PadrãoShiny
Competitivo
In-Game
Abilities
Oblivious: This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
Anticipation: Ao dar switch-in, este Pokémon "estremece" se algum Pokémon adversário tiver um Move superefetivo ou de OHKO.
Hydration(H): This Pokemon has its status cured at the end of each turn if Rain Dance is active.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
170 217
330 424
74 143
144 280
70 137
135 269
72 140
141 276
68 135
132 265
58 123
112 240
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Future Sight Level up Machine | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Level up Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thrash Level up Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Future Sight Level up Machine | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Level up Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Level up Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Dance Egg | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Egg Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Future Sight Level up | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Mud Bomb Level up | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Muddy Water Level up Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Level up Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Dance Egg | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Egg Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Future Sight Level up | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Mud Bomb Level up | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Muddy Water Level up Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Dance Egg | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Egg Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Future Sight Level up | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Mud Bomb Level up | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Level up | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level up Tutor Evento | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Dance Egg | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Level up Machine Evento | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Future Sight Level up | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine Evento | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Egg | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Mud Bomb Level up | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Mud-Slap Level up Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Machine Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Level up Tutor Evento | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Level up | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Level up Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Level up | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Future Sight Level up | 120 | 100 | 10 | Hits two turns after being used. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Magnitude Level up | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Level up Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Level up Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Level up Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spark Egg | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Descrição In-game:
Legends: Arceus
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.
Shield
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
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Sword
It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
Ultra Moon
Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
Ultra Sun
Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Moon
Sighting Whiscash leaping from the water is believed to herald an earthquake.
Sun
A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Alpha Sapphire
If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Omega Ruby
Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Y
It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
X
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
White 2
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
Black 2
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
White
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
Black
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
SoulSilver
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
HeartGold
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Platinum
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
Pearl
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
Diamond
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
LeafGreen
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
FireRed
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
Emerald
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
Sapphire
If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles.This POKéMON has the ability to predict real earthquakes.
Ruby
WHISCASH is extremely territorial. Just one of these POKéMON will claim a large pond as its exclusive territory.If a foe approaches it, it thrashes about and triggers a massive earthquake.
Locais de encontro
Ultra Moon
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 22
Poni Gauntlet Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 66
Poni Meadow Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 62
Seaward Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 10 ~ Level 17
Vast Poni Canyon Northwest:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 51
Ultra Sun
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 22
Poni Gauntlet Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 66
Poni Meadow Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 62
Seaward Cave Area:
- Método: Sos Encounter
- 15% de chance
- Level 10 ~ Level 17
Vast Poni Canyon Northwest:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 51
Exibir mais
Moon
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 18
Poni Gauntlet Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 59
Poni Meadow Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 57
Seaward Cave Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 15
Vast Poni Canyon Northwest:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 44
Sun
Paniola Town Area
Poni Gauntlet Area
Poni Meadow Area
Seaward Cave Area
Vast Poni Canyon Northwest
Paniola Town Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 18
Poni Gauntlet Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 59
Poni Meadow Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 57
Seaward Cave Area:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 15
Vast Poni Canyon Northwest:
- Método: Sos From Bubbling Spot
- 15% de chance
- Level 10 ~ Level 44
Y
Road 14
Road 19
Road 14:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 35
Road 19:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 45
X
Road 14
Road 19
Road 14:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 35
Road 19:
- Método: Fishing with a Super Rod
- 35% de chance
- Level 45
White 2
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
Black 2
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
Road 8:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
Moor of Icirrus:
- Método: Fishing in dark spots
- Condição: During Winter
- 1% de chance
- Level 50 ~ Level 60
White
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Road 8:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Moor of Icirrus:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Black
Icirrus City
Road 8
Moor of Icirrus
Icirrus City:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Road 8:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
Moor of Icirrus:
- Método: Fishing in dark spots
- 1% de chance
- Level 45 ~ Level 70
SoulSilver
Violet City
Violet City:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
HeartGold
Violet City
Violet City:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
Platinum
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (4F)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 210 (west, towards Celestic Town)
Road 225
Road 227
Road 228
Eterna City:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Mount Coronet (1F Road 207):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Mount Coronet (4F):
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Mount Coronet (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Great Marsh Area 1:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Great Marsh Area 2:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Great Marsh Area 3:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Great Marsh Area 4:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Great Marsh Area 5:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Great Marsh Area 6:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 20 ~ Level 50
Ravaged Path:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Oreburgh Gate (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Road 205 (east, towards Eterna City):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Road 225:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Road 227:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Road 228:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 55
Pearl
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 208
Road 210 (west, towards Celestic Town)
Road 212 (east, towards Pastoria City)
Road 227
Road 228
Celestic Town
Eterna City:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Mount Coronet (1F Road 207):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Mount Coronet (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Great Marsh Area 1:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 2:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 3:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 4:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 6:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Ravaged Path:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Oreburgh Gate (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 205 (east, towards Eterna City):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 208:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 227:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 228:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Celestic Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 40 ~ Level 55
Diamond
Eterna City
Mount Coronet (1F Road 207)
Mount Coronet (B1F)
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 6
Ravaged Path
Oreburgh Gate (B1F)
Road 205 (east, towards Eterna City)
Road 208
Road 210 (west, towards Celestic Town)
Road 212 (east, towards Pastoria City)
Road 227
Road 228
Celestic Town
Eterna City:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Mount Coronet (1F Road 207):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Mount Coronet (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Great Marsh Area 1:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 2:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 3:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 4:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Great Marsh Area 6:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 30 ~ Level 55
Ravaged Path:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Oreburgh Gate (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 205 (east, towards Eterna City):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 208:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 210 (west, towards Celestic Town):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 227:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Road 228:
- Método: Fishing with a Super Rod
- 1% de chance
- Level 20 ~ Level 50
Celestic Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 40 ~ Level 55
Emerald
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Sapphire
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Ruby
Meteor Falls (back)
Meteor Falls (B1F)
Meteor Falls (back/small room)
Victory Road (B2F)
Meteor Falls (back):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (B1F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Meteor Falls (back/small room):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Victory Road (B2F):
- Método: Fishing with a Super Rod
- 1% de chance
- Level 40 ~ Level 45
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thrash Ao Evoluir | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Rest Level 1 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 1 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Water Pulse Level 12 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Muddy Water Level 33 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Earthquake Level 40 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 48 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Future Sight Machine | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thrash Level 1 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Rest Level 1 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 1 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Water Pulse Level 12 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Muddy Water Level 33 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Earthquake Level 40 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 48 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Future Sight Machine | 120 | 100 | 10 | Hits two turns after being used. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thrash Level 1 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Rest Level 1 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 1 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Water Pulse Level 12 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Aqua Tail Level 24 | 90 | 90 | 10 | No additional effect. | ||
Muddy Water Level 33 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Earthquake Level 40 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 48 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thrash Level 1 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 9 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 13 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 15 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 20 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 25 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 25 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 34 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Muddy Water Level 39 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Future Sight Level 45 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 52 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thrash Level 1 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 9 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 13 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 15 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 20 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 25 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 25 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 34 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Muddy Water Level 39 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Future Sight Level 45 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 52 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 9 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 13 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 15 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 20 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 25 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 25 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 28 | 90 | 90 | 10 | No additional effect. | ||
Zen Headbutt Level 30 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Earthquake Level 34 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Muddy Water Level 39 | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Future Sight Level 45 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 52 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Zen Headbutt Level 1 | 80 | 90 | 15 | 20% chance to causar flinch. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Mud Bomb Level 14 | 65 | 85 | 10 | 30% chance to lower the target's accuracy by 1. | ||
Amnesia Level 18 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Water Pulse Level 22 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Magnitude Level 26 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Rest Level 33 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 33 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Aqua Tail Level 39 | 90 | 90 | 10 | No additional effect. | ||
Earthquake Level 45 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 51 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 57 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 11 | 40 | 100 | 25 | No additional effect. | ||
Magnitude Level 16 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Amnesia Level 21 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Rest Level 26 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 26 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Earthquake Level 36 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 46 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 11 | 40 | 100 | 25 | No additional effect. | ||
Magnitude Level 16 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Amnesia Level 21 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Rest Level 26 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 26 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Earthquake Level 36 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 46 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 11 | 40 | 100 | 25 | No additional effect. | ||
Magnitude Level 16 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Amnesia Level 21 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Rest Level 26 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 26 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Earthquake Level 36 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 46 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 11 | 40 | 100 | 25 | No additional effect. | ||
Magnitude Level 16 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Amnesia Level 21 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Rest Level 26 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 26 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Earthquake Level 36 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 46 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tickle Level 1 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Mud-Slap Level 1 | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Water Sport Level 6 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Mud Sport Level 6 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Water Gun Level 11 | 40 | 100 | 25 | No additional effect. | ||
Magnitude Level 16 | — | 100 | 30 | Hits adjacent Pokemon. Power varies; 2x on Dig. | ||
Amnesia Level 21 | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | ||
Rest Level 26 | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Snore Level 26 | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Earthquake Level 36 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Future Sight Level 46 | 120 | 100 | 10 | Hits two turns after being used. | ||
Fissure Level 56 | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |