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#498 - Tepig
PadrãoShiny
Categoria: Fire Pig Pokémon
Altura: 0,5 mPeso: 9,9 Kg
Cor: Red
Formato:
Egg group: Field20 ciclos
Gêneros: 87,5%12,5%
Felicidade base: 70
Experiência base: 62
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: HP +1Total: 1
Competitivo
In-Game
Abilities
Blaze: Quando estiver com 1/3 ou menos de seu HP máximo, os stats ofensivos deste Pokémon serão 1,5x com ataques Fire.
Thick Fat(H): Moves do tipo Fire e Ice causam metade do dano contra este Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
63
45
45
45
45
Level 50
Level 100
125 172
240 334
61 126
117 247
45 106
85 207
45 106
85 207
45 106
85 207
45 106
85 207
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×1
×1
×½
×2
×½
×1
×1
×1
×2
×½
×2
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Ember
Level up
401002510% chance to burn the alvo.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Level up
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Pledge
Machine
8010010Use com Grass Pledge ou Water Pledge para obter um efeito adicional.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the alvo for 4-5 turnos.
Flame Charge
Level up
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Level up
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the alvo.
Head Smash
Level up
150805Has 1/2 recoil.
Heat Crash
Level up
Machine
10010More power the heavier the user than the alvo.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Level up
Machine
20Forces the alvo to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turnos.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the alvo.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Egg
1201005Lowers the user's Attack and Defense by 1.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thrash
Egg
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Will-O-Wisp
Machine
8515Queima o alvo.
Yawn
Egg
10Puts the alvo to adormecer after 1 turn.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Tepig
Lv. 17
Pignite
Lv. 36
Emboar
3 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Omega Ruby
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
Exibir mais
Y
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
X
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
White 2
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Black 2
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
White
It blows fire through its nose. When it catches a cold, the fire becomes pitch-black smoke instead.
Black
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
Locais de encontro
Alpha Sapphire
Road 101
Road 101:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Omega Ruby
Road 101
Road 101:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Exibir mais
White 2
Aspertia City
Aspertia City:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Black 2
Aspertia City
Aspertia City:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
White
Nuvema Town
Nuvema Town:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Black
Nuvema Town
Nuvema Town:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Ember
Level 7
401002510% chance to burn the alvo.
Endure
Level 9
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Defense Curl
Level 13
40Raises the user's Defense by 1.
Flame Charge
Level 15
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Smog
Level 19
30702040% chance to envenenar the alvo.
Rollout
Level 21
309020Power doubles with each hit. Repeats for 5 turnos.
Take Down
Level 25
908520Tem 1/4 de recoil.
Heat Crash
Level 27
10010More power the heavier the user than the alvo.
Assurance
Level 31
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Flamethrower
Level 33
9010015Tem 10% de chance de queimar o alvo.
Head Smash
Level 37
150805Has 1/2 recoil.
Roar
Level 39
20Forces the alvo to switch to a random ally.
Flare Blitz
Level 43
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Pledge
Machine
8010010Use com Grass Pledge ou Water Pledge para obter um efeito adicional.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the alvo for 4-5 turnos.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gyro Ball
Machine
1005More power the slower the user than the alvo.
Heat Crash
Machine
10010More power the heavier the user than the alvo.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turnos.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Sucker Punch
Egg
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Superpower
Egg
1201005Lowers the user's Attack and Defense by 1.
Thrash
Egg
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Yawn
Egg
10Puts the alvo to adormecer after 1 turn.
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