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#642 - Thundurus-Therian
PadrãoShiny
Pokémon lendário
Categoria: Bolt Strike Pokémon
Altura: 3,0 mPeso: 61,0 Kg
Cor: Blue
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 90
Experiência base: 290
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Volt Absorb: O Pokémon cura 1/4 de seu HP máximo quando atingido por Moves do tipo Electric; tem imunidade a Electric Moves.
Base stats
HP
Atk
Def
SpA
SpD
Spe
79
105
70
145
80
101
Level 50
Level 100
139 186
268 362
99 172
193 339
67 134
130 262
135 216
265 427
76 145
148 284
95 168
186 331
Dano recebido
×½
×1
×1
×1
×1
×½
×1
×½
×1
×½
×0
×2
×1
×1
×1
×2
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
301001530% chance to causar flinch.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Level up
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shock Wave
Level up
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Wildbolt Storm
Level up
100801020% chance to paralyze foe(s). Rain: can't miss.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level up
Machine
Evento
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shock Wave
Level up
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
Evento
951001010% chance to envenenar adjacent Pokemon.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Uproar
Level up
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Level up
Machine
7010020O usuário é trocado após causar dano ao alvo.
Weather Ball
Machine
Evento
5010010O Power dobra e o tipo varia a depender do clima.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Level up
Evento
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Evento
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Discharge
Level up
Evento
801001530% chance to paralyze adjacent Pokemon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
Evento
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
Evento
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heal Block
Level up
10015For 5 turns, the foe(s) is prevented from healing.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Nasty Plot
Level up
Evento
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Shock Wave
Level up
Tutor
6020This Move does not check accuracy.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Evento
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Discharge
Level up
Evento
801001530% chance to paralyze adjacent Pokemon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hammer Arm
Level up
1009010Lowers the user's Speed by 1.
Heal Block
Level up
Evento
10015For 5 turns, the foe(s) is prevented from healing.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Nasty Plot
Level up
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
6010010Power doubles if user is damaged by the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Level up
Tutor
6020This Move does not check accuracy.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Astonish
Level up
Evento
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Level up
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Level up
Tutor
8010015Tem 20% de chance de causar flinch.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
Evento
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hammer Arm
Level up
Evento
1009010Lowers the user's Speed by 1.
Heal Block
Level up
Evento
10015For 5 turns, the foe(s) is prevented from healing.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Nasty Plot
Level up
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Level up
Evento
6010010Power doubles if user is damaged by the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Shock Wave
Level up
Evento
6020This Move does not check accuracy.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Level up
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Level up
Tutor
Evento
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
Evento
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Thundurus-Therian
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Legends: Arceus
They say this wielder of electricity has waged war with its nemesis, Tornadus, since time immemorial. The lightning bolts it hurls pierce the very earth and enrich the soil.
Alpha Sapphire
As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.
Exibir mais
Omega Ruby
The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.
Y
As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.
X
The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.
White 2
As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.
Black 2
As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.
White
The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.
Black
Countless charred remains mar the landscape of places through which Thundurus has passed.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Astonish
Level 1
301001530% chance to causar flinch.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Swagger
Level 10
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Shock Wave
Level 20
6020This Move does not check accuracy.
Agility
Level 25
30Aumenta a Speed do usuário em 2 estágios.
Charge
Level 30
20+1 SpD, user's next Electric Move 2x power.
Volt Switch
Level 35
7010020O usuário é trocado após causar dano ao alvo.
Crunch
Level 40
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Discharge
Level 45
801001530% chance to paralyze adjacent Pokemon.
Uproar
Level 50
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Hammer Arm
Level 55
1009010Lowers the user's Speed by 1.
Rain Dance
Level 60
5For 5 turns, heavy rain powers Water Moves.
Thunder
Level 65
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thrash
Level 70
12010010Lasts 2-3 turns. Confuses the user afterwards.
Wildbolt Storm
Level 75
100801020% chance to paralyze foe(s). Rain: can't miss.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Smart Strike
Machine
7010This Move does not check accuracy.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Astonish
Level 1
301001530% chance to causar flinch.
Leer
Level 5
10030Lowers the foe(s) Defense by 1.
Swagger
Level 10
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Shock Wave
Level 20
6020This Move does not check accuracy.
Agility
Level 25
30Aumenta a Speed do usuário em 2 estágios.
Charge
Level 30
20+1 SpD, user's next Electric Move 2x power.
Volt Switch
Level 35
7010020O usuário é trocado após causar dano ao alvo.
Crunch
Level 40
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Discharge
Level 45
801001530% chance to paralyze adjacent Pokemon.
Uproar
Level 50
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Hammer Arm
Level 55
1009010Lowers the user's Speed by 1.
Rain Dance
Level 60
5For 5 turns, heavy rain powers Water Moves.
Thunder
Level 65
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thrash
Level 70
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
U-turn
Machine
7010020User switches out after damaging the target.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Swagger
Level 1
8515Raises the target's Attack by 2 and confuses it.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Revenge
Level 13
6010010Power doubles if user is damaged by the target.
Shock Wave
Level 19
6020This Move does not check accuracy.
Heal Block
Level 25
10015For 5 turns, the foe(s) is prevented from healing.
Agility
Level 31
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 37
801001530% chance to paralyze adjacent Pokemon.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Charge
Level 49
20+1 SpD, user's next Electric Move 2x power.
Nasty Plot
Level 55
20Raises the user's Sp Atk by 2.
Thunder
Level 61
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Dark Pulse
Level 67
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 73
1009010Lowers the user's Speed by 1.
Thrash
Level 79
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Swagger
Level 1
8515Raises the target's Attack by 2 and confuses it.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Revenge
Level 13
6010010Power doubles if user is damaged by the target.
Shock Wave
Level 19
6020This Move does not check accuracy.
Heal Block
Level 25
10015For 5 turns, the foe(s) is prevented from healing.
Agility
Level 31
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 37
801001530% chance to paralyze adjacent Pokemon.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Charge
Level 49
20+1 SpD, user's next Electric Move 2x power.
Nasty Plot
Level 55
20Raises the user's Sp Atk by 2.
Thunder
Level 61
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Dark Pulse
Level 67
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 73
1009010Lowers the user's Speed by 1.
Thrash
Level 79
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Shock Wave
Level 25
6020This Move does not check accuracy.
Heal Block
Level 31
10015For 5 turns, the foe(s) is prevented from healing.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 43
801001530% chance to paralyze adjacent Pokemon.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Charge
Level 55
20+1 SpD, user's next Electric Move 2x power.
Nasty Plot
Level 61
20Raises the user's Sp Atk by 2.
Thunder
Level 67
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Shock Wave
Level 25
6020This Move does not check accuracy.
Heal Block
Level 31
10015For 5 turns, the foe(s) is prevented from healing.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 43
801001530% chance to paralyze adjacent Pokemon.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Charge
Level 55
20+1 SpD, user's next Electric Move 2x power.
Nasty Plot
Level 61
20Raises the user's Sp Atk by 2.
Thunder
Level 67
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Uproar
Level 1
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Astonish
Level 1
301001530% chance to causar flinch.
Swagger
Level 7
8515Raises the target's Attack by 2 and confuses it.
Bite
Level 13
6010025Tem 30% de chance de causar flinch.
Revenge
Level 19
6010010Power doubles if user is damaged by the target.
Shock Wave
Level 25
6020This Move does not check accuracy.
Heal Block
Level 31
10015For 5 turns, the foe(s) is prevented from healing.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 43
801001530% chance to paralyze adjacent Pokemon.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Charge
Level 55
20+1 SpD, user's next Electric Move 2x power.
Nasty Plot
Level 61
20Raises the user's Sp Atk by 2.
Thunder
Level 67
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Dark Pulse
Level 73
8010015Tem 20% de chance de causar flinch.
Hammer Arm
Level 79
1009010Lowers the user's Speed by 1.
Thrash
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sky Drop
Machine
6010010User and foe fly up turn 1. Damages on turn 2.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.