PadrãoShiny
Competitivo
In-Game
Abilities
Poison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
Speed Boost(H): This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
90 137
170 264
45 106
85 207
57 122
110 238
31 90
58 174
39 100
74 194
55 119
107 234
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bite Egg | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Bug Bite Level up | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Defense Curl Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fury Cutter Egg | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Machine | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Level up | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Skitter Smack Tutor | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Steel Roller Tutor | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Level up | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Level up | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Level up Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Level up Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Level up Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defense Curl Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Level up | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Level up Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Steamroller Level up | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Level up Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | ||
Venom Drench Level up | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Level up Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Level up Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defense Curl Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Level up | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Level up Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Steamroller Level up | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Level up Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | ||
Venoshock Level up Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bug Bite Level up Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Defense Curl Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Poison Tail Level up | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Level up Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Steamroller Level up | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Level up Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. | ||
Venoshock Level up Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Cadeia evolutiva
Venipede |
|
3 níveis evolutivos.
Descrição In-game:
Shield
Its fangs are highly venomous. If this Pokémon finds prey it thinks it can eat, it leaps for them without any thought of how things might turn out.
Sword
Venipede and Sizzlipede are similar species, but when the two meet, a huge fight ensues.
Exibir mais
Alpha Sapphire
Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.
Omega Ruby
It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
Y
Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.
X
It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
White 2
Using the feelers on its head and tail, it picks up vibrations in the air to determine its prey’s location and state.
Black 2
Using the feelers on its head and tail, it picks up vibrations in the air to determine its prey’s location and state.
White
It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
Black
Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.
Locais de encontro
Moon
Alola Route 4 Area
Alola Route 4 Area:
- Método: Island Scan
- 100% de chance
- Level 14
Sun
Alola Route 4 Area
Alola Route 4 Area:
- Método: Island Scan
- 100% de chance
- Level 14
Exibir mais
White 2
Lostlorn Forest
Road 20
Lostlorn Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Road 20:
- Método: Walking in dark grass
- 20% de chance
- Level 10
Black 2
Lostlorn Forest
Road 20
Lostlorn Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Road 20:
- Método: Walking in dark grass
- 20% de chance
- Level 10
White
Pinwheel Forest (inside)
Lostlorn Forest
Pinwheel Forest (inside):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Lostlorn Forest:
- Método: Walking in dark grass
- 5% de chance
- Level 24
Black
Pinwheel Forest (inside)
Lostlorn Forest
Pinwheel Forest (inside):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Lostlorn Forest:
- Método: Walking in dark grass
- 5% de chance
- Level 24
Itens que segura
Ultra Moon
Poison Barb
(5% de chance)
Ultra Sun
Poison Barb
(5% de chance)
Exibir mais
Moon
Poison Barb
(5% de chance)
Sun
Poison Barb
(5% de chance)
Alpha Sapphire
Poison Barb
(5% de chance)
Omega Ruby
Poison Barb
(5% de chance)
Y
Poison Barb
(5% de chance)
X
Poison Barb
(5% de chance)
White 2
Poison Barb
(5% de chance)
Black 2
Poison Barb
(5% de chance)
White
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Black
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Rollout Level 4 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Protect Level 8 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 12 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Screech Level 16 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bug Bite Level 20 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Venoshock Level 24 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Take Down Level 28 | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venom Drench Level 40 | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Double-Edge Level 44 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pin Missile Machine | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Skitter Smack Tutor | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Steel Roller Tutor | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bite Egg | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Fury Cutter Egg | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Level 38 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Venoshock Level 26 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venom Drench Level 38 | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Level 38 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Level 38 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Venoshock Level 26 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Poison Sting Level 5 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Screech Level 8 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Protect Level 15 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Poison Tail Level 19 | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Bug Bite Level 22 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Venoshock Level 26 | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Agility Level 29 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Steamroller Level 33 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Toxic Level 36 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Rock Climb Level 40 | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Double-Edge Level 43 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Endeavor Tutor | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pin Missile Egg | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Take Down Egg | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Twineedle Egg | 25 | 100 | 20 | Hits 2 times. Each hit has 20% chance to envenenar. |