[Cache start]
#544 - Whirlipede
PadrãoShiny
Categoria: Curlipede Pokémon
Altura: 1,2 mPeso: 58,5 Kg
Cor: Gray
Formato:
Egg group: Bug15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 126
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Abilities
Poison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
Swarm: At 1/3 or less of its HP máximo, this Pokemon's offensive stat is 1,5x with Bug attacks.
Speed Boost(H): This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
55
99
40
79
47
Level 50
Level 100
100 147
190 284
54 117
103 229
93 166
182 326
40 101
76 196
75 144
146 282
46 108
89 212
Dano recebido
×½
×1
×1
×1
×½
×¼
×2
×2
×1
×¼
×1
×1
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Bug Bite
Level up
6010020O usuário rouba e come a Berry do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fury Cutter
Egg
409520Power doubles with each hit, up to 160.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Level up
908520Tem 1/4 de recoil.
Toxic
Level up
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Level up
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Egg
908520Tem 1/4 de recoil.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venom Drench
Level up
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Egg
908520Tem 1/4 de recoil.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venom Drench
Level up
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Take Down
Egg
908520Tem 1/4 de recoil.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
Cadeia evolutiva
Venipede
Lv. 22
Whirlipede
Lv. 30
Scolipede
3 níveis evolutivos.
Descrição In-game:
Shield
Whirlipede protects itself with a sturdy shell and poisonous spikes while it stores up the energy it’ll need for evolution.
Sword
This Pokémon spins itself rapidly and charges into its opponents. Its top speed is just over 60 mph.
Exibir mais
Alpha Sapphire
It is usually motionless, but when attacked, it rotates at high speed and then crashes into its opponent.
Omega Ruby
Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies.
Y
It is usually motionless, but when attacked, it rotates at high speed and then crashes into its opponent.
X
Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies.
White 2
Storing energy for evolution, it sits. But, when predators approach, it moves to stab them with poison spikes.
Black 2
Storing energy for evolution, it sits. But, when predators approach, it moves to stab them with poison spikes.
White
It is usually motionless, but when attacked, it rotates at high speed and then crashes into its opponent.
Black
Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies.
Locais de encontro
White 2
Pinwheel Forest (inside)
Lostlorn Forest
Pinwheel Forest (inside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 57
Lostlorn Forest:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 23
Black 2
Pinwheel Forest (inside)
Lostlorn Forest
Pinwheel Forest (inside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 57
Lostlorn Forest:
  • Método: Walking in dark grass
  • 10% de chance
  • Level 23
Exibir mais
White
Pinwheel Forest (inside)
Pinwheel Forest (inside):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 24
Black
Pinwheel Forest (inside)
Pinwheel Forest (inside):
  • Método: Walking in dark grass
  • 5% de chance
  • Level 24
Itens que segura
Ultra Moon
Poison Barb
(5% de chance)
Ultra Sun
Poison Barb
(5% de chance)
Exibir mais
Moon
Poison Barb
(5% de chance)
Sun
Poison Barb
(5% de chance)
Alpha Sapphire
Poison Barb
(5% de chance)
Omega Ruby
Poison Barb
(5% de chance)
Y
Poison Barb
(5% de chance)
X
Poison Barb
(5% de chance)
White 2
Poison Barb
(5% de chance)
Black 2
Poison Barb
(5% de chance)
White
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Black
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Tail
Level 12
5010025High critical hit ratio. 10% chance to envenenar.
Screech
Level 16
8540Lowers the target's Defense by 2.
Bug Bite
Level 20
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 26
6510010Power doubles if the target is poisoned.
Take Down
Level 32
908520Tem 1/4 de recoil.
Agility
Level 38
30Aumenta a Speed do usuário em 2 estágios.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 50
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Double-Edge
Level 56
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Iron Defense
Machine
15Raises the user's Defense by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 43
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 43
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Iron Defense
Level 22
15Raises the user's Defense by 2.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 43
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Iron Defense
Level 22
15Raises the user's Defense by 2.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 43
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Iron Defense
Level 22
15Raises the user's Defense by 2.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Iron Defense
Level 22
15Raises the user's Defense by 2.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 32
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 37
651002030% chance to causar flinch.
Toxic
Level 41
9010Envenena gravemente o alvo. Poison-types não podem errar.
Rock Climb
Level 46
90852020% chance to confuse the target.
Double-Edge
Level 50
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.