PadrãoShiny
Competitivo
In-Game
Abilities
Snow Cloak: If Snow is active, this Pokemon's evasiveness is 1,25x.
Snow Warning(H): On switch-in, this Pokemon summons Snow.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
98 145
186 280
41 102
78 199
40 101
76 196
49 112
94 218
63 128
121 251
63 128
121 251
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aurora Veil Level up | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Blizzard Level up Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Level up Machine | — | 100 | 10 | Confuses the target. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Level up | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Disarming Voice Machine | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Draining Kiss Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Freeze-Dry Level up | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up | 40 | 100 | 30 | Usually goes first. | ||
Icicle Spear Machine | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Level up Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Level up Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Mist Level up | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Misty Terrain Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Powder Snow Level up | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine Egg | — | — | 20 | Forces the target to switch to a random ally. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Spite Level up Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Whip Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Virtual Console | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aurora Veil Level up | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Blizzard Level up Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confuse Ray Level up Virtual Console | — | 100 | 10 | Confuses the target. | ||
Dark Pulse Machine Virtual Console | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Virtual Console | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dig Machine Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disable Level up | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Draining Kiss Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Extrasensory Level up | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foul Play Machine Virtual Console | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Grudge Level up | — | — | 5 | If the user faints, the attack used loses all its PP. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Ice Beam Level up Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Icy Wind Level up Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Level up Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Iron Tail Machine Virtual Console | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mist Level up Virtual Console | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Powder Snow Level up | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Power Swap Machine | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Egg Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Level up | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Slap Machine | 25 | 85 | 10 | Hits 2-5 times in one turn. | ||
Tail Whip Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Aurora Veil Machine | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Baby-Doll Eyes Level up Evento | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Blizzard Level up Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Captivate Level up | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Celebrate Evento | — | — | 40 | No competitive use. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Level up | — | 100 | 10 | Confuses the target. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Encore Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Extrasensory Level up Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feint Attack Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Grudge Level up | — | — | 5 | If the user faints, the attack used loses all its PP. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Ice Shard Level up Evento | 40 | 100 | 30 | Usually goes first. | ||
Icy Wind Level up Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Level up | — | — | 10 | No foe can use any Move known by the user. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mist Level up | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Powder Snow Level up Evento | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Power Swap Egg | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Level up Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Level up Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sheer Cold Level up | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Egg Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tail Slap Egg | 25 | 85 | 10 | Hits 2-5 times in one turn. | ||
Tail Whip Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
In its belly burns a fire, which Vulpix spits out in the form of fireballs. When young, this Pokémon has but one white tail. As the Pokémon matures, this single tail splits into six.
Shield
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
Exibir mais
Sword
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Let's Go, Eevee!
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Let's Go, Pikachu!
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Ultra Moon
It manipulates balls of fire to catch its prey. If you raise one from when it’s young, it will grow close to you like a puppy Pokémon.
Ultra Sun
Its beautiful tails have made it very popular. However, if it’s not brushed diligently, it will be a mass of tangles before you know it.
Moon
From its mouth spew flames that seem to resemble the spirits of the deceased. Some people mistakenly think this fire is a ghost.
Sun
Its beautiful fur and tails have made it very popular. As it grows, its tails split to form more tails.
Alpha Sapphire
Inside Vulpix’s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.
Omega Ruby
At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.
Y
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
X
When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.
White 2
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
Black 2
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
White
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Black
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
SoulSilver
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
HeartGold
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
Platinum
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Pearl
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Diamond
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
LeafGreen
When it is born, it has just one snow- white tail. The tail splits from its tip as it grows older.
FireRed
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Emerald
It can freely control fire, making fiery orbs fly like will-o’-the-wisps. Just before evolution, its six tails grow hot as if on fire.
Sapphire
Inside VULPIX’s body burns a flame that never goes out. During the daytime, when the temperatures rise, thisPOKéMON releases flames from its mouth to prevent its body from growing too hot.
Ruby
At the time of its birth, VULPIX has one white tail. The tail separates into six if this POKéMON receives plenty of lovefrom its TRAINER. The six tails become magnificently curled.
Crystal
As its body grows larger, its six warm tails becomemore beautiful, with a more luxur ious coat of fur.
Silver
If it is attacked by an enemy that is stronger thanitself, it feigns injury to fool the enemy and escapes.
Gold
As it develops, its single white tail gains colorand splits into six. It is quite warm and cuddly.
Yellow
Both its fur and its tails are beautiful. As itgrows, the tails split and form more tails.
Blue
At the time of birth, it has just one tail.The tail splits from its tip as it grows older.
Red
At the time of birth, it has just one tail.The tail splits from its tip as it grows older.
