[Cache start]
#849 - Toxtricity
PadrãoShiny
Categoria: Punk Pokémon
Altura: 1,6 mPeso: 40,0 Kg
Cor: Purple
Formato:
Egg group: Human-Like25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 176
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Punk Rock: Este Pokémon recebe 1/2 de dano de Sound Moves. Os seus próprios têm 1,3x a mais de Power.
Plus: If an active ally has this Ability or the Minus Ability, this Pokemon's Sp Atk is 1,5x.
Technician(H): This Pokemon's Moves of 60 power or less have 1,5x power, including Struggle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
98
70
114
70
75
Level 50
Level 100
135 182
260 354
92 165
180 324
67 134
130 262
107 182
209 359
67 134
130 262
72 139
139 273
Dano recebido
×½
×1
×1
×½
×½
×½
×1
×½
×1
×½
×4
×1
×1
×½
×2
×1
×½
×1
Cadeia evolutiva
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid
Level up
401003010% chance to lower the foe(s) Sp Def by 1.
Acid Spray
Level up
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Boomburst
Level up
14010010No additional effect. Hits adjacent Pokemon.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Level up
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flail
Level up
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Metal Sound
Machine
Egg
8540Lowers the target's Sp Def by 2.
Metronome
Machine
10Picks a random Move.
Noble Roar
Level up
10030Lowers the target's Attack and Sp Atk by 1.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Overdrive
Level up
8010010No additional effect. Hits foe(s).
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Shift Gear
Level up
10Raises the user's Speed by 2 and Attack by 1.
Shock Wave
Level up
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spark
Level up
651002030% chance to paralyze the target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Tearful Look
Level up
20Lowers the target's Attack and Sp Atk by 1.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Toxel
Baby Pokémon
Lv. 30
Toxtricity
Lv. 30
Toxtricity-Low-Key
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.
Sword
When this Pokémon sounds as if it’s strumming a guitar, it’s actually clawing at the protrusions on its chest to generate electricity.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Spark
Ao Evoluir
651002030% chance to paralyze the target.
Noble Roar
Level 1
10030Lowers the target's Attack and Sp Atk by 1.
Belch
Level 1
1209010Cannot be selected until the user eats a Berry.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Flail
Level 1
10015More power the less HP the user has left.
Tearful Look
Level 1
20Lowers the target's Attack and Sp Atk by 1.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Nuzzle
Level 1
2010020100% chance to paralyze the target.
Acid Spray
Level 1
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Acid
Level 1
401003010% chance to lower the foe(s) Sp Def by 1.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Charge
Level 4
20+1 SpD, user's next Electric Move 2x power.
Shock Wave
Level 8
6020This Move does not check accuracy.
Scary Face
Level 12
10010Lowers the target's Speed by 2.
Taunt
Level 16
10020Target can't use status Moves its next 3 turns.
Screech
Level 24
8540Lowers the target's Defense by 2.
Swagger
Level 28
8515Raises the target's Attack by 2 and confuses it.
Toxic
Level 32
9010Envenena gravemente o alvo. Poison-types não podem errar.
Discharge
Level 36
801001530% chance to paralyze adjacent Pokemon.
Poison Jab
Level 40
801002030% chance to envenenar the target.
Overdrive
Level 44
8010010No additional effect. Hits foe(s).
Boomburst
Level 48
14010010No additional effect. Hits adjacent Pokemon.
Shift Gear
Level 52
10Raises the user's Speed by 2 and Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Metronome
Machine
10Picks a random Move.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Tail
Machine
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.