PadrãoShiny
Competitivo
In-Game
Abilities
Clear Body: Impede que outros Pokémon reduzam os stats deste Pokémon.
Liquid Ooze: This Pokemon damages those draining HP from it for as much as they would heal.
Rain Dish(H): If Rain Dance is active, this Pokemon heals 1/16 of its HP máximo each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
67 134
130 262
63 128
121 251
76 145
148 284
112 189
220 372
94 167
184 328
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Machine Egg | — | 100 | 10 | Confuses the target. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Machine Egg | — | — | 30 | Eliminates all stat changes. | ||
Hex Level up Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Type Level up | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Level up Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Level up Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up Virtual Console | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Armor Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Virtual Console | — | — | 20 | Raises the user's Defense by 2. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bubble Beam Level up Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Virtual Console | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Corrosive Gas Tutor | — | 100 | 40 | Removes adjacent Pokemon's held items. | ||
Cross Poison Machine | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | ||
Dazzling Gleam Machine Virtual Console | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg Virtual Console | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hex Level up Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level up Machine Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mega Drain Virtual Console | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mirror Coat Egg Virtual Console | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Level up Machine Virtual Console | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up Virtual Console | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Reflect Type Level up | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine Virtual Console | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Level up Machine Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine Virtual Console | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Level up Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Level up Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wrap Level up Virtual Console | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up Virtual Console | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Spray Level up | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Level up Virtual Console | — | — | 20 | Raises the user's Defense by 2. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Level up Virtual Console | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Virtual Console | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Virtual Console Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Virtual Console Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mega Drain Virtual Console | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up Virtual Console | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Reflect Type Level up | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Level up Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine Virtual Console | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Level up Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine Virtual Console | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Virtual Console | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wrap Level up Virtual Console | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Spray Level up | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Reflect Type Level up | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Level up Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acid Spray Level up | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Egg | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hex Level up | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Level up Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Acupressure Egg | — | — | 30 | Raises a random stat of the user or an ally by 2. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Level up Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Level up | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Level up | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Barrier Level up | — | — | 20 | Raises the user's Defense by 2. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Poison Sting Level up | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rapid Spin Egg | 50 | 100 | 40 | Free user from hazards/bind/Leech Seed; +1 Spe. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Cadeia evolutiva
Tentacool |
|
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution.
Shield
Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
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Sword
When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
Let's Go, Eevee!
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Let's Go, Pikachu!
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Ultra Moon
It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
Ultra Sun
It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
Moon
Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.
Sun
Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.
Alpha Sapphire
Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Omega Ruby
Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Y
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
X
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
White 2
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Black 2
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
White
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Black
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
SoulSilver
In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
HeartGold
Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
Platinum
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Pearl
It alerts others to danger by stridently flashing the red orbs on its head.
Diamond
With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
LeafGreen
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
FireRed
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
Emerald
It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
Sapphire
TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles andweakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Ruby
TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast.This POKéMON’s outburst creates rough waves around it.
Crystal
When its 80 feel ers absorb water, it stretches tobecome like a net to entangle its prey.
Silver
In battle, it extends all 80 of its tentacles toentrap its oppo nent inside a poisonous net.
Gold
Its 80 tentacles absorb water and stretch almostendlessly to CON STRICT its prey and enemies.
Yellow
Its 80 tentacles can stretch and contract freely.They wrap around prey and weaken it with poison.
Blue
The tentacles are normally kept short. On hunts,they are extended to ensnare and immobilize prey.
Red
The tentacles are normally kept short. On hunts,they are extended to ensnare and immobilize prey.
Locais de encontro
Ultra Moon
Alola Route 14 Area
Alola Route 15 Main
Ancient Poni Path Area
Poni Breaker Coast Area
Alola Route 14 Area:
- Método: Surfing
- 30% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 32 ~ Level 35
Ancient Poni Path Area:
- Método: Surfing
- 30% de chance
- Level 41 ~ Level 44
Poni Breaker Coast Area:
- Método: Surfing
- 30% de chance
- Level 41 ~ Level 44
Ultra Sun
Alola Route 14 Area
Alola Route 15 Main
Ancient Poni Path Area
Poni Breaker Coast Area
Alola Route 14 Area:
- Método: Surfing
- 30% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 40% de chance
- Level 32 ~ Level 35
Ancient Poni Path Area:
- Método: Surfing
- 30% de chance
- Level 41 ~ Level 44
Poni Breaker Coast Area:
- Método: Surfing
- 30% de chance
- Level 41 ~ Level 44
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Moon
Poni Wilds Area
Poni Wilds Area:
- Método: Surfing
- 30% de chance
- Level 40 ~ Level 43
Sun
Poni Wilds Area
Poni Wilds Area:
- Método: Surfing
- 30% de chance
- Level 40 ~ Level 43
SoulSilver
New Bark Town
Cherrygrove City
Road 32
Union Cave (B2F)
Road 34
Olivine City
Road 40
Road 41
Whirl Islands (1F)
Whirl Islands (B2F)
Cianwood City
Road 47
Road 12
Road 19
Road 20
Cinnabar Island
Vermilion City
Pallet Town
Road 26
Road 27
Road 13
Road 21
S.S. Anne dock
New Bark Town:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Cherrygrove City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 32:
- Método: Surfing
- 1% de chance
- Level 36
Union Cave (B2F):
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 34:
- Método: Surfing
- 1% de chance
- Level 29
Olivine City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 40:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 41:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Whirl Islands (1F):
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Whirl Islands (B2F):
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 25
Cianwood City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 47:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 40
Road 12:
- Método: Surfing
- 1% de chance
- Level 25
Road 19:
- Método: Surfing
- 1% de chance
- Level 35
Road 20:
- Método: Surfing
- 1% de chance
- Level 35
Cinnabar Island:
- Método: Surfing
- 1% de chance
- Level 35
Vermilion City:
- Método: Surfing
- 1% de chance
- Level 35
Pallet Town:
- Método: Surfing
- 1% de chance
- Level 35
Road 26:
- Método: Surfing
- 1% de chance
- Level 30
Road 27:
- Método: Surfing
- 1% de chance
- Level 20
Road 13:
- Método: Surfing
- 1% de chance
- Level 25
Road 21:
- Método: Surfing
- 1% de chance
- Level 35
S.S. Anne dock:
- Método: Surfing
- 1% de chance
- Level 35
HeartGold
New Bark Town
Cherrygrove City
Road 32
Union Cave (B2F)
Road 34
Olivine City
Road 40
Road 41
Whirl Islands (1F)
Whirl Islands (B2F)
Cianwood City
Road 47
Road 12
Road 19
Road 20
Cinnabar Island
Vermilion City
Pallet Town
Road 26
Road 27
Road 13
Road 21
S.S. Anne dock
New Bark Town:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Cherrygrove City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 32:
- Método: Surfing
- 1% de chance
- Level 36
Union Cave (B2F):
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 34:
- Método: Surfing
- 1% de chance
- Level 29
Olivine City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 40:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 41:
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 25
Whirl Islands (1F):
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Whirl Islands (B2F):
- Método: Surfing
- 30% de chance
- Level 15 ~ Level 25
Cianwood City:
- Método: Surfing
- 1% de chance
- Level 15 ~ Level 25
Road 47:
- Método: Fishing with a Super Rod
- 5% de chance
- Level 40
Road 12:
- Método: Surfing
- 1% de chance
- Level 25
Road 19:
- Método: Surfing
- 1% de chance
- Level 35
Road 20:
- Método: Surfing
- 1% de chance
- Level 35
Cinnabar Island:
- Método: Surfing
- 1% de chance
- Level 35
Vermilion City:
- Método: Surfing
- 1% de chance
- Level 35
Pallet Town:
- Método: Surfing
- 1% de chance
- Level 35
Road 26:
- Método: Surfing
- 1% de chance
- Level 30
Road 27:
- Método: Surfing
- 1% de chance
- Level 20
Road 13:
- Método: Surfing
- 1% de chance
- Level 25
Road 21:
- Método: Surfing
- 1% de chance
- Level 35
S.S. Anne dock:
- Método: Surfing
- 1% de chance
- Level 35
Platinum
Canalave City
Pastoria City
Sunyshore City
Sinnoh League
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 212 (east, towards Pastoria City)
Road 213
Road 218
Road 219
Road 221
Road 222
Road 224
Road 220
Road 223
Road 226
Road 230
Canalave City:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Pastoria City:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Sunyshore City:
- Método: Surfing
- 4% de chance
- Level 30 ~ Level 50
Sinnoh League:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 50
Valley Windworks:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Fuego Ironworks:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Iron Island area:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (south, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 212 (east, towards Pastoria City):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 213:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 218:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 4% de chance
- Level 30 ~ Level 50
Road 224:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Road 220:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 60% de chance
- Level 30 ~ Level 50
Road 226:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 55
Road 230:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 55
Pearl
Canalave City
Pastoria City
Sunyshore City
Sinnoh League
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 213
Road 218
Road 219
Road 221
Road 222
Road 224
Road 220
Road 223
Road 226
Road 230
Canalave City:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Pastoria City:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Sunyshore City:
- Método: Surfing
- 60% de chance
- Level 35 ~ Level 45
Sinnoh League:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 45
Valley Windworks:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Fuego Ironworks:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Iron Island area:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 205 (south, towards Floaroma Town):
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 213:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 218:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 224:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Road 220:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 60% de chance
- Level 35 ~ Level 45
Road 226:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 55
Diamond
