[Cache start]
#359 - Absol
PadrãoShiny
Categoria: Disaster Pokémon
Altura: 1,2 mPeso: 47,0 Kg
Habitat: Mountain (Habitat)
Cor: White
Formato:
Egg group: Field25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 163
Taxa de captura: 30
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Pressure: Se o Pokémon for alvo de um Move do adversário, o Move perde um PP adicional.
Super Luck: This Pokemon's critical hit ratio is raised by 1 stage.
Justified(H): This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type Move.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
130
60
75
60
75
Level 50
Level 100
125 172
240 334
121 200
238 394
58 123
112 240
72 139
139 273
58 123
112 240
72 139
139 273
Dano recebido
×2
×½
×1
×1
×2
×2
×1
×1
×½
×1
×1
×1
×1
×1
×0
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double-Edge
Egg
12010015Tem 33% de recoil.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Energy
Level up
Machine
30Raises the user's critical hit ratio by 2.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Knock Off
Level up
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Machine
1208510No additional effect.
Night Slash
Level up
7010015High critical hit ratio.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Level up
5All active Pokemon will faint in 3 turns.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Machine
7010020High critical hit ratio.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double-Edge
Egg
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Night Slash
Level up
7010015High critical hit ratio.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Level up
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Level up
7010020High critical hit ratio.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scratch
Level up
4010035No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Tutor
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double-Edge
Egg
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Night Slash
Level up
7010015High critical hit ratio.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Level up
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Level up
7010020High critical hit ratio.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scratch
Level up
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Tutor
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double-Edge
Egg
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
Dream World
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
Dream World
1208510No additional effect.
Night Slash
Level up
7010015High critical hit ratio.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Level up
Egg
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Level up
7010020High critical hit ratio.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scratch
Level up
4010035No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
Dream World
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double-Edge
Egg
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Me First
Level up
Egg
20Copies a foe at 1,5x power. User must be faster.
Megahorn
Egg
1208510No additional effect.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Night Slash
Level up
7010015High critical hit ratio.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Perish Song
Level up
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Level up
7010020High critical hit ratio.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scratch
Level up
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Level up
Evento
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Double-Edge
Egg
Tutor
12010015Tem 33% de recoil.
Double Team
Level up
Machine
Evento
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Future Sight
Level up
Evento
12010010Hits two turns after being used.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leer
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Perish Song
Level up
Evento
5All active Pokemon will faint in 3 turns.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Tutor
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Level up
Evento
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scratch
Level up
Evento
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Slash
Level up
Evento
7010020High critical hit ratio.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Evento
10010Lowers the PP of the target's last Move by 4.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Egg
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Level up
Tutor
Evento
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Wish
Evento
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Absol
Mega Evoluir
Absol-Mega
2 níveis evolutivos.
Descrição In-game:
Shield
Because of this Pokémon’s ability to detect danger, people mistook Absol as a bringer of doom.
Sword
Swift as the wind, Absol races through fields and mountains. Its curved, bow-like horn is acutely sensitive to the warning signs of natural disasters.
Exibir mais
Ultra Moon
The elderly call it the disaster Pokémon and detest it, but interest in its power to predict disasters is on the rise.
Ultra Sun
The only thing unlucky about Absol is its appearance. It protects fields and warns people of disaster, so one ought to be grateful for it.
Moon
Although it’s said to bring disaster, in actuality, this Pokémon possesses a calm disposition and warns people of any crises that loom.
Sun
Long ago, superstitions were spread about it, saying it brought disaster. This fed a hatred of it, and it was driven deep into the mountains.
Alpha Sapphire
Absol has the ability to foretell the coming of natural disasters. It lives in a harsh, rugged mountain environment. This Pokémon very rarely ventures down from the mountains.
Omega Ruby
Every time Absol appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster Pokémon.
Y
It appears when it senses an impending natural disaster. As a result, it was mistaken as a doom bringer.
X
It senses coming disasters and appears before people only to warn them of impending danger.
White 2
It appears from deep in the mountains to warn people about upcoming disasters it has sensed with its horn.
Black 2
It appears from deep in the mountains to warn people about upcoming disasters it has sensed with its horn.
White
Rumored to sense disasters with its horn, it became a target. It fled deep into the mountains.
Black
Rumored to sense disasters with its horn, it became a target. It fled deep into the mountains.
SoulSilver
It has the ability to foretell natural disasters. Its life span is over a hundred years.
HeartGold
It has the ability to foretell natural disasters. Its life span is over a hundred years.
Platinum
Rumored to sense disasters with its horn, it became a target. It fled deep into the mountains.
Pearl
It senses coming disasters and appears before people only to warn them of impending danger.
Diamond
It senses coming disasters and appears before people only to warn them of impending danger.
LeafGreen
It appears when it senses an impending natural disaster. As a result, it was mistaken as a doom-bringer.
FireRed
It appears when it senses an impending natural disaster. As a result, it was mistaken as a doom-bringer.
Emerald
It sharply senses even subtle changes in the sky and the land to predict natural disasters. It is a long-lived POKéMON that has a life-span of 100 years.
Sapphire
ABSOL has the ability to foretell the coming of natural disasters. It lives in a harsh, rugged mountain environment. This POKéMON very rarely ventures down from the mountains.
Ruby
Every time ABSOL appears before people, it is followed by a disaster such as an earthquake or a tidal wave. As a result, it came to be known as the disaster POKéMON.
Locais de encontro
Ultra Moon
Alola Route 14 Area
Mount Lanakila Base
Mount Lanakila Cave
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30 ~ Level 33
Mount Lanakila Base:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 30 ~ Level 33
Mount Lanakila Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 48 ~ Level 51
Mount Lanakila Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 47 ~ Level 50
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30 ~ Level 33
Ultra Sun
Alola Route 14 Area
Mount Lanakila Base
Mount Lanakila Cave
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30 ~ Level 33
Mount Lanakila Base:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 30 ~ Level 33
Mount Lanakila Cave:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 48 ~ Level 51
Mount Lanakila Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 47 ~ Level 50
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30 ~ Level 33
Exibir mais
Moon
Alola Route 14 Area
Mount Lanakila Cave
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 28 ~ Level 31
Mount Lanakila Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 42 ~ Level 45
Mount Lanakila Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 42 ~ Level 45
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 28 ~ Level 31
Sun
Alola Route 14 Area
Mount Lanakila Cave
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 28 ~ Level 31
Mount Lanakila Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 42 ~ Level 45
Mount Lanakila Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 42 ~ Level 45
Tapu Village Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 28 ~ Level 31
Y
Road 8
Road 8:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 14
X
Road 8
Road 8:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 14
White 2
Road 13
Road 14
Road 13:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 37
Road 14:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 36
Black 2
Road 13
Road 14
Road 13:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 37
Road 14:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 36
White
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 60
Road 13:
  • Método: Walking in dark grass
  • 5% de chance
  • Level 60
Black
Giant Chasm (outside)
Road 13
Giant Chasm (outside):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 60
Road 13:
  • Método: Walking in dark grass
  • 5% de chance
  • Level 60
SoulSilver
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Tohjo Falls
Digletts Cave
Victory Road 1 (2F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 6
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 6
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 24
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 13
Mount Mortar (Upper Cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 2
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 29
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 35
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Seafoam Islands (B4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Mount Silver (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (1F top):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Mount Silver (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 44
Mount Silver (mountainside):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 46
Mount Silver (top):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Mount Moon (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 10
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 12
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Digletts Cave:
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 17
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 38
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 39
Cerulean Cave (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 45
HeartGold
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Tohjo Falls
Digletts Cave
Victory Road 1 (2F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 6
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 6
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 24
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 13
Mount Mortar (Upper Cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 2
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 23
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 29
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 35
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Seafoam Islands (B4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 34
Mount Silver (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (1F top):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Mount Silver (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 44
Mount Silver (mountainside):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Silver (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 46
Mount Silver (top):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 48
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Mount Moon (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 8
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 10
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 12
Victory Road 1 (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 22
Digletts Cave:
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 17
Victory Road 1 (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Victory Road 1 (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 32
Cerulean Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 38
Cerulean Cave (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 39
Cerulean Cave (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Hoenn radio
  • 10% de chance
  • Level 45
Platinum
Mount Coronet (exterior snowfall)
Mount Coronet (exterior blizzard)
Mount Coronet (exterior snowfall):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 40
Mount Coronet (exterior blizzard):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 40
Pearl
Road 213
Road 213:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 20
Diamond
Road 213
Road 213:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 20
Emerald
Road 120
Road 120:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Sapphire
Road 120
Road 120:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Ruby
Road 120
Road 120:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 27
Itens que segura
Alpha Sapphire
Life Orb
(5% de chance)
Omega Ruby
Life Orb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 1
4010030Usually goes first.
Double Team
Level 5
15Aumenta a evasão do usuário em 1 estágio.
Knock Off
Level 10
65100201,5x damage if foe holds an item. Removes item.
Detect
Level 15
5Prevents Moves from affecting the user this turn.
Taunt
Level 20
10020Target can't use status Moves its next 3 turns.
Slash
Level 25
7010020High critical hit ratio.
Night Slash
Level 30
7010015High critical hit ratio.
Focus Energy
Level 35
30Raises the user's critical hit ratio by 2.
Sucker Punch
Level 40
701005Usually goes first. Fails if target is not attacking.
Swords Dance
Level 45
20Raises the user's Attack by 2.
Future Sight
Level 50
12010010Hits two turns after being used.
Perish Song
Level 55
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Megahorn
Machine
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psycho Cut
Machine
7010020High critical hit ratio.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 1
4010030Usually goes first.
Double Team
Level 5
15Aumenta a evasão do usuário em 1 estágio.
Knock Off
Level 10
65100201,5x damage if foe holds an item. Removes item.
Detect
Level 15
5Prevents Moves from affecting the user this turn.
Taunt
Level 20
10020Target can't use status Moves its next 3 turns.
Slash
Level 25
7010020High critical hit ratio.
Night Slash
Level 30
7010015High critical hit ratio.
Focus Energy
Level 35
30Raises the user's critical hit ratio by 2.
Sucker Punch
Level 40
701005Usually goes first. Fails if target is not attacking.
Swords Dance
Level 45
20Raises the user's Attack by 2.
Future Sight
Level 50
12010010Hits two turns after being used.
Perish Song
Level 55
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Water Pulse
Machine
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 7
4010030Usually goes first.
Pursuit
Level 10
4010020If a foe is switching out, hits it at 2x power.
Taunt
Level 13
10020Target can't use status Moves its next 3 turns.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 22
7010020High critical hit ratio.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Night Slash
Level 29
7010015High critical hit ratio.
Detect
Level 33
5Prevents Moves from affecting the user this turn.
Psycho Cut
Level 37
7010020High critical hit ratio.
Me First
Level 41
20Copies a foe at 1,5x power. User must be faster.
Sucker Punch
Level 45
701005Usually goes first. Fails if target is not attacking.
Razor Wind
Level 49
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Future Sight
Level 53
12010010Hits two turns after being used.
Perish Song
Level 57
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 7
4010030Usually goes first.
Pursuit
Level 10
4010020If a foe is switching out, hits it at 2x power.
Taunt
Level 13
10020Target can't use status Moves its next 3 turns.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 22
7010020High critical hit ratio.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Night Slash
Level 29
7010015High critical hit ratio.
Detect
Level 33
5Prevents Moves from affecting the user this turn.
Psycho Cut
Level 37
7010020High critical hit ratio.
Me First
Level 41
20Copies a foe at 1,5x power. User must be faster.
Sucker Punch
Level 45
701005Usually goes first. Fails if target is not attacking.
Razor Wind
Level 49
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Future Sight
Level 53
12010010Hits two turns after being used.
Perish Song
Level 57
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 9
4010030Usually goes first.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Taunt
Level 17
10020Target can't use status Moves its next 3 turns.
Bite
Level 20
6010025Tem 30% de chance de causar flinch.
Double Team
Level 25
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 28
7010020High critical hit ratio.
Swords Dance
Level 33
20Raises the user's Attack by 2.
Future Sight
Level 36
12010010Hits two turns after being used.
Night Slash
Level 41
7010015High critical hit ratio.
Detect
Level 44
5Prevents Moves from affecting the user this turn.
Psycho Cut
Level 47
7010020High critical hit ratio.
Sucker Punch
Level 50
701005Usually goes first. Fails if target is not attacking.
Razor Wind
Level 57
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Me First
Level 60
20Copies a foe at 1,5x power. User must be faster.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 7
4010030Usually goes first.
Pursuit
Level 10
4010020If a foe is switching out, hits it at 2x power.
Taunt
Level 13
10020Target can't use status Moves its next 3 turns.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Double Team
Level 19
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 22
7010020High critical hit ratio.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Night Slash
Level 29
7010015High critical hit ratio.
Detect
Level 33
5Prevents Moves from affecting the user this turn.
Psycho Cut
Level 37
7010020High critical hit ratio.
Me First
Level 41
20Copies a foe at 1,5x power. User must be faster.
Sucker Punch
Level 45
701005Usually goes first. Fails if target is not attacking.
Razor Wind
Level 49
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Future Sight
Level 53
12010010Hits two turns after being used.
Perish Song
Level 57
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Water Pulse
Tutor
601002020% chance to confuse the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Play Rough
Egg
90901010% chance to lower the target's Attack by 1.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 12
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Pursuit
Level 20
4010020If a foe is switching out, hits it at 2x power.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Bite
Level 28
6010025Tem 30% de chance de causar flinch.
Double Team
Level 33
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Sucker Punch
Level 44
701005Usually goes first. Fails if target is not attacking.
Detect
Level 49
5Prevents Moves from affecting the user this turn.
Night Slash
Level 52
7010015High critical hit ratio.
Me First
Level 57
20Copies a foe at 1,5x power. User must be faster.
Psycho Cut
Level 60
7010020High critical hit ratio.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 9
4010030Usually goes first.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Taunt
Level 17
10020Target can't use status Moves its next 3 turns.
Bite
Level 20
6010025Tem 30% de chance de causar flinch.
Double Team
Level 25
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 28
7010020High critical hit ratio.
Swords Dance
Level 33
20Raises the user's Attack by 2.
Future Sight
Level 36
12010010Hits two turns after being used.
Night Slash
Level 41
7010015High critical hit ratio.
Detect
Level 44
5Prevents Moves from affecting the user this turn.
Psycho Cut
Level 49
7010020High critical hit ratio.
Sucker Punch
Level 52
701005Usually goes first. Fails if target is not attacking.
Razor Wind
Level 57
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Me First
Level 60
20Copies a foe at 1,5x power. User must be faster.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Hex
Egg
6510010Power doubles if the target has a status ailment.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Perish Song
Egg
5All active Pokemon will faint in 3 turns.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 12
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Pursuit
Level 20
4010020If a foe is switching out, hits it at 2x power.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Bite
Level 28
6010025Tem 30% de chance de causar flinch.
Double Team
Level 33
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Sucker Punch
Level 44
701005Usually goes first. Fails if target is not attacking.
Detect
Level 49
5Prevents Moves from affecting the user this turn.
Night Slash
Level 52
7010015High critical hit ratio.
Me First
Level 57
20Copies a foe at 1,5x power. User must be faster.
Psycho Cut
Level 60
7010020High critical hit ratio.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 12
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Pursuit
Level 20
4010020If a foe is switching out, hits it at 2x power.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Bite
Level 28
6010025Tem 30% de chance de causar flinch.
Double Team
Level 33
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Sucker Punch
Level 44
701005Usually goes first. Fails if target is not attacking.
Detect
Level 49
5Prevents Moves from affecting the user this turn.
Night Slash
Level 52
7010015High critical hit ratio.
Me First
Level 57
20Copies a foe at 1,5x power. User must be faster.
Psycho Cut
Level 60
7010020High critical hit ratio.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Leer
Level 4
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 12
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Pursuit
Level 20
4010020If a foe is switching out, hits it at 2x power.
Swords Dance
Level 25
20Raises the user's Attack by 2.
Bite
Level 28
6010025Tem 30% de chance de causar flinch.
Double Team
Level 33
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Sucker Punch
Level 44
701005Usually goes first. Fails if target is not attacking.
Detect
Level 49
5Prevents Moves from affecting the user this turn.
Night Slash
Level 52
7010015High critical hit ratio.
Me First
Level 57
20Copies a foe at 1,5x power. User must be faster.
Psycho Cut
Level 60
7010020High critical hit ratio.
Perish Song
Level 65
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Will-O-Wisp
Machine
8515Queima o alvo.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Headbutt
Tutor
701001530% chance to causar flinch.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mean Look
Egg
5Prevents the target from switching out.
Megahorn
Egg
1208510No additional effect.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 13
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Bite
Level 21
6010025Tem 30% de chance de causar flinch.
Swords Dance
Level 26
20Raises the user's Attack by 2.
Double Team
Level 31
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Perish Song
Level 46
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 13
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Bite
Level 21
6010025Tem 30% de chance de causar flinch.
Swords Dance
Level 26
20Raises the user's Attack by 2.
Double Team
Level 31
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Perish Song
Level 46
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 13
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Bite
Level 21
6010025Tem 30% de chance de causar flinch.
Swords Dance
Level 26
20Raises the user's Attack by 2.
Double Team
Level 31
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Perish Song
Level 46
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Egg
12010015Tem 33% de recoil.
Feint Attack
Egg
6020This Move does not check accuracy.
Magic Coat
Egg
15Bounces back certain non-damaging Moves.
Substitute
Egg
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 13
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Bite
Level 21
6010025Tem 30% de chance de causar flinch.
Swords Dance
Level 26
20Raises the user's Attack by 2.
Double Team
Level 31
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Perish Song
Level 46
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Taunt
Level 9
10020Target can't use status Moves its next 3 turns.
Quick Attack
Level 13
4010030Usually goes first.
Razor Wind
Level 17
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Bite
Level 21
6010025Tem 30% de chance de causar flinch.
Swords Dance
Level 26
20Raises the user's Attack by 2.
Double Team
Level 31
15Aumenta a evasão do usuário em 1 estágio.
Slash
Level 36
7010020High critical hit ratio.
Future Sight
Level 41
12010010Hits two turns after being used.
Perish Song
Level 46
5All active Pokemon will faint in 3 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Snatch
Machine
10User steals certain support Moves to use itself.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
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