[Cache start]
#641 - Tornadus
PadrãoShiny
Pokémon lendário
Categoria: Cyclone Pokémon
Altura: 1,5 mPeso: 63,0 Kg
Cor: Green
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 90
Experiência base: 290
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Prankster: This Pokemon's Status Moves have priority raised by 1, but Dark-types are immune.
Defiant(H): This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Base stats
HP
Atk
Def
SpA
SpD
Spe
79
115
70
125
80
111
Level 50
Level 100
139 186
268 362
108 183
211 361
67 134
130 262
117 194
229 383
76 145
148 284
104 179
204 353
Dano recebido
×½
×1
×1
×2
×1
×½
×1
×1
×1
×½
×0
×2
×1
×1
×1
×2
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Machine
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Bleakwind Storm
Level up
100801030% to lower foe(s) Speed by 1. Rain: can't miss.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Level up
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Level up
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
Evento
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heat Wave
Machine
Evento
95901010% chance to burn the foe(s).
Hurricane
Level up
Machine
Evento
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
Evento
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Level up
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Evento
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Evento
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
Evento
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heat Wave
Tutor
Evento
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hurricane
Level up
Evento
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Level up
Tutor
Evento
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Evento
75951530% chance to causar flinch.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Evento
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hurricane
Level up
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Level up
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Level up
Evento
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Evento
75951530% chance to causar flinch.
Astonish
Level up
Evento
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Tutor
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gust
Level up
Evento
4010035Power doubles during Bounce, Fly, and Sky Drop.
Hammer Arm
Level up
Evento
1009010Lowers the user's Speed by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
Evento
6010015O tipo deste Move varia com base nos IVs do usuário.
Hurricane
Level up
Evento
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
Evento
6010010Power doubles if user is damaged by the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Level up
Tutor
15For 4 turns, allies' Speed is doubled.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
Evento
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Cadeia evolutiva
Tornadus
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
This storm-stirring Pokémon is said to cause the seasons to turn by whipping up the air. I suspect its humanlike form to be a false one.
Alpha Sapphire
Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.
Exibir mais
Omega Ruby
The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at 200 mph.
Y
Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.
X
The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at 200 mph.
White 2
In every direction it flies, creating winds so powerful, they blow everything away.
Black 2
In every direction it flies, creating winds so powerful, they blow everything away.
White
Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.
Black
The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at 200 mph.
Locais de encontro
Ultra Sun
Ultra Space Wilds Cliff
Ultra Space Wilds Cliff:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Astonish
Level 1
301001530% chance to causar flinch.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Swagger
Level 10
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Air Cutter
Level 20
609525High critical hit ratio. Hits adjacent foes.
Agility
Level 25
30Aumenta a Speed do usuário em 2 estágios.
Tailwind
Level 30
15For 4 turns, allies' Speed is doubled.
Air Slash
Level 35
75951530% chance to causar flinch.
Crunch
Level 40
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Extrasensory
Level 45
801002010% chance to causar flinch.
Uproar
Level 50
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Hammer Arm
Level 55
1009010Lowers the user's Speed by 1.
Rain Dance
Level 60
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 65
110701030% chance to confuse target. Can't miss in rain.
Thrash
Level 70
12010010Lasts 2-3 turns. Confuses the user afterwards.
Bleakwind Storm
Level 77
100801030% to lower foe(s) Speed by 1. Rain: can't miss.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Cutter
Machine
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Machine
75951530% chance to causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Metronome
Machine
10Picks a random Move.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Astonish
Level 1
301001530% chance to causar flinch.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Swagger
Level 10
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Air Cutter
Level 20
609525High critical hit ratio. Hits adjacent foes.
Agility
Level 25
30Aumenta a Speed do usuário em 2 estágios.
Tailwind
Level 30
15For 4 turns, allies' Speed is doubled.
Air Slash
Level 35
75951530% chance to causar flinch.
Crunch
Level 40
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Extrasensory
Level 45
801002010% chance to causar flinch.
Uproar
Level 50
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Hammer Arm
Level 55
1009010Lowers the user's Speed by 1.
Rain Dance
Level 60
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 65
110701030% chance to confuse target. Can't miss in rain.
Thrash
Level 70
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Machine
75951530% chance to causar flinch.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hurricane
Machine
110701030% chance to confuse target. Can't miss in rain.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Swagger
Level 1
8515Raises the target's Attack by 2 and confuses it.
Astonish
Level 1
301001530% chance to causar flinch.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Revenge
Level 13
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 25
801002010% chance to causar flinch.
Agility
Level 31
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 37
75951530% chance to causar flinch.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 49
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 61
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 67
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 73
1009010Lowers the user's Speed by 1.
Thrash
Level 79
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Swagger
Level 1
8515Raises the target's Attack by 2 and confuses it.
Astonish
Level 1
301001530% chance to causar flinch.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Revenge
Level 13
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 19
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 25
801002010% chance to causar flinch.
Agility
Level 31
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 37
75951530% chance to causar flinch.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 49
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 61
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 67
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 73
1009010Lowers the user's Speed by 1.
Thrash
Level 79
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 31
801002010% chance to causar flinch.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 43
75951530% chance to causar flinch.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 55
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 67
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 31
801002010% chance to causar flinch.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 43
75951530% chance to causar flinch.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 55
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 67
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 31
801002010% chance to causar flinch.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 43
75951530% chance to causar flinch.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 55
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 67
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Air Cutter
Level 25
609525High critical hit ratio. Hits adjacent foes.
Extrasensory
Level 31
801002010% chance to causar flinch.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Air Slash
Level 43
75951530% chance to causar flinch.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Tailwind
Level 55
15For 4 turns, allies' Speed is doubled.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Hurricane
Level 67
110701030% chance to confuse target. Can't miss in rain.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.