[Cache start]
#438 - Bonsly
PadrãoShiny
Pokémon bebê
Categoria: Bonsai Pokémon
Altura: 0,5 mPeso: 15,0 Kg
Cor: Brown
Formato:
Egg group: Undiscovered
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 58
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +1Total: 1
Competitivo
In-Game
Abilities
Sturdy: If this Pokémon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Rattled(H): Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
80
95
10
45
10
Level 50
Level 100
110 157
210 304
76 145
148 284
90 161
175 317
13 68
22 130
45 106
85 207
13 68
22 130
Dano recebido
×1
×1
×1
×1
×1
×2
×½
×½
×1
×2
×2
×1
×½
×½
×1
×1
×2
×2
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Level up
5Prevents the alvo from switching out.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Level up
10020If hit by physical attack, returns double damage.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Level up
Machine
10020Lowers the alvo's Sp Def by 2.
Flail
Level up
10015More power the less HP the user has left.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Harden
Egg
30Raises the user's Defense by 1.
Headbutt
Egg
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Level up
Machine
10020More power the heavier the alvo.
Mimic
Level up
10The last Move the alvo used replaces this one.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Power Gem
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Polish
Egg
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015Nenhum efeito adicional.
Rock Tomb
Level up
Machine
609515100% chance to lower the alvo's Speed by 1.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turnos.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Machine
358515Traps and damages the alvo for 4-5 turnos.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tearful Look
Level up
20Lowers the alvo's Attack and Sp Atk by 1.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Cadeia evolutiva
Bonsly
Baby Pokémon
Trigger item:
Lv. up
Sudowoodo
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Its tears elicit sympathy from those who see them, but do not be deceived! This expulsion of body water is merely a physiological mechanism for keeping itself in good health.
Shield
This Pokémon lives in dry, rocky areas. As its green spheres dry out, their dull luster increases.
Exibir mais
Sword
It expels both sweat and tears from its eyes. The sweat is a little salty, while the tears have a slight bitterness.
Ultra Moon
If its body gets too damp, it will die. So, in a process reminiscent of sweating, its eyes expel moisture.
Ultra Sun
It discharges moisture from its eyes, making it look like it’s crying—apparently an effective way of getting enemies to let down their guard.
Moon
From its eyes, it can expel excess moisture from its body. This liquid is similar in composition to human sweat.
Sun
It does not deal well with water, so it lives in dry locales. Since its surroundings tend to lack greenery, it stands out noticeably.
Alpha Sapphire
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Omega Ruby
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
Y
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
X
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
White 2
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Black 2
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
White
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Black
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
SoulSilver
In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
HeartGold
In order to adjust the level of fluids in its body, it exudes water from its eyes. This makes it appear to be crying.
Platinum
It prefers an arid atmosphere. It leaks water that looks like tears when adjusting its moisture level.
Pearl
It prefers arid environments. It leaks water from its eyes to adjust its body’s fluid levels.
Diamond
It looks as if it is always crying. It is actually adjusting its body’s fluid levels by eliminating excess.
Locais de encontro
Ultra Moon
Alola Route 1 South
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Lush Jungle North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Ultra Sun
Alola Route 1 South
Lush Jungle North
Lush Jungle South
Lush Jungle West
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Lush Jungle North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Lush Jungle West:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19 ~ Level 22
Exibir mais
Moon
Alola Route 1 South
Lush Jungle South
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 10 ~ Level 13
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 18 ~ Level 21
Sun
Alola Route 1 South
Lush Jungle South
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 10 ~ Level 13
Lush Jungle South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 18 ~ Level 21
Pearl
Road 209
Road 210 (south, towards Solaceon Town)
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 16
Road 210 (south, towards Solaceon Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Headbutt
Level 1
701001530% chance to causar flinch.
Harden
Level 1
30Raises the user's Defense by 1.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turnos.
Fake Tears
Level 1
10020Lowers the alvo's Sp Def by 2.
Copycat
Level 1
20Uses the last Move used in the battle.
Rock Polish
Level 1
20Raises the user's Speed by 2.
Flail
Level 4
10015More power the less HP the user has left.
Rock Throw
Level 8
509015Nenhum efeito adicional.
Block
Level 12
5Prevents the alvo from switching out.
Mimic
Level 16
10The last Move the alvo used replaces this one.
Rock Tomb
Level 20
609515100% chance to lower the alvo's Speed by 1.
Tearful Look
Level 24
20Lowers the alvo's Attack and Sp Atk by 1.
Sucker Punch
Level 28
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Rock Slide
Level 32
75901030% chance to make the foe(s) flinch.
Low Kick
Level 36
10020More power the heavier the alvo.
Counter
Level 40
10020If hit by physical attack, returns double damage.
Double-Edge
Level 44
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the alvo's Sp Def by 2.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Machine
10020More power the heavier the alvo.
Mud Shot
Machine
559515100% chance to lower the alvo's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Power Gem
Machine
8010020Nenhum efeito adicional.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psych Up
Machine
10Copies the alvo's current stat stages.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sand Tomb
Machine
358515Traps and damages the alvo for 4-5 turnos.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
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