

PadrãoShiny
Gêneros:
50,0%
50,0%


Felicidade base: 50
Experiência base: 58
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +1Total: 1
Competitivo
In-Game
Abilities
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
76 145
148 284
90 161
175 317
13 68
22 130
45 106
85 207
13 68
22 130
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Block Level up | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Copycat Level up | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Curse Machine Egg | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Egg | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Level up Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Flail Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Harden Egg | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Level up Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Mimic Level up | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Polish Egg | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Rock Slide Level up Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Throw Level up | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Rock Tomb Level up Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rollout Egg | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sand Tomb Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tearful Look Level up | ![]() | — | — | 20 | Lowers the alvo's Attack and Sp Atk by 1. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. |
Descrição In-game:
Legends: Arceus
Its tears elicit sympathy from those who see them, but do not be deceived! This expulsion of body water is merely a physiological mechanism for keeping itself in good health.
Shield
This Pokémon lives in dry, rocky areas. As its green spheres dry out, their dull luster increases.
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Sword
It expels both sweat and tears from its eyes. The sweat is a little salty, while the tears have a slight bitterness.
Ultra Moon
If its body gets too damp, it will die. So, in a process reminiscent of sweating, its eyes expel moisture.
Ultra Sun
It discharges moisture from its eyes, making it look like it’s crying—apparently an effective way of getting enemies to let down their guard.
Moon
From its eyes, it can expel excess moisture from its body. This liquid is similar in composition to human sweat.
Sun
It does not deal well with water, so it lives in dry locales. Since its surroundings tend to lack greenery, it stands out noticeably.
Alpha Sapphire
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Omega Ruby
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
Y
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
X
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
White 2
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Black 2
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
White
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Black
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
SoulSilver
In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
HeartGold
In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
Platinum
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Pearl
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
Diamond
It looks as if it is always crying. It is actually adjusting its body’s fluid levels by eliminating excess.
Locais de encontro
Ultra Moon
Alola Route 1 South
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 1 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Lush Jungle North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
Ultra Sun
Alola Route 1 South
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 1 South:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 11 ~ Level 14
Lush Jungle North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
Lush Jungle West:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 19 ~ Level 22
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Moon
Alola Route 1 South
Lush Jungle South
Alola Route 1 South:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 10 ~ Level 13
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 18 ~ Level 21
Sun
Alola Route 1 South
Lush Jungle South
Alola Route 1 South:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 10 ~ Level 13
Lush Jungle South:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 18 ~ Level 21
Pearl
Road 209
Road 210 (south, towards Solaceon Town)
Road 209:
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 16
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Not using PokéRadar
- 1% de chance
- Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Level 1 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Curse Level 1 | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Rollout Level 1 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Fake Tears Level 1 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Copycat Level 1 | ![]() | — | — | 20 | Uses the last Move used in the battle. | |
Rock Polish Level 1 | ![]() | — | — | 20 | Raises the user's Speed by 2. | |
Flail Level 4 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Throw Level 8 | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. | |
Block Level 12 | ![]() | — | — | 5 | Prevents the alvo from switching out. | |
Mimic Level 16 | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Rock Tomb Level 20 | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Tearful Look Level 24 | ![]() | — | — | 20 | Lowers the alvo's Attack and Sp Atk by 1. | |
Sucker Punch Level 28 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Rock Slide Level 32 | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Low Kick Level 36 | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Counter Level 40 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sand Tomb Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. |