Locais de encontro
Ultra Sun
Alola Route 14 Area
Mount Lanakila Base
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 30 ~ Level 33
Mount Lanakila Base:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 30 ~ Level 33
Mount Lanakila Outside:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 47 ~ Level 50
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 30 ~ Level 33
Sun
Alola Route 14 Area
Mount Lanakila Outside
Tapu Village Area
Alola Route 14 Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28 ~ Level 31
Mount Lanakila Outside:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 42 ~ Level 45
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28 ~ Level 31
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Powder Snow Level 1 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Disable Level 4 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Ice Shard Level 8 | 40 | 100 | 30 | Usually goes first. | ||
Spite Level 12 | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Icy Wind Level 16 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Confuse Ray Level 20 | — | 100 | 10 | Confuses the target. | ||
Aurora Beam Level 24 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Extrasensory Level 28 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Ice Beam Level 32 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Imprison Level 36 | — | — | 10 | No foe can use any Move known by the user. | ||
Mist Level 40 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Aurora Veil Level 44 | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Freeze-Dry Level 48 | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Blizzard Level 52 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Disarming Voice Machine | 40 | — | 15 | This Move does not check accuracy. Hits foes. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Draining Kiss Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icicle Spear Machine | 25 | 100 | 30 | Hits 2-5 times in one turn. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Misty Terrain Machine | — | — | 10 | 5 turns. Can't status,-Dragon power vs grounded. | ||
Nasty Plot Machine | — | — | 20 | Raises the user's Sp Atk by 2. | ||
Pain Split Machine | — | — | 20 | Shares HP of user and target equally. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Roar Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Powder Snow Level 1 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Tail Whip Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Disable Level 4 | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Ice Shard Level 8 | 40 | 100 | 30 | Usually goes first. | ||
Spite Level 12 | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Icy Wind Level 16 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Confuse Ray Level 20 | — | 100 | 10 | Confuses the target. | ||
Aurora Beam Level 24 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Extrasensory Level 28 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Ice Beam Level 32 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Imprison Level 36 | — | — | 10 | No foe can use any Move known by the user. | ||
Mist Level 40 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Aurora Veil Level 44 | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Sheer Cold Level 48 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. | ||
Grudge Level 52 | — | — | 5 | If the user faints, the attack used loses all its PP. | ||
Blizzard Level 56 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Draining Kiss Machine | 50 | 100 | 10 | User recovers 75% of the damage dealt. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Imprison Machine | — | — | 10 | No foe can use any Move known by the user. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Power Swap Machine | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tail Slap Machine | 25 | 85 | 10 | Hits 2-5 times in one turn. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baby-Doll Eyes Egg | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Roar Egg | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Powder Snow Level 1 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Roar Level 7 | — | — | 20 | Forces the target to switch to a random ally. | ||
Baby-Doll Eyes Level 9 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Ice Shard Level 10 | 40 | 100 | 30 | Usually goes first. | ||
Confuse Ray Level 12 | — | 100 | 10 | Confuses the target. | ||
Icy Wind Level 15 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Payback Level 18 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Mist Level 20 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Feint Attack Level 23 | 60 | — | 20 | This Move does not check accuracy. | ||
Hex Level 26 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Aurora Beam Level 28 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Extrasensory Level 31 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Safeguard Level 34 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Ice Beam Level 36 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Imprison Level 39 | — | — | 10 | No foe can use any Move known by the user. | ||
Blizzard Level 42 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Grudge Level 44 | — | — | 5 | If the user faints, the attack used loses all its PP. | ||
Captivate Level 47 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Sheer Cold Level 50 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Veil Machine | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Encore Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Power Swap Egg | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Tail Slap Egg | 25 | 85 | 10 | Hits 2-5 times in one turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Powder Snow Level 1 | 40 | 100 | 25 | 10% chance to freeze the foe(s). | ||
Tail Whip Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Roar Level 7 | — | — | 20 | Forces the target to switch to a random ally. | ||
Baby-Doll Eyes Level 9 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Ice Shard Level 10 | 40 | 100 | 30 | Usually goes first. | ||
Confuse Ray Level 12 | — | 100 | 10 | Confuses the target. | ||
Icy Wind Level 15 | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Payback Level 18 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Mist Level 20 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Feint Attack Level 23 | 60 | — | 20 | This Move does not check accuracy. | ||
Hex Level 26 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Aurora Beam Level 28 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Extrasensory Level 31 | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Safeguard Level 34 | — | — | 25 | For 5 turns, protects user's time from status. | ||
Ice Beam Level 36 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Imprison Level 39 | — | — | 10 | No foe can use any Move known by the user. | ||
Blizzard Level 42 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Grudge Level 44 | — | — | 5 | If the user faints, the attack used loses all its PP. | ||
Captivate Level 47 | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Sheer Cold Level 50 | — | 30 | 5 | OHKOs non-Ice targets. Fails if user's lower level. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Veil Machine | — | — | 20 | For 5 turns, damage to allies halved. Snow only. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frost Breath Machine | 60 | 90 | 10 | Always results in a critical hit. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Covet Tutor | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Foul Play Tutor | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Heal Bell Tutor | — | — | 5 | Cures the user's time of all status conditions. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Pain Split Tutor | — | — | 20 | Shares HP of user and target equally. | ||
Role Play Tutor | — | — | 10 | User replaces its Ability with the target's. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spite Tutor | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Zen Headbutt Tutor | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Charm Egg | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Disable Egg | — | 100 | 20 | For 4 turns, disables the target's last Move used. | ||
Encore Egg | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Freeze-Dry Egg | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hypnosis Egg | — | 60 | 20 | Causes the target to fall asleep. | ||
Moonblast Egg | 95 | 100 | 15 | 30% chance to lower the target's Sp Atk by 1. | ||
Power Swap Egg | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | ||
Secret Power Egg | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Spite Egg | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Tail Slap Egg | 25 | 85 | 10 | Hits 2-5 times in one turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tail Whip Level 3 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mist Level 7 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Ice Shard Level 10 | 40 | 100 | 30 | Usually goes first. | ||
Confuse Ray Level 14 | — | 100 | 10 | Confuses the target. | ||
Aurora Beam Level 17 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Dazzling Gleam Level 21 | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Ice Beam Level 24 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Roar Level 28 | — | — | 20 | Forces the target to switch to a random ally. | ||
Blizzard Level 31 | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dark Pulse Machine | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |