PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
133 180
256 350
80 149
155 293
74 143
144 280
111 188
218 370
81 150
157 295
90 161
175 317
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Blast Burn Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Burning Jealousy Machine | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Curse Machine Egg | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Egg | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Eruption Level up | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Fire Pledge Machine | 80 | 100 | 10 | Use com Grass ou Water Pledge para um efeito adicional. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Charge Level up Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Level up Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flame Wheel Level up | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Level up Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Infernal Parade Level up | 60 | 100 | 15 | 30% burn. 2x power if target is already statused. | ||
Inferno Level up | 100 | 50 | 5 | 100% chance to burn the target. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Lava Plume Level up | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Overheat Level up Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smokescreen Level up | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Level up Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crush Claw Egg | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Egg | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flame Burst Egg | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Fury Swipes Egg | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Nature Power Egg | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crush Claw Egg | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Egg | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flame Burst Egg | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Fury Swipes Egg | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Nature Power Egg | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crush Claw Egg | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Egg | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flame Burst Egg | 70 | 100 | 15 | Damages Pokemon next to the target as well. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Fury Swipes Egg | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Nature Power Egg | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crush Claw Egg | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | ||
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Kick Egg | 30 | 100 | 30 | Hits 2 times in one turn. | ||
Extrasensory Egg | 80 | 100 | 20 | 10% chance to causar flinch. | ||
Flare Blitz Egg | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Fury Swipes Egg | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Covet Egg | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | ||
Crush Claw Egg | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Fury Swipes Egg | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
Howl Egg | — | — | 40 | Raises the user's and ally's Attack by 1. | ||
Quick Attack Egg | 40 | 100 | 30 | Usually goes first. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Thrash Egg | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Cadeia evolutiva
Cyndaquil |
|
3 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
Said to purify lost, forsaken souls with its flames and guide them to the afterlife. I believe its form has been influenced by the energy of the sacred mountain towering at Hisui's center.
Alpha Sapphire
Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.
Exibir mais
Omega Ruby
Typhlosion obscures itself behind a shimmering heat haze that it creates using its intensely hot flames. This Pokémon creates blazing explosive blasts that burn everything to cinders.
Y
It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.
X
If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.
White 2
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
Black 2
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
White
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
Black
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
SoulSilver
It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.
HeartGold
If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.
Platinum
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
Pearl
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
Diamond
It attacks using blasts of fire. It creates heat shimmers with intense fire to hide itself.
LeafGreen
If its rage peaks, it becomes so hot that anything that touches it will instantly go up in flames.
FireRed
It has a secret, devastating move. It rubs its blazing fur together to cause huge explosions.
Emerald
It can hide behind a shimmering heat haze that it creates using its intense flames. TYPHLOSION create blazing explosive blasts that burn everything to cinders.
Sapphire
TYPHLOSION obscures itself behind a shimmering heat haze that it creates using its intensely hot flames.This POKéMON creates blazing explosive blasts that burn everything to cinders.
Ruby
TYPHLOSION obscures itself behind a shimmering heat haze that it creates using its intensely hot flames.This POKéMON creates blazing explosive blasts that burn everything to cinders.
Crystal
When heat from its body causes the air around it toshimmer, this is a sign that it is ready to battle.
Silver
It has a secret, devastating move. It rubs its blaz ing fur together to cause huge explosions.
Gold
If its rage peaks, it becomes so hot that anything thattouches it will instantly go up in flames.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Level 24 | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Level 1 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Eruption Level 1 | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Flame Charge Level 35 | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flame Wheel Level 20 | 60 | 100 | 25 | 10% chance to burn the target. Thaws user. | ||
Flamethrower Level 48 | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Gyro Ball Level 1 | — | 100 | 5 | More power the slower the user than the target. | ||
Infernal Parade Ao Evoluir | 60 | 100 | 15 | 30% burn. 2x power if target is already statused. | ||
Inferno Level 56 | 100 | 50 | 5 | 100% chance to burn the target. | ||
Lava Plume Level 43 | 80 | 100 | 15 | 30% chance to burn adjacent Pokemon. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Overheat Level 74 | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Rollout Level 61 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Smokescreen Level 1 | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Swift Level 31 | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Blast Burn Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Burning Jealousy Machine | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Fire Fang Machine | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | ||
Fire Pledge Machine | 80 | 100 | 10 | Use com Grass ou Water Pledge para um efeito adicional. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fire Spin Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Focus Blast Machine | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | ||
Focus Punch Machine | 150 | 100 | 20 | Fails if the user takes damage before it hits. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Night Shade Machine | — | 100 | 15 | Does damage equal to the user's level. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Poltergeist Machine | 110 | 90 | 5 | Falha se o alvo não estiver segurando um item. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Shadow Ball Machine | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Spite Machine | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |