PadrãoShiny
Competitivo
In-Game
Abilities
Swift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
Storm Drain: This Pokemon draws Water Moves to itself to raise Sp Atk by 1; Water immunity.
Water Veil(H): This Pokemon cannot be burned. Gaining this Ability while burned cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
109 156
208 302
48 111
92 216
54 118
105 232
48 111
92 216
59 124
114 243
63 129
123 254
Moves que aprende
SV
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Machine Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Attract Level up | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Level up | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Charm Machine Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Machine Egg | — | 100 | 10 | Confuses the target. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Machine Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Level up | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Level up Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Level up Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Level up Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Level up Machine Dream World | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Level up Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Level up | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Egg Dream World | — | 75 | 10 | Causes the target to become confused. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Dream World | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Egg Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Level up Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Level up Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Level up Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Level up Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Descrição In-game:
Legends: Arceus
What a gorgeous sight this Pokémon is as it swims with its long, pink-painted caudal fins fluttering behind it. Finneon's beautiful appearance has led to its nickname: ”finery fish.”
Ultra Moon
It lures in prey with its shining tail fins. It stays near the surface during the day and moves to the depths when night falls.
Exibir mais
Ultra Sun
When night falls, their pink patterns begin to shine. They’re popular with divers, so there are resorts that feed them to keep them close.
Moon
Its double tail fins propel its energetic jumps. When it breaks the surface of the sea, Wingull swoop down to grab it on the fly.
Sun
It absorbs sunlight with the pink areas of its skin, which then shine. This appears to be a form of camouflage.
Alpha Sapphire
After long exposure to sunlight, the patterns on its tail fins shine vividly when darkness arrives.
Omega Ruby
The line running down its side can store sunlight. It shines vividly at night.
Y
After long exposure to sunlight, the patterns on its tail fins shine vividly when darkness arrives.
X
The line running down its side can store sunlight. It shines vividly at night.
White 2
The line running down its side can store sunlight. It shines vividly at night.
Black 2
The line running down its side can store sunlight. It shines vividly at night.
White
The line running down its side can store sunlight. It shines vividly at night.
Black
The line running down its side can store sunlight. It shines vividly at night.
SoulSilver
Swimming and fluttering its two tail fins, it looks like a BEAUTIFLY. At night, the patterns on its tail fins softly shine.
HeartGold
Swimming and fluttering its two tail fins, it looks like a BEAUTIFLY. At night, the patterns on its tail fins softly shine.
Platinum
The line running down its side can store sunlight. It shines vividly at night.
Pearl
The way its two tail fins flutter while it swims has earned it the nickname “BEAUTIFLY of the Sea.”
Diamond
After long exposure to sunlight, the patterns on its tail fins shine vividly when darkness arrives.
Locais de encontro
Ultra Moon
Alola Route 7 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Hano Beach Area
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 7 Area:
- Método: Surfing
- 30% de chance
- Level 16 ~ Level 19
Alola Route 14 Area:
- Método: Surfing
- 30% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 32 ~ Level 35
Brooklet Hill Totems Den:
- Método: Surfing
- 40% de chance
- Level 14 ~ Level 17
Hano Beach Area:
- Método: Surfing
- 30% de chance
- Level 22 ~ Level 25
Hauoli City Beachfront:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Kalae Bay Area:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Melemele Sea Area:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Ultra Sun
Alola Route 7 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Hano Beach Area
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 7 Area:
- Método: Surfing
- 30% de chance
- Level 16 ~ Level 19
Alola Route 14 Area:
- Método: Surfing
- 30% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 32 ~ Level 35
Brooklet Hill Totems Den:
- Método: Surfing
- 40% de chance
- Level 14 ~ Level 17
Hano Beach Area:
- Método: Surfing
- 30% de chance
- Level 22 ~ Level 25
Hauoli City Beachfront:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Kalae Bay Area:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Melemele Sea Area:
- Método: Surfing
- 20% de chance
- Level 15 ~ Level 18
Exibir mais
Moon
Alola Route 1 Hauoli Outskirts
Alola Route 7 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Hano Beach Area
Kalae Bay Area
Melemele Sea Area
Secluded Shore Area
Alola Route 1 Hauoli Outskirts:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Alola Route 7 Area:
- Método: Surfing
- 30% de chance
- Level 16 ~ Level 19
Alola Route 14 Area:
- Método: Surfing
- 40% de chance
- Level 28 ~ Level 31
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 30 ~ Level 33
Brooklet Hill Totems Den:
- Método: Surfing
- 40% de chance
- Level 14 ~ Level 17
Hano Beach Area:
- Método: Surfing
- 30% de chance
- Level 21 ~ Level 24
Kalae Bay Area:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Melemele Sea Area:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Secluded Shore Area:
- Método: Surfing
- 40% de chance
- Level 27 ~ Level 30
Sun
Alola Route 1 Hauoli Outskirts
Alola Route 7 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Hano Beach Area
Kalae Bay Area
Melemele Sea Area
Secluded Shore Area
Alola Route 1 Hauoli Outskirts:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Alola Route 7 Area:
- Método: Surfing
- 30% de chance
- Level 16 ~ Level 19
Alola Route 14 Area:
- Método: Surfing
- 40% de chance
- Level 28 ~ Level 31
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 30 ~ Level 33
Brooklet Hill Totems Den:
- Método: Surfing
- 40% de chance
- Level 14 ~ Level 17
Hano Beach Area:
- Método: Surfing
- 30% de chance
- Level 21 ~ Level 24
Kalae Bay Area:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Melemele Sea Area:
- Método: Surfing
- 40% de chance
- Level 15 ~ Level 18
Secluded Shore Area:
- Método: Surfing
- 40% de chance
- Level 27 ~ Level 30
White 2
P2 Laboratory
Road 4
Road 18
Road 17
Virbank City
Virbank Complex (outer)
P2 Laboratory:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Road 4:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
Road 18:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 60 ~ Level 70
Road 17:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 60 ~ Level 70
Virbank City:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
Virbank Complex (outer):
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
Black 2
P2 Laboratory
Road 4
Road 18
Road 17
Virbank City
Virbank Complex (outer)
P2 Laboratory:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Road 4:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
Road 18:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 60 ~ Level 70
Road 17:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 60 ~ Level 70
Virbank City:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
Virbank Complex (outer):
- Método: Fishing with a Super Rod
- 15% de chance
- Level 50 ~ Level 70
White
P2 Laboratory
Road 18
Road 17
P2 Laboratory:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Road 18:
- Método: Fishing with a Super Rod
- 4% de chance
- Level 35 ~ Level 55
Road 17:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Black
P2 Laboratory
Road 18
Road 17
P2 Laboratory:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Road 18:
- Método: Fishing with a Super Rod
- 4% de chance
- Level 35 ~ Level 55
Road 17:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 35 ~ Level 55
Platinum
Canalave City
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 218
Road 219
Road 221
Road 220
Canalave City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Valley Windworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Fuego Ironworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Iron Island area:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (south, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 218:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 219:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Road 221:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Road 220:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 20
Pearl
Canalave City
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 218
Road 219
Road 221
Road 220
Canalave City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Valley Windworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Fuego Ironworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Iron Island area:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (south, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 218:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 219:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 221:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 220:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Diamond
Canalave City
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 218
Road 219
Road 221
Road 220
Canalave City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Valley Windworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Fuego Ironworks:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Iron Island area:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 205 (south, towards Floaroma Town):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 218:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 219:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 221:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 220:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Itens que segura
White 2
Rindo Berry
(5% de chance)
Black 2
Rindo Berry
(5% de chance)
Exibir mais
White
Rindo Berry
(5% de chance)
Black
Rindo Berry
(5% de chance)
SoulSilver
Rindo Berry
(5% de chance)
HeartGold
Rindo Berry
(5% de chance)
Platinum
Rindo Berry
(5% de chance)
Pearl
Rindo Berry
(5% de chance)
Diamond
Rindo Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Attract Level 26 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Tailwind Level 49 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Alluring Voice Machine | 80 | 100 | 10 | 100% confuse target that had a stat rise this turn. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Machine | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Flail Level 26 | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Tailwind Level 49 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Soak Level 54 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Brine Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Water Gun Level 6 | 40 | 100 | 25 | No additional effect. | ||
Attract Level 10 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Rain Dance Level 13 | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Gust Level 17 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Captivate Level 26 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Safeguard Level 29 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Aqua Ring Level 33 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Whirlpool Level 38 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
U-turn Level 42 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Bounce Level 45 | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Silver Wind Level 49 | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Egg | 90 | 90 | 10 | No additional effect. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Psybeam Egg | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Splash Egg | — | — | 40 | No competitive use. | ||
Sweet Kiss Egg | — | 75 | 10 | Causes the target to become confused. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |