PadrãoShiny
Competitivo
In-Game
Abilities
Speed Boost: This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Compound Eyes: This Pokemon's Moves have their accuracy multiplied by 1,3.
Frisk(H): Ao dar switch-in, este Pokémon identifica os itens segurados por todos os Pokémon adversários.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
63 128
121 251
45 106
85 207
72 139
139 273
45 106
85 207
90 161
175 317
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Level up Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Bug Bite Level up Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Machine Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Machine | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psychic Noise Machine | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Level up Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Virtual Console | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Foresight Level up Virtual Console | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Virtual Console Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Egg Virtual Console | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg Virtual Console | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine Virtual Console | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sonic Boom Level up Virtual Console | — | 90 | 20 | Always does 20 HP of damage. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Egg Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up Virtual Console | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sonic Boom Level up | — | 90 | 20 | Always does 20 HP of damage. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg Dream World | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor Dream World | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Dream World | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sonic Boom Level up | — | 90 | 20 | Always does 20 HP of damage. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Ancient Power Level up Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Level up | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Pursuit Level up Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Egg Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Machine Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sonic Boom Level up | — | 90 | 20 | Always does 20 HP of damage. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Level up Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Detect Level up | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Foresight Level up | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hypnosis Level up | — | 60 | 20 | Causes the target to fall asleep. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sonic Boom Level up | — | 90 | 20 | Always does 20 HP of damage. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Uproar Level up | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Descrição In-game:
Legends: Arceus
Its frail wings are so thin that one can see clear through them. However, during flight these wings exhibit the power to churn air with force enough to launch a house skyward.
Alpha Sapphire
Yanma is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This Pokémon uses its flying ability to quickly chase down targeted prey.
Exibir mais
Omega Ruby
Yanma is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept at making sudden stops and turning midair. This Pokémon uses its flying ability to quickly chase down targeted prey.
Y
If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
X
Its eyes can see 360 degrees without moving its head. It won’t miss prey--even those behind it.
White 2
By flapping its wings at high speed, it can fly freely through the air. Even sudden stops are no problem.
Black 2
By flapping its wings at high speed, it can fly freely through the air. Even sudden stops are no problem.
White
It can hover in one spot by flapping its wings at high speed. It flits about to guard its territory.
Black
It can hover in one spot by flapping its wings at high speed. It flits about to guard its territory.
SoulSilver
Its large eyes can scan 360 degrees. It looks in all directions to seek out insects as its prey.
HeartGold
If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
Platinum
It can hover in one spot by flapping its wings at high speed. It flits about to guard its territory.
Pearl
Its eyes can see 360 degrees without moving its head. It won’t miss prey--even those behind it.
Diamond
Its eyes can see 360 degrees without moving its head. It won’t miss prey--even those behind it.
LeafGreen
If it flaps its wings really fast, it can generate shock waves that will shatter windows in the area.
FireRed
Its large eyes can scan 360 degrees. It looks in all directions to seek out insects as its prey.
Emerald
It can see 360 degrees without moving its eyes. It is a great flier capable of making sudden stops and turning midair to quickly chase down targeted prey.
Sapphire
YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept atmaking sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
Ruby
YANMA is capable of seeing 360 degrees without having to move its eyes. It is a great flier that is adept atmaking sudden stops and turning midair. This POKéMON uses its flying ability to quickly chase down targeted prey.
Crystal
It can see in all directions without moving its bigeyes, helping it spot attackers and food right away.
Silver
Its large eyes can scan 360 degrees. It looks in alldirections to seek out insects as its prey.
Gold
If it flaps its wings really fast, it can generateshock waves that will shatter win dows in the area.
Locais de encontro
White 2
Pinwheel Forest (outside)
Road 3
Pinwheel Forest (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 55
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 56
Black 2
Pinwheel Forest (outside)
Road 3
Pinwheel Forest (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 55
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 56
Exibir mais
SoulSilver
Road 35
Road 35:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 12
HeartGold
Road 35
Road 35:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 12
Platinum
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Great Marsh Area 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Great Marsh Area 2:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 31
Great Marsh Area 3:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Great Marsh Area 4:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Great Marsh Area 5:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Great Marsh Area 6:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
LeafGreen
Ruin Valley
Ruin Valley:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 18
FireRed
Ruin Valley
Ruin Valley:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 18
Crystal
Road 35
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 1% de chance
- Level 12
Silver
Road 35
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 1% de chance
- Level 12
Gold
Road 35
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) Not during a swarm; 2) At night
- 1% de chance
- Level 12
Itens que segura
Ultra Moon
Wide Lens
(5% de chance)
Ultra Sun
Wide Lens
(5% de chance)
Exibir mais
Moon
Wide Lens
(5% de chance)
Sun
Wide Lens
(5% de chance)
Alpha Sapphire
Wide Lens
(5% de chance)
Omega Ruby
Wide Lens
(5% de chance)
Y
Wide Lens
(5% de chance)
X
Wide Lens
(5% de chance)
White 2
Wide Lens
(5% de chance)
Black 2
Wide Lens
(5% de chance)
White
Wide Lens
(5% de chance)
Black
Wide Lens
(5% de chance)
SoulSilver
Wide Lens
(5% de chance)
HeartGold
Wide Lens
(5% de chance)
Platinum
Wide Lens
(5% de chance)
Pearl
Wide Lens
(5% de chance)
Diamond
Wide Lens
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Air Cutter Level 14 | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Bug Bite Level 30 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Bite Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Leech Life Machine | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Psychic Noise Machine | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Aerial Ace Level 14 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
String Shot Level 30 | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 11 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 14 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 17 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 22 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 27 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Pursuit Level 30 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Ancient Power Level 33 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hypnosis Level 38 | — | 60 | 20 | Causes the target to fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 46 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
U-turn Level 49 | 70 | 100 | 20 | User switches out after damaging the target. | ||
Air Slash Level 54 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Bug Buzz Level 57 | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dream Eater Machine | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 37 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 49 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 37 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 49 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 12 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 17 | — | 90 | 20 | Always does 20 HP of damage. | ||
Hypnosis Level 23 | — | 60 | 20 | Causes the target to fall asleep. | ||
Detect Level 28 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Uproar Level 34 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wing Attack Level 39 | 60 | 100 | 35 | No additional effect. | ||
Supersonic Level 45 | — | 55 | 20 | Causes the target to become confused. | ||
Screech Level 50 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Signal Beam Egg | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 37 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 49 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Uproar Level 37 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Wing Attack Level 43 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 49 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dream Eater Tutor | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Swift Level 37 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Foresight Level 1 | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Quick Attack Level 7 | 40 | 100 | 30 | Usually goes first. | ||
Double Team Level 13 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Sonic Boom Level 19 | — | 90 | 20 | Always does 20 HP of damage. | ||
Detect Level 25 | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Supersonic Level 31 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leech Life Egg | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Whirlwind Egg | — | — | 20 | Forces the target to switch to a random ally. |