[Cache start]
#893 - Zarude-Dada
PadrãoShiny
Pokémon mítico
Categoria: Rogue Monkey Pokémon
Altura: 1,8 mPeso: 70,0 Kg
Cor: Black
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 300
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Leaf Guard: If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
105
120
105
70
95
105
Level 50
Level 100
165 212
320 414
112 189
220 372
99 172
193 339
67 134
130 262
90 161
175 317
99 172
193 339
Dano recebido
×4
×½
×1
×½
×2
×2
×2
×2
×½
×½
×½
×2
×1
×2
×0
×1
×1
×½
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Level up
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Jungle Healing
Level up
10User and allies: healed 1/4 HP máximo, status cured.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Petal Blizzard
Machine
9010015No additional effect. Hits adjacent Pokemon.
Power Whip
Level up
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Scratch
Level up
4010035No additional effect.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Level up
5Heals the user by a weather-dependent amount.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vine Whip
Level up
4510025No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Darkest Lariat
Machine
8510010Ignores the target's stat stage changes.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Level up
Machine
Evento
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Level up
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Tutor
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Growth
Level up
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Hammer Arm
Level up
Evento
1009010Lowers the user's Speed by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Jungle Healing
Level up
Evento
10User and allies: healed 1/4 HP máximo, status cured.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Whip
Level up
Machine
Evento
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Scratch
Level up
4010035No additional effect.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Synthesis
Level up
5Heals the user by a weather-dependent amount.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vine Whip
Level up
4510025No additional effect.
Cadeia evolutiva
Zarude-Dada
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Once the vines on Zarude’s body tear off, they become nutrients in the soil. This helps the plants of the forest grow.
Sword
Within dense forests, this Pokémon lives in a pack with others of its kind. It’s incredibly aggressive, and the other Pokémon of the forest fear it.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Leer
Level 6
10030Lowers the foe(s) Defense by 1.
Vine Whip
Level 12
4510025No additional effect.
Growth
Level 18
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Fury Swipes
Level 24
188015Hits 2-5 times in one turn.
Scary Face
Level 30
10010Lowers the target's Speed by 2.
Grass Knot
Level 36
10020Quanto mais pesado for o alvo, mais Power o move terá.
Bite
Level 42
6010025Tem 30% de chance de causar flinch.
U-turn
Level 48
7010020User switches out after damaging the target.
Swagger
Level 54
8515Raises the target's Attack by 2 and confuses it.
Energy Ball
Level 60
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Synthesis
Level 66
5Heals the user by a weather-dependent amount.
Hammer Arm
Level 72
1009010Lowers the user's Speed by 1.
Thrash
Level 78
12010010Lasts 2-3 turns. Confuses the user afterwards.
Power Whip
Level 84
1208510No additional effect.
Jungle Healing
Level 90
10User and allies: healed 1/4 HP máximo, status cured.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Leer
Level 6
10030Lowers the foe(s) Defense by 1.
Vine Whip
Level 12
4510025No additional effect.
Growth
Level 18
20Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado.
Fury Swipes
Level 24
188015Hits 2-5 times in one turn.
Scary Face
Level 30
10010Lowers the target's Speed by 2.
Grass Knot
Level 36
10020Quanto mais pesado for o alvo, mais Power o move terá.
Bite
Level 42
6010025Tem 30% de chance de causar flinch.
U-turn
Level 48
7010020User switches out after damaging the target.
Swagger
Level 54
8515Raises the target's Attack by 2 and confuses it.
Energy Ball
Level 60
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Synthesis
Level 66
5Heals the user by a weather-dependent amount.
Hammer Arm
Level 72
1009010Lowers the user's Speed by 1.
Thrash
Level 78
12010010Lasts 2-3 turns. Confuses the user afterwards.
Power Whip
Level 84
1208510No additional effect.
Jungle Healing
Level 90
10User and allies: healed 1/4 HP máximo, status cured.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Darkest Lariat
Machine
8510010Ignores the target's stat stage changes.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Whip
Machine
1208510No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Solar Blade
Machine
12510010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Grassy Glide
Tutor
5510020User on Grassy Terrain: +1 priority.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.