

PadrãoShiny
Competitivo
In-Game
Abilities
Keen Eye: This Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.
Tangled Feet: This Pokémon's evasiveness is doubled as long as it is confused.
Big Pecks(H): Impede que outros Pokémon reduzam o stat de Defense deste Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
136 183
262 356
63 128
121 251
45 106
85 207
87 158
170 311
42 103
80 201
86 157
168 309
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Egg | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Boomburst Egg | ![]() | 140 | 100 | 10 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Chatter Level up | ![]() | 65 | 100 | 20 | 100% chance to confuse the alvo. | |
Confide Level up Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Defog Egg Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Level up Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Encore Egg | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Level up | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Fury Attack Level up | ![]() | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mirror Move Level up | ![]() | — | — | 20 | User uses the alvo's last used Move against it. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Shade Egg | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Peck Level up | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the alvo's. | |
Roost Level up Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Level up Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sing Level up | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Steel Wing Machine Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Supersonic Egg | ![]() | — | 55 | 20 | Causes the alvo to become confused. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Synchronoise Level up | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Level up Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Legends: Arceus
A versatile performer skilled in the imitation of human speech. It is said that older, more experienced Chatot can even understand the meaning of the words they mimic.
Alpha Sapphire
It can learn and speak human words. If they gather, they all learn the same saying.
Exibir mais
Omega Ruby
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
Y
It can learn and speak human words. If they gather, they all learn the same saying.
X
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
White 2
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
Black 2
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
White
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
Black
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
SoulSilver
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
HeartGold
It mimics the cries of other Pokémon to trick them into thinking it’s one of them. This way they won’t attack it.
Platinum
Its tongue is just like a human’s. As a result, it can cleverly mimic human speech.
Pearl
It keeps rhythm by flicking its tail feathers like a metronome. It imitates human speech.
Diamond
It can learn and speak human words. If they gather, they all learn the same saying.
Locais de encontro
Y
Road 12
Azure Bay
Road 12:
- Método: Walking in yellow flowers
- 10% de chance
- Level 27
Azure Bay:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
X
Road 12
Azure Bay
Road 12:
- Método: Walking in yellow flowers
- 10% de chance
- Level 27
Azure Bay:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 27
Exibir mais
SoulSilver
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 4
Sprout Tower (3F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 4
Burned Tower (1F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 14
Burned Tower (B1F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 14
Bell Tower (2F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (3F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (4F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (5F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (6F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (7F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (8F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (9F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (10F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
HeartGold
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 4
Sprout Tower (3F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 4
Burned Tower (1F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 14
Burned Tower (B1F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 14
Bell Tower (2F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (3F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (4F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (5F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (6F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (7F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (8F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (9F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Bell Tower (10F):
- Método: Walking in tall grass or a cave
- Condição: Sinnoh radio
- 10% de chance
- Level 21
Platinum
Road 213
Road 218
Road 222
Road 213:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 25
Road 218:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 30
Road 222:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 38
Pearl
Road 222
Road 224
Road 222:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 40
Road 224:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 52
Diamond
Road 222
Road 224
Road 222:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 40
Road 224:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 52
Itens que segura
Ultra Moon
Metronome
(5% de chance)
Ultra Sun
Metronome
(5% de chance)
Exibir mais
Moon
Metronome
(5% de chance)
Sun
Metronome
(5% de chance)
Alpha Sapphire
Metronome
(5% de chance)
Omega Ruby
Metronome
(5% de chance)
Y
Metronome
(5% de chance)
X
Metronome
(5% de chance)
White 2
Metronome
(5% de chance)
Black 2
Metronome
(5% de chance)
White
Metronome
(5% de chance)
Black
Metronome
(5% de chance)
SoulSilver
Metronome
(5% de chance)
HeartGold
Metronome
(5% de chance)
Platinum
Metronome
(5% de chance)
Pearl
Metronome
(5% de chance)
Diamond
Metronome
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confide Level 1 | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Peck Level 5 | ![]() | 35 | 100 | 35 | Nenhum efeito adicional. | |
Growl Level 9 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sing Level 13 | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Fury Attack Level 17 | ![]() | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
Chatter Level 21 | ![]() | 65 | 100 | 20 | 100% chance to confuse the alvo. | |
Taunt Level 25 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Round Level 29 | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Mimic Level 33 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Echoed Voice Level 37 | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Roost Level 41 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Uproar Level 45 | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
Feather Dance Level 50 | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Hyper Voice Level 57 | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Defog Machine | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the alvo's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Cutter Egg | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Boomburst Egg | ![]() | 140 | 100 | 10 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Encore Egg | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Night Shade Egg | ![]() | — | 100 | 15 | O dano é igual ao level do usuário. | |
Supersonic Egg | ![]() | — | 55 | 20 | Causes the alvo to become confused. |