

PadrãoShiny
Competitivo
In-Game
Abilities
Guts: If this Pokémon is statused, its Attack is 1,5x; ignores burn halving physical damage.
Quick Feet: If this Pokémon is statused, its Speed is 1,5x; ignores Speed drop from paralisar.
Unnerve(H): While this Pokémon is active, it prevents Pokémon adversário from using their Berries.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
150 197
290 384
121 200
238 394
72 139
139 273
72 139
139 273
72 139
139 273
54 117
103 229
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Belly Drum Egg | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Close Combat Machine Egg | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Covet Level up | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Crunch Machine Egg | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine Egg | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Level up Machine Egg | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Fury Cutter Egg | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Hammer Arm Level up | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Level up Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Metal Claw Machine Egg | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Nice Level up | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Scratch Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Slash Level up | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Snore Level up | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Thrash Level up | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. | |
Yawn Egg | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Descrição In-game:
Legends: Arceus
When the cold season arrives in Hisui, this Pokémon will wander fields and mountains alike in search of its favorite berries. Ursaring's hunger during this time makes it a ferocious danger.
Alpha Sapphire
In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day.
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Omega Ruby
In the forests inhabited by Ursaring, it is said that there are many streams and towering trees where they gather food. This Pokémon walks through its forest gathering food every day.
Y
Although it has a large body, it is quite skilled at climbing trees. It eats and sleeps in the treetops.
X
With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.
White 2
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
Black 2
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
White
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
Black
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
SoulSilver
With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.
HeartGold
Although it is a good climber, it prefers to snap trees with its forelegs and eat fallen berries.
Platinum
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
Pearl
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
Diamond
In its territory, it leaves scratches on trees that bear delicious berries or fruits.
LeafGreen
Although it is a good climber, it prefers to snap stout trees with its forelegs and eat fallen BERRIES.
FireRed
With its ability to distinguish any smell, it unfailingly finds all food buried deep underground.
Emerald
In forests, it is said that there are many streams and towering trees where an URSARING gathers food. It walks through its forest collecting food every day.
Sapphire
In the forests inhabited by URSARING, it is said that there are many streams and towering trees where theygather food. This POKéMON walks through its forest gathering food every day.
Ruby
In the forests inhabited by URSARING, it is said that there are many streams and towering trees where theygather food. This POKéMON walks through its forest gathering food every day.
Crystal
Although it has a large body, it is quite skilled atclimbing trees. It eats and sleeps in the treetops.
Silver
With its ability to distinguish any aroma, it unfailingly finds all food buried deep underground.
Gold
Although it is a good climber, it prefers to snaptrees with its forelegs and eat fallen BERRIES.
Locais de encontro
Y
Road 21
Road 21:
- Método: Walking in red flowers
- 10% de chance
- Level 50
X
Road 21
Road 21:
- Método: Walking in red flowers
- 10% de chance
- Level 50
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SoulSilver
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (outside)
Mount Silver (1F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Road 28
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 47
Mount Silver (1F top):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 50
Mount Silver (4F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 47
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 42
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 44
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 50
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 47
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 47
Road 28:
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 40
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 33
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 33
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 33
Platinum
Acuity Lakefront
Road 216
Road 217
Acuity Lakefront:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 35
Road 216:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 35
Road 217:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 35
Pearl
Lake Acuity
Road 216
Road 217
Lake Acuity:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 36
Road 216:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 34
Road 217:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 36
Diamond
Lake Acuity
Road 216
Road 217
Lake Acuity:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 36
Road 216:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 34
Road 217:
- Método: Walking in tall grass or a cave
- Condição: Emerald in slot 2
- 4% de chance
- Level 36
Crystal
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Mount Silver (1F)
Mount Silver (top)
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 30
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 47
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 44
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 50
Gold
Mount Silver (2F)
Mount Silver (outside)
Mount Silver (1F)
Mount Silver (top)
Road 28
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 47
Mount Silver (outside):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 42
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 44
Mount Silver (top):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Road 28:
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 40
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 33
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 33
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 33
Itens que segura
LeafGreen
Oran Berry
(50% de chance)
Sitrus Berry
(5% de chance)
FireRed
Oran Berry
(50% de chance)
Sitrus Berry
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the alvo. | |
Fake Tears Level 1 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Covet Level 1 | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Fury Swipes Level 8 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Payback Level 13 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Sweet Scent Level 17 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Slash Level 22 | ![]() | 70 | 100 | 20 | Altas chances de causar critical hit. | |
Play Nice Level 25 | ![]() | — | — | 20 | Lowers the alvo's Attack by 1. | |
Play Rough Level 29 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Scary Face Level 35 | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Rest Level 41 | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Snore Level 41 | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
High Horsepower Level 48 | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Thrash Level 56 | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Hammer Arm Level 64 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the alvo. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turnos, the alvo cannot use sound Moves. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |