PadrãoShiny
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 176
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Punk Rock: Este Pokémon recebe 1/2 de dano de Sound Moves. Os seus próprios têm 1,3x a mais de Power.
Technician(H): This Pokemon's Moves of 60 power or less have 1,5x power, including Struggle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
135 182
260 354
92 165
180 324
67 134
130 262
107 182
209 359
67 134
130 262
72 139
139 273
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Spray Level up Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Belch Level up | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Boomburst Level up | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Charge Level up Machine | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Discharge Level up | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Eerie Impulse Machine | — | 100 | 15 | Lowers the target's Sp Atk by 2. | ||
Electric Terrain Machine | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | ||
Electro Ball Machine | — | 100 | 10 | More power the faster the user is than the target. | ||
Electroweb Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine Egg | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Flail Level up | — | 100 | 15 | More power the less HP the user has left. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Metal Sound Machine Egg | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Noble Roar Level up | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Nuzzle Level up | 20 | 100 | 20 | 100% chance to paralyze the target. | ||
Overdrive Level up | 80 | 100 | 10 | No additional effect. Hits foe(s). | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Tail Machine | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Noise Machine | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Level up Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Shift Gear Level up | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | ||
Shock Wave Level up | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Spark Level up | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Level up | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Level up Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tearful Look Level up | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Fang Machine | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Shock Level up | 40 | 100 | 30 | 10% chance to paralyze the target. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Level up Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Volt Switch Machine | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. |
Cadeia evolutiva
Toxel Baby Pokémon |
|
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Gigantamax
Descrição In-game:
Shield
This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.
Sword
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Spark Ao Evoluir | 65 | 100 | 20 | 30% chance to paralyze the target. | ||
Noble Roar Level 1 | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | ||
Belch Level 1 | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. | ||
Thunder Shock Level 1 | 40 | 100 | 30 | 10% chance to paralyze the target. | ||
Flail Level 1 | — | 100 | 15 | More power the less HP the user has left. | ||
Tearful Look Level 1 | — | — | 20 | Lowers the target's Attack and Sp Atk by 1. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Nuzzle Level 1 | 20 | 100 | 20 | 100% chance to paralyze the target. | ||
Acid Spray Level 1 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Charge Level 4 | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | ||
Shock Wave Level 8 | 60 | — | 20 | This Move does not check accuracy. | ||
Scary Face Level 12 | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Taunt Level 16 | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Screech Level 24 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Swagger Level 28 | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Level 32 | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Discharge Level 36 | 80 | 100 | 15 | 30% chance to paralyze adjacent Pokemon. | ||
Poison Jab Level 40 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Overdrive Level 44 | 80 | 100 | 10 | No additional effect. Hits foe(s). | ||
Boomburst Level 48 | 140 | 100 | 10 | No additional effect. Hits adjacent Pokemon. | ||
Shift Gear Level 52 | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Charge Machine | — | — | 20 | +1 SpD, user's next Electric Move 2x power. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Drain Punch Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Eerie Impulse Machine | — | 100 | 15 | Lowers the target's Sp Atk by 2. | ||
Electric Terrain Machine | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | ||
Electro Ball Machine | — | 100 | 10 | More power the faster the user is than the target. | ||
Electroweb Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Punch Machine | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Metronome Machine | — | — | 10 | Picks a random Move. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Tail Machine | 50 | 100 | 25 | High critical hit ratio. 10% chance to envenenar. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Noise Machine | 75 | 100 | 10 | For 2 turns, the target is prevented from healing. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snarl Machine | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Stored Power Machine | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Thunder Machine | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | ||
Thunder Fang Machine | 65 | 95 | 15 | 10% chance to paralyze. 10% chance to flinch. | ||
Thunder Punch Machine | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Thunderbolt Machine | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Volt Switch Machine | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. |