

PadrãoShiny
Categoria: Electric Pokémon
Altura: 0,6 mPeso: 23,5 Kg
Habitat: Grassland (Habitat)
Cor:
Yellow
Formato: 

Egg group: Undiscovered
Gêneros:
75,0%
25,0%


Felicidade base: 50
Experiência base: 72
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Static: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Vital Spirit(H): This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
61 126
117 247
37 97
71 190
63 128
121 251
54 117
103 229
90 161
175 317
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Level up Machine | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Lowers the target's Sp Atk by 2. | |
Electric Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Follow Me Egg | ![]() | — | — | 20 | The foes' Moves target the user on the turn used. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shock Wave Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supercell Slam Machine | ![]() | 100 | 95 | 15 | User is hurt by 50% of its HP máximo if it misses. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Level up Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Level up | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shock Wave Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Level up Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg Virtual Console | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Cross Chop Egg Virtual Console | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Virtual Console | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Dynamic Punch Egg Virtual Console | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Egg Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Egg Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Egg Virtual Console Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Karate Chop Egg Virtual Console | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Leer Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine Virtual Console | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Meditate Egg Virtual Console | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Mud-Slap Virtual Console | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up Virtual Console | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rolling Kick Egg Virtual Console | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shock Wave Level up Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Virtual Console Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Level up Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Egg Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Karate Chop Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Meditate Egg | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rolling Kick Egg | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Level up Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Level up Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Cross Chop Egg Dream World | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hammer Arm Egg | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Karate Chop Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor Dream World | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Meditate Egg | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rolling Kick Egg | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Shock Wave Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up Dream World | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Level up Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Egg Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Egg Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Karate Chop Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Level up Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Meditate Egg | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rolling Kick Egg | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Level up Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Barrier Egg | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg Evento | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Egg Tutor Evento | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Egg Tutor Evento | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Karate Chop Egg | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Meditate Egg | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rolling Kick Egg | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Level up Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Level up Tutor Evento | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
![]() Baby Pokémon |
|
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
They generate electricity by spinning their arms. During a thunderstorm, if one hears the lively voices of children out in the wilderness, what one is actually hearing are the voices of Elekid.
Shield
It’s not good at storing electricity yet. This Pokémon sneaks into people’s homes, looking for electrical outlets to eat electricity from.
Exibir mais
Sword
When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.
Ultra Moon
When its horns shine a bluish white, that’s the sign it’s fully charged. You’ll get a shocking jolt if you touch it!
Ultra Sun
When it hears the crash of thunder, Elekid’s mood improves. It can be useful to record that sound and play it when Elekid’s feeling down.
Moon
This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.
Sun
When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.
Alpha Sapphire
Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.
Omega Ruby
Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.
Y
Spinning its arms around to generate electricity makes the area between its horns shine light blue.
X
It generates electricity by whirling its arms. However, it can’t store the energy it makes.
White 2
Spinning its arms around to generate electricity makes the area between its horns shine light blue.
Black 2
Spinning its arms around to generate electricity makes the area between its horns shine light blue.
White
A weak electric current flows between its horns. Sticking a hand there shocks the unwary.
Black
A weak electric current flows between its horns. Sticking a hand there shocks the unwary.
SoulSilver
Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.
HeartGold
It rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit.
Platinum
A weak electric current flows between its horns. Sticking a hand there shocks the unwary.
Pearl
It generates electricity by whirling its arms. However, it can’t store the energy it makes.
Diamond
It generates electricity by whirling its arms. However, it can’t store the energy it makes.
LeafGreen
It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.
FireRed
Even in the most vicious storm, this POKéMON plays happily if thunder rumbles in the sky.
Emerald
If it touches metal and discharges the electricity it has stored in its body, an ELEKID begins swinging its arms in circles to recharge itself.
Sapphire
ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity,this POKéMON begins swinging its arms in circles to recharge itself.
Ruby
ELEKID stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity,this POKéMON begins swinging its arms in circles to recharge itself.
Crystal
It loves violent thunder. The space between its hornsflickers bluish- white when it is charging energy.
Silver
Even in the most vicious storm, this POKéMON playshappily if thunder rumbles in the sky.
Gold
It rotates its arms to generate electricity, butit tires easily, so it charges up only a little bit.
Locais de encontro
Ultra Moon
Blush Mountain Area
Mount Hokulani West
Blush Mountain Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 29 ~ Level 32
Mount Hokulani West:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 27 ~ Level 30
Ultra Sun
Blush Mountain Area
Mount Hokulani West
Blush Mountain Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 29 ~ Level 32
Mount Hokulani West:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 27 ~ Level 30
Exibir mais
Moon
Alola Route 12 Area
Blush Mountain Area
Alola Route 12 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
Blush Mountain Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
Sun
Alola Route 12 Area
Blush Mountain Area
Alola Route 12 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
Blush Mountain Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 26 ~ Level 29
White 2
Virbank Complex (outer)
Virbank Complex (inner)
Virbank Complex (outer):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Virbank Complex (inner):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 12
Pearl
Valley Windworks
Road 205 (south, towards Floaroma Town)
Valley Windworks:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 9
Road 205 (south, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 10
Diamond
Valley Windworks
Road 205 (south, towards Floaroma Town)
Valley Windworks:
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 9
Road 205 (south, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: FireRed in slot 2
- 4% de chance
- Level 10
Crystal
Road 34
Road 34:
- Método: Receive egg as a gift
- 100% de chance
- Level 5
Itens que segura
Ultra Moon
Electirizer
(5% de chance)
Ultra Sun
Electirizer
(5% de chance)
Exibir mais
Moon
Electirizer
(5% de chance)
Sun
Electirizer
(5% de chance)
Alpha Sapphire
Electirizer
(5% de chance)
Omega Ruby
Electirizer
(5% de chance)
Platinum
Electirizer
(50% de chance)
Pearl
Electirizer
(5% de chance)
Diamond
Electirizer
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Follow Me Level 1 | ![]() | — | — | 20 | The foes' Moves target the user on the turn used. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Shock Level 4 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Charge Level 8 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 20 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Screech Level 24 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 32 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Low Kick Level 36 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 44 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Level 48 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Machine | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Lowers the target's Sp Atk by 2. | |
Electric Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the target's Sp Def by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Supercell Slam Machine | ![]() | 100 | 95 | 15 | User is hurt by 50% of its HP máximo if it misses. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Shock Level 4 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Charge Level 8 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 20 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Screech Level 24 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 32 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Low Kick Level 36 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 44 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Level 48 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Thunder Shock Level 4 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Charge Level 8 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 20 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Screech Level 24 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 32 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Low Kick Level 36 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 44 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Level 48 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 5 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 8 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 15 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 19 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 29 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 33 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 43 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 5 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 8 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 15 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 19 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 29 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 33 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 43 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 5 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 8 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 15 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 19 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 29 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 33 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 43 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 5 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 8 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 15 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 19 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 29 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 33 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 43 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Thunder Shock Level 6 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 11 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 16 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 21 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Electro Ball Level 31 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Thunder Punch Level 36 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 41 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Thunderbolt Level 46 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Screech Level 51 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Level 56 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Focus Punch Level 1 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Hammer Arm Level 1 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 5 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 8 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 12 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 15 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thunder Wave Level 19 | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the target. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 29 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 33 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 43 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dual Chop Tutor | ![]() | 40 | 90 | 15 | Hits 2 times in one turn. | |
Electroweb Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Shock Level 7 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 10 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 16 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 19 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Light Screen Level 25 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 34 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Thunderbolt Level 37 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Screech Level 43 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Level 46 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Shock Level 7 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 10 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 16 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 19 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Light Screen Level 25 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 34 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Thunderbolt Level 37 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Screech Level 43 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Level 46 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Dynamic Punch Level 1 | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Thunder Shock Level 7 | ![]() | 40 | 100 | 30 | 10% chance to paralyze the target. | |
Low Kick Level 10 | ![]() | — | 100 | 20 | More power the heavier the target. | |
Swift Level 16 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Shock Wave Level 19 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Light Screen Level 25 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Thunder Punch Level 28 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Discharge Level 34 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | |
Thunderbolt Level 37 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Screech Level 43 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunder Level 46 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turns, the user has immunity to Ground. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Fire Punch Level 1 | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Level 1 | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Karate Chop Level 1 | ![]() | 50 | 100 | 25 | High critical hit ratio. | |
Rolling Kick Level 1 | ![]() | 60 | 85 | 15 | 30% chance to causar flinch. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Meditate Level 1 | ![]() | — | — | 40 | Raises the user's Attack by 1. | |
Quick Attack Level 1 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Barrier Level 1 | ![]() | — | — | 20 | Raises the user's Defense by 2. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Thunder Punch Level 9 | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Light Screen Level 17 | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Swift Level 25 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Screech Level 33 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Thunderbolt Level 41 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Level 49 | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Machine | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thunderbolt Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |