[Cache start]
#427 - Buneary
PadrãoShiny
Categoria: Rabbit Pokémon
Altura: 0,4 mPeso: 5,5 Kg
Cor: Brown
Formato:
Egg groups: Field, Human-Like20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 0
Experiência base: 70
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Run Away: No competitive use.
Klutz: This Pokémon's equipado item has no effect, except Macho Brace. Fling cannot be used.
Limber(H): This Pokémon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
55
66
44
44
56
85
Level 50
Level 100
115 162
220 314
63 129
123 254
44 105
83 205
44 105
83 205
54 118
105 232
81 150
157 295
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Level up
15O alvo usa o seu Move logo após o usuário.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Level up
10030Lowers the alvo's Attack by 1.
Baton Pass
Level up
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bounce
Level up
Machine
85855Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Circle Throw
Egg
609010Forces the alvo to switch to a random ally.
Copycat
Egg
20Uses the last Move used in the battle.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Hit
Egg
359010Hits 2 times in one turn.
Double Kick
Level up
3010030Ataca 2 vezes em um mesmo turno.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Entrainment
Level up
10015The alvo's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Machine
10020Lowers the alvo's Sp Def by 2.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flatter
Level up
10015Raises the alvo's Sp Atk by 1 and confuses it.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Headbutt
Level up
701001530% chance to causar flinch.
Healing Wish
Level up
10User faints. Next hurt Pokémon is fully healed.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Iron Tail
Machine
100751530% chance to lower the alvo's Defense by 1.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Mega Kick
Machine
120755Nenhum efeito adicional.
Mega Punch
Machine
808520Nenhum efeito adicional.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Play Rough
Machine
90901010% chance to lower the alvo's Attack by 1.
Pound
Level up
4010035Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Quick Attack
Level up
4010030Geralmente ataca primeiro.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Round
Machine
6010015Power doubles if others used Round neste turno.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Sweet Kiss
Egg
7510Causes the alvo to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Switcheroo
Egg
10010User switches its equipado item with the alvo's.
Teeter Dance
Egg
10020Confuses adjacent Pokémon.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Triple Axel
Tutor
209010Hits 3 times. Each hit can miss, but power rises.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Cadeia evolutiva
Buneary
Lv. up
Lopunny
Mega Evoluir
Lopunny-Mega
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
My hypothesis as to why Buneary rolls up its ears is that its hearing is far too keen. I surmise that the Pokémon protects its hearing by limiting the sound that may enter its ears.
Shield
Buneary can attack by rolling up their ears and then striking with the force created by unrolling them. This attack becomes stronger with training.
Exibir mais
Sword
If both of Buneary’s ears are rolled up, something is wrong with its body or mind. It’s a sure sign the Pokémon is in need of care.
Ultra Moon
The reason it keeps one ear rolled up is so it can launch a swift counterattack if it’s attacked by an enemy.
Ultra Sun
Its arms and legs are weak, but when it rolls its ears up tight and then unleashes them with its full force, it can smash boulders to dust.
Alpha Sapphire
When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Omega Ruby
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
Y
When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
X
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
White 2
By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself.
Black 2
By extending its rolled-up ears and striking the ground, it can bound so high it surprises itself.
White
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
Black
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
SoulSilver
You can tell how it feels by the way it rolls its ears. When it’s scared, both ears are rolled up.
HeartGold
You can tell how it feels by the way it rolls its ears. When it’s scared, both ears are rolled up.
Platinum
Its ears are always rolled up. They can be forcefully extended to shatter even a large boulder.
Pearl
When it senses danger, it perks up its ears. On cold nights, it sleeps with its head tucked into its fur.
Diamond
It slams foes by sharply uncoiling its rolled ears. It stings enough to make a grown-up cry in pain.
Locais de encontro
Ultra Moon
Alola Route 1 East
Alola Route 1 West
Poni Grove Area
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 2 ~ Level 3
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 2 ~ Level 3
Poni Grove Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 52 ~ Level 55
Ultra Sun
Alola Route 1 East
Alola Route 1 West
Poni Grove Area
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 2 ~ Level 3
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 2 ~ Level 3
Poni Grove Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 52 ~ Level 55
Exibir mais
Black 2
Castelia City
Castelia City:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 16
SoulSilver
Road 25
Road 25:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 10
HeartGold
Road 25
Road 25:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 10
Platinum
Eterna Forest
Eterna Forest:
  • Método: Walking in tall grass or a cave
  • Condição: Sapphire in slot 2
  • 4% de chance
  • Level 13
Pearl
Eterna Forest
Eterna Forest:
  • Método: Walking in tall grass or a cave
  • Condição: Sapphire in slot 2
  • 4% de chance
  • Level 12
Diamond
Eterna Forest
Eterna Forest:
  • Método: Walking in tall grass or a cave
  • Condição: Sapphire in slot 2
  • 4% de chance
  • Level 12
Itens que segura
White 2
Pecha Berry
(50% de chance)
Black 2
Pecha Berry
(50% de chance)
Exibir mais
White
Chople Berry
(5% de chance)
Black
Chople Berry
(5% de chance)
SoulSilver
Chople Berry
(5% de chance)
HeartGold
Chople Berry
(5% de chance)
Platinum
Chople Berry
(5% de chance)
Pearl
Chople Berry
(5% de chance)
Diamond
Chople Berry
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Sword/Shield
Brilliant Diamond/Shining Pearl
Legends: Arceus
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035Nenhum efeito adicional.
Splash
Level 1
40No competitive use.
Defense Curl
Level 4
40Raises the user's Defense by 1.
Baby-Doll Eyes
Level 8
10030Lowers the alvo's Attack by 1.
After You
Level 12
15O alvo usa o seu Move logo após o usuário.
Quick Attack
Level 16
4010030Geralmente ataca primeiro.
Double Kick
Level 20
3010030Ataca 2 vezes em um mesmo turno.
Charm
Level 24
10020Reduz o Attack do alvo em 2 estágios.
Baton Pass
Level 28
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Headbutt
Level 32
701001530% chance to causar flinch.
Agility
Level 36
30Aumenta a Speed do usuário em 2 estágios.
Entrainment
Level 40
10015The alvo's Ability changes to match the user's.
Flatter
Level 44
10015Raises the alvo's Sp Atk by 1 and confuses it.
Bounce
Level 48
85855Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar.
Healing Wish
Level 52
10User faints. Next hurt Pokémon is fully healed.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bounce
Machine
85855Salta no turno 1. Ataca no turno 2. Tem 30% de chance de paralisar.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the alvo's Sp Def by 2.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Iron Tail
Machine
100751530% chance to lower the alvo's Defense by 1.
Low Kick
Machine
10020More power the heavier the alvo.
Low Sweep
Machine
6510020100% chance to lower the alvo's Speed by 1.
Mega Kick
Machine
120755Nenhum efeito adicional.
Mega Punch
Machine
808520Nenhum efeito adicional.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Play Rough
Machine
90901010% chance to lower the alvo's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Round
Machine
6010015Power doubles if others used Round neste turno.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Triple Axel
Tutor
209010Hits 3 times. Each hit can miss, but power rises.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Circle Throw
Egg
609010Forces the alvo to switch to a random ally.
Copycat
Egg
20Uses the last Move used in the battle.
Double Hit
Egg
359010Hits 2 times in one turn.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Flail
Egg
10015More power the less HP the user has left.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Sweet Kiss
Egg
7510Causes the alvo to become confused.
Switcheroo
Egg
10010User switches its equipado item with the alvo's.
Teeter Dance
Egg
10020Confuses adjacent Pokémon.
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