

PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
61 126
117 247
45 106
85 207
45 106
85 207
45 106
85 207
45 106
85 207
Moves que aprende
SV
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Ember Level up | ![]() | 40 | 100 | 25 | 10% chance to burn the alvo. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Level up Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Pledge Machine | ![]() | 80 | 100 | 10 | Use com Grass Pledge ou Water Pledge para obter um efeito adicional. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fire Spin Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Flame Charge Level up Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Level up Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Head Smash Level up | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Heat Crash Level up Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roar Level up Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smog Level up | ![]() | 30 | 70 | 20 | 40% chance to envenenar the alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Yawn Egg | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Descrição In-game:
Alpha Sapphire
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Omega Ruby
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
Exibir mais
Y
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
X
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
White 2
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
Black 2
It loves to eat roasted berries, but sometimes it gets too excited and burns them to a crisp.
White
It blows fire through its nose. When it catches a cold, the fire becomes pitch-black smoke instead.
Black
It can deftly dodge its foe’s attacks while shooting fireballs from its nose. It roasts berries before it eats them.
Locais de encontro
Alpha Sapphire
Road 101
Road 101:
- Método: Receive as a gift
- 100% de chance
- Level 5
Omega Ruby
Road 101
Road 101:
- Método: Receive as a gift
- 100% de chance
- Level 5
Exibir mais
White 2
Aspertia City
Aspertia City:
- Método: Receive as a gift
- 100% de chance
- Level 5
Black 2
Aspertia City
Aspertia City:
- Método: Receive as a gift
- 100% de chance
- Level 5
White
Nuvema Town
Nuvema Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
Black
Nuvema Town
Nuvema Town:
- Método: Receive as a gift
- 100% de chance
- Level 5
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Tail Whip Level 3 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Ember Level 7 | ![]() | 40 | 100 | 25 | 10% chance to burn the alvo. | |
Endure Level 9 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Defense Curl Level 13 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Flame Charge Level 15 | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Smog Level 19 | ![]() | 30 | 70 | 20 | 40% chance to envenenar the alvo. | |
Rollout Level 21 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Take Down Level 25 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Heat Crash Level 27 | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Assurance Level 31 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Flamethrower Level 33 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Head Smash Level 37 | ![]() | 150 | 80 | 5 | Has 1/2 recoil. | |
Roar Level 39 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Flare Blitz Level 43 | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Pledge Machine | ![]() | 80 | 100 | 10 | Use com Grass Pledge ou Water Pledge para obter um efeito adicional. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fire Spin Machine | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Temper Flare Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Superpower Egg | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thrash Egg | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. | |
Yawn Egg | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |