1 SpD, user's next Electric Move 2x power.
Take Down
Level 20
908520Tem 1/4 de recoil.
Electro Ball
Level 25
10010More power the faster the user is than the alvo.
Confuse Ray
Level 29
10010Confunde o alvo.
Power Gem
Level 34
8010020Nenhum efeito adicional.
Discharge
Level 38
801001530% chance to paralyze adjacent Pokémon.
Cotton Guard
Level 43
10Raises the user's Defense by 3.
Dazzling Gleam
Level 47
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Light Screen
Level 52
30For 5 turnos, special damage to allies is halved.
Thunder
Level 56
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Eerie Impulse
Machine
10015Reduz o Sp. Atk do alvo em 2 estágios.
Electric Terrain
Machine
105 turnos. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the alvo.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the alvo.
Power Gem
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turnos, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Machine
20Forces the alvo to switch to a random ally.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
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