PadrãoShiny
Competitivo
In-Game
Abilities
Shadow Tag: Prevents foes from choosing to switch unless they also have this Ability.
Telepathy(H): This Pokemon does not take damage from attacks made by its allies.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
250 297
490 584
34 93
63 181
56 121
108 236
34 93
63 181
56 121
108 236
34 93
63 181
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Charm Level up Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Counter Level up | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Encore Level up Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Mirror Coat Level up | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Splash Level up | — | — | 40 | No competitive use. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Counter Level up Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up Virtual Console | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Mirror Coat Level up Virtual Console | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up Machine Virtual Console | — | — | 25 | For 5 turns, protects user's time from status. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Counter Level up Evento | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Mirror Coat Level up Evento | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charm Dream World | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Counter Level up | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Encore Dream World | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Mirror Coat Level up Dream World | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up | — | — | 25 | For 5 turns, protects user's time from status. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Counter Level up | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Mirror Coat Level up | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up | — | — | 25 | For 5 turns, protects user's time from status. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Counter Level up Evento | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level up Evento | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Mirror Coat Level up Evento | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level up Evento | — | — | 25 | For 5 turns, protects user's time from status. |
Descrição In-game:
Shield
To keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack.
Sword
It hates light and shock. If attacked, it inflates its body to pump up its counterstrike.
Exibir mais
Alpha Sapphire
Wobbuffet does nothing but endure attacks—it won’t attack on its own. However, it won’t endure an attack on its tail. When that happens, the Pokémon will try to take the foe with it using Destiny Bond.
Omega Ruby
If two or more Wobbuffet meet, they will turn competitive and try to outdo each other’s endurance. However, they may try to see which one can endure the longest without food. Trainers need to beware of this habit.
Y
To keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack.
X
It hates light and shock. If attacked, it inflates its body to build up its counterstrike.
White 2
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
Black 2
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
White
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
Black
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
SoulSilver
To keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack.
HeartGold
It hates light and shock. If attacked, it inflates its body to build up its counterstrike.
Platinum
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
Pearl
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
Diamond
It desperately tries to keep its black tail hidden. It is said to be proof the tail hides a secret.
LeafGreen
It hates light and shock. If attacked, it inflates its body to pump up its counterstrike.
FireRed
To keep its pitch-black tail hidden, it lives quietly in the darkness. It is never first to attack.
Emerald
Usually docile, a WOBBUFFET strikes back ferociously if its black tail is attacked. It makes its lair in caves where it waits for nightfall.
Sapphire
WOBBUFFET does nothing but endure attacks - it won’t attack on its own. However, it won’t endure an attack onits tail. When that happens, the POKéMON will try to take the foe with it using DESTINY BOND.
Ruby
If two or more WOBBUFFET meet, they will turn competitive and try to outdo each other’s endurance.However, they may try to see which one can endure the longest without food. TRAINERS need to beware of this habit.
Crystal
In order to con ceal its black tail, it lives ina dark cave and only moves about at night.
Silver
To keep its pitch- black tail hidden, it lives quietlyin the darkness. It is never first to attack.
Gold
It hates light and shock. If attack ed, it inflatesits body to pump up its counter strike.
Locais de encontro
Y
Reflection Cave (unknown area 305)
Reflection Cave (unknown area 306)
Reflection Cave (unknown area 307)
Reflection Cave (unknown area 308)
Reflection Cave (unknown area 305):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 306):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 307):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 308):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
X
Reflection Cave (unknown area 305)
Reflection Cave (unknown area 306)
Reflection Cave (unknown area 307)
Reflection Cave (unknown area 308)
Reflection Cave (unknown area 305):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 306):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 307):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Reflection Cave (unknown area 308):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Exibir mais
SoulSilver
Dark Cave (Blackthorn City entrance)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Peak
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 37
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 42
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 49
Safari Zone Peak:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
HeartGold
Dark Cave (Blackthorn City entrance)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Safari Zone Peak
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 37
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 42
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 49
Safari Zone Peak:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Platinum
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Verity (before Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Verity (after Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Valor:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 41
Pearl
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Lake Verity (before Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Verity (after Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Valor:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 35
Lake Acuity:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 36
Diamond
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Lake Verity (before Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Verity (after Galactic intervention):
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 4
Lake Valor:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 35
Lake Acuity:
- Método: Walking in tall grass or a cave
- Condição: Using PokéRadar
- 1% de chance
- Level 36
LeafGreen
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Ruin Valley
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 55
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 58
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 61
Ruin Valley:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
FireRed
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Ruin Valley
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 55
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 58
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 61
Ruin Valley:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Emerald
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Sapphire
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Ruby
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Crystal
Dark Cave (Blackthorn City entrance)
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: At night
- 5% de chance
- Level 25
Silver
Dark Cave (Blackthorn City entrance)
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Gold
Dark Cave (Blackthorn City entrance)
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 25
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Level 1 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Charm Level 1 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Encore Level 1 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Splash Level 1 | — | — | 40 | No competitive use. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Level 1 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Charm Level 1 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Encore Level 1 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Splash Level 1 | — | — | 40 | No competitive use. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Level 1 | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Destiny Bond Level 1 | — | — | 5 | If an opponent knocks out the user, it also faints. | ||
Safeguard Level 1 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. |