[Cache start]
#037 - Vulpix
PadrãoShiny
Categoria: Fox Pokémon
Altura: 0,6 mPeso: 9,9 Kg
Habitat: Grassland (Habitat)
Cor: Brown
Formato:
Egg group: Field20 ciclos
Gêneros: 25,0%75,0%
Felicidade base: 50
Experiência base: 60
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Flash Fire: Os Moves Fire deste Pokémon causam 1,5x dano se ele tiver sido atacado com um move do tipo Fire; tem imunidade a Fire.
Drought(H): Ao dar switch-in, este Pokémon invoca Sunny Day.
Base stats
HP
Atk
Def
SpA
SpD
Spe
38
41
40
50
65
65
Level 50
Level 100
98 145
186 280
41 102
78 199
40 101
76 196
49 112
94 218
63 128
121 251
63 128
121 251
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×1
×1
×½
×2
×½
×1
×1
×1
×2
×½
×2
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baby-Doll Eyes
Egg
10030Lowers the target's Attack by 1.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Level up
Machine
10010Confuses the target.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Double-Edge
Machine
12010015Tem 33% de recoil.
Ember
Level up
401002510% chance to burn the target.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Machine
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flame Charge
Machine
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Healing Wish
Egg
10User faints. Next hurt Pokemon is fully healed.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Incinerate
Level up
6010015Destrói a Berry/Gem dos adversários.
Inferno
Level up
100505100% chance to burn the target.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Machine
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
Egg
20Forces the target to switch to a random ally.
Safeguard
Level up
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Level up
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Level up
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Egg
10030Lowers the target's Attack by 1.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Burning Jealousy
Tutor
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Dark Pulse
Machine
Virtual Console
8010015Tem 20% de chance de causar flinch.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Ember
Level up
Virtual Console
401002510% chance to burn the target.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Machine
Virtual Console
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flame Charge
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Machine
Virtual Console
9510015Uses target's Attack stat in damage calculation.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hex
Machine
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Incinerate
Level up
6010015Destrói a Berry/Gem dos adversários.
Inferno
Level up
100505100% chance to burn the target.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Virtual Console
4010030Usually goes first.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Roar
Egg
Virtual Console
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spite
Level up
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Virtual Console
4010035Nenhum efeito adicional.
Tail Slap
Machine
258510Hits 2-5 times in one turn.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Level up
Machine
Virtual Console
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Level up
10030Lowers the target's Attack by 1.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Captivate
Level up
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
Virtual Console
10020For 4 turns, disables the target's last Move used.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
Virtual Console
401002510% chance to burn the target.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Egg
Virtual Console
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Virtual Console
358515Traps and damages the target for 4-5 turns.
Flail
Egg
Virtual Console
10015More power the less HP the user has left.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Egg
Tutor
95901010% chance to burn the foe(s).
Hex
Level up
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
Virtual Console
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Inferno
Level up
100505100% chance to burn the target.
Iron Tail
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
Virtual Console
4010030Usually goes first.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roar
Level up
Machine
Virtual Console
20Forces the target to switch to a random ally.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
Virtual Console
25For 5 turns, protects user's time from status.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Virtual Console
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Level up
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Level up
10030Lowers the target's Attack by 1.
Captivate
Level up
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
401002510% chance to burn the target.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Egg
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Heat Wave
Egg
Tutor
95901010% chance to burn the foe(s).
Hex
Level up
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Inferno
Level up
100505100% chance to burn the target.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Level up
Machine
20Forces the target to switch to a random ally.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Level up
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dark Pulse
Tutor
Dream World
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
401002510% chance to burn the target.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Egg
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Heat Wave
Egg
Tutor
Dream World
95901010% chance to burn the foe(s).
Hex
Level up
Egg
6510010Power doubles if the target has a status ailment.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Inferno
Level up
100505100% chance to burn the target.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Level up
Machine
Dream World
20Forces the target to switch to a random ally.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Level up
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Level up
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Egg
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Level up
Egg
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Egg
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
Egg
10Copies the target's current stat stages.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Level up
Machine
20Forces the target to switch to a random ally.
Role Play
Tutor
10User replaces its Ability with the target's.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Level up
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Charm
Evento
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Level up
10010Confuses the target.
Dig
Machine
Evento
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Ember
Level up
Evento
401002510% chance to burn the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Egg
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grudge
Level up
5If the user faints, the attack used loses all its PP.
Heat Wave
Egg
Evento
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Imprison
Level up
10No foe can use any Move known by the user.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Level up
Evento
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Level up
Machine
Evento
20Forces the target to switch to a random ally.
Safeguard
Level up
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Level up
Evento
8515Queima o alvo.
Cadeia evolutiva
Vulpix
Usar item
Ninetales
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
In its belly burns a fire, which Vulpix spits out in the form of fireballs. When young, this Pokémon has but one white tail. As the Pokémon matures, this single tail splits into six.
Shield
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
Exibir mais
Sword
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Let's Go, Eevee!
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Let's Go, Pikachu!
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Ultra Moon
It manipulates balls of fire to catch its prey. If you raise one from when it’s young, it will grow close to you like a puppy Pokémon.
Ultra Sun
Its beautiful tails have made it very popular. However, if it’s not brushed diligently, it will be a mass of tangles before you know it.
Moon
From its mouth spew flames that seem to resemble the spirits of the deceased. Some people mistakenly think this fire is a ghost.
Sun
Its beautiful fur and tails have made it very popular. As it grows, its tails split to form more tails.
Alpha Sapphire
Inside Vulpix’s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.
Omega Ruby
At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.
Y
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
X
When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.
White 2
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
Black 2
As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.
White
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Black
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
SoulSilver
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
HeartGold
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
Platinum
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Pearl
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
Diamond
It controls balls of fire. As it grows, its six tails split from their tips to make more tails.
LeafGreen
When it is born, it has just one snow- white tail. The tail splits from its tip as it grows older.
FireRed
While young, it has six gorgeous tails. When it grows, several new tails are sprouted.
Emerald
It can freely control fire, making fiery orbs fly like will-o’-the-wisps. Just before evolution, its six tails grow hot as if on fire.
Sapphire
Inside VULPIX’s body burns a flame that never goes out. During the daytime, when the temperatures rise, this POKéMON releases flames from its mouth to prevent its body from growing too hot.
Ruby
At the time of its birth, VULPIX has one white tail. The tail separates into six if this POKéMON receives plenty of love from its TRAINER. The six tails become magnificently curled.
Crystal
As its body grows larger, its six warm tails become more beautiful, with a more luxur­ ious coat of fur.
Silver
If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.
Gold
As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.
Yellow
Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Blue
At the time of birth, it has just one tail. The tail splits from its tip as it grows older.
Red
At the time of birth, it has just one tail. The tail splits from its tip as it grows older.
Locais de encontro
White 2
Abundant Shrine
Abundant Shrine:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Black 2
Abundant Shrine
Abundant Shrine:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Exibir mais
White
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 20% de chance
  • Level 57
Black
Abundant Shrine
Abundant Shrine:
  • Método: Walking in dark grass
  • 20% de chance
  • Level 57
SoulSilver
Road 36
Road 37
Road 48
Road 7
Road 8
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 15
Road 48:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 22
Road 7:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 15
Road 8:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 17
Platinum
Road 209
Road 214
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 17
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 24
Pearl
Road 209
Road 214
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 16
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 24
Diamond
Road 209
Road 214
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 16
Road 214:
  • Método: Walking in tall grass or a cave
  • Condição: LeafGreen in slot 2
  • 4% de chance
  • Level 24
LeafGreen
Road 7
Road 8
Pokemon Mansion (1F)
Pokemon Mansion (2F)
Pokemon Mansion (3F)
Pokemon Mansion (B1F)
Road 7:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Road 8:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Pokemon Mansion (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Pokemon Mansion (2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Pokemon Mansion (3F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Pokemon Mansion (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Emerald
Mount Pyre (outside)
Mount Pyre (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Sapphire
Mount Pyre (outside)
Mount Pyre (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Ruby
Mount Pyre (outside)
Mount Pyre (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 25
Silver
Road 36
Road 37
Road 7
Road 8
Road 36:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 15
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 16
Road 7:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 15
Road 8:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 5% de chance
  • Level 18
Blue
Road 7
Road 8
Pokemon Mansion (1F)
Pokemon Mansion (2F)
Pokemon Mansion (3F)
Pokemon Mansion (B1F)
Road 7:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 20
Road 8:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Pokemon Mansion (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Pokemon Mansion (2F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 32
Pokemon Mansion (3F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33
Pokemon Mansion (B1F):
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 35
Itens que segura
Ultra Moon
Charcoal
(5% de chance)
Ultra Sun
Charcoal
(5% de chance)
Exibir mais
Moon
Charcoal
(5% de chance)
Sun
Charcoal
(5% de chance)
Alpha Sapphire
Charcoal
(5% de chance)
Omega Ruby
Charcoal
(5% de chance)
White 2
Rawst Berry
(100% de chance)
Black 2
Rawst Berry
(100% de chance)
White
Rawst Berry
(100% de chance)
Black
Rawst Berry
(100% de chance)
SoulSilver
Rawst Berry
(100% de chance)
HeartGold
Rawst Berry
(100% de chance)
Platinum
Rawst Berry
(100% de chance)
Pearl
Rawst Berry
(100% de chance)
Diamond
Rawst Berry
(100% de chance)
LeafGreen
Rawst Berry
(50% de chance)
FireRed
Rawst Berry
(50% de chance)
Emerald
Rawst Berry
(100% de chance)
Sapphire
Rawst Berry
(100% de chance)
Ruby
Rawst Berry
(100% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Disable
Level 4
10020For 4 turns, disables the target's last Move used.
Quick Attack
Level 8
4010030Usually goes first.
Spite
Level 12
10010Lowers the PP of the target's last Move by 4.
Incinerate
Level 16
6010015Destrói a Berry/Gem dos adversários.
Confuse Ray
Level 20
10010Confuses the target.
Will-O-Wisp
Level 24
8515Queima o alvo.
Extrasensory
Level 28
801002010% chance to causar flinch.
Flamethrower
Level 32
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 36
10No foe can use any Move known by the user.
Fire Spin
Level 40
358515Traps and damages the target for 4-5 turns.
Safeguard
Level 44
25For 5 turns, protects user's time from status.
Inferno
Level 48
100505100% chance to burn the target.
Fire Blast
Level 52
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Machine
10010Confuses the target.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Imprison
Machine
10No foe can use any Move known by the user.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Pain Split
Machine
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baby-Doll Eyes
Egg
10030Lowers the target's Attack by 1.
Flail
Egg
10015More power the less HP the user has left.
Flame Charge
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Healing Wish
Egg
10User faints. Next hurt Pokemon is fully healed.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Roar
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Disable
Level 4
10020For 4 turns, disables the target's last Move used.
Quick Attack
Level 8
4010030Usually goes first.
Spite
Level 12
10010Lowers the PP of the target's last Move by 4.
Incinerate
Level 16
6010015Destrói a Berry/Gem dos adversários.
Confuse Ray
Level 20
10010Confuses the target.
Will-O-Wisp
Level 24
8515Queima o alvo.
Extrasensory
Level 28
801002010% chance to causar flinch.
Flamethrower
Level 32
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 36
10No foe can use any Move known by the user.
Fire Spin
Level 40
358515Traps and damages the target for 4-5 turns.
Safeguard
Level 44
25For 5 turns, protects user's time from status.
Inferno
Level 48
100505100% chance to burn the target.
Grudge
Level 52
5If the user faints, the attack used loses all its PP.
Fire Blast
Level 56
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hex
Machine
6510010Power doubles if the target has a status ailment.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Slap
Machine
258510Hits 2-5 times in one turn.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Burning Jealousy
Tutor
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baby-Doll Eyes
Egg
10030Lowers the target's Attack by 1.
Flail
Egg
10015More power the less HP the user has left.
Flame Charge
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Roar
Egg
20Forces the target to switch to a random ally.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Disable
Level 4
10020For 4 turns, disables the target's last Move used.
Quick Attack
Level 8
4010030Usually goes first.
Spite
Level 12
10010Lowers the PP of the target's last Move by 4.
Incinerate
Level 16
6010015Destrói a Berry/Gem dos adversários.
Confuse Ray
Level 20
10010Confuses the target.
Will-O-Wisp
Level 24
8515Queima o alvo.
Extrasensory
Level 28
801002010% chance to causar flinch.
Flamethrower
Level 32
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 36
10No foe can use any Move known by the user.
Fire Spin
Level 40
358515Traps and damages the target for 4-5 turns.
Safeguard
Level 44
25For 5 turns, protects user's time from status.
Inferno
Level 48
100505100% chance to burn the target.
Grudge
Level 52
5If the user faints, the attack used loses all its PP.
Fire Blast
Level 56
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baby-Doll Eyes
Egg
10030Lowers the target's Attack by 1.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Flail
Egg
10015More power the less HP the user has left.
Flame Charge
Egg
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Baby-Doll Eyes
Level 9
10030Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Confuse Ray
Level 12
10010Confuses the target.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Payback
Level 18
5010010Power doubles if the user Moves after the target.
Will-O-Wisp
Level 20
8515Queima o alvo.
Feint Attack
Level 23
6020This Move does not check accuracy.
Hex
Level 26
6510010Power doubles if the target has a status ailment.
Flame Burst
Level 28
7010015Damages Pokemon next to the target as well.
Extrasensory
Level 31
801002010% chance to causar flinch.
Safeguard
Level 34
25For 5 turns, protects user's time from status.
Flamethrower
Level 36
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 39
10No foe can use any Move known by the user.
Fire Blast
Level 42
110855Tem 10% de chance de queimar o alvo.
Grudge
Level 44
5If the user faints, the attack used loses all its PP.
Captivate
Level 47
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 50
100505100% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Baby-Doll Eyes
Level 9
10030Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Confuse Ray
Level 12
10010Confuses the target.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Payback
Level 18
5010010Power doubles if the user Moves after the target.
Will-O-Wisp
Level 20
8515Queima o alvo.
Feint Attack
Level 23
6020This Move does not check accuracy.
Hex
Level 26
6510010Power doubles if the target has a status ailment.
Flame Burst
Level 28
7010015Damages Pokemon next to the target as well.
Extrasensory
Level 31
801002010% chance to causar flinch.
Safeguard
Level 34
25For 5 turns, protects user's time from status.
Flamethrower
Level 36
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 39
10No foe can use any Move known by the user.
Fire Blast
Level 42
110855Tem 10% de chance de queimar o alvo.
Grudge
Level 44
5If the user faints, the attack used loses all its PP.
Captivate
Level 47
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 50
100505100% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Ember
Level 7
401002510% chance to burn the target.
Quick Attack
Level 10
4010030Usually goes first.
Confuse Ray
Level 14
10010Confuses the target.
Will-O-Wisp
Level 17
8515Queima o alvo.
Fire Spin
Level 21
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level 24
9010015Tem 10% de chance de queimar o alvo.
Roar
Level 28
20Forces the target to switch to a random ally.
Fire Blast
Level 31
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Headbutt
Machine
701001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Baby-Doll Eyes
Level 9
10030Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Fire Spin
Level 12
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 15
10010Confuses the target.
Imprison
Level 18
10No foe can use any Move known by the user.
Feint Attack
Level 20
6020This Move does not check accuracy.
Flame Burst
Level 23
7010015Damages Pokemon next to the target as well.
Will-O-Wisp
Level 26
8515Queima o alvo.
Hex
Level 28
6510010Power doubles if the target has a status ailment.
Payback
Level 31
5010010Power doubles if the user Moves after the target.
Flamethrower
Level 34
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 36
25For 5 turns, protects user's time from status.
Extrasensory
Level 39
801002010% chance to causar flinch.
Fire Blast
Level 42
110855Tem 10% de chance de queimar o alvo.
Grudge
Level 44
5If the user faints, the attack used loses all its PP.
Captivate
Level 47
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 50
100505100% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Baby-Doll Eyes
Level 9
10030Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Confuse Ray
Level 12
10010Confuses the target.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Payback
Level 18
5010010Power doubles if the user Moves after the target.
Will-O-Wisp
Level 20
8515Queima o alvo.
Feint Attack
Level 23
6020This Move does not check accuracy.
Hex
Level 26
6510010Power doubles if the target has a status ailment.
Flame Burst
Level 28
7010015Damages Pokemon next to the target as well.
Extrasensory
Level 31
801002010% chance to causar flinch.
Safeguard
Level 34
25For 5 turns, protects user's time from status.
Flamethrower
Level 36
9010015Tem 10% de chance de queimar o alvo.
Imprison
Level 39
10No foe can use any Move known by the user.
Fire Blast
Level 42
110855Tem 10% de chance de queimar o alvo.
Grudge
Level 44
5If the user faints, the attack used loses all its PP.
Captivate
Level 47
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 50
100505100% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Quick Attack
Level 11
4010030Usually goes first.
Fire Spin
Level 14
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 17
10010Confuses the target.
Imprison
Level 21
10No foe can use any Move known by the user.
Flame Burst
Level 24
7010015Damages Pokemon next to the target as well.
Safeguard
Level 27
25For 5 turns, protects user's time from status.
Will-O-Wisp
Level 31
8515Queima o alvo.
Payback
Level 34
5010010Power doubles if the user Moves after the target.
Flamethrower
Level 37
9010015Tem 10% de chance de queimar o alvo.
Captivate
Level 41
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 44
100505100% chance to burn the target.
Grudge
Level 47
5If the user faints, the attack used loses all its PP.
Extrasensory
Level 51
801002010% chance to causar flinch.
Fire Blast
Level 54
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Quick Attack
Level 10
4010030Usually goes first.
Fire Spin
Level 12
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 15
10010Confuses the target.
Imprison
Level 18
10No foe can use any Move known by the user.
Feint Attack
Level 20
6020This Move does not check accuracy.
Flame Burst
Level 23
7010015Damages Pokemon next to the target as well.
Will-O-Wisp
Level 26
8515Queima o alvo.
Hex
Level 28
6510010Power doubles if the target has a status ailment.
Payback
Level 31
5010010Power doubles if the user Moves after the target.
Flamethrower
Level 34
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 36
25For 5 turns, protects user's time from status.
Extrasensory
Level 39
801002010% chance to causar flinch.
Fire Blast
Level 42
110855Tem 10% de chance de queimar o alvo.
Grudge
Level 44
5If the user faints, the attack used loses all its PP.
Captivate
Level 47
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Inferno
Level 50
100505100% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Hex
Egg
6510010Power doubles if the target has a status ailment.
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Tail Slap
Egg
258510Hits 2-5 times in one turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Quick Attack
Level 11
4010030Usually goes first.
Will-O-Wisp
Level 14
8515Queima o alvo.
Confuse Ray
Level 17
10010Confuses the target.
Imprison
Level 21
10No foe can use any Move known by the user.
Flamethrower
Level 24
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 27
25For 5 turns, protects user's time from status.
Payback
Level 31
5010010Power doubles if the user Moves after the target.
Fire Spin
Level 34
358515Traps and damages the target for 4-5 turns.
Captivate
Level 37
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Grudge
Level 41
5If the user faints, the attack used loses all its PP.
Extrasensory
Level 44
801002010% chance to causar flinch.
Fire Blast
Level 47
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Energy Ball
Egg
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Quick Attack
Level 11
4010030Usually goes first.
Will-O-Wisp
Level 14
8515Queima o alvo.
Confuse Ray
Level 17
10010Confuses the target.
Imprison
Level 21
10No foe can use any Move known by the user.
Flamethrower
Level 24
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 27
25For 5 turns, protects user's time from status.
Payback
Level 31
5010010Power doubles if the user Moves after the target.
Fire Spin
Level 34
358515Traps and damages the target for 4-5 turns.
Captivate
Level 37
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Grudge
Level 41
5If the user faints, the attack used loses all its PP.
Extrasensory
Level 44
801002010% chance to causar flinch.
Fire Blast
Level 47
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Energy Ball
Egg
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 4
10030Lowers the foe(s) Defense by 1.
Roar
Level 7
20Forces the target to switch to a random ally.
Quick Attack
Level 11
4010030Usually goes first.
Will-O-Wisp
Level 14
8515Queima o alvo.
Confuse Ray
Level 17
10010Confuses the target.
Imprison
Level 21
10No foe can use any Move known by the user.
Flamethrower
Level 24
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 27
25For 5 turns, protects user's time from status.
Payback
Level 31
5010010Power doubles if the user Moves after the target.
Fire Spin
Level 34
358515Traps and damages the target for 4-5 turns.
Captivate
Level 37
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Grudge
Level 41
5If the user faints, the attack used loses all its PP.
Extrasensory
Level 44
801002010% chance to causar flinch.
Fire Blast
Level 47
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Energy Ball
Egg
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Extrasensory
Egg
801002010% chance to causar flinch.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Roar
Level 9
20Forces the target to switch to a random ally.
Quick Attack
Level 13
4010030Usually goes first.
Will-O-Wisp
Level 17
8515Queima o alvo.
Confuse Ray
Level 21
10010Confuses the target.
Imprison
Level 25
10No foe can use any Move known by the user.
Flamethrower
Level 29
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 33
25For 5 turns, protects user's time from status.
Grudge
Level 37
5If the user faints, the attack used loses all its PP.
Fire Spin
Level 41
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Roar
Level 9
20Forces the target to switch to a random ally.
Quick Attack
Level 13
4010030Usually goes first.
Will-O-Wisp
Level 17
8515Queima o alvo.
Confuse Ray
Level 21
10010Confuses the target.
Imprison
Level 25
10No foe can use any Move known by the user.
Flamethrower
Level 29
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 33
25For 5 turns, protects user's time from status.
Grudge
Level 37
5If the user faints, the attack used loses all its PP.
Fire Spin
Level 41
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Roar
Level 9
20Forces the target to switch to a random ally.
Quick Attack
Level 13
4010030Usually goes first.
Will-O-Wisp
Level 17
8515Queima o alvo.
Confuse Ray
Level 21
10010Confuses the target.
Imprison
Level 25
10No foe can use any Move known by the user.
Flamethrower
Level 29
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 33
25For 5 turns, protects user's time from status.
Grudge
Level 37
5If the user faints, the attack used loses all its PP.
Fire Spin
Level 41
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Heat Wave
Egg
95901010% chance to burn the foe(s).
Howl
Egg
40Raises the user's and ally's Attack by 1.
Hypnosis
Egg
6020Causes the target to fall asleep.
Psych Up
Egg
10Copies the target's current stat stages.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Roar
Level 9
20Forces the target to switch to a random ally.
Quick Attack
Level 13
4010030Usually goes first.
Will-O-Wisp
Level 17
8515Queima o alvo.
Confuse Ray
Level 21
10010Confuses the target.
Imprison
Level 25
10No foe can use any Move known by the user.
Flamethrower
Level 29
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 33
25For 5 turns, protects user's time from status.
Grudge
Level 37
5If the user faints, the attack used loses all its PP.
Fire Spin
Level 41
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Roar
Level 9
20Forces the target to switch to a random ally.
Quick Attack
Level 13
4010030Usually goes first.
Will-O-Wisp
Level 17
8515Queima o alvo.
Confuse Ray
Level 21
10010Confuses the target.
Imprison
Level 25
10No foe can use any Move known by the user.
Flamethrower
Level 29
9010015Tem 10% de chance de queimar o alvo.
Safeguard
Level 33
25For 5 turns, protects user's time from status.
Grudge
Level 37
5If the user faints, the attack used loses all its PP.
Fire Spin
Level 41
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 7
4010030Usually goes first.
Roar
Level 13
20Forces the target to switch to a random ally.
Confuse Ray
Level 19
10010Confuses the target.
Safeguard
Level 25
25For 5 turns, protects user's time from status.
Flamethrower
Level 31
9010015Tem 10% de chance de queimar o alvo.
Fire Spin
Level 37
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Hypnosis
Egg
6020Causes the target to fall asleep.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 7
4010030Usually goes first.
Roar
Level 13
20Forces the target to switch to a random ally.
Confuse Ray
Level 19
10010Confuses the target.
Safeguard
Level 25
25For 5 turns, protects user's time from status.
Flamethrower
Level 31
9010015Tem 10% de chance de queimar o alvo.
Fire Spin
Level 37
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Hypnosis
Egg
6020Causes the target to fall asleep.
Spite
Egg
10010Lowers the PP of the target's last Move by 4.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 16
4010030Usually goes first.
Roar
Level 21
20Forces the target to switch to a random ally.
Confuse Ray
Level 28
10010Confuses the target.
Flamethrower
Level 35
9010015Tem 10% de chance de queimar o alvo.
Fire Spin
Level 42
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 16
4010030Usually goes first.
Roar
Level 21
20Forces the target to switch to a random ally.
Confuse Ray
Level 28
10010Confuses the target.
Flamethrower
Level 35
9010015Tem 10% de chance de queimar o alvo.
Fire Spin
Level 42
358515Traps and damages the target for 4-5 turns.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
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