

PadrãoShiny
Competitivo
In-Game
Abilities
Soundproof: This Pokémon is immune to sound-based Moves, unless it used the Move.
Static: 30% chance a Pokémon making contact with this Pokémon will be paralyzed.
Aftermath(H): Se este Pokémon for derrotado com um Move de contato, o usuário deste Move perde 1/4 de seu HP máximo.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
100 147
190 284
31 90
58 174
49 112
94 218
54 117
103 229
54 117
103 229
94 167
184 328
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Charge Level up Machine | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Level up Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Eerie Impulse Level up Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electric Terrain Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Electric power, can't adormecer. | |
Electro Ball Level up Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level up | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Sound Machine Egg | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Recycle Egg | ![]() | — | — | 10 | Restores the item the user last used. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Spark Level up | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Level up Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Level up | ![]() | 40 | 100 | 30 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Explosion Virtual Console | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Virtual Console | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mirror Coat Virtual Console | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Protect Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Screech Virtual Console | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Sonic Boom Virtual Console | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Substitute Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Taunt Virtual Console | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thunder Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Shock Virtual Console | ![]() | 40 | 100 | 30 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Bide Virtual Console | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Charge Level up | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Level up Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Eerie Impulse Level up | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up Machine Virtual Console | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Level up Machine Virtual Console | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Level up Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mimic Virtual Console | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mirror Coat Level up Virtual Console | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rage Virtual Console | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Rain Dance Machine Virtual Console | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up Virtual Console | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Level up Virtual Console | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Level up Virtual Console | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sonic Boom Level up Virtual Console | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level up | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Level up Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Virtual Console | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Teleport Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine Virtual Console | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zap Cannon Virtual Console | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charge Level up | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Level up Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Discharge Level up | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Eerie Impulse Level up | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Explosion Level up Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Level up Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sonic Boom Level up | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level up | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charge Level up Dream World | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Level up Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Electro Ball Level up | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Explosion Level up Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Level up Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Natural Gift Dream World | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Signal Beam Tutor Dream World | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sonic Boom Level up | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level up | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charge Level up | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Level up Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Level up Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mirror Coat Level up | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Self-Destruct Level up | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sonic Boom Level up | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level up | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Level up Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Charge Level up | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Level up Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Level up Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mirror Coat Level up Evento | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Refresh Evento | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Level up Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Self-Destruct Level up Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sonic Boom Level up | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level up Evento | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Level up Tutor Evento | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
Let's Go, Eevee!
It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Exibir mais
Let's Go, Pikachu!
It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Alpha Sapphire
Voltorb is extremely sensitive—it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.
Omega Ruby
Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.
Y
Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.
X
It was discovered when Poké Balls were introduced. It is said that there is some connection.
White 2
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.
Black 2
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.
White
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Black
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
SoulSilver
It was discovered when Poké Balls were introduced. It is said that there is some connection.
HeartGold
It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Platinum
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Pearl
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Diamond
It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
LeafGreen
Usually found in power plants. Easily mistaken for a POKé BALL, it has zapped many people.
FireRed
A life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.
Emerald
It bears an uncanny and unexplained resemblance to a POKé BALL. Because it explodes at the slightest shock, even veteran TRAINERS treat it with caution.
Sapphire
VOLTORB is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first createdwhen a POKé BALL was exposed to a powerful pulse of energy.
Ruby
VOLTORB was first sighted at a company that manufactures POKé BALLS. The link between that sighting andthe fact that this POKéMON looks very similar to a POKé BALL remains a mystery.
Crystal
During the study of this POKéMON, it was discoveredthat its compo nents are not found in nature.
Silver
It was discovered when POKé BALLS were introduced.It is said that there is some connection.
Gold
It rolls to move. If the ground is uneven, a suddenjolt from hitting a bump can cause it to explode.
Yellow
It is said to camouflage itself as a POKé BALL. Itwill self-destruct with very little stimulus.
Blue
Usually found in power plants. Easily mistakenfor a POKé BALL, they have zapped many people.
Red
Usually found in power plants. Easily mistakenfor a POKé BALL, they have zapped many people.
Locais de encontro
Sun
New Mauville
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
Alpha Sapphire
New Mauville
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
Exibir mais
Omega Ruby
New Mauville
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
SoulSilver
Road 10
Road 10:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 17
HeartGold
Road 10
Team Rocket HQ
Road 10:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 17
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 23
Platinum
Road 218
Team Rocket HQ
Road 218:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 29
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 23
Pearl
Road 218
Road 218:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 28
Diamond
Road 218
Road 218:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 28
LeafGreen
Road 10
Power Plant
Road 10:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Power Plant:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
FireRed
Road 10
Power Plant
Road 10:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 14
Power Plant:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Emerald
New Mauville (entrance)
New Mauville
New Mauville (entrance):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
Sapphire
New Mauville (entrance)
New Mauville
New Mauville (entrance):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
Ruby
New Mauville (entrance)
New Mauville
New Mauville (entrance):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
New Mauville:
- Método: Static encounter, only one chance
- 100% de chance
- Level 25
Crystal
Road 10
Team Rocket HQ
Road 10:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 17
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 23
Silver
Road 10
Team Rocket HQ
Road 10:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 17
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 23
Gold
Road 10
Team Rocket HQ
Road 10:
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 17
Team Rocket HQ:
- Método: Static encounter, only one chance
- 100% de chance
- Level 23
Yellow
Power Plant
Power Plant:
- Método: Static encounter, only one chance
- 100% de chance
- Level 40
Blue
Road 10
Power Plant
Road 10:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
Power Plant:
- Método: Static encounter, only one chance
- 100% de chance
- Level 40
Red
Road 10
Power Plant
Road 10:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
Power Plant:
- Método: Static encounter, only one chance
- 100% de chance
- Level 40
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Thunder Shock Level 4 | ![]() | 40 | 100 | 30 | Tem 10% de chance de paralisar o alvo. | |
Eerie Impulse Level 6 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 9 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 11 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 16 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Swift Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 26 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level 34 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Discharge Level 37 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Explosion Level 41 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Gyro Ball Level 46 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mirror Coat Level 50 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Charge Machine | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electric Terrain Machine | ![]() | — | — | 10 | 5 turnos. Grounded: +Electric power, can't adormecer. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Metal Sound Egg | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Recycle Egg | ![]() | — | — | 10 | Restores the item the user last used. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Thunder Shock Level 4 | ![]() | 40 | 100 | 30 | Tem 10% de chance de paralisar o alvo. | |
Eerie Impulse Level 6 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 9 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 11 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 16 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Swift Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 26 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level 34 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Discharge Level 37 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Explosion Level 41 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Gyro Ball Level 46 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mirror Coat Level 48 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Sonic Boom Level 4 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Eerie Impulse Level 6 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 9 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 11 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 16 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Swift Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 26 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level 34 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Discharge Level 37 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Explosion Level 41 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Gyro Ball Level 46 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mirror Coat Level 48 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Sonic Boom Level 4 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Eerie Impulse Level 6 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 9 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 11 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 16 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Swift Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 26 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level 34 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Discharge Level 37 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Explosion Level 41 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Gyro Ball Level 46 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mirror Coat Level 48 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Light Screen Level 3 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Sonic Boom Level 6 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Thunder Shock Level 9 | ![]() | 40 | 100 | 30 | Tem 10% de chance de paralisar o alvo. | |
Swift Level 14 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Self-Destruct Level 19 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Screech Level 24 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Thunderbolt Level 31 | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Mirror Coat Level 38 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. | |
Explosion Level 45 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Eerie Impulse Level 10 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 22 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Electro Ball Level 29 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 33 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 36 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 40 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 43 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 47 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 50 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Sonic Boom Level 4 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Eerie Impulse Level 6 | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Spark Level 9 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 11 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 13 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 16 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Swift Level 20 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Electro Ball Level 22 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 26 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Magnet Rise Level 34 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Discharge Level 37 | ![]() | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokémon. | |
Explosion Level 41 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Gyro Ball Level 46 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Mirror Coat Level 48 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 22 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Electro Ball Level 29 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 33 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 36 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 40 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 43 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 47 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 50 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Charge Beam Level 22 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Light Screen Level 26 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Electro Ball Level 29 | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Self-Destruct Level 33 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 36 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 40 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 43 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 47 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 50 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Light Screen Level 22 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Charge Beam Level 26 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Self-Destruct Level 29 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 33 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 36 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 40 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 43 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 47 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Light Screen Level 22 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Charge Beam Level 26 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Self-Destruct Level 29 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 33 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 36 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 40 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 43 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 47 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Tackle Level 5 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sonic Boom Level 8 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 12 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Rollout Level 15 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Screech Level 19 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Light Screen Level 22 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Charge Beam Level 26 | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Self-Destruct Level 29 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Swift Level 33 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Magnet Rise Level 36 | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Gyro Ball Level 40 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Explosion Level 43 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 47 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Screech Level 8 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 15 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 21 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Self-Destruct Level 27 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 32 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 42 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 46 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 49 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Screech Level 8 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 15 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 21 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Self-Destruct Level 27 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 32 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 42 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 46 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 49 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Screech Level 8 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 15 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 21 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Self-Destruct Level 27 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 32 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 42 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 46 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 49 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Screech Level 8 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 15 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 21 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Self-Destruct Level 27 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 32 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 42 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 46 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 49 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Charge Level 1 | ![]() | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | |
Screech Level 8 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 15 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Spark Level 21 | ![]() | 65 | 100 | 20 | 30% chance to paralyze the alvo. | |
Self-Destruct Level 27 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 32 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 37 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 42 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 46 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 49 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shock Wave Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Screech Level 9 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 17 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Self-Destruct Level 23 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 29 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 33 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 37 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 39 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 41 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Screech Level 9 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 17 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Self-Destruct Level 23 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Rollout Level 29 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Light Screen Level 33 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 37 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 39 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Mirror Coat Level 41 | ![]() | — | 100 | 20 | If hit by special attack, returns double damage. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rollout Machine | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Zap Cannon Machine | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Thunderbolt Tutor | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Screech Level 1 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 17 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Self-Destruct Level 22 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 36 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 43 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Screech Level 1 | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. | |
Sonic Boom Level 17 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Self-Destruct Level 22 | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Light Screen Level 29 | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Swift Level 36 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Explosion Level 43 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | ![]() | — | — | 10 | Espera 2 turnos; causa o dobro do dano recebido. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. | |
Mimic Machine | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Rage Machine | ![]() | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Teleport Machine | ![]() | — | — | 20 | User switches out. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |