[Cache start]
#716 - Xerneas
PadrãoShiny
Pokémon lendário
Categoria: Life Pokémon
Altura: 3,0 mPeso: 215,0 Kg
Cor: Blue
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 340
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: HP +3Total: 3
Competitivo
In-Game
Abilities
Fairy Aura: While this Pokemon is active, a Fairy Move used by any Pokemon has 1,33x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
126
131
95
131
98
99
Level 50
Level 100
186 233
362 456
122 201
240 397
90 161
175 317
122 201
240 397
92 165
180 324
93 166
182 326
Dano recebido
×½
×½
×0
×1
×1
×½
×1
×1
×1
×1
×1
×1
×1
×2
×1
×1
×2
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Dazzling Gleam
Machine
Evento
8010010No additional effect. Hits adjacent foes.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Geomancy
Level up
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Level up
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Horn Leech
Level up
Evento
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ingrain
Level up
Evento
20Traps/grounds user; heals 1/16 HP máximo per turn.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
Machine
1208510No additional effect.
Misty Explosion
Tutor
1001005User faints. User on Misty Terrain: 1,5x power.
Misty Terrain
Level up
Machine
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
Evento
951001530% chance to lower the target's Sp Atk by 1.
Nature Power
Level up
20Attack depends on terrain (default Tri Attack).
Night Slash
Level up
7010015High critical hit ratio.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Block
Tutor
5Prevents the target from switching out.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
1201005Lowers the user's Defense and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
Evento
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Geomancy
Level up
Evento
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
Evento
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Level up
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Leech
Level up
Evento
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
1208510No additional effect.
Misty Terrain
Level up
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
Evento
951001530% chance to lower the target's Sp Atk by 1.
Nature Power
Level up
Machine
20Attack depends on terrain (default Tri Attack).
Night Slash
Level up
Evento
7010015High critical hit ratio.
Outrage
Level up
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aromatherapy
Level up
Evento
5Cures the user's time of all status conditions.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Block
Tutor
5Prevents the target from switching out.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
1201005Lowers the user's Defense and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
Evento
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Geomancy
Level up
Evento
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Level up
Tutor
Evento
55 turns: no Ground immunities, 1,67x accuracy.
Hail
Machine
10For 5 turns, hail crashes down.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Leech
Level up
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ingrain
Level up
20Traps/grounds user; heals 1/16 HP máximo per turn.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
Evento
1208510No additional effect.
Misty Terrain
Level up
105 turns. Can't status,-Dragon power vs grounded.
Moonblast
Level up
Evento
951001530% chance to lower the target's Sp Atk by 1.
Nature Power
Level up
Machine
20Attack depends on terrain (default Tri Attack).
Night Slash
Level up
7010015High critical hit ratio.
Outrage
Level up
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Xerneas
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Alpha Sapphire
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
Omega Ruby
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
Exibir mais
Y
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
X
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
Locais de encontro
Ultra Sun
Ultra Space Wilds Crag
Ultra Space Wilds Crag:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gravity
Level 1
55 turns: no Ground immunities, 1,67x accuracy.
Tackle
Level 1
4010035Nenhum efeito adicional.
Light Screen
Level 5
30For 5 turns, special damage to allies is halved.
Aurora Beam
Level 10
651002010% chance to lower the target's Attack by 1.
Nature Power
Level 15
20Attack depends on terrain (default Tri Attack).
Night Slash
Level 20
7010015High critical hit ratio.
Aromatherapy
Level 25
5Cures the user's time of all status conditions.
Psych Up
Level 30
10Copies the target's current stat stages.
Horn Leech
Level 35
7510010User recovers 50% of the damage dealt.
Misty Terrain
Level 40
105 turns. Can't status,-Dragon power vs grounded.
Ingrain
Level 45
20Traps/grounds user; heals 1/16 HP máximo per turn.
Take Down
Level 50
908520Tem 1/4 de recoil.
Geomancy
Level 55
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Moonblast
Level 60
951001530% chance to lower the target's Sp Atk by 1.
Heal Pulse
Level 65
10Heals the target by 50% of its HP máximo.
Megahorn
Level 70
1208510No additional effect.
Close Combat
Level 75
1201005Lowers the user's Defense and Sp Def by 1.
Outrage
Level 80
12010010Lasts 2-3 turns. Confuses the user afterwards.
Giga Impact
Level 85
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Machine
1208510No additional effect.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Misty Explosion
Tutor
1001005User faints. User on Misty Terrain: 1,5x power.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Take Down
Level 1
908520Tem 1/4 de recoil.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Heal Pulse
Level 1
10Heals the target by 50% of its HP máximo.
Light Screen
Level 5
30For 5 turns, special damage to allies is halved.
Aurora Beam
Level 10
651002010% chance to lower the target's Attack by 1.
Gravity
Level 18
55 turns: no Ground immunities, 1,67x accuracy.
Geomancy
Level 26
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Moonblast
Level 35
951001530% chance to lower the target's Sp Atk by 1.
Megahorn
Level 44
1208510No additional effect.
Night Slash
Level 51
7010015High critical hit ratio.
Horn Leech
Level 55
7510010User recovers 50% of the damage dealt.
Psych Up
Level 59
10Copies the target's current stat stages.
Misty Terrain
Level 63
105 turns. Can't status,-Dragon power vs grounded.
Nature Power
Level 72
20Attack depends on terrain (default Tri Attack).
Close Combat
Level 80
1201005Lowers the user's Defense and Sp Def by 1.
Giga Impact
Level 88
150905O usuário não pode mover no próximo turno.
Outrage
Level 93
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Take Down
Level 1
908520Tem 1/4 de recoil.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Heal Pulse
Level 1
10Heals the target by 50% of its HP máximo.
Light Screen
Level 5
30For 5 turns, special damage to allies is halved.
Aurora Beam
Level 10
651002010% chance to lower the target's Attack by 1.
Gravity
Level 18
55 turns: no Ground immunities, 1,67x accuracy.
Geomancy
Level 26
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Moonblast
Level 35
951001530% chance to lower the target's Sp Atk by 1.
Megahorn
Level 44
1208510No additional effect.
Night Slash
Level 51
7010015High critical hit ratio.
Horn Leech
Level 55
7510010User recovers 50% of the damage dealt.
Psych Up
Level 59
10Copies the target's current stat stages.
Misty Terrain
Level 63
105 turns. Can't status,-Dragon power vs grounded.
Nature Power
Level 72
20Attack depends on terrain (default Tri Attack).
Close Combat
Level 80
1201005Lowers the user's Defense and Sp Def by 1.
Giga Impact
Level 88
150905O usuário não pode mover no próximo turno.
Outrage
Level 93
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Take Down
Level 1
908520Tem 1/4 de recoil.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Heal Pulse
Level 1
10Heals the target by 50% of its HP máximo.
Light Screen
Level 5
30For 5 turns, special damage to allies is halved.
Aurora Beam
Level 10
651002010% chance to lower the target's Attack by 1.
Gravity
Level 18
55 turns: no Ground immunities, 1,67x accuracy.
Geomancy
Level 26
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Moonblast
Level 35
951001530% chance to lower the target's Sp Atk by 1.
Megahorn
Level 44
1208510No additional effect.
Night Slash
Level 51
7010015High critical hit ratio.
Horn Leech
Level 55
7510010User recovers 50% of the damage dealt.
Psych Up
Level 59
10Copies the target's current stat stages.
Misty Terrain
Level 63
105 turns. Can't status,-Dragon power vs grounded.
Nature Power
Level 72
20Attack depends on terrain (default Tri Attack).
Close Combat
Level 80
1201005Lowers the user's Defense and Sp Def by 1.
Giga Impact
Level 88
150905O usuário não pode mover no próximo turno.
Outrage
Level 93
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Take Down
Level 1
908520Tem 1/4 de recoil.
Ingrain
Level 1
20Traps/grounds user; heals 1/16 HP máximo per turn.
Aromatherapy
Level 1
5Cures the user's time of all status conditions.
Heal Pulse
Level 1
10Heals the target by 50% of its HP máximo.
Light Screen
Level 5
30For 5 turns, special damage to allies is halved.
Aurora Beam
Level 10
651002010% chance to lower the target's Attack by 1.
Gravity
Level 18
55 turns: no Ground immunities, 1,67x accuracy.
Geomancy
Level 26
10Charges, then raises SpA, SpD, Spe by 2 turn 2.
Moonblast
Level 35
951001530% chance to lower the target's Sp Atk by 1.
Megahorn
Level 44
1208510No additional effect.
Night Slash
Level 51
7010015High critical hit ratio.
Horn Leech
Level 55
7510010User recovers 50% of the damage dealt.
Psych Up
Level 59
10Copies the target's current stat stages.
Misty Terrain
Level 63
105 turns. Can't status,-Dragon power vs grounded.
Nature Power
Level 72
20Attack depends on terrain (default Tri Attack).
Close Combat
Level 80
1201005Lowers the user's Defense and Sp Def by 1.
Giga Impact
Level 88
150905O usuário não pode mover no próximo turno.
Outrage
Level 93
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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