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PadrãoShiny
Gênero:
100%
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Felicidade base: 100
Experiência base: 340
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
As One (Glastrier): Combination of the Unnerve and Chilling Neigh Abilities.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
153 238
301 471
139 222
274 438
81 150
157 295
121 200
238 394
49 112
94 218
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Avalanche Level up Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Expanding Force Machine | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Level up Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glacial Lance Level up | ![]() | 120 | 100 | 5 | No additional effect. Hits adjacent foes. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Level up Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Gravity Machine | ![]() | — | — | 5 | 5 turns: no Ground immunities, 1,67x accuracy. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Heal Pulse Level up | ![]() | — | — | 10 | Heals the target by 50% of its HP máximo. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Life Dew Level up | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Level up Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomp Level up | ![]() | 65 | 100 | 20 | 30% chance to causar flinch. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thrash Level up | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Avalanche Level up Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confusion Level up | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Level up Machine Evento | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Glacial Lance Level up Evento | ![]() | 120 | 100 | 5 | No additional effect. Hits adjacent foes. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Heal Pulse Level up | ![]() | — | — | 10 | Heals the target by 50% of its HP máximo. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Crash Level up | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Level up Machine Evento | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Life Dew Level up | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Megahorn Machine | ![]() | 120 | 85 | 10 | No additional effect. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mist Level up | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine Evento | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psyshock Level up Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with target. | |
Stomp Level up | ![]() | 65 | 100 | 20 | 30% chance to causar flinch. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Machine | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Level up Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thrash Level up | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth.
Sword
Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Growth Level 1 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Mega Drain Level 1 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Take Down Level 1 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Double Kick Level 1 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Stomp Level 1 | ![]() | 65 | 100 | 20 | 30% chance to causar flinch. | |
Icicle Crash Level 1 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Swords Dance Level 1 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Torment Level 1 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Avalanche Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Glacial Lance Level 1 | ![]() | 120 | 100 | 5 | No additional effect. Hits adjacent foes. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Double-Edge Level 1 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Thrash Level 1 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Mist Level 1 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Life Dew Level 8 | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Giga Drain Level 16 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Psyshock Level 24 | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Helping Hand Level 32 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Aromatherapy Level 40 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Grassy Terrain Level 40 | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Energy Ball Level 48 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Psychic Level 56 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Leech Seed Level 64 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Heal Pulse Level 72 | ![]() | — | — | 10 | Heals the target by 50% of its HP máximo. | |
Solar Beam Level 80 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Future Sight Level 88 | ![]() | 120 | 100 | 10 | Hits two turns after being used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the target. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Double Kick Level 1 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Avalanche Level 1 | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Iron Defense Level 1 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Confusion Level 1 | ![]() | 50 | 100 | 25 | 10% chance to confuse the target. | |
Double-Edge Level 1 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Thrash Level 1 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Mist Level 1 | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Torment Level 1 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Growth Level 1 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Take Down Level 1 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tail Whip Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Mega Drain Level 1 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Glacial Lance Level 1 | ![]() | 120 | 100 | 5 | No additional effect. Hits adjacent foes. | |
Swords Dance Level 1 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Stomp Level 1 | ![]() | 65 | 100 | 20 | 30% chance to causar flinch. | |
Icicle Crash Level 1 | ![]() | 85 | 90 | 10 | 30% chance to causar flinch. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Life Dew Level 8 | ![]() | — | — | 10 | Heals the user and its allies by 1/4 their HP máximo. | |
Giga Drain Level 16 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Psyshock Level 24 | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Helping Hand Level 32 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Aromatherapy Level 40 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 48 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Psychic Level 56 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Leech Seed Level 64 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Heal Pulse Level 72 | ![]() | — | — | 10 | Heals the target by 50% of its HP máximo. | |
Solar Beam Level 80 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Future Sight Level 88 | ![]() | 120 | 100 | 10 | Hits two turns after being used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | User recovers 75% of the damage dealt. | |
Encore Machine | ![]() | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Hail Machine | ![]() | — | — | 10 | For 5 turns, hail crashes down. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Icicle Spear Machine | ![]() | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Megahorn Machine | ![]() | 120 | 85 | 10 | No additional effect. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pollen Puff Machine | ![]() | 90 | 100 | 15 | If the target is an ally, heals 50% of its HP máximo. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psychic Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Psychic power, priority-safe. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with target. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Machine | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze target. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Wonder Room Machine | ![]() | — | — | 10 | For 5 turns, all Defense and Sp Def stats switch. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. |