PadrãoShiny
Competitivo
In-Game
Abilities
Run Away: No competitive use.
Pickup: If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
Own Tempo(H): This Pokemon cannot be confused. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
49 112
94 218
45 106
85 207
40 101
76 196
45 106
85 207
72 139
139 273
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Baby-Doll Eyes Level up | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Baton Pass Machine Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Beat Up Level up | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Bite Egg | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Bullet Seed Level up Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charm Level up Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Copycat Level up | — | — | 20 | Uses the last Move used in the battle. | ||
Crunch Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Echoed Voice Level up | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Encore Level up Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Level up Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Play Rough Level up Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Population Bomb Level up | 20 | 90 | 10 | Hits 10 times. Each hit can miss. | ||
Pound Level up | 40 | 100 | 35 | No additional effect. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Level up Machine | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Cadeia evolutiva
Tandemaus |
|
2 níveis evolutivos.
Descrição In-game:
Violet
The pair sticks together no matter what. They split any food they find exactly in half and then eat it together.
Scarlet
Exhibiting great teamwork, they use their incisors to cut pieces out of any material that might be useful for a nest, then make off with them.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baby-Doll Eyes Level 1 | — | 100 | 30 | Lowers the target's Attack by 1. | ||
Pound Level 1 | 40 | 100 | 35 | No additional effect. | ||
Echoed Voice Level 5 | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Helping Hand Level 8 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Super Fang Level 11 | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Double Hit Level 14 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Bullet Seed Level 18 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Encore Level 22 | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Play Rough Level 26 | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Hyper Voice Level 30 | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Charm Level 33 | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Beat Up Level 37 | — | 100 | 10 | All healthy allies aid in damaging the target. | ||
Copycat Level 41 | — | — | 20 | Uses the last Move used in the battle. | ||
Population Bomb Level 46 | 20 | 90 | 10 | Hits 10 times. Each hit can miss. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charm Machine | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | ||
Crunch Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Encore Machine | — | 100 | 5 | Target repeats its last Move for its next 3 turns. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Play Rough Machine | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Shadow Claw Machine | 70 | 100 | 15 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Super Fang Machine | — | 90 | 10 | Does damage equal to 1/2 target's current HP. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Egg | — | — | 15 | The target makes its Move right after the user. | ||
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bite Egg | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Switcheroo Egg | — | 100 | 10 | User switches its held item with the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. |