PadrãoShiny
Competitivo
In-Game
Abilities
Healer: 30% chance this Pokemon's ally has its status cured at the end of each turn.
Aroma Veil(H): Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
161 208
312 406
69 136
134 267
69 136
134 267
93 166
182 326
84 155
164 304
30 89
56 172
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Ally Switch Machine | — | — | 15 | User and ally swap positions; using again can fail. | ||
Aromatherapy Level up | — | — | 5 | Cures the user's time of all status conditions. | ||
Aromatic Mist Level up | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charm Level up Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Disarming Voice Level up | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Draining Kiss Level up Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Echoed Voice Level up | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fairy Wind Level up | 40 | 100 | 30 | No additional effect. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heal Pulse Level up | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Misty Explosion Tutor | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | ||
Misty Terrain Level up Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Moonblast Level up | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Level up | — | — | 10 | Copies the target's current stat stages. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Skill Swap Level up Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Sweet Kiss Level up | — | 75 | 10 | Causes the target to become confused. | ||
Sweet Scent Level up | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Wish Egg | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Ally Switch Tutor | — | — | 15 | User and ally swap positions; using again can fail. | ||
Aromatherapy Level up | — | — | 5 | Cures the user's time of all status conditions. | ||
Aromatic Mist Level up | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Captivate Egg | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Charm Level up | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Disarming Voice Level up | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Draining Kiss Level up | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Level up Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fairy Wind Level up | 40 | 100 | 30 | No additional effect. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Heal Pulse Level up | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Misty Terrain Level up | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Moonblast Level up | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Nasty Plot Egg | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Odor Sleuth Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Level up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Skill Swap Level up Tutor | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Level up | — | 75 | 10 | Causes the target to become confused. | ||
Sweet Scent Level up | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Telekinesis Tutor | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Wish Egg | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Aromatherapy Level up | — | — | 5 | Cures the user's time of all status conditions. | ||
Aromatic Mist Level up | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Attract Level up Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Level up Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Captivate Egg | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Charm Level up | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Disable Egg Evento | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Disarming Voice Level up | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Draining Kiss Level up | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Level up Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fairy Wind Level up | 40 | 100 | 30 | No additional effect. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Heal Pulse Level up Evento | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Misty Terrain Level up | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Moonblast Level up Evento | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Odor Sleuth Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psych Up Level up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Level up Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Refresh Egg | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Skill Swap Level up Tutor | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Kiss Level up | — | 75 | 10 | Causes the target to become confused. | ||
Sweet Scent Level up | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine Evento | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | ||
Wish Egg | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Shield
The scents Aromatisse can produce range from sweet smells that bolster allies to foul smells that sap an opponent’s will to fight.
Sword
The scent that constantly emits from its fur is so powerful that this Pokémon’s companions will eventually lose their sense of smell.
Exibir mais
Alpha Sapphire
Its scent is so overpowering that, unless a Trainer happens to really enjoy the smell, he or she will have a hard time walking alongside it.
Omega Ruby
It devises various scents, pleasant and unpleasant, and emits scents that its enemies dislike in order to gain an edge in battle.
Y
Its scent is so overpowering that, unless a Trainer happens to really enjoy the smell, he or she will have a hard time walking alongside it.
X
It devises various scents, pleasant and unpleasant, and emits scents that its enemies dislike in order to gain an edge in battle.
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sweet Kiss Level 1 | — | 75 | 10 | Causes the target to become confused. | ||
Fairy Wind Level 1 | 40 | 100 | 30 | No additional effect. | ||
Sweet Scent Level 1 | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Aromatic Mist Level 1 | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Heal Pulse Level 1 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Echoed Voice Level 1 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Disarming Voice Level 9 | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Aromatherapy Level 12 | — | — | 5 | Cures the user's time of all status conditions. | ||
Draining Kiss Level 15 | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Attract Level 18 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Flail Level 21 | — | 100 | 15 | More power the less HP the user has left. | ||
Misty Terrain Level 24 | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Psychic Level 27 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Charm Level 30 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Calm Mind Level 33 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Moonblast Level 36 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Skill Swap Level 39 | — | — | 10 | The user and the target troca Abilities. | ||
Psych Up Level 42 | — | — | 10 | Copies the target's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Machine | — | — | 15 | User and ally swap positions; using again can fail. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Draining Kiss Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Misty Terrain Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Skill Swap Machine | — | — | 10 | The user and the target troca Abilities. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Misty Explosion Tutor | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sweet Scent Level 1 | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Heal Pulse Level 1 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Aromatic Mist Level 1 | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Fairy Wind Level 1 | 40 | 100 | 30 | No additional effect. | ||
Sweet Kiss Level 6 | — | 75 | 10 | Causes the target to become confused. | ||
Odor Sleuth Level 8 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Calm Mind Level 17 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Draining Kiss Level 21 | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Aromatherapy Level 25 | — | — | 5 | Cures the user's time of all status conditions. | ||
Attract Level 29 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Moonblast Level 31 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Charm Level 35 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Level 38 | — | 100 | 15 | More power the less HP the user has left. | ||
Misty Terrain Level 42 | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Skill Swap Level 44 | — | — | 10 | The user and the target troca Abilities. | ||
Psychic Level 48 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Disarming Voice Level 53 | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Reflect Level 57 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psych Up Level 64 | — | — | 10 | Copies the target's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sweet Scent Level 1 | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Heal Pulse Level 1 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Aromatic Mist Level 1 | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Fairy Wind Level 1 | 40 | 100 | 30 | No additional effect. | ||
Sweet Kiss Level 6 | — | 75 | 10 | Causes the target to become confused. | ||
Odor Sleuth Level 8 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Calm Mind Level 17 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Draining Kiss Level 21 | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Aromatherapy Level 25 | — | — | 5 | Cures the user's time of all status conditions. | ||
Attract Level 29 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Moonblast Level 31 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Charm Level 35 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Level 38 | — | 100 | 15 | More power the less HP the user has left. | ||
Misty Terrain Level 42 | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Skill Swap Level 44 | — | — | 10 | The user and the target troca Abilities. | ||
Psychic Level 48 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Disarming Voice Level 53 | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Reflect Level 57 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psych Up Level 64 | — | — | 10 | Copies the target's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Ally Switch Tutor | — | — | 15 | User and ally swap positions; using again can fail. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Skill Swap Tutor | — | — | 10 | The user and the target troca Abilities. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Telekinesis Tutor | — | — | 15 | For 3 turns, target floats but Moves can't miss it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sweet Scent Level 1 | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Heal Pulse Level 1 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Aromatic Mist Level 1 | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Fairy Wind Level 1 | 40 | 100 | 30 | No additional effect. | ||
Sweet Kiss Level 6 | — | 75 | 10 | Causes the target to become confused. | ||
Odor Sleuth Level 8 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Calm Mind Level 17 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Draining Kiss Level 21 | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Aromatherapy Level 25 | — | — | 5 | Cures the user's time of all status conditions. | ||
Attract Level 29 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Moonblast Level 31 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Charm Level 35 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Level 38 | — | 100 | 15 | More power the less HP the user has left. | ||
Misty Terrain Level 42 | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Skill Swap Level 44 | — | — | 10 | The user and the target troca Abilities. | ||
Psychic Level 48 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Disarming Voice Level 53 | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Reflect Level 57 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psych Up Level 64 | — | — | 10 | Copies the target's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sweet Scent Level 1 | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Heal Pulse Level 1 | — | — | 10 | Heals the target by 50% of its HP máximo. | ||
Aromatic Mist Level 1 | — | — | 20 | Raises an ally's Sp Def by 1. | ||
Fairy Wind Level 1 | 40 | 100 | 30 | No additional effect. | ||
Sweet Kiss Level 6 | — | 75 | 10 | Causes the target to become confused. | ||
Odor Sleuth Level 8 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Echoed Voice Level 13 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Calm Mind Level 17 | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Draining Kiss Level 21 | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Aromatherapy Level 25 | — | — | 5 | Cures the user's time of all status conditions. | ||
Attract Level 29 | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Moonblast Level 31 | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Charm Level 35 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Flail Level 38 | — | 100 | 15 | More power the less HP the user has left. | ||
Misty Terrain Level 42 | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Skill Swap Level 44 | — | — | 10 | The user and the target troca Abilities. | ||
Psychic Level 48 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Disarming Voice Level 53 | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Reflect Level 57 | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Psych Up Level 64 | — | — | 10 | Copies the target's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psyshock Machine | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Trick Room Machine | — | — | 5 | Goes last. For 5 turns, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | — | — | 15 | The target makes its Move right after the user. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Drain Punch Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Skill Swap Tutor | — | — | 10 | The user and the target troca Abilities. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |