[Cache start]
#208 - Steelix
PadrãoShiny
Categoria: Iron Snake Pokémon
Altura: 9,2 mPeso: 400,0 Kg
Habitat: Cave (Habitat)
Cor: Gray
Formato:
Egg group: Mineral25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 179
Taxa de captura: 25
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Abilities
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Sheer Force(H): This Pokemon's attacks with secondary effects have 1,3x power; nullifies the effects.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
85
200
55
65
30
Level 50
Level 100
135 182
260 354
81 150
157 295
184 277
364 548
54 117
103 229
63 128
121 251
31 90
58 174
Dano recebido
×½
×1
×½
×0
×½
×2
×2
×½
×1
×1
×2
×1
×½
×0
×½
×¼
×½
×2
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Block
Egg
5Prevents the target from switching out.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Level up
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Egg
609010Força o alvo a mudar para um aliado aleatório.
Drill Run
Machine
809510High critical hit ratio.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flail
Egg
10015More power the less HP the user has left.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Head Smash
Egg
150805Has 1/2 recoil.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
Machine
65951510% chance to freeze. 10% chance to flinch.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Level up
Machine
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Level up
10For 5 turns, the user has immunity to Ground.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Polish
Level up
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Level up
Machine
358515Traps and damages the target for 4-5 turns.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
5010015Removes the target's Ground immunity.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Level up
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Level up
Machine
65951510% chance to paralyze. 10% chance to flinch.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Virtual Console
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Egg
Tutor
5Prevents the target from switching out.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Level up
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Virtual Console
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defense Curl
Egg
Virtual Console
40Raises the user's Defense by 1.
Dig
Level up
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Level up
Virtual Console
601002030% chance to paralyze the target.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flail
Egg
10015More power the less HP the user has left.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Harden
Level up
Virtual Console
30Raises the user's Defense by 1.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heavy Slam
Egg
10010More power the heavier the user than the target.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Level up
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Level up
15For 5 turns, Electric-type attacks have 1/3 power.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rage
Level up
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roar
Machine
Virtual Console
20Forces the target to switch to a random ally.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Rock Climb
Egg
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Rock Throw
Level up
Virtual Console
509015No additional effect.
Rock Tomb
Level up
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Egg
Virtual Console
309020Power doubles with each hit. Repeats for 5 turns.
Rototiller
Egg
10Raises Atk/Sp Atk of grounded Grass-types by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
Virtual Console
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
Virtual Console
8540Lowers the target's Defense by 2.
Slam
Level up
Virtual Console
807520No additional effect.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Level up
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wide Guard
Egg
10Protects allies from multi-target Moves this turn.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Egg
Tutor
5Prevents the target from switching out.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Level up
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flail
Egg
10015More power the less HP the user has left.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Level up
Machine
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Heavy Slam
Egg
10010More power the heavier the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Level up
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud Sport
Level up
15For 5 turns, Electric-type attacks have 1/3 power.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rage
Level up
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Rock Climb
Egg
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Level up
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Rototiller
Egg
10Raises Atk/Sp Atk of grounded Grass-types by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Level up
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Autotomize
Level up
15Raises the user's Speed by 2; user loses 100 kg.
Bind
Level up
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Egg
Tutor
5Prevents the target from switching out.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Level up
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Pulse
Tutor
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flail
Egg
10015More power the less HP the user has left.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Heavy Slam
Egg
10010More power the heavier the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Level up
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud Sport
Level up
15For 5 turns, Electric-type attacks have 1/3 power.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rage
Level up
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Rock Climb
Egg
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Level up
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Egg
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the target's Defense by 2.
Slam
Level up
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Level up
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Block
Egg
Tutor
5Prevents the target from switching out.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Defense Curl
Egg
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Pulse
Machine
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
Egg
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flail
Egg
10015More power the less HP the user has left.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Harden
Level up
30Raises the user's Defense by 1.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Level up
Machine
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Level up
15For 5 turns, Electric-type attacks have 1/3 power.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rage
Level up
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Polish
Level up
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
Egg
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Level up
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Egg
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Level up
65951510% chance to paralyze. 10% chance to flinch.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Level up
158520Traps and damages the target for 4-5 turns.
Block
Egg
5Prevents the target from switching out.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Egg
Tutor
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Egg
10015More power the less HP the user has left.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Harden
Level up
30Raises the user's Defense by 1.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Level up
Machine
100751530% chance to lower the target's Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rage
Level up
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Egg
Tutor
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Slam
Level up
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Onix
Trocar
Steelix
Mega Evoluir
Steelix-Mega
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
This Pokémon evolved through use of a strange item. Its body is coated with steel powder and notably hard—not even diamond can leave so much as a scratch.
Shield
It is thought its body transformed as a result of iron accumulating internally from swallowing soil.
Exibir mais
Sword
It is said that if an Onix lives for over 100 years, its composition changes to become diamond-like.
Alpha Sapphire
Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.
Omega Ruby
Steelix lives even further underground than Onix. This Pokémon is known to dig toward the earth’s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.
Y
It chews its way through boulders with its sturdy jaws. Its eyes can see in the darkness underground.
X
Tempered underground under high pressure and heat, its body is harder than any metal.
White 2
The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.
Black 2
The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.
White
It is thought its body transformed as a result of iron accumulating internally from swallowing soil.
Black
It is thought its body transformed as a result of iron accumulating internally from swallowing soil.
SoulSilver
It’s said that if an ONIX lives for 100 years, its composition becomes diamondlike as it evolves into a STEELIX.
HeartGold
Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.
Platinum
It is thought its body transformed as a result of iron accumulating internally from swallowing soil.
Pearl
It chews its way through boulders with its sturdy jaws. Its eyes can see in the darkness underground.
Diamond
Tempered underground under high pressure and heat, its body is harder than any metal.
LeafGreen
Its body has been compressed deep under the ground. As a result, it is even harder than diamond.
FireRed
It is said that if an ONIX lives for over 100 years, its composition changes to become diamond-like.
Emerald
STEELIX live even further underground than ONIX. This POKéMON is known to dig toward the earth’s core, reaching a depth of over six-tenths of a mile underground.
Sapphire
STEELIX lives even further underground than ONIX. This POKéMON is known to dig towards the earth’s core. There are records of this POKéMON reaching a depth of over six-tenths of a mile underground.
Ruby
STEELIX lives even further underground than ONIX. This POKéMON is known to dig towards the earth’s core. There are records of this POKéMON reaching a depth of over six-tenths of a mile underground.
Crystal
The many small metal particles that cover this POKéMON's body reflect bright light well.
Silver
It is said that if an ONIX lives for over 100 years, its composition changes to become diamond-like.
Gold
Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.
Locais de encontro
White 2
Twist Mountain
Clay Tunnel
Underground Ruins
Rocky Mountain Room
Glacier Room
Iron Room
Twist Mountain:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Clay Tunnel:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Underground Ruins:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Rocky Mountain Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Glacier Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Iron Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Black 2
Twist Mountain
Clay Tunnel
Underground Ruins
Rocky Mountain Room
Glacier Room
Iron Room
Twist Mountain:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Clay Tunnel:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Underground Ruins:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Rocky Mountain Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Glacier Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Iron Room:
  • Método: Walking in dust clouds
  • 1% de chance
  • Level 57
Exibir mais
SoulSilver
Mount Silver (2F)
Road 47 (inside cave)
Mount Silver (2F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 48
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 23
HeartGold
Mount Silver (2F)
Road 47 (inside cave)
Mount Silver (2F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 48
Road 47 (inside cave):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 23
Platinum
Victory Road (1F)
Victory Road (2F)
Victory Road (B1F)
Victory Road (inside)
Victory Road (inside exit)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 42
Victory Road (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 44
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 44
Victory Road (inside):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 50
Victory Road (inside exit):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 50
Iron Island (B2F right):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 35
Pearl
Victory Road (1F)
Victory Road (2F)
Victory Road (B1F)
Victory Road (inside B1F)
Victory Road (inside)
Victory Road (inside exit)
Snowpoint Temple (1F)
Snowpoint Temple (B1F)
Snowpoint Temple (B2F)
Snowpoint Temple (B3F)
Snowpoint Temple (B4F)
Snowpoint Temple (B5F)
Iron Island (B2F left)
Iron Island (B3F)
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Victory Road (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 47
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Victory Road (inside B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Victory Road (inside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Victory Road (inside exit):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Snowpoint Temple (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 52
Snowpoint Temple (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 54
Snowpoint Temple (B5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 54
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Diamond
Victory Road (1F)
Victory Road (2F)
Victory Road (B1F)
Victory Road (inside B1F)
Victory Road (inside)
Victory Road (inside exit)
Snowpoint Temple (1F)
Snowpoint Temple (B1F)
Snowpoint Temple (B2F)
Snowpoint Temple (B3F)
Snowpoint Temple (B4F)
Snowpoint Temple (B5F)
Iron Island (B2F left)
Iron Island (B3F)
Victory Road (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Victory Road (2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 47
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Victory Road (inside B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Victory Road (inside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Victory Road (inside exit):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 52
Snowpoint Temple (1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 52
Snowpoint Temple (B1F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 54
Snowpoint Temple (B4F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 54
Snowpoint Temple (B5F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 54
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 34
Itens que segura
Ultra Moon
Metal Coat
(5% de chance)
Ultra Sun
Metal Coat
(5% de chance)
Exibir mais
Moon
Metal Coat
(5% de chance)
Sun
Metal Coat
(5% de chance)
Alpha Sapphire
Metal Coat
(5% de chance)
Omega Ruby
Metal Coat
(5% de chance)
Y
Metal Coat
(5% de chance)
X
Metal Coat
(5% de chance)
White 2
Metal Coat
(5% de chance)
Black 2
Metal Coat
(5% de chance)
White
Metal Coat
(5% de chance)
Black
Metal Coat
(5% de chance)
SoulSilver
Metal Coat
(5% de chance)
HeartGold
Metal Coat
(5% de chance)
Platinum
Metal Coat
(5% de chance)
Pearl
Metal Coat
(5% de chance)
Diamond
Metal Coat
(5% de chance)
LeafGreen
Metal Coat
(5% de chance)
FireRed
Metal Coat
(5% de chance)
Emerald
Metal Coat
(5% de chance)
Sapphire
Metal Coat
(5% de chance)
Ruby
Metal Coat
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Rock Polish
Level 1
20Raises the user's Speed by 2.
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Harden
Level 1
30Raises the user's Defense by 1.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Rock Throw
Level 1
509015No additional effect.
Smack Down
Level 4
5010015Removes the target's Ground immunity.
Autotomize
Level 8
15Raises the user's Speed by 2; user loses 100 kg.
Dragon Breath
Level 12
601002030% chance to paralyze the target.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Slide
Level 20
75901030% chance to make the foe(s) flinch.
Screech
Level 24
8540Lowers the target's Defense by 2.
Sand Tomb
Level 28
358515Traps and damages the target for 4-5 turns.
Stealth Rock
Level 32
20Hurts foes on switch-in. Factors Rock weakness.
Slam
Level 36
807520No additional effect.
Sandstorm
Level 40
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Dig
Level 44
8010010Escava no subsolo no turno 1, ataca no turno 2.
Iron Tail
Level 48
100751530% chance to lower the target's Defense by 1.
Stone Edge
Level 52
100805High critical hit ratio.
Double-Edge
Level 56
12010015Tem 33% de recoil.
Magnet Rise
Level 60
10For 5 turns, the user has immunity to Ground.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Drill Run
Machine
809510High critical hit ratio.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Rock Polish
Level 1
20Raises the user's Speed by 2.
Crunch
Level 1
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Harden
Level 1
30Raises the user's Defense by 1.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Rock Throw
Level 1
509015No additional effect.
Smack Down
Level 4
5010015Removes the target's Ground immunity.
Autotomize
Level 8
15Raises the user's Speed by 2; user loses 100 kg.
Dragon Breath
Level 12
601002030% chance to paralyze the target.
Curse
Level 16
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Slide
Level 20
75901030% chance to make the foe(s) flinch.
Screech
Level 24
8540Lowers the target's Defense by 2.
Sand Tomb
Level 28
358515Traps and damages the target for 4-5 turns.
Stealth Rock
Level 32
20Hurts foes on switch-in. Factors Rock weakness.
Slam
Level 36
807520No additional effect.
Sandstorm
Level 40
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Dig
Level 44
8010010Escava no subsolo no turno 1, ataca no turno 2.
Iron Tail
Level 48
100751530% chance to lower the target's Defense by 1.
Stone Edge
Level 52
100805High critical hit ratio.
Double-Edge
Level 56
12010015Tem 33% de recoil.
Magnet Rise
Level 60
10For 5 turns, the user has immunity to Ground.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 4
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Throw
Level 7
509015No additional effect.
Rock Tomb
Level 10
609515100% chance to lower the target's Speed by 1.
Rage
Level 13
2010020Raises the user's Attack by 1 if hit during use.
Stealth Rock
Level 16
20Hurts foes on switch-in. Factors Rock weakness.
Autotomize
Level 19
15Raises the user's Speed by 2; user loses 100 kg.
Gyro Ball
Level 20
1005More power the slower the user than the target.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Dragon Breath
Level 25
601002030% chance to paralyze the target.
Slam
Level 28
807520No additional effect.
Screech
Level 31
8540Lowers the target's Defense by 2.
Rock Slide
Level 34
75901030% chance to make the foe(s) flinch.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Tail
Level 40
100751530% chance to lower the target's Defense by 1.
Dig
Level 43
8010010Escava no subsolo no turno 1, ataca no turno 2.
Stone Edge
Level 46
100805High critical hit ratio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Sandstorm
Level 52
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 4
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Throw
Level 7
509015No additional effect.
Rock Tomb
Level 10
609515100% chance to lower the target's Speed by 1.
Rage
Level 13
2010020Raises the user's Attack by 1 if hit during use.
Stealth Rock
Level 16
20Hurts foes on switch-in. Factors Rock weakness.
Autotomize
Level 19
15Raises the user's Speed by 2; user loses 100 kg.
Gyro Ball
Level 20
1005More power the slower the user than the target.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Dragon Breath
Level 25
601002030% chance to paralyze the target.
Slam
Level 28
807520No additional effect.
Screech
Level 31
8540Lowers the target's Defense by 2.
Rock Slide
Level 34
75901030% chance to make the foe(s) flinch.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Tail
Level 40
100751530% chance to lower the target's Defense by 1.
Dig
Level 43
8010010Escava no subsolo no turno 1, ataca no turno 2.
Stone Edge
Level 46
100805High critical hit ratio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Sandstorm
Level 52
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Tutor
5Prevents the target from switching out.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 4
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Throw
Level 7
509015No additional effect.
Rock Tomb
Level 10
609515100% chance to lower the target's Speed by 1.
Rage
Level 13
2010020Raises the user's Attack by 1 if hit during use.
Stealth Rock
Level 16
20Hurts foes on switch-in. Factors Rock weakness.
Autotomize
Level 19
15Raises the user's Speed by 2; user loses 100 kg.
Gyro Ball
Level 20
1005More power the slower the user than the target.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Dragon Breath
Level 25
601002030% chance to paralyze the target.
Slam
Level 28
807520No additional effect.
Screech
Level 31
8540Lowers the target's Defense by 2.
Rock Slide
Level 34
75901030% chance to make the foe(s) flinch.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Tail
Level 40
100751530% chance to lower the target's Defense by 1.
Dig
Level 43
8010010Escava no subsolo no turno 1, ataca no turno 2.
Stone Edge
Level 46
100805High critical hit ratio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Sandstorm
Level 52
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 4
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Throw
Level 7
509015No additional effect.
Rock Tomb
Level 10
609515100% chance to lower the target's Speed by 1.
Rage
Level 13
2010020Raises the user's Attack by 1 if hit during use.
Stealth Rock
Level 16
20Hurts foes on switch-in. Factors Rock weakness.
Autotomize
Level 19
15Raises the user's Speed by 2; user loses 100 kg.
Gyro Ball
Level 20
1005More power the slower the user than the target.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Dragon Breath
Level 25
601002030% chance to paralyze the target.
Slam
Level 28
807520No additional effect.
Screech
Level 31
8540Lowers the target's Defense by 2.
Rock Slide
Level 34
75901030% chance to make the foe(s) flinch.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Tail
Level 40
100751530% chance to lower the target's Defense by 1.
Dig
Level 43
8010010Escava no subsolo no turno 1, ataca no turno 2.
Stone Edge
Level 46
100805High critical hit ratio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Sandstorm
Level 52
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Tutor
5Prevents the target from switching out.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 6
8540Lowers the target's Defense by 2.
Rock Throw
Level 9
509015No additional effect.
Rage
Level 14
2010020Raises the user's Attack by 1 if hit during use.
Rock Tomb
Level 17
609515100% chance to lower the target's Speed by 1.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Sandstorm
Level 25
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Autotomize
Level 30
15Raises the user's Speed by 2; user loses 100 kg.
Slam
Level 33
807520No additional effect.
Stealth Rock
Level 38
20Hurts foes on switch-in. Factors Rock weakness.
Dragon Breath
Level 41
601002030% chance to paralyze the target.
Curse
Level 46
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Iron Tail
Level 49
100751530% chance to lower the target's Defense by 1.
Crunch
Level 54
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 57
12010015Tem 33% de recoil.
Stone Edge
Level 62
100805High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Harden
Level 1
30Raises the user's Defense by 1.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 4
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Rock Throw
Level 7
509015No additional effect.
Rage
Level 10
2010020Raises the user's Attack by 1 if hit during use.
Rock Tomb
Level 13
609515100% chance to lower the target's Speed by 1.
Stealth Rock
Level 16
20Hurts foes on switch-in. Factors Rock weakness.
Autotomize
Level 19
15Raises the user's Speed by 2; user loses 100 kg.
Smack Down
Level 22
5010015Removes the target's Ground immunity.
Dragon Breath
Level 25
601002030% chance to paralyze the target.
Slam
Level 28
807520No additional effect.
Screech
Level 31
8540Lowers the target's Defense by 2.
Rock Slide
Level 34
75901030% chance to make the foe(s) flinch.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Tail
Level 40
100751530% chance to lower the target's Defense by 1.
Dig
Level 43
8010010Escava no subsolo no turno 1, ataca no turno 2.
Stone Edge
Level 46
100805High critical hit ratio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Sandstorm
Level 52
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Block
Tutor
5Prevents the target from switching out.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Harden
Level 1
30Raises the user's Defense by 1.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 6
8540Lowers the target's Defense by 2.
Rock Throw
Level 9
509015No additional effect.
Rage
Level 14
2010020Raises the user's Attack by 1 if hit during use.
Rock Tomb
Level 17
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level 22
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 25
807520No additional effect.
Rock Polish
Level 30
20Raises the user's Speed by 2.
Dragon Breath
Level 33
601002030% chance to paralyze the target.
Iron Tail
Level 38
100751530% chance to lower the target's Defense by 1.
Crunch
Level 41
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 46
12010015Tem 33% de recoil.
Stone Edge
Level 49
100805High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Harden
Level 1
30Raises the user's Defense by 1.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 6
8540Lowers the target's Defense by 2.
Rock Throw
Level 9
509015No additional effect.
Rage
Level 14
2010020Raises the user's Attack by 1 if hit during use.
Rock Tomb
Level 17
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level 22
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 25
807520No additional effect.
Rock Polish
Level 30
20Raises the user's Speed by 2.
Dragon Breath
Level 33
601002030% chance to paralyze the target.
Curse
Level 38
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Iron Tail
Level 41
100751530% chance to lower the target's Defense by 1.
Crunch
Level 46
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Stone Edge
Level 54
100805High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Level 1
158520Traps and damages the target for 4-5 turns.
Thunder Fang
Level 1
65951510% chance to paralyze. 10% chance to flinch.
Harden
Level 1
30Raises the user's Defense by 1.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Mud Sport
Level 1
15For 5 turns, Electric-type attacks have 1/3 power.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 6
8540Lowers the target's Defense by 2.
Rock Throw
Level 9
509015No additional effect.
Rage
Level 14
2010020Raises the user's Attack by 1 if hit during use.
Rock Tomb
Level 17
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level 22
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 25
807520No additional effect.
Rock Polish
Level 30
20Raises the user's Speed by 2.
Dragon Breath
Level 33
601002030% chance to paralyze the target.
Curse
Level 38
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Iron Tail
Level 41
100751530% chance to lower the target's Defense by 1.
Crunch
Level 46
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 49
12010015Tem 33% de recoil.
Stone Edge
Level 54
100805High critical hit ratio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Pulse
Machine
8510010No additional effect.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Aqua Tail
Tutor
909010No additional effect.
Block
Tutor
5Prevents the target from switching out.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Headbutt
Tutor
701001530% chance to causar flinch.
Iron Head
Tutor
801001530% chance to causar flinch.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Bind
Level 9
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 13
509015No additional effect.
Harden
Level 21
30Raises the user's Defense by 1.
Rage
Level 25
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 33
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 37
807520No additional effect.
Iron Tail
Level 45
100751530% chance to lower the target's Defense by 1.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 57
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Bind
Level 9
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 13
509015No additional effect.
Harden
Level 21
30Raises the user's Defense by 1.
Rage
Level 25
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 33
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 37
807520No additional effect.
Iron Tail
Level 45
100751530% chance to lower the target's Defense by 1.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 57
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Bind
Level 8
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 12
509015No additional effect.
Harden
Level 19
30Raises the user's Defense by 1.
Rage
Level 23
2010020Raises the user's Attack by 1 if hit during use.
Dragon Breath
Level 30
601002030% chance to paralyze the target.
Sandstorm
Level 34
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 41
807520No additional effect.
Iron Tail
Level 45
100751530% chance to lower the target's Defense by 1.
Crunch
Level 52
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 56
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Explosion
Tutor
2501005Hits adjacent Pokemon. The user faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Bind
Level 9
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 13
509015No additional effect.
Harden
Level 21
30Raises the user's Defense by 1.
Rage
Level 25
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 33
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 37
807520No additional effect.
Iron Tail
Level 45
100751530% chance to lower the target's Defense by 1.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 57
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Screech
Level 1
8540Lowers the target's Defense by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Bind
Level 9
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 13
509015No additional effect.
Harden
Level 21
30Raises the user's Defense by 1.
Rage
Level 25
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 33
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 37
807520No additional effect.
Iron Tail
Level 45
100751530% chance to lower the target's Defense by 1.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 57
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Self-Destruct
Tutor
2001005Hits adjacent Pokemon. The user faints.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 1
8540Lowers the target's Defense by 2.
Bind
Level 10
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 14
509015No additional effect.
Harden
Level 23
30Raises the user's Defense by 1.
Rage
Level 27
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 36
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 40
807520No additional effect.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Machine
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Screech
Level 1
8540Lowers the target's Defense by 2.
Bind
Level 10
158520Traps and damages the target for 4-5 turns.
Rock Throw
Level 14
509015No additional effect.
Harden
Level 23
30Raises the user's Defense by 1.
Rage
Level 27
2010020Raises the user's Attack by 1 if hit during use.
Sandstorm
Level 36
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Slam
Level 40
807520No additional effect.
Crunch
Level 49
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Machine
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Breath
Machine
601002030% chance to paralyze the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.