[Cache start]
#041 - Zubat
PadrãoShiny
Categoria: Bat Pokémon
Altura: 0,8 mPeso: 7,5 Kg
Habitat: Cave (Habitat)
Cor: Purple
Formato:
Egg group: Flying15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 49
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Infiltrator(H): Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
45
35
30
40
55
Level 50
Level 100
100 147
190 284
45 106
85 207
36 95
67 185
31 90
58 174
40 101
76 196
54 117
103 229
Dano recebido
×¼
×1
×1
×2
×½
×¼
×1
×1
×1
×¼
×0
×2
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
Virtual Console
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Machine
Virtual Console
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Brave Bird
Machine
12010015Has 33% recoil.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
Virtual Console
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
Virtual Console
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
Machine
Virtual Console
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Egg
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Roost
Virtual Console
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Virtual Console
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Swift
Machine
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
Virtual Console
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
Virtual Console
7010020User switches out after damaging the target.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Egg
Virtual Console
6010035No additional effect.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025User recovers 50% of the damage dealt.
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Curse
Egg
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
Virtual Console
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Gust
Egg
Virtual Console
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
Virtual Console
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
Machine
Virtual Console
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
Virtual Console
5Prevents the target from switching out.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
Virtual Console
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
Virtual Console
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Wind
Virtual Console
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
Egg
Virtual Console
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
Virtual Console
20Forces the target to switch to a random ally.
Wing Attack
Level up
Virtual Console
6010035No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Level up
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Confuse Ray
Level up
10010Confuses the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
Dream World
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
Dream World
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
Dream World
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
Tutor
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brave Bird
Egg
12010015Has 33% recoil.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Egg
6020Causes the target to fall asleep.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level up
10010Confuses the target.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Haze
Level up
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leech Life
Level up
8010010User recovers 50% of the damage dealt.
Mean Look
Level up
5Prevents the target from switching out.
Mimic
Tutor
10The last Move the target used replaces this one.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Level up
5520Causes the target to become confused.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Level up
6010035No additional effect.
Cadeia evolutiva
Zubat
Lv. 22
Golbat
Lv. up
Crobat
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Makes its home in gloomy caves. Atrophied eyes have left this Pokémon blind, so it scans its surroundings via sound waves that it emits from its mouth as it flies.
Shield
Zubat live in caves, down where the sun’s light won’t reach. In the morning, they gather together to keep each other warm as they sleep.
Exibir mais
Sword
It emits ultrasonic waves from its mouth to check its surroundings. Even in tight caves, Zubat flies around with skill.
Let's Go, Eevee!
Emits ultrasonic cries while it flies. They act as a sonar used to check for objects in its way.
Let's Go, Pikachu!
Emits ultrasonic cries while it flies. They act as a sonar used to check for objects in its way.
Ultra Moon
Their skin is so thin that they’ll be burned if sunlight hits them. When it gets cold out, they gather together to warm one another’s bodies.
Ultra Sun
It has no eyeballs, so it can’t see. It checks its surroundings via the ultrasonic waves it emits from its mouth.
Moon
When exposed to sunlight, they suffer burns. The frequency of their ultrasonic waves can differ slightly from colony to colony.
Sun
It sleeps in caves during the day. It has no eyes, so to check its surroundings while flying, it emits ultrasonic waves.
Alpha Sapphire
Zubat avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Omega Ruby
Zubat remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Y
It has no eyes. Instead, it relies on its ultrasonic cries for echolocation to flit about in darkness.
X
Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
White 2
It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies.
Black 2
It does not need eyes, because it emits ultrasonic waves to check its surroundings while it flies.
White
It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
Black
It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
SoulSilver
Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
HeartGold
While flying, it constantly emits ultrasonic waves from its mouth to check its surroundings.
Platinum
It checks its surroundings and location using reflections of the ultrasonic waves from its mouth.
Pearl
Disliking sunlight, it sleeps deep in forests and caves until sundown.
Diamond
Even though it has no eyes, it can sense obstacles using ultrasonic waves it emits from its mouth.
LeafGreen
It forms colonies in perpetually dark places and uses ultrasonic waves to identify and approach targets.
FireRed
It has no eyes. Instead, it relies on its ultrasonic cries for echo location to flit about in darkness.
Emerald
While living in pitch-black caverns, their eyes gradually grew shut and deprived them of vision. They use ultrasonic waves to detect obstacles.
Sapphire
ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Ruby
ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
Crystal
During the day, it gathers with others and hangs from the ceilings of old buildings and caves.
Silver
Capable of flying safely in dark places, it emits ultrasonic cries to check for any obstacles.
Gold
While flying, it constantly emits ultrasonic waves from its mouth to check its sur­ roundings.
Yellow
Emits ultrasonic cries while it flies. They act as a sonar used to check for ob­ jects in its way.
Blue
Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.
Red
Forms colonies in perpetually dark places. Uses ultrasonic waves to identify and approach targets.
Locais de encontro
Ultra Moon
Digletts Tunnel Area
Hauoli Cemetery Area
Memorial Hill Area
Sandy Cave Area
Seaward Cave Area
Ten Carat Hill Inside
Verdant Cavern Trial Site
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Digletts Tunnel Area:
  • Método: Walking in tall grass or a cave
  • 60% de chance
  • Level 20 ~ Level 23
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 6 ~ Level 9
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Sandy Cave Area:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 6 ~ Level 9
Seaward Cave Area:
  • Método: Surfing
  • 55% de chance
  • Level 15 ~ Level 18
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 11 ~ Level 14
Verdant Cavern Trial Site:
  • Método: Walking in tall grass or a cave
  • 35% de chance
  • Level 8 ~ Level 11
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Ultra Sun
Digletts Tunnel Area
Hauoli Cemetery Area
Memorial Hill Area
Sandy Cave Area
Seaward Cave Area
Ten Carat Hill Inside
Verdant Cavern Trial Site
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Digletts Tunnel Area:
  • Método: Walking in tall grass or a cave
  • 60% de chance
  • Level 20 ~ Level 23
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 6 ~ Level 9
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Sandy Cave Area:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 6 ~ Level 9
Seaward Cave Area:
  • Método: Surfing
  • 55% de chance
  • Level 15 ~ Level 18
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 11 ~ Level 14
Verdant Cavern Trial Site:
  • Método: Walking in tall grass or a cave
  • 35% de chance
  • Level 8 ~ Level 11
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Exibir mais
Moon
Digletts Tunnel Area
Hauoli Cemetery Area
Lush Jungle East Cave
Memorial Hill Area
Seaward Cave Area
Ten Carat Hill Inside
Verdant Cavern Trial Site
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Digletts Tunnel Area:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 19 ~ Level 22
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 7 ~ Level 10
Lush Jungle East Cave:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 18 ~ Level 21
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 20 ~ Level 23
Seaward Cave Area:
  • Método: Surfing
  • 80% de chance
  • Level 15 ~ Level 18
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 10 ~ Level 13
Verdant Cavern Trial Site:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 8 ~ Level 11
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 6% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Sun
Digletts Tunnel Area
Hauoli Cemetery Area
Lush Jungle East Cave
Memorial Hill Area
Seaward Cave Area
Ten Carat Hill Inside
Verdant Cavern Trial Site
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Digletts Tunnel Area:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 19 ~ Level 22
Hauoli Cemetery Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 7 ~ Level 10
Lush Jungle East Cave:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 18 ~ Level 21
Memorial Hill Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 20 ~ Level 23
Seaward Cave Area:
  • Método: Surfing
  • 80% de chance
  • Level 15 ~ Level 18
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 10 ~ Level 13
Verdant Cavern Trial Site:
  • Método: Walking in tall grass or a cave
  • 70% de chance
  • Level 8 ~ Level 11
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 6% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Y
Connecting Cave
Connecting Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
X
Connecting Cave
Connecting Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
White 2
Castelia Sewers
Castelia Sewers (unknown area 38)
Castelia Sewers:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Castelia Sewers (unknown area 38):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Black 2
Castelia Sewers
Castelia Sewers (unknown area 38)
Castelia Sewers:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Castelia Sewers (unknown area 38):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
SoulSilver
Road 32
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Slowpoke Well (1F)
Slowpoke Well (B1F)
Ilex Forest
Burned Tower (1F)
Burned Tower (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Road 42
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Road 47 (inside cave)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 3
Road 4
Tohjo Falls
Safari Zone Mountain
Safari Zone Rocky Beach
Safari Zone Savannah
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 9
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 22
Road 33:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 19
Ilex Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 14
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 24
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 16
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 23
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 3
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 26
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 28
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 18
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 8
Mount Moon (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 8
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 8
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 10
Road 3:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Road 4:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 22
Safari Zone Mountain:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Safari Zone Rocky Beach:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Road 32
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Slowpoke Well (1F)
Slowpoke Well (B1F)
Ilex Forest
Burned Tower (1F)
Burned Tower (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Road 42
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Road 47 (inside cave)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 3
Road 4
Tohjo Falls
Safari Zone Mountain
Safari Zone Rocky Beach
Safari Zone Savannah
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 9
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 22
Road 33:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 19
Ilex Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 14
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 24
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 16
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 23
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 3
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 26
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 28
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 18
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 6
Mount Moon (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 6
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 8
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 10
Road 3:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Road 4:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 5
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 22
Safari Zone Mountain:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Safari Zone Rocky Beach:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Platinum
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Ravaged Path
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Wayward Cave (1F)
Wayward Cave (B1F)
Iron Island (1F)
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 206
Road 207
Road 208
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 214
Road 216
Oreburgh mine (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 7
Oreburgh mine (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 8
Mount Coronet (1F Road 207):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 30
Mount Coronet (4F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 30
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 15
Mount Coronet (B1F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 30
Ravaged Path:
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 30
Oreburgh Gate (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 8
Oreburgh Gate (B1F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 30
Wayward Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 17
Wayward Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19
Iron Island (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Road 203:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 4
Road 204 (south, towards Jubilife City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 3
Road 204 (north, towards Floaroma Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 8
Road 206:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Road 207:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 5
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 19
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 19
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 19
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 19
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 14
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 28
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 22
Road 216:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 32
Pearl
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Ravaged Path
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Wayward Cave (1F)
Wayward Cave (B1F)
Iron Island (1F)
Acuity Lakefront
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 206
Road 207
Road 208
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 216
Road 217
Oreburgh mine (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7
Oreburgh mine (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Mount Coronet (1F Road 207):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Mount Coronet (4F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 13
Mount Coronet (B1F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Ravaged Path:
  • Método: Surfing
  • 60% de chance
  • Level 20 ~ Level 30
Oreburgh Gate (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 6
Oreburgh Gate (B1F):
  • Método: Surfing
  • 60% de chance
  • Level 20 ~ Level 30
Wayward Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
Wayward Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Iron Island (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Acuity Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 35
Road 203:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 5
Road 204 (south, towards Jubilife City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 4
Road 204 (north, towards Floaroma Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 206:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 207:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 20
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 21
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 12
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 26
Road 216:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 33
Road 217:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 35
Diamond
Oreburgh mine (1F)
Oreburgh mine (B1F)
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Ravaged Path
Oreburgh Gate (1F)
Oreburgh Gate (B1F)
Wayward Cave (1F)
Wayward Cave (B1F)
Iron Island (1F)
Acuity Lakefront
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 206
Road 207
Road 208
Road 209
Lost Tower (1F)
Lost Tower (2F)
Lost Tower (3F)
Lost Tower (4F)
Lost Tower (5F)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 216
Road 217
Oreburgh mine (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7
Oreburgh mine (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Mount Coronet (1F Road 207):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Mount Coronet (4F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 13
Mount Coronet (B1F):
  • Método: Surfing
  • 30% de chance
  • Level 20 ~ Level 40
Ravaged Path:
  • Método: Surfing
  • 60% de chance
  • Level 20 ~ Level 30
Oreburgh Gate (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 6
Oreburgh Gate (B1F):
  • Método: Surfing
  • 60% de chance
  • Level 20 ~ Level 30
Wayward Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
Wayward Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 17
Iron Island (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Acuity Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 35
Road 203:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 5
Road 204 (south, towards Jubilife City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 4
Road 204 (north, towards Floaroma Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 206:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 207:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Lost Tower (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Lost Tower (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 19
Lost Tower (3F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 20
Lost Tower (4F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
Lost Tower (5F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 21
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 12
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 26
Road 216:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 33
Road 217:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 35
LeafGreen
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Mount Moon (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Icefall Cave (entrance)
Icefall Cave (1F)
Icefall Cave (B1F)
Icefall Cave (waterfall)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Altering Cave (A)
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 26
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 26
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 16
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Mount Moon (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 11
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 32
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 32
Icefall Cave (entrance):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (waterfall):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Lost Cave (room 1):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 2):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 3):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 4):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 5):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 6):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 7):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 8):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 9):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 10):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (item rooms):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Altering Cave (A):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
FireRed
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Mount Moon (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Icefall Cave (entrance)
Icefall Cave (1F)
Icefall Cave (B1F)
Icefall Cave (waterfall)
Lost Cave (room 1)
Lost Cave (room 2)
Lost Cave (room 3)
Lost Cave (room 4)
Lost Cave (room 5)
Lost Cave (room 6)
Lost Cave (room 7)
Lost Cave (room 8)
Lost Cave (room 9)
Lost Cave (room 10)
Lost Cave (item rooms)
Altering Cave (A)
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 26
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 26
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 7
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 16
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Mount Moon (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 11
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 32
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 32
Icefall Cave (entrance):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Icefall Cave (waterfall):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 40
Lost Cave (room 1):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 2):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 3):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 4):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 5):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 6):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 7):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 8):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 9):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (room 10):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Lost Cave (item rooms):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 37
Altering Cave (A):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Emerald
Meteor Falls
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Seafloor Cavern
Cave of Origin (entrance)
Cave of Origin (1F)
Cave of Origin (B1F)
Cave of Origin (B2F)
Cave of Origin (B3F)
Victory Road (1F)
Shoal Cave
Shoal Cave (B1F)
Altering Cave (A)
Meteor Falls:
  • Método: Surfing
  • 30% de chance
  • Level 30 ~ Level 35
Granite Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Seafloor Cavern:
  • Método: Surfing
  • 5% de chance
  • Level 30 ~ Level 35
Cave of Origin (entrance):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Cave of Origin (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 36
Shoal Cave:
  • Método: Surfing
  • 30% de chance
  • Level 5 ~ Level 35
Shoal Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Altering Cave (A):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Sapphire
Meteor Falls
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Seafloor Cavern
Cave of Origin (entrance)
Cave of Origin (1F)
Cave of Origin (B1F)
Cave of Origin (B2F)
Cave of Origin (B3F)
Victory Road (1F)
Shoal Cave
Shoal Cave (B1F)
Meteor Falls:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Granite Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Seafloor Cavern:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Cave of Origin (entrance):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Cave of Origin (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 36
Shoal Cave:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Shoal Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Ruby
Meteor Falls
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (B2F)
Granite Cave (1F/small room)
Seafloor Cavern
Cave of Origin (entrance)
Cave of Origin (1F)
Cave of Origin (B1F)
Cave of Origin (B2F)
Cave of Origin (B3F)
Victory Road (1F)
Shoal Cave
Shoal Cave (B1F)
Meteor Falls:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Granite Cave (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Granite Cave (1F/small room):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Seafloor Cavern:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Cave of Origin (entrance):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Cave of Origin (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Cave of Origin (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 36
Shoal Cave:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 32
Shoal Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Crystal
Road 30
Road 31
Road 32
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Slowpoke Well (1F)
Slowpoke Well (B1F)
Burned Tower (1F)
Burned Tower (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Road 42
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 3
Road 4
Road 9
Road 10
Tohjo Falls
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 3
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 4
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 7
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 20% de chance
  • Level 8
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 20% de chance
  • Level 22
Road 33:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 8
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 24
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 25
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 26
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 14
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 13
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 5% de chance
  • Level 15
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 17
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • Condições: 1) Not during a swarm; 2) At night
  • 4% de chance
  • Level 4
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 6
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 15
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 6
Road 9:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 15
Road 10:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 15
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 22
Silver
Road 32
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Slowpoke Well (1F)
Slowpoke Well (B1F)
Ilex Forest
Burned Tower (1F)
Burned Tower (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Road 42
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 3
Road 4
Tohjo Falls
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 8
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 7
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 9
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 22
Road 33:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 8
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 8
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19
Ilex Forest:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 15
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 25
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 30% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 24
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Not during a swarm
  • 4% de chance
  • Level 4
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 23
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 8
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 5
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 5
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 22
Gold
Road 32
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 33
Slowpoke Well (1F)
Slowpoke Well (B1F)
Ilex Forest
Burned Tower (1F)
Burned Tower (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Road 42
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Moon (1F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Road 3
Road 4
Tohjo Falls
Road 32:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 8
Union Cave (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 7
Union Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 9
Union Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 22
Road 33:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 8
Slowpoke Well (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 8
Slowpoke Well (B1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 19
Ilex Forest:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 15
Whirl Islands (1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 23
Whirl Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24
Whirl Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 24
Whirl Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 25
Road 42:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 16
Mount Mortar (1F):
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 30% de chance
  • Level 15
Mount Mortar (Lower Cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Mortar (B1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17
Ice Path (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 22
Ice Path (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 22
Ice Path (B2F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 23
Ice Path (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 24
Dark Cave (Violet City entrance):
  • Método: Walking in tall grass or a cave
  • Condição: Not during a swarm
  • 4% de chance
  • Level 4
Dark Cave (Blackthorn City entrance):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 23
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 6
Rock Tunnel (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 8
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10
Road 3:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 5
Road 4:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 5
Tohjo Falls:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 22
Yellow
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 9
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 18
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 36
Seafoam Islands (B3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 27
Seafoam Islands (B4F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 45
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 11
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
Mount Moon (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11
Mount Moon (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 13
Rock Tunnel (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 22
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 44
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 44
Blue
Seafoam Islands (1F)
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 21
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 11
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 15
Mount Moon (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 11
Mount Moon (B2F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 12
Rock Tunnel (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 18
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 22
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 26
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 22
Red
Seafoam Islands (1F)
Mount Moon (1F)
Rock Tunnel (B1F)
Mount Moon (B1F)
Mount Moon (B2F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 21
Mount Moon (1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 11
Rock Tunnel (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 15
Mount Moon (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 11
Mount Moon (B2F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 12
Rock Tunnel (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 18
Victory Road 2 (1F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 22
Victory Road 2 (2F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 26
Victory Road 2 (3F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 22
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Astonish
Level 5
301001530% chance to causar flinch.
Mean Look
Level 10
5Prevents the target from switching out.
Poison Fang
Level 15
501001550% chance to envenenar gravemente the target.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Bite
Level 30
6010025Tem 30% de chance de causar flinch.
Haze
Level 35
30Eliminates all stat changes.
Venoshock
Level 40
6510010Power doubles if the target is poisoned.
Confuse Ray
Level 45
10010Confuses the target.
Air Slash
Level 50
75951530% chance to causar flinch.
Leech Life
Level 55
8010010User recovers 50% of the damage dealt.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brave Bird
Machine
12010015Has 33% recoil.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Egg
6010035No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Astonish
Level 5
301001530% chance to causar flinch.
Mean Look
Level 10
5Prevents the target from switching out.
Poison Fang
Level 15
501001550% chance to envenenar gravemente the target.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Bite
Level 30
6010025Tem 30% de chance de causar flinch.
Haze
Level 35
30Eliminates all stat changes.
Venoshock
Level 40
6510010Power doubles if the target is poisoned.
Confuse Ray
Level 45
10010Confuses the target.
Air Slash
Level 50
75951530% chance to causar flinch.
Leech Life
Level 55
8010010User recovers 50% of the damage dealt.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Quick Attack
Egg
4010030Usually goes first.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Wing Attack
Egg
6010035No additional effect.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 23
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 25
501001550% chance to envenenar gravemente the target.
Mean Look
Level 29
5Prevents the target from switching out.
Leech Life
Level 31
8010010User recovers 50% of the damage dealt.
Haze
Level 35
30Eliminates all stat changes.
Venoshock
Level 37
6510010Power doubles if the target is poisoned.
Air Slash
Level 41
75951530% chance to causar flinch.
Quick Guard
Level 43
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 23
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 25
501001550% chance to envenenar gravemente the target.
Mean Look
Level 29
5Prevents the target from switching out.
Leech Life
Level 31
8010010User recovers 50% of the damage dealt.
Haze
Level 35
30Eliminates all stat changes.
Venoshock
Level 37
6510010Power doubles if the target is poisoned.
Air Slash
Level 41
75951530% chance to causar flinch.
Quick Guard
Level 43
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Supersonic
Level 1
5520Causes the target to become confused.
Absorb
Level 1
2010025User recovers 50% of the damage dealt.
Wing Attack
Level 4
6010035No additional effect.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Swift
Level 12
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Confuse Ray
Level 17
10010Confuses the target.
Haze
Level 20
30Eliminates all stat changes.
Leech Life
Level 25
8010010User recovers 50% of the damage dealt.
Toxic
Level 28
9010Envenena gravemente o alvo. Poison-types não podem errar.
Air Slash
Level 33
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Headbutt
Machine
701001530% chance to causar flinch.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 4
5520Causes the target to become confused.
Astonish
Level 8
301001530% chance to causar flinch.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 15
6010035No additional effect.
Confuse Ray
Level 19
10010Confuses the target.
Swift
Level 23
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Air Cutter
Level 26
609525High critical hit ratio. Hits adjacent foes.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Mean Look
Level 34
5Prevents the target from switching out.
Poison Fang
Level 37
501001550% chance to envenenar gravemente the target.
Haze
Level 41
30Eliminates all stat changes.
Air Slash
Level 45
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 7
301001530% chance to causar flinch.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 13
6010035No additional effect.
Confuse Ray
Level 17
10010Confuses the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Swift
Level 23
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Poison Fang
Level 25
501001550% chance to envenenar gravemente the target.
Mean Look
Level 29
5Prevents the target from switching out.
Acrobatics
Level 31
5510015Power doubles if the user has no held item.
Haze
Level 35
30Eliminates all stat changes.
Venoshock
Level 37
6510010Power doubles if the target is poisoned.
Air Slash
Level 41
75951530% chance to causar flinch.
Quick Guard
Level 43
15Protects allies from priority attacks this turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 29
5Prevents the target from switching out.
Acrobatics
Level 33
5510015Power doubles if the user has no held item.
Poison Fang
Level 37
501001550% chance to envenenar gravemente the target.
Haze
Level 41
30Eliminates all stat changes.
Air Slash
Level 45
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 4
5520Causes the target to become confused.
Astonish
Level 8
301001530% chance to causar flinch.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 15
6010035No additional effect.
Confuse Ray
Level 19
10010Confuses the target.
Swift
Level 23
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Air Cutter
Level 26
609525High critical hit ratio. Hits adjacent foes.
Acrobatics
Level 30
5510015Power doubles if the user has no held item.
Mean Look
Level 34
5Prevents the target from switching out.
Poison Fang
Level 37
501001550% chance to envenenar gravemente the target.
Haze
Level 41
30Eliminates all stat changes.
Air Slash
Level 45
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defog
Egg
15-1 evasion; clears terrain and hazards on both sides.
Feint Attack
Egg
6020This Move does not check accuracy.
Giga Drain
Egg
7510010User recovers 50% of the damage dealt.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 29
5Prevents the target from switching out.
Poison Fang
Level 33
501001550% chance to envenenar gravemente the target.
Haze
Level 37
30Eliminates all stat changes.
Air Slash
Level 41
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 29
5Prevents the target from switching out.
Poison Fang
Level 33
501001550% chance to envenenar gravemente the target.
Haze
Level 37
30Eliminates all stat changes.
Air Slash
Level 41
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Defog
Machine
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 5
5520Causes the target to become confused.
Astonish
Level 9
301001530% chance to causar flinch.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 17
6010035No additional effect.
Confuse Ray
Level 21
10010Confuses the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 29
5Prevents the target from switching out.
Poison Fang
Level 33
501001550% chance to envenenar gravemente the target.
Haze
Level 37
30Eliminates all stat changes.
Air Slash
Level 41
75951530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brave Bird
Egg
12010015Has 33% recoil.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hypnosis
Egg
6020Causes the target to fall asleep.
Nasty Plot
Egg
20Raises the user's Sp Atk by 2.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 26
10010Confuses the target.
Air Cutter
Level 31
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 36
5Prevents the target from switching out.
Poison Fang
Level 41
501001550% chance to envenenar gravemente the target.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 26
10010Confuses the target.
Air Cutter
Level 31
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 36
5Prevents the target from switching out.
Poison Fang
Level 41
501001550% chance to envenenar gravemente the target.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Astonish
Level 6
301001530% chance to causar flinch.
Supersonic
Level 11
5520Causes the target to become confused.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 26
10010Confuses the target.
Air Cutter
Level 31
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 36
5Prevents the target from switching out.
Poison Fang
Level 41
501001550% chance to envenenar gravemente the target.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 26
10010Confuses the target.
Air Cutter
Level 31
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 36
5Prevents the target from switching out.
Poison Fang
Level 41
501001550% chance to envenenar gravemente the target.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Astonish
Level 11
301001530% chance to causar flinch.
Bite
Level 16
6010025Tem 30% de chance de causar flinch.
Wing Attack
Level 21
6010035No additional effect.
Confuse Ray
Level 26
10010Confuses the target.
Air Cutter
Level 31
609525High critical hit ratio. Hits adjacent foes.
Mean Look
Level 36
5Prevents the target from switching out.
Poison Fang
Level 41
501001550% chance to envenenar gravemente the target.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Machine
10User steals certain support Moves to use itself.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 19
10010Confuses the target.
Wing Attack
Level 27
6010035No additional effect.
Mean Look
Level 36
5Prevents the target from switching out.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 6
5520Causes the target to become confused.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 19
10010Confuses the target.
Wing Attack
Level 27
6010035No additional effect.
Mean Look
Level 36
5Prevents the target from switching out.
Haze
Level 46
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Feint Attack
Egg
6020This Move does not check accuracy.
Gust
Egg
4010035Power doubles during Bounce, Fly, and Sky Drop.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quick Attack
Egg
4010030Usually goes first.
Whirlwind
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 10
5520Causes the target to become confused.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 21
10010Confuses the target.
Wing Attack
Level 28
6010035No additional effect.
Haze
Level 36
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Razor Wind
Machine
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlwind
Machine
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Life
Level 1
8010010User recovers 50% of the damage dealt.
Supersonic
Level 10
5520Causes the target to become confused.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Confuse Ray
Level 21
10010Confuses the target.
Wing Attack
Level 28
6010035No additional effect.
Haze
Level 36
30Eliminates all stat changes.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Razor Wind
Machine
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlwind
Machine
20Forces the target to switch to a random ally.
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