Canalave City
Pastoria City
Sunyshore City
Sinnoh League
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 213
Road 218
Road 219
Road 221
Road 222
Road 224
Road 220
Road 223
Road 226
Road 230
Canalave City:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Pastoria City:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Sunyshore City:
- Método: Surfing
- 60% de chance
- Level 35 ~ Level 45
Sinnoh League:
- Método: Surfing
- 1% de chance
- Level 40 ~ Level 45
Valley Windworks:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Fuego Ironworks:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Iron Island area:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 205 (south, towards Floaroma Town):
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 213:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 218:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 224:
- Método: Surfing
- 1% de chance
- Level 45 ~ Level 55
Road 220:
- Método: Surfing
- 5% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 60% de chance
- Level 35 ~ Level 45
Road 226:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 55
LeafGreen
Icefall Cave (waterfall)
Kindle Road
Treasure Beach
Bond Bridge
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Outcast Island
Green Path
Water Path
Trainer Tower
Tanoby Ruins
One Island
Five Island
Icefall Cave (waterfall):
- Método: Surfing
- 4% de chance
- Level 35 ~ Level 45
Kindle Road:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Treasure Beach:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Bond Bridge:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Resort Gorgeous:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Water Labyrinth:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Five Isle Meadow:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Memorial Pillar:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Outcast Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Green Path:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Water Path:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Trainer Tower:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Tanoby Ruins:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
One Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Five Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
FireRed
Icefall Cave (waterfall)
Kindle Road
Treasure Beach
Bond Bridge
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Outcast Island
Green Path
Water Path
Trainer Tower
Tanoby Ruins
One Island
Five Island
Icefall Cave (waterfall):
- Método: Surfing
- 4% de chance
- Level 35 ~ Level 45
Kindle Road:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Treasure Beach:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Bond Bridge:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Resort Gorgeous:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Water Labyrinth:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Five Isle Meadow:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Memorial Pillar:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Outcast Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Green Path:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Water Path:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Trainer Tower:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Tanoby Ruins:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
One Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Five Island:
- Método: Surfing
- 1% de chance
- Level 35 ~ Level 40
Emerald
Abandoned Ship
Abandoned Ship:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 35
Sapphire
Abandoned Ship
Abandoned Ship:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 35
Ruby
Abandoned Ship
Abandoned Ship:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 35
Crystal
New Bark Town
Cherrygrove City
Road 32
Union Cave (B2F)
Road 34
Olivine City
Road 40
Road 41
Whirl Islands (1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Cianwood City
Road 12
Road 19
Road 20
Cinnabar Island
Vermilion City
Pallet Town
Road 26
Road 27
Road 13
Road 21
S.S. Anne dock
New Bark Town:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Cherrygrove City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 32:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Union Cave (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 34:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Olivine City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 40:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 41:
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 24
Whirl Islands (1F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B3F):
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 24
Cianwood City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 12:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 19:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 20:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cinnabar Island:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Vermilion City:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Pallet Town:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 26:
- Método: Surfing
- 10% de chance
- Level 30 ~ Level 34
Road 27:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 13:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 21:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
S.S. Anne dock:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Silver
New Bark Town
Cherrygrove City
Road 32
Union Cave (B2F)
Road 34
Olivine City
Road 40
Road 41
Whirl Islands (1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Cianwood City
Road 12
Road 19
Road 20
Cinnabar Island
Vermilion City
Pallet Town
Road 26
Road 27
Road 13
Road 21
S.S. Anne dock
New Bark Town:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Cherrygrove City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 32:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Union Cave (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 34:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Olivine City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 40:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 41:
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 24
Whirl Islands (1F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B3F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Cianwood City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 12:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 19:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 20:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cinnabar Island:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Vermilion City:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Pallet Town:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 26:
- Método: Surfing
- 10% de chance
- Level 30 ~ Level 34
Road 27:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 13:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 21:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
S.S. Anne dock:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Gold
New Bark Town
Cherrygrove City
Road 32
Union Cave (B2F)
Road 34
Olivine City
Road 40
Road 41
Whirl Islands (1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Cianwood City
Road 12
Road 19
Road 20
Cinnabar Island
Vermilion City
Pallet Town
Road 26
Road 27
Road 13
Road 21
S.S. Anne dock
New Bark Town:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Cherrygrove City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 32:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Union Cave (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 34:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Olivine City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 40:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 41:
- Método: Surfing
- 30% de chance
- Level 20 ~ Level 24
Whirl Islands (1F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B2F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Whirl Islands (B3F):
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Cianwood City:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 12:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 19:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 20:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Cinnabar Island:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Vermilion City:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Pallet Town:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Road 26:
- Método: Surfing
- 10% de chance
- Level 30 ~ Level 34
Road 27:
- Método: Surfing
- 10% de chance
- Level 20 ~ Level 24
Road 13:
- Método: Surfing
- 10% de chance
- Level 25 ~ Level 29
Road 21:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
S.S. Anne dock:
- Método: Surfing
- 10% de chance
- Level 35 ~ Level 39
Yellow
Road 19
Road 20
Road 21
Road 19:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 30
Road 20:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 40
Road 21:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 30
Itens que segura
Ultra Moon
Poison Barb
(5% de chance)
Ultra Sun
Poison Barb
(5% de chance)
Exibir mais
Moon
Poison Barb
(5% de chance)
Sun
Poison Barb
(5% de chance)
Alpha Sapphire
Poison Barb
(5% de chance)
Omega Ruby
Poison Barb
(5% de chance)
Y
Poison Barb
(5% de chance)
X
Poison Barb
(5% de chance)
White 2
Poison Barb
(5% de chance)
Black 2
Poison Barb
(5% de chance)
White
Poison Barb
(5% de chance)
Black
Poison Barb
(5% de chance)
SoulSilver
Poison Barb
(5% de chance)
HeartGold
Poison Barb
(5% de chance)
Platinum
Poison Barb
(5% de chance)
Pearl
Poison Barb
(5% de chance)
Diamond
Poison Barb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 12 | — | 55 | 20 | Causes the target to become confused. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Screech Level 20 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bubble Beam Level 24 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Hex Level 28 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Acid Armor Level 34 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 40 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Surf Level 46 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Sludge Wave Level 52 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 58 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Confuse Ray Machine | — | 100 | 10 | Confuses the target. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flip Turn Machine | 60 | 100 | 20 | User switches out after damaging the target. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Throat Chop Machine | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confuse Ray Egg | — | 100 | 10 | Confuses the target. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 12 | — | 55 | 20 | Causes the target to become confused. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Screech Level 20 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bubble Beam Level 24 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Hex Level 28 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Acid Armor Level 34 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 40 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Surf Level 46 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Sludge Wave Level 52 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 58 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Cross Poison Machine | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hex Machine | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Venom Drench Machine | — | 100 | 20 | Lowers Atk/Sp Atk/Speed of poisoned foes by 1. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Corrosive Gas Tutor | — | 100 | 40 | Removes adjacent Pokemon's held items. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Wrap Level 1 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 12 | — | 55 | 20 | Causes the target to become confused. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Screech Level 20 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bubble Beam Level 24 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Hex Level 28 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Acid Armor Level 34 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 40 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Surf Level 46 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Sludge Wave Level 52 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 58 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 4 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 7 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 10 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 13 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level 19 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 22 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Barrier Level 28 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 32 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Brine Level 36 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Screech Level 40 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 44 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Sludge Wave Level 48 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 56 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 4 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 7 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 10 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 13 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level 19 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 22 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Barrier Level 28 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 32 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Brine Level 36 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Screech Level 40 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 44 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Sludge Wave Level 48 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 56 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Haze Level 1 | — | — | 30 | Eliminates all stat changes. | ||
Mirror Coat Level 1 | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Constrict Level 4 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Supersonic Level 9 | — | 55 | 20 | Causes the target to become confused. | ||
Acid Level 13 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Surf Level 27 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Barrier Level 36 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 46 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 55 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mega Drain Machine | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 26 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Barrier Level 29 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 34 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 38 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 47 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Sludge Wave Level 56 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Wring Out Level 61 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Reflect Type Level 1 | — | — | 15 | User becomes the same type as the target. | ||
Supersonic Level 4 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 7 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 10 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 13 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Water Pulse Level 16 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Wrap Level 19 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 22 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Barrier Level 28 | — | — | 20 | Raises the user's Defense by 2. | ||
Poison Jab Level 32 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Brine Level 36 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Screech Level 40 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 44 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Sludge Wave Level 48 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 56 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dazzling Gleam Machine | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Infestation Machine | 20 | 100 | 20 | Traps and damages the target for 4-5 turns. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 26 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Barrier Level 29 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 34 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 38 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 47 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Sludge Wave Level 56 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Wring Out Level 61 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Acid Spray Level 26 | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Barrier Level 29 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 34 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 38 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hex Level 47 | 65 | 100 | 10 | Power doubles if the target has a status ailment. | ||
Hydro Pump Level 52 | 110 | 80 | 5 | No additional effect. | ||
Sludge Wave Level 56 | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Wring Out Level 61 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 26 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 29 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 36 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 42 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 26 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 29 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 36 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 42 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 8 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 12 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Toxic Spikes Level 15 | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 22 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 26 | — | — | 20 | Raises the user's Defense by 2. | ||
Water Pulse Level 29 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Poison Jab Level 36 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Screech Level 42 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. | ||
Wring Out Level 55 | — | 100 | 5 | More power the more HP the target has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Magic Coat Tutor | — | — | 15 | Bounces back certain non-damaging Moves. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Poison Sting Level 1 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 12 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Acid Level 19 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Bubble Beam Level 25 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Wrap Level 30 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Barrier Level 38 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 47 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 55 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wrap Level 13 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Poison Sting Level 18 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Water Gun Level 22 | 40 | 100 | 25 | No additional effect. | ||
Constrict Level 27 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Barrier Level 35 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mega Drain Machine | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Level 1 | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp Def by 1. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wrap Level 13 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Poison Sting Level 18 | 15 | 100 | 35 | 30% chance to envenenar the target. | ||
Water Gun Level 22 | 40 | 100 | 25 | No additional effect. | ||
Constrict Level 27 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Barrier Level 35 | — | — | 20 | Raises the user's Defense by 2. | ||
Screech Level 43 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mega Drain Machine | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |