PadrãoShiny
Competitivo
In-Game
Abilities
Schooling: If user is Wishiwashi, changes to School Form if it has > 1/4 HP máximo, else Solo Form.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
105 152
200 294
22 79
40 152
22 79
40 152
27 84
49 163
27 84
49 163
40 101
76 196
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Level up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Brine Level up Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Level up Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Level up | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tearful Look Level up | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aqua Ring Level up | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Level up | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dive Level up | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Level up Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Helping Hand Level up Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tearful Look Level up | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Cadeia evolutiva
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
When it senses danger, its eyes tear up. The sparkle of its tears signals other Wishiwashi to gather.
Sword
Individually, they’re incredibly weak. It’s by gathering up into schools that they’re able to confront opponents.
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Ultra Moon
When it’s in a jam, its shining eyes attract others of its kind. The light from its eyes is visible almost 25 miles away.
Ultra Sun
They’re weak, so they move in schools. However, they can also often be seen all alone, having strayed from the school.
Moon
It’s awfully weak and notably tasty, so everyone is always out to get it. As it happens, anyone trying to bully it receives a painful lesson.
Sun
When it’s in trouble, its eyes moisten and begin to shine. The shining light attracts its comrades, and they stand together against their enemies.
Locais de encontro
Ultra Moon
Alola Route 7 Area
Alola Route 8 Main
Alola Route 9 Main
Alola Route 13 Area
Alola Route 14 Area
Alola Route 15 Main
Akala Outskirts Area
Brooklet Hill Totems Den
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Tapu Village Area
Alola Route 7 Area:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 23
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 30% de chance
- Level 10 ~ Level 20
Alola Route 9 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 23
Alola Route 13 Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 33
Alola Route 14 Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 34
Alola Route 15 Main:
- Método: Bubbling Spots
- 10% de chance
- Level 10 ~ Level 40
Akala Outskirts Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 24
Brooklet Hill Totems Den:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 16
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Tapu Village Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 34
Ultra Sun
Alola Route 7 Area
Alola Route 8 Main
Alola Route 9 Main
Alola Route 13 Area
Alola Route 14 Area
Alola Route 15 Main
Akala Outskirts Area
Brooklet Hill Totems Den
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Tapu Village Area
Alola Route 7 Area:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 23
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 30% de chance
- Level 10 ~ Level 20
Alola Route 9 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 23
Alola Route 13 Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 33
Alola Route 14 Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 34
Alola Route 15 Main:
- Método: Bubbling Spots
- 10% de chance
- Level 10 ~ Level 40
Akala Outskirts Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 24
Brooklet Hill Totems Den:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 16
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Tapu Village Area:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 10 ~ Level 34
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Moon
Alola Route 7 Area
Alola Route 8 Main
Alola Route 9 Main
Alola Route 13 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Kalae Bay Area
Melemele Sea Area
Secluded Shore Area
Tapu Village Area
Alola Route 7 Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 19
Alola Route 8 Main:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 25
Alola Route 9 Main:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 23
Alola Route 13 Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 30
Alola Route 14 Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 31
Alola Route 15 Main:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 33
Brooklet Hill Totems Den:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 15
Kalae Bay Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 15
Melemele Sea Area:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 18
Secluded Shore Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 30
Tapu Village Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 31
Sun
Alola Route 7 Area
Alola Route 8 Main
Alola Route 9 Main
Alola Route 13 Area
Alola Route 14 Area
Alola Route 15 Main
Brooklet Hill Totems Den
Kalae Bay Area
Melemele Sea Area
Secluded Shore Area
Tapu Village Area
Alola Route 7 Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 19
Alola Route 8 Main:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 25
Alola Route 9 Main:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 10 ~ Level 23
Alola Route 13 Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 30
Alola Route 14 Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 31
Alola Route 15 Main:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 33
Brooklet Hill Totems Den:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 15
Kalae Bay Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 15
Melemele Sea Area:
- Método: Bubbling Spots
- 20% de chance
- Level 10 ~ Level 18
Secluded Shore Area:
- Método: Fishing with a Super Rod
- 20% de chance
- Level 10 ~ Level 30
Tapu Village Area:
- Método: Bubbling Spots
- 30% de chance
- Level 10 ~ Level 31
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Helping Hand Level 4 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Beat Up Level 8 | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Brine Level 12 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Tearful Look Level 16 | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Dive Level 20 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Soak Level 24 | — | 100 | 20 | Changes the target's type to Water. | ||
Uproar Level 28 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Aqua Tail Level 32 | 90 | 90 | 10 | No additional effect. | ||
Aqua Ring Level 36 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Endeavor Level 40 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Hydro Pump Level 44 | 110 | 80 | 5 | No additional effect. | ||
Double-Edge Level 48 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Beat Up Machine | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flip Turn Tutor | 60 | 100 | 20 | User switches out after damaging the target. | ||
Scale Shot Tutor | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Helping Hand Level 6 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Feint Attack Level 9 | 60 | — | 20 | This Move does not check accuracy. | ||
Brine Level 14 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Aqua Ring Level 17 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Tearful Look Level 22 | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 30 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Beat Up Level 33 | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Aqua Tail Level 38 | 90 | 90 | 10 | No additional effect. | ||
Double-Edge Level 41 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Soak Level 46 | — | 100 | 20 | Changes the target's type to Water. | ||
Endeavor Level 49 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Hydro Pump Level 54 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Helping Hand Level 6 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Feint Attack Level 9 | 60 | — | 20 | This Move does not check accuracy. | ||
Brine Level 14 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Aqua Ring Level 17 | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Tearful Look Level 22 | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Take Down Level 25 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Dive Level 30 | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Beat Up Level 33 | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Aqua Tail Level 38 | 90 | 90 | 10 | No additional effect. | ||
Double-Edge Level 41 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Soak Level 46 | — | 100 | 20 | Changes the target's type to Water. | ||
Endeavor Level 49 | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Hydro Pump Level 54 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Helping Hand Tutor | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mist Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |