[Cache start]
#313 - Volbeat
PadrãoShiny
Categoria: Firefly Pokémon
Altura: 0,7 mPeso: 17,7 Kg
Habitat: Forest (Habitat)
Cor: Gray
Formato:
Egg groups: Bug, Human-Like15 ciclos
Gênero: 100%
Felicidade base: 70
Experiência base: 151
Taxa de captura: 150
Leveling: Slow Then Very FastMáx: 600.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Illuminate: This Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.
Swarm: At 1/3 or less of its HP máximo, this Pokémon's offensive stat is 1,5x with Bug attacks.
Prankster(H): This Pokémon's Status Moves have priority raised by 1, but Dark-types are immune.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
73
75
47
85
85
Level 50
Level 100
125 172
240 334
70 137
135 269
72 139
139 273
46 108
89 212
81 150
157 295
81 150
157 295
Dano recebido
×1
×1
×1
×1
×1
×½
×2
×2
×1
×½
×½
×1
×1
×1
×1
×2
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Machine
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Chilling Water
Machine
5010020100% chance to lower the alvo's Attack by 1.
Confuse Ray
Level up
Machine
10010Confunde o alvo.
Counter
Egg
10020If hit by physical attack, returns double damage.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Infestation
Level up
2010020Traps and damages the alvo for 4-5 turnos.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the alvo's Attack by 1.
Metronome
Machine
10Picks a random Move.
Moonlight
Level up
5Heals the user by a weather-dependent amount.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Play Rough
Level up
Machine
90901010% chance to lower the alvo's Attack by 1.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Level up
Machine
10Prevents Moves from affecting the user neste turno.
Quick Attack
Level up
4010030Geralmente ataca primeiro.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Level up
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Egg
8515Raises the alvo's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Glow
Level up
20Raises the user's Sp Atk by 3.
Tailwind
Machine
15For 4 turnos, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
U-turn
Machine
7010020User switches out after damaging the alvo.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Zen Headbutt
Level up
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Volbeat
1 nível evolutivo.
Descrição In-game:
Alpha Sapphire
Volbeat’s tail glows like a lightbulb. With other Volbeat, it uses its tail to draw geometric shapes in the night sky. This Pokémon loves the sweet aroma given off by Illumise.
Omega Ruby
With the arrival of night, Volbeat emits light from its tail. It communicates with others by adjusting the intensity and flashing of its light. This Pokémon is attracted by the sweet aroma of Illumise.
Exibir mais
Y
It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.
X
It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.
White 2
It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.
Black 2
It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.
White
It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.
Black
It communicates with others by lighting up its rear at night. It loves Illumise’s sweet aroma.
SoulSilver
It emits light from its tail to communicate. It loves the sweet aroma given off by ILLUMISE.
HeartGold
It emits light from its tail to communicate. It loves the sweet aroma given off by ILLUMISE.
Platinum
It communicates with others by lighting up its rear at night. It loves ILLUMISE’s sweet aroma.
Pearl
It communicates with others by lighting up its rear at night. It loves ILLUMISE’s sweet aroma.
Diamond
It communicates with others by lighting up its rear at night. It loves ILLUMISE’s sweet aroma.
LeafGreen
It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.
FireRed
It lives around clean ponds. At night, its rear lights up. It converses with others by flashing its light.
Emerald
With their taillights lit, VOLBEAT fly in a swarm, drawing geometric designs in the night sky. They move their nests if their pond water becomes dirty.
Sapphire
VOLBEAT’s tail glows like a lightbulb. With other VOLBEAT, it uses its tail to draw geometric shapes in the night sky. This POKéMON loves the sweet aroma given off by ILLUMISE.
Ruby
With the arrival of night, VOLBEAT emits light from its tail. It communicates with others by adjusting the intensity and flashing of its light. This POKéMON is attracted by the sweet aroma of ILLUMISE.
Locais de encontro
Y
Road 7
Road 7:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 13
X
Road 7
Road 7:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 13
Exibir mais
Platinum
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 49
Pearl
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 50
Diamond
Road 229
Road 229:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 50
Emerald
Road 117
Road 117:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 13
Sapphire
Road 117
Road 117:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 14
Ruby
Road 117
Road 117:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 13
Itens que segura
Ultra Moon
Bright Powder
(5% de chance)
Ultra Sun
Bright Powder
(5% de chance)
Exibir mais
Moon
Bright Powder
(5% de chance)
Sun
Bright Powder
(5% de chance)
Alpha Sapphire
Bright Powder
(5% de chance)
Omega Ruby
Bright Powder
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Double Team
Level 5
15Aumenta a evasão do usuário em 1 estágio.
Confuse Ray
Level 8
10010Confunde o alvo.
Quick Attack
Level 12
4010030Geralmente ataca primeiro.
Struggle Bug
Level 15
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Moonlight
Level 19
5Heals the user by a weather-dependent amount.
Tail Glow
Level 22
20Raises the user's Sp Atk by 3.
Protect
Level 26
10Prevents Moves from affecting the user neste turno.
Zen Headbutt
Level 29
809015Tem 20% de chance de causar flinch.
Helping Hand
Level 33
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Bug Buzz
Level 36
901001010% chance to lower the alvo's Sp Def by 1.
Play Rough
Level 40
90901010% chance to lower the alvo's Attack by 1.
Double-Edge
Level 43
12010015Tem 33% de recoil.
Infestation
Level 47
2010020Traps and damages the alvo for 4-5 turnos.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015O Power dobra se o usuário não estiver segurando um item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Machine
609525Tem altas chances de critical hit. Acerta adversários adjacentes.
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bug Bite
Machine
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Chilling Water
Machine
5010020100% chance to lower the alvo's Attack by 1.
Confuse Ray
Machine
10010Confunde o alvo.
Dazzling Gleam
Machine
8010010Nenhum efeito adicional. Acerta adversários adjacentes.
Double-Edge
Machine
12010015Tem 33% de recoil.
Encore
Machine
1005O alvo repete o seu último Move pelos próximos 3 turnos.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
7510015Tem 10% de chance de congelar o alvo.
Light Screen
Machine
30For 5 turnos, special damage to allies is halved.
Lunge
Machine
8010015100% chance to lower the alvo's Attack by 1.
Metronome
Machine
10Picks a random Move.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Play Rough
Machine
90901010% chance to lower the alvo's Attack by 1.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turnos, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its equipado item with the alvo's.
U-turn
Machine
7010020User switches out after damaging the alvo.
Water Pulse
Machine
601002020% chance to confuse the alvo.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Counter
Egg
10020If hit by physical attack, returns double damage.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Swagger
Egg
8515Raises the alvo's Attack by 2 and confuses it.
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