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#100 - Voltorb-Hisui
PadrãoShiny
Categoria: Ball Pokémon
Altura: 0,5 mPeso: 13,0 Kg
Habitat: Urban (Habitat)
Cor: Red
Formato:
Egg group: Mineral20 ciclos
Gênero: 100%
Felicidade base: 70
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Soundproof: This Pokemon is immune to sound-based Moves, unless it used the Move.
Static: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Aftermath(H): If this Pokemon is KOed with a contact Move, that Move's user loses 1/4 its HP máximo.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
30
50
55
55
100
Level 50
Level 100
100 147
190 284
31 90
58 174
49 112
94 218
54 117
103 229
54 117
103 229
94 167
184 328
Dano recebido
×2
×1
×1
×¼
×1
×1
×2
×1
×1
×½
×1
×2
×1
×2
×1
×1
×½
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Charge
Level up
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Level up
Machine
50901070% chance to raise the user's Sp Atk by 1.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double-Edge
Machine
12010015Tem 33% de recoil.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Level up
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Explosion
Level up
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Level up
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Leech Seed
Egg
90101/8 of target's HP is restored to user every turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Egg
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Screech
Level up
8540Lowers the target's Defense by 2.
Seed Bomb
Level up
Machine
8010015No additional effect.
Self-Destruct
Level up
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stun Spore
Level up
7530Paralisa o alvo.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Level up
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Worry Seed
Egg
10010The target's Ability becomes Insomnia.
Cadeia evolutiva
Voltorb-Hisui
Lv. 30
Electrode-Hisui
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
Let's Go, Eevee!
It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Exibir mais
Let's Go, Pikachu!
It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Alpha Sapphire
Voltorb is extremely sensitive—it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.
Omega Ruby
Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.
Y
Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.
X
It was discovered when Poké Balls were introduced. It is said that there is some connection.
White 2
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.
Black 2
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.
White
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Black
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
SoulSilver
It was discovered when Poké Balls were introduced. It is said that there is some connection.
HeartGold
It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Platinum
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Pearl
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Diamond
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
LeafGreen
Usually found in power plants. Easily mistaken for a POKé BALL, it has zapped many people.
FireRed
A life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.
Emerald
It bears an uncanny and unexplained resemblance to a POKé BALL. Because it explodes at the slightest shock, even veteran TRAINERS treat it with caution.
Sapphire
VOLTORB is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a POKé BALL was exposed to a powerful pulse of energy.
Ruby
VOLTORB was first sighted at a company that manufactures POKé BALLS. The link between that sighting and the fact that this POKéMON looks very similar to a POKé BALL remains a mystery.
Crystal
During the study of this POKéMON, it was discovered that its compo­ nents are not found in nature.
Silver
It was discovered when POKé BALLS were introduced. It is said that there is some connection.
Gold
It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Yellow
It is said to camouflage itself as a POKé BALL. It will self-destruct with very little stimulus.
Blue
Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.
Red
Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Charge
Level 1
20+1 SpD, user's next Electric Move 2x power.
Tackle
Level 1
4010035Nenhum efeito adicional.
Thunder Shock
Level 4
401003010% chance to paralyze the target.
Stun Spore
Level 6
7530Paralisa o alvo.
Bullet Seed
Level 9
2510030Atinge de 2 a 5 vezes em um turno.
Rollout
Level 11
309020Power doubles with each hit. Repeats for 5 turns.
Screech
Level 13
8540Lowers the target's Defense by 2.
Charge Beam
Level 16
50901070% chance to raise the user's Sp Atk by 1.
Swift
Level 20
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Electro Ball
Level 22
10010More power the faster the user is than the target.
Self-Destruct
Level 26
2001005Hits adjacent Pokemon. The user faints.
Energy Ball
Level 29
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Seed Bomb
Level 34
8010015No additional effect.
Discharge
Level 34
801001530% chance to paralyze adjacent Pokemon.
Explosion
Level 41
2501005Hits adjacent Pokemon. The user faints.
Gyro Ball
Level 46
1005More power the slower the user than the target.
Grassy Terrain
Level 50
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double-Edge
Machine
12010015Tem 33% de recoil.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Gyro Ball
Machine
1005More power the slower the user than the target.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leech Seed
Egg
90101/8 of target's HP is restored to user every turn.
Recycle
Egg
10Restores the item the user last used.
Worry Seed
Egg
10010The target's Ability becomes Insomnia.